web_slinger_62
Member
I think so, yesquestion to those who have used the joy cons and switch pro controller, are the analogs sticks the same and are they the same as the wiiu pro analog sticks?
I think so, yesquestion to those who have used the joy cons and switch pro controller, are the analogs sticks the same and are they the same as the wiiu pro analog sticks?
Really hyped for this, didn't buy it on Wii U/3DS specifically to get it on Switch.
I also thought this was neat
Does it make sense to you that a console that is 40-50% as powerful as xbone has half the RAM? It doesn't to me.Maybe it's because the Wii U had far more RAM than its competitors at the time and the Switch won't? I don't see any reason they HAVE to release the RAM specs.
I took a screen that shows the uindisplaying the colors of the neon joy cons..If
Watched from about 2:40 to 3:50 and didn't see what you were talking about. But assuming you're right: that's both cool and sliiiightly unfortunate for customizing purposes. I did things like combine parts of different wiimotes to get some custom color setups and was planning on doing the same with Switch. I could have a gray/blue it considers gray and a blue/gray it considers blue.
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Did you guys see this. I want this
Pretty cool.Did you guys see this. I want this
Where is this from? This isn't legit is it?
Does it make sense to you that a console that is 40-50% as powerful as xbone has half the RAM? It doesn't to me.
No word on if it'll support Bluetooth headsets. But since the Switch has the hardware for it, wireless headset support can always be added later if it's not there at launch.Has anyone heard/know if the Switch supporting Bluetooth 4.1 means we will be able to pair wireless bluetooth headphones with it (like the Jaybird X3, Apple Earpods or BeatsX)?
Huh? Seems to make sense to me... And as for RAM usable by games, its apparently rumored to be a little above 50%.
If the rumour is true its 64%
Huh? Seems to make sense to me... And as for RAM usable by games, its apparently rumored to be a little above 50%.
No word on if it'll support Bluetooth headsets. But since the Switch has the hardware for it, wireless headset support can always be added later if it's not there at launch.
Did you guys see this. I want this
Did you guys see this. I want this
You just pulled that out of your ass, didn't you? Not a single rumor has pegged it as a little over 50%
Which textures? The ones from Wii U ports?Surely Matt can give us one last piece of Switch info with the ram amount ? I'm not convinced it's 4gb going on some of the textures.
Trying to figure out if I should grab myself a screen protector for the Switch. I feel like I'll most likely be using it in TV mode so it won't be as important to me as but it could be useful for those times I do take it on the road with me
Huh? Seems to make sense to me... And as for RAM usable by games, its apparently rumored to be a little above 50%.
If the rumor of the Switch having 3 GB for games is true then the PS4 has about 64% more available RAM (5.5 GB). I believe that it is what he was getting at considering the post he was quoting.
Wii U vs SwitchWhich textures? The ones from Wii U ports?
Wii U vs Switch
Alternatively, Nintendo could judo flip the messaging around. They could say the Switch is a handheld the size of a VHS tape, with 50% of the power (docked) of a XB1, which the size of a VCR, and 1/3 the power of a base PS4. So they could say those consoles are weak for their form factor.
It won't hold up to scrutiny, but it only needs to work on casual consumers on a surface level.
Has anyone heard/know if the Switch supporting Bluetooth 4.1 means we will be able to pair wireless bluetooth headphones with it (like the Jaybird X3, Apple Earpods or BeatsX)?
The official car adapter is 5V/3A, or 15W. The spec on the system itself (and in the FCC filing) is 5-15V/2.6A, so 13-39W. I'd hope the car adapter is sufficient enough for portable play.So... do we have any idea watt kind of power is required to charge the Switch in portable mode? The last I saw, the back of the unit suggest 39W which is really damn high. I'm looking at a 24W power brick right now but I don't want to pull the trigger until I know.
Most likely glass, and all the hands on impressions seem to confirm it.Do we know yet if the screen is made out of glass or some kind of polycarbonate?
I put screen protectors on my 3DS and Wii U because the screens seem so soft and I'm constantly rubbing the stylus on them, but with no stylus, I may not bother with a screen protector on the Switch.
Slightly over 50% Switch usable vs PS4one usable, not Switch usable vs Switch total.My point is what rumor? The only rumor the commented on the RAM allocation for games said 3.2GB was usable (80%). I want a link to whatever rumor has it only slightly above 50%
Did you guys see this. I want this
question to those who have used the joy cons and switch pro controller, are the analogs sticks the same and are they the same as the wiiu pro analog sticks?
You just pulled that out of your ass, didn't you? Not a single rumor has pegged it as a little over 50%
The sticks are not the same. On the Joycons they are shorter and have smaller nubs. They also felt like they had less travel on them, but that may just have been an illusion because they are shorter.
The Switch Pro controller ones are similar to the Wii U Pro sticks.
Something I noticed: neither the joy-con or the pro controller have a power button on them. If we're keeping the Switch docked, will we have to manually walk over and turn it on, or will the home button double as a power/wake from sleep button?
Well you can enter sleep mode right from the OS. Maybe there's also an option to turn the system off.
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(Got this GIF from AceBandage)
Edit: I just realized you said "turn it on". I misread it. Well I got no idea how that will work.
So it seems like Joy Con R contains significantly more hardware than Joy Con L: IR camera, NFC read/writer. Is there anything Joy Con L has that R doesn't?
Also, any news on how one would emulate a wiimote pointer with Joy Con R?
So it seems like Joy Con R contains significantly more hardware than Joy Con L: IR camera, NFC read/writer. Is there anything Joy Con L has that R doesn't?
Also, any news on how one would emulate a wiimote pointer with Joy Con R?
My idea is that the Switch will be a little bit like an iPad/3DS that it's always on, but enters on sleep mode quickly. You would only need to press any button from the Joy-Cons or Pro controller to wake up the system. The Power button on the system would be used only to turn it off for a good amount of time/restart it when necessary but otherwise will be always on, again like the iPad or the 3DS, not sure if that makes sense...Something I noticed: neither the joy-con or the pro controller have a power button on them. If we're keeping the Switch docked, will we have to manually walk over and turn it on, or will the home button double as a power/wake from sleep button?
So it seems like Joy Con R contains significantly more hardware than Joy Con L: IR camera, NFC read/writer. Is there anything Joy Con L has that R doesn't?
Also, any news on how one would emulate a wiimote pointer with Joy Con R?
Yeah, I think so. But I don't imagine the Wii U version got both a performance and texture upgrade since then.The Wii U one though.. is that one from E3 or post Jan 12 reveal?
It has...the share buttonSo it seems like Joy Con R contains significantly more hardware than Joy Con L: IR camera, NFC read/writer. Is there anything Joy Con L has that R doesn't?
Also, any news on how one would emulate a wiimote pointer with Joy Con R?
I might have missed, but...
Since I didn't see any metal contacts of either of the joycon rails, it seems these joycons will be on constant wireless connection to the tablet portion, even when docked/attached. Correct? :/
I'm assuming battery life is impacted by this as well...
I might have missed, but...
Since I didn't see any metal contacts of either of the joycon rails, it seems these joycons will be on constant wireless connection to the tablet portion, even when docked/attached. Correct? :/
I'm assuming battery life is impacted by this as well...
Will the switch take advantage of read speeds of sdxc cards? I don't want to spend the money if I don't have to. If the difference between sdxc and whatever card comes below it is just a few seconds of loading in game, don't know I will give a fudge
On that note, any good deals out there on high storage cards?