Rentahamster
Rodent Whores
It's refreshing to see the devs in charge actually acknowledge when something is dogshit.
As a newbie to the game and ARPG in general, I heard Warrior is broken and not to play that class.
I love the idea of a slow moving bulky character with heavy armor and swords and shields. I got my warrior up to level 6 and I love the gameplay so far.
Not sure if I should stop and play another class.
Using Witch, with some firewall, ball of lighting AOE elementals. The evil has finally been defeated. Probably hardest boss I ever fought. The third star blood thing from the sky while in the fog got me every time. I shudder at the act 2 and 3 bosses.What character are you using?
I play Monk but I found that boss to be the hardest in the Campaign.Using Witch, with some firewall, ball of lighting AOE elementals. The evil has finally been defeated. Probably hardest boss I ever fought. The third star blood thing from the sky while in the fog got me every time. I shudder at the act 2 and 3 bosses.
Using Witch, with some firewall, ball of lighting AOE elementals. The evil has finally been defeated. Probably hardest boss I ever fought. The third star blood thing from the sky while in the fog got me every time. I shudder at the act 2 and 3 bosses.
Wait for the full patch notes. I watched most of the chat, got bored when they started talking about security breaches but I don't think that was mentioned. Is it a widespread well known issue?They are not mentioning the bug where you have to restart the game if you fail the act2 trials?
Are they really just going to abandon the slower more methodical combat in favour of the silly speed through pressing one button silliness of the first game? That's a huge loss if true.Was an interesting talk. Seems a bit they gave up on the "soulslike" idea....and game is back to its glorious zooming. (which I really like)
I am also curious where they said that. Endgame does speed up but it sounded like the broken builds that zoom around would be nerfed to the ground on economy reset. I think slower methodical combat is still very much a focus, and even in current endgame it's much slower than LE or POE1.Are they really just going to abandon the slower more methodical combat in favour of the silly speed through pressing one button silliness of the first game? That's a huge loss if true.
I dont know yet if they are going to abandon it. But the fact that they seemed to have no problem at all (at least for the moment...nerfs are coming for sure with the next league) that people are already able to one shoot bosses and screenwide clearing maps....was a bit surprising for me.Are they really just going to abandon the slower more methodical combat in favour of the silly speed through pressing one button silliness of the first game? That's a huge loss if true.
I dont know yet if they are going to abandon it. But the fact that they seemed to have no problem at all (at least for the moment...nerfs are coming for sure with the next league) that people are already able to one shoot bosses and screenwide clearing maps....was a bit surprising for me.
And no, I dont think its a loss. Its what made POE1 great...and what most people always preferred imho. And it gives them a very good excuse to finally abandon POE1.
Lots of ways to make it more powerful without just making the damage numbers bigger.
They should focus on real bugs like 1 hp being counted as high AND low life, making some passive like killer instinct completely broken.
Quinn reacting to the devs thinking that he might be wrong about bleed not being able to penetrate energy shield.
True, thats nonsense as well...but as it sounds to me...CI is currently completely immune to bleeding, as only hits to "life" can apply it. I am not 100% sure, but it worked different in POE1, as it didnt had this "life" requirement to apply it and than the damage over time (from bleed) was simply dealt to yr Energy Shield.If bleed goes through shield it kills CI.
You should in this Current versIon.As a newbie to the game and ARPG in general, I heard Warrior is broken and not to play that class.
I love the idea of a slow moving bulky character with heavy armor and swords and shields. I got my warrior up to level 6 and I love the gameplay so far.
Not sure if I should stop and play another class.
I tested attribute stacking with my monk but I think it isn't worth it with budget gear: I get incredible screen cleaning but it's too random on bosses for my liking.
For the most part ARPG fans (really more a Diablo-like but I digress) complaining about builds are talking about not being able to do crazy end-game runs at insane difficulties whereas a more casual player may never notice the issues.As a newbie to the game and ARPG in general, I heard Warrior is broken and not to play that class.
I love the idea of a slow moving bulky character with heavy armor and swords and shields. I got my warrior up to level 6 and I love the gameplay so far.
Not sure if I should stop and play another class.
Thanks for the offer, it would have been fun to test with cast on shock but i think it will mess my cast on freeze (i have cold dmg on gloves) and i need my 30% rarityIf you want to borrow my Hand of Wisdom and Action to test drive that, you can. I'm messing around with other builds anyway.
Are they really just going to abandon the slower more methodical combat in favour of the silly speed through pressing one button silliness of the first game? That's a huge loss if true.
If it's back to PoE style I'm dropping the game. Hate this crap.
Just two characters in Act 3 here... but my laptop just wasn't up to playing the game and I'm back at proper gaming rig so maybe I can make a big push into the endgame this weekend.All this talk of end game...and I'm only in Act 1 Cruel...lol
Love seeing overwriting runes. Enjoyed what I seen with the interview..need to finish it. Very happy with how this game is going.