sncvsrtoip
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No, its tech demoKayak VR on sale, yes or no?
No, its tech demoKayak VR on sale, yes or no?
Waltz Of The Wizard becomes the first game to support PSVR2’s new hand tracking feature.
Yes.Looks pretty cool! Is it out now?
Got a big patch today.Fuck... got stuck on Alien Rogue Incursion later in the game... the game crashes trying to get to the Mess Hall area after using the card in the airlock... (I'm in the way to get fuel after getting the capacitors)
Now the worst wait to them all... the wait for a fix that may never come... I was really enjoying the game but I wasn't expecting a game progression bug...
Oh that would be cool too, using it for UI. Yeah in a game where you use weapons, it wouldn't be as good but certain games I think could work very well.Video of Waltz of the Wizard's hand tracking looks incredible, if it works as well as that it's crazy it took this long to get going! Generally, I've found you lose immersion with hand tracking in a lot of games, because the tactile/vibration feedback from the controllers adds a lot (especially in FPS), but certain uses of it is nice. Probably the most useful place IMO would be if they could add it to the system UI, so you can navigate the menus and use the headset on a system level if you don't have the controllers in hand.
It is fun, but more of a tech demo.Oh that would be cool too, using it for UI. Yeah in a game where you use weapons, it wouldn't be as good but certain games I think could work very well.
How is the game overall though?
Well on the bright side you won’t have to read pages worth of people who’ve never experienced VR whine about VR. I wonder if that knee jerk complaining isn’t a net negative. They can silo VR as far as advertisement… what they need to do is create FOMO by putting regular, popular fucking games on the system, and have hardcore fans of those franchises read others’ impressions that the VR version is the definitive version… they need to make these gacha games with anime waifus LIFE SIZE blowing kisses at these desperate dorks who are already emptying their wallets. Regular, popular games… just in VR. Oh, and you can benefit with having motion controls, and eye tracking. Man, I cannot think of any way a company, already using impulse-based gambling industry tactics, could leverage the innate depravity of this “demographic” to sell fucking VR systems. And this is obviously an extreme example (for sake of argument) but it could be ANY game. Tell the Elden ring crowd they need to experience the definitive version, the immersiveness, of your favorite game as it’s literally surrounding them. ‘Oh, sorry… you don’t have a VR system. Okay, oh well… maybe someday.” FOMO. Straight ports. It’s a gateway drug.State of Play tomorrow but this time no info about psvr2
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State of Play returns tomorrow, February 12
Watch February 12 on YouTube and Twitch for news and updates on great games coming to PS5.t.co
This. Its my least favourite VR genre. There are very few "experiences" like in the early days of VR. Everything is always "oh look how awesome we designed the guns and the reload animations". It bores me to death.I wish it were another genre because VR always focuses on FPS
Oh that would be cool too, using it for UI. Yeah in a game where you use weapons, it wouldn't be as good but certain games I think could work very well.
How is the game overall though?
Even if they just made the headset an extension of the camera. It baffles me that they don't do that. With DFR you'd get amazing visuals and it would definitely get some larger YT channels to cover VR. Sony is legit clueless. None of their actions make sense considering how many projects they've cancelled and Concord flopping.Well on the bright side you won’t have to read pages worth of people who’ve never experienced VR whine about VR. I wonder if that knee jerk complaining isn’t a net negative. They can silo VR as far as advertisement… what they need to do is create FOMO by putting regular, popular fucking games on the system, and have hardcore fans of those franchises read others’ impressions that the VR version is the definitive version… they need to make these gacha games with anime waifus LIFE SIZE blowing kisses at these desperate dorks who are already emptying their wallets. Regular, popular games… just in VR. Oh, and you can benefit with having motion controls, and eye tracking. Man, I cannot think of any way a company, already using impulse-based gambling industry tactics, could leverage the innate depravity of this “demographic” to sell fucking VR systems. And this is obviously an extreme example (for sake of argument) but it could be ANY game. Tell the Elden ring crowd they need to experience the definitive version, the immersiveness, of your favorite game as it’s literally surrounding them. ‘Oh, sorry… you don’t have a VR system. Okay, oh well… maybe someday.” FOMO. Straight ports. It’s a gateway drug.
These corporations really are so stupid. Just, out of touch. They’re going broke and crying poverty sitting on a goldmine. It’s honestly infuriating. But no… go waste 400 million on a live service copycat, when you could’ve just straight-ported an already established user base directly into VR where you have no real competition.
I heard there's been a massive update for the Alien game.
I would say Days Gone remaster looks perfect for psvr2 ;dBlue Prince looked like it would have been perfect for PSVR2.
Shame there's no VR version.
i did the same thing on the previous sale lol.Debating whether I should get Hitman World of Assassination Deluxe Edition for $45 on sale now to be prepared for the 10$ upgrade for the VR version.
Edit: Fuck it, I bought it.
Edit: interesting, tweet about Five Nights at Freddy’s: Secret of the Mimic comming both for ps5 and psvr2 June 13 was deleted
I have been suggesting -in every survey I can get my hands on- to Sega (for PSO2 New Genesis) and miHoYo (for Zenless Zone Zero) exactly that: Let me play their games in 3rd person VR.Well on the bright side you won’t have to read pages worth of people who’ve never experienced VR whine about VR. I wonder if that knee jerk complaining isn’t a net negative. They can silo VR as far as advertisement… what they need to do is create FOMO by putting regular, popular fucking games on the system, and have hardcore fans of those franchises read others’ impressions that the VR version is the definitive version… they need to make these gacha games with anime waifus LIFE SIZE blowing kisses at these desperate dorks who are already emptying their wallets. Regular, popular games… just in VR. Oh, and you can benefit with having motion controls, and eye tracking. Man, I cannot think of any way a company, already using impulse-based gambling industry tactics, could leverage the innate depravity of this “demographic” to sell fucking VR systems. And this is obviously an extreme example (for sake of argument) but it could be ANY game. Tell the Elden ring crowd they need to experience the definitive version, the immersiveness, of your favorite game as it’s literally surrounding them. ‘Oh, sorry… you don’t have a VR system. Okay, oh well… maybe someday.” FOMO. Straight ports. It’s a gateway drug.
These corporations really are so stupid. Just, out of touch. They’re going broke and crying poverty sitting on a goldmine. It’s honestly infuriating. But no… go waste 400 million on a live service copycat, when you could’ve just straight-ported an already established user base directly into VR where you have no real competition.