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PS5 Pro: $699 Is It Worth it? - The Digital Foundry Take

DrFigs

Member
The PS3 has a Disc Drive… 😅
well yeah that helps. i'm just saying that if the concern is going digital because they might take down the store, i'm saying its not really an issue since the games you bought are still playable. as far back as on the ps3 digitally.
 

XXL

Member
Not surprising if true; this is why Microsoft started cultivating astroturfers since the late 360 era. They're just recycling what they did last year in trying to get public support for ABK by having influencers & media shills spread anti-PS FUD, even getting dumb Washington senators involved.
Exactly and ask yourself, how did all that work out for them?

They had the most inexpensive system that was constantly having fire sales, gave games away for "free", had DF working overtime trying to hype up their consoles and spent 80B.

The results...they are selling less than the Xbox One, they're putting all of their games on PlayStation and PlayStation will have the best console versions of their games.

These FUD campaigns just end up making people look stupid in the end.

This will end in the same way.
 
Absolutely fucking yes. Can’t wait to try all the unlocked quality modes in Rise of the Ronin, Elden Ring, Armoured Core 6. And GT7 with in race ray tracing.
Can't tell if serious.

Is this what people are paying for? To play old games they already played at slightly better quality?

This thing is almost $1100 after tax. At that price, it better be able to dynamically remaster my PS1 games.
 

sachos

Member
That’s the 3060. Don’t think DF even has a 3060 Ti.
You are right, i was misremembering this video

Now im starting to doubt the claim its similar to the 4070, looks like the 3070 Ti is a good match. Or at most it will fall exactly between those two.
 
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Price and attachments are a problem.

But in terms of visuals, perhaps the system will make games look and run (frames) much better than base PS5's.

Problem is that Sony video was lousy. So when you shock people with price and combine it with a video full of doubt, no wonder everyone is trashing it. You could barely make out any differences at face value (aside from LOU side by side clearly showing 60 fps is better than the 30 fps window). The comparisons were so odd including: old games from around launch, tiny side by side comparison videos, and most of the clips being literally only a few seconds before he zips to the next point.

How the fuck is anyone going to see improvements in a half sized box in 2 seconds? Instead of cramming it into a 9 minute video, make it 20 or 30 minutes and show better comparisons of games getting 30 second or a full minute. Why 2 second fly-bys? Did the CEO give Cerny and the video editing team only a 10 minute cap? lol

If people need to download 4k video feeds or do slow mo to pick out better details, it goes to show the improvements are so incremental it'll be hard to justify. In older system comparisons, the visual improvements and frames are so apparent, you could watch a middle of the road YT video feed and you can see any improvements right off the bat.

This was ultimately my issue with the presentation: it was way too short and felt like an infomercial, and did not show off the Pro in the best light. You can tell Mark Cerny had a lot more things to say, but in 9 minutes there's just no way to get into the details.

So funny enough, for a product that's selling itself on being a premium gaming experience from the tech side of things, there was very little technical information actually provided to prospective buyers. Have you guys seen those Blu Chew make-up commercials? I think it's make-up, anyway. Anyhow, the PS5 Pro announcement felt like one of those Blu Chew commercials, just extended for nine minutes.

Like those commercials, you don't learn anything about the product in detail, you can only infer what it is based on who's talking, the name, and how it's presented. Also, and this goes back to the games used to show it off: most of the game improvements displayed didn't look substantially beyond what the PS5 already brings. I think that's because they mostly chose the wrong games to show. Outside of Rift Apart and GT7 (and maybe Spiderman 2), the visual improvements from the Pro were kind of hard to spot most of time without extreme zoom-ins that most people would never notice when actually playing the game.

At the same time, those other games, like TLOU2, are 4+ years old and were made for much older technology, so there isn't too much PS5 Pro can do to increase the visuals in those games without more significant changes from the dev and the to the engine.

Exactly. EU DVD players were north of 300 Euros - and the PSone / Saturn era of consoles were still considered as "children's toys'.
The PS2 design & marketing aimed to elevate the console into luxury appliance stratosphere. Cost of life in general was way cheaper than now, so the PS2 launch price was as steep if not more than this PS5 Pro pricing.
Also, at that point in time, no one knew for certain if the DVD medium would actually boost game development.
Speaking of which, the PS2 launch library wasnt exactly phenomenal (Smugglers Run, Tekken Tag etc.)
BUT, we all got PS2 because it was an attainable way into DVD entertainment and we knew Metal Gear Solid 2 was coming to PS2.

Was the PS1 really still seen as a child's toy in Europe? I don't think it was; the MegaDrive kind of helped push away some of that stigma since it aimed itself at teenagers, but the PS1 aimed at older teens and college students. They had Wipeout at trance & dance clubs across parts of Europe, too.
 
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Javi97

Member
Have seen estimates of anywhere between 10 to 15 million around the time the PS6 launches and "whispers" believe they are making at least $200 per console if not more

Thats $2 Billion+

Add is a big surge of disc drives and stands ;)
$200 of the profits!? It was undoubtedly Totoki's decision. The truth is, a fairer price would have been $600 for the digital Pro, $300 more than the original digital is crazy.
 
Of course it's not worth it with or without the disc drive at 700 lol. Even a PS6 announcement with the disc drive at 700 would still be considered a bad price perhaps not in 3 to 4 years later but definitely bad even for today.

500 for a PS5 Pro with the disk drive would be too low while 700 with the disc drive would be too high so 600 with the disc drive would be the most sane and reasonable price for the PS5 Pro while the regular PS5 drops to around 450.
 

CityHunter1981

An Absolute Desaster
The Pro will also never reach its full potential. The install base of the 4 pro was 20% to 80% of the base PS4. With this price I really cannot seeing it reach 20%.

But even if it does, developers will develop games for the console version most people have and I cannot see the developers spending enough time after rhe game is finished to optimize the settings on the Pro.

Games weren’t often even properly optimized for XBOX Series X when the game also released on PS5, so this time it will be even worse.
 

ap_puff

Banned
Have seen estimates of anywhere between 10 to 15 million around the time the PS6 launches and "whispers" believe they are making at least $200 per console if not more

Thats $2 Billion+

Add is a big surge of disc drives and stands ;)
There's no chance they're making $200 per console on the pro, they're barely breaking even on the base model (they took losses when they did a $50 discount according to their quarterlies). The BOM costs of the larger die and SSD + faster memory are gonna be around $100 due to 4nm costing 60-70% more per wafer than 6nm (6nm is supposedly $10k per wafer, estimates are $17k for 5/4nm). Maybe they could make a $200 profit if you include someone buying the disc and stand separately which should be very cheap to produce individually
 

StreetsofBeige

Gold Member
This was ultimately my issue with the presentation: it was way too short and felt like an infomercial, and did not show off the Pro in the best light. You can tell Mark Cerny had a lot more things to say, but in 9 minutes there's just no way to get into the details.

So funny enough, for a product that's selling itself on being a premium gaming experience from the tech side of things, there was very little technical information actually provided to prospective buyers. Have you guys seen those Blu Chew make-up commercials? I think it's make-up, anyway. Anyhow, the PS5 Pro announcement felt like one of those Blu Chew commercials, just extended for nine minutes.

Like those commercials, you don't learn anything about the product in detail, you can only infer what it is based on who's talking, the name, and how it's presented. Also, and this goes back to the games used to show it off: most of the game improvements displayed didn't look substantially beyond what the PS5 already brings. I think that's because they mostly chose the wrong games to show. Outside of Rift Apart and GT7 (and maybe Spiderman 2), the visual improvements from the Pro were kind of hard to spot most of time without extreme zoom-ins that most people would never notice when actually playing the game.

At the same time, those other games, like TLOU2, are 4+ years old and were made for much older technology, so there isn't too much PS5 Pro can do to increase the visuals in those games without more significant changes from the dev and the to the engine.



Was the PS1 really still seen as a child's toy in Europe? I don't think it was; the MegaDrive kind of helped push away some of that stigma since it aimed itself at teenagers, but the PS1 aimed at older teens and college students. They had Wipeout at trance & dance clubs across parts of Europe, too.
At some point maybe we’ll find out. Maybe we won’t.

But cramming that lousy presentation into just a 9 min video made no sense. There’s been longer video promotions on concord and deathloop than a hardware release.

For some reason they only wanted to commit to 9 min.

Even if they only had time and budget to do a short video (which doesn’t make sense to begin with), just focus on two games and do 2 min each. Or maybe just one game. LOU for 3-4 min. Cemy was zipping through those tiny comparison boxes so fast there is no way anyone can keep up or see it unless they went back on their own to zoom in and rewatch it 10 times. Or download these raw 4K feeds people are finding and watch it on their own, which most people aren’t going to do.
 
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