THE:MILKMAN
Member
When are they gonna announce the PS5 Slim Bruh?![]()
Wild guess in the next 10-14 days a SoP or event will get announced.
When are they gonna announce the PS5 Slim Bruh?![]()
When are they gonna announce the PS5 Slim Bruh?![]()
Zen4C is available.maybe part of the reason Microsoft is waiting...
Wild guess in the next 10-14 days a SoP or event will get announced.
September seems to be the right moment
Once again too much emphasis on GPU will be a mistake.. they need to concentrate on brining the CPU up to a more modern architecture.
This is my thing. Gpus aren't really advancing but adding a 3d cache cpu would blow me away.
The first console manufacturer that does that deserves some CRAZY props!
My own guessLoxus is PS5 Pro will stick with RDNA2 as the "base" and backport all the RDNA3/4 goodies Cerny cherry-picks from the roadmap. Just like PS4 Pro.
For me there is no reason for Sony to go any further for a mid-gen bump. They'll want a big leap for PS6 in ~2028 which they won't get if they go Zen4 +RDNA4 for PS5 Pro.
I think the market evolved. Like iPhones, there is no need for massive bumps anymore. More minor bumps is going to become the norm. If Apple gets to be a trillion dollar company doing it, it’s going to be copied by others.
Even car makers are shifting away from releasing a new car every seven years to more frequent minor updates.
I would bet the jump in power between PS5-> PS5Pro is going to be the same as PS5Pro-> PS6, with some special stuff PS6 can do that just wasn’t feasible in 2024.
PS is selling gangbuster, they want to saturate the market with all possible price points and have an excuse to never cut prices to mich as the new box is just a couple years away etc…
Once again too much emphasis on GPU will be a mistake.. they need to concentrate on brining the CPU up to a more modern architecture.
We don't know what they're doing. Just remember the "GitHub leak," that is all.Once again too much emphasis on GPU will be a mistake.. they need to concentrate on brining the CPU up to a more modern architecture.
Thing is a full fat desktop CPU with all the cache etc comes in at 65-105W and there isn't any way a console APU will get this. GPU takes the vast majority of the power and area budget.
I agree it would be nice to see a bit more balance between the CPU and GPU but I trust Cerny and AMD techs know far more than me about this!![]()
DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
Yeah this is whats stopping me going all in on PC, I know the PS5Pro will bridge the gap somewhat, single launcher, mostly 60fps and ease of use combined with significant power and your talking about playing upscaled games at high res and fps so the benefit other than an open platform on PC begins to wane.I can sympathies with Alex, the PC-console gap has been the smallest it's ever been and now Sony plan on releasing an even more powerful console with enhanced ray-tracing.
PCMR insecurity goes brrrrrrr!
DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
I for one am shocked!
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Anything that brings a console closer in power to PC makes Battaglia cry.DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
My money is on 3d stacking. Eg. The PS5 launched as a 320mm2 chip. But the actual compute logic on that chip probably all comes in at less than 220 mm2. The rest went to stuff like IO, cache, RAM channels...etc. We are already seeing AMD separating logic from non-logic transistors and wiring. So I see that being the next major thing with console APUs in addition to the usual node shrink. Its possible that the logic layer can even be on a different fab node than the cache, bus, IO...etc layer.No doubt there is a lot of truth here and the only hope we have for consoles is Cerny being a fan of generation leaps. Lets hope he works his magic.
As we approach the limits of current tech the improvements we are getting are ever smaller, harder and longer to achieve:
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Missing from this graph is the density jump for 16FF+ to N7 which I believe was 3.3x. Will be really interesting to see how Sony and Microsoft go about tackling the issues of diminishing returns.
Microsoft already made a pretty big issue of it with the Series X APU presentation so lord knows how they'll figure things out to make the next APU work...
Everyone in tech is in the same boat so they'll have to come up with something.
DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
lol. Then surely this gen has not taught you anything. If this gen did teach you something, it's that we probably started this gen 2 years too early. It should have started in 2022, being that we are still getting cos platform games in 2023. If a new gen starts in 2025, we will be getting cross-platform (PS5 PS6) games till 2030.Honestly I prefer if they release a new set of consoles in 2025, new CPU and GPU arch and a memory bump. Iterative consoles will mean having to hang on to support older hardware which cripples the games. The One X never got to see its full potential because of this.
But at the end of the day, both platforms would have two boxes on the market. A high power and low power box. How is that a bad thing?
I think the issue they have is that the PS5 Pro would come years after the base model. Which would make comparisons difficult for them.
They only have to blame Microsoft for releasing the potato called Series S. But they won't.
I was thinking more like what they would compare the PS5 Pro to.
They won't compare it to anything...
The narrative will change to "Power doesn't matter, just have fun with games"
DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
In a console I'm assuming it's going to be close to the 7800XT if the clock is at 2.5 GHz and the buswidth is 256 as the 7800XT would only have a 8% bandwidth advantage if the Pro has 18GBs ram speed.
Expect for the PS4 Pro was made to keep people in the Sony ecosystem as they had data that showed people started to migrate towards PC about mid gen of a consoles life.Pro consoles last gen made more sense because 4K became the new standard midway through the generation and you needed a console with enough horsepower to support that.
Possibly,but if the pro has 96ROPs and clocked above 2GHz,the pro will have an advantage.I can't see it being 4070 level TBH.
Expect for the PS4 Pro was made to keep people in the Sony ecosystem as they had data that showed people started to migrate towards PC about mid gen of a consoles life.
They did it for money not to take advantage of people's new 4k TVs.
"I saw some data that really influenced me," House told The Guardian. "It suggested that there's a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that's obviously where it's to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro--and, by and large, a graphical approach to game improvement."
https://www.gamespot.com/articles/sony-explains-how-ps4-pro-may-help-keep-people-fro/1100-6443431/
All of it?Seeing as an XBSX pro isn't likely to come to fruition now, I'm now tempted by a PSVR2. What's the likelihood of the PS5 pro giving the PSVR2 a boost in fidelity etc?
Very high, especially in the reprojection and resolution department.Seeing as an XBSX pro isn't likely to come to fruition now, I'm now tempted by a PSVR2. What's the likelihood of the PS5 pro giving the PSVR2 a boost in fidelity etc?
Yup, this was always my experience, mid gen towards the end I was always more on my PC as the console games start to lose fidelity.Expect for the PS4 Pro was made to keep people in the Sony ecosystem as they had data that showed people started to migrate towards PC about mid gen of a consoles life.
They did it for money not to take advantage of people's new 4k TVs.
"I saw some data that really influenced me," House told The Guardian. "It suggested that there's a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that's obviously where it's to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro--and, by and large, a graphical approach to game improvement."
https://www.gamespot.com/articles/sony-explains-how-ps4-pro-may-help-keep-people-fro/1100-6443431/
Expect for the PS4 Pro was made to keep people in the Sony ecosystem as they had data that showed people started to migrate towards PC about mid gen of a consoles life.
They did it for money not to take advantage of people's new 4k TVs.
"I saw some data that really influenced me," House told The Guardian. "It suggested that there's a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that's obviously where it's to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro--and, by and large, a graphical approach to game improvement."
https://www.gamespot.com/articles/sony-explains-how-ps4-pro-may-help-keep-people-fro/1100-6443431/
Well this year we have PSVR2, PORTAL, Slim model. Nothing for 2024 outside of the pro.Most likely totally unrelated but interesting to me nonetheless
Being from Southern Indiana and having been in certain circles and getting to meet a lot of influential people in our area I was out to dinner with some friends and one brought up how Playstation's packaging division was expanding in Terre Haute
I wanted to know more but he didn't have specifics just saying their plant there handles almost all of Playstations packaging and distribution of their consoles and 100% of their physical games
They started renovating a large warehouse space they have owned for 20 years that has been left empty and installing new packaging machines for something new and that plant is supposed to be online sometime next summer.
Like I said likely not PS5 Pro related but who knows.
I would think so as well but who knows maybe its just upgrading or something totally differentWell this year we have PSVR2, PORTAL, Slim model. Nothing for 2024 outside of the pro.
Pretty sure we can deduce what it's for
Don't really see it as a reach. Expanding the branch responsible for packaging for the second half of 2024, we know what it isI would think so as well but who knows maybe its just upgrading or something totally different
I was kind of torn even mentioning anything as it may be a reach, I dunno
No doubt there is a lot of truth here and the only hope we have for consoles is Cerny being a fan of generation leaps. Lets hope he works his magic.
As we approach the limits of current tech the improvements we are getting are ever smaller, harder and longer to achieve:
![]()
Missing from this graph is the density jump for 16FF+ to N7 which I believe was 3.3x. Will be really interesting to see how Sony and Microsoft go about tackling the issues of diminishing returns.
Microsoft already made a pretty big issue of it with the Series X APU presentation so lord knows how they'll figure things out to make the next APU work...
Everyone in tech is in the same boat so they'll have to come up with something.
While we may collectively be beefing UE5 now, I think this is ultimately what the engine is supposed to do. Making these AAA games easier to develop.Of course, all of this doesn't mean anything unless advancements are made on the development community end to streamline AA and AAA game production so that budgets and dev time don't balloon yet again, otherwise we'd be looking at fewer games overall, and games taking even longer to get released. And at some point IMO, that just becomes unacceptable considering the upfront investments customers put into these systems. I'm sure AI will play a role in that (it needs to be regulated, however, preferably industry self-regulated) but I feel other adjustments have to be made as well.
Oh God, pls no. It's not even possible. Unless the bundle costs like $1000 though.It could allow a PS6 with a bundled entry-level VR headset as standard for potentially no higher than MSRP $499 or $599, depending on some factors. The benefits of having a default VR/AR experience with every PS6 in terms of the types of device interactions (VR/AR to 2D television and vice-versa viewports and view transfer, view enhancement, highlights etc.) for UI & OS QoL functions alone makes it worth doing.
DF continues to double down on how having a choice to have a Pro console is dumb. I'm looking forward to the narrative change this time next year.
I find it really confusing how Alex, the biggest advocate for PC and over the top graphics and GPU power, says he sides with Phil Spencer on this one.
we will see when 7800XT reviews are up, but PS5pro gonna be have faster RT than 4070.I can't see it being 4070 level TBH.