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S.T.A.L.K.E.R 2 Final Previews are coming up

GymWolf

Gold Member

enemy ia around min 7 looks absolutely fucking retarded.

In these realistic type of sandbox games i usually enjoy much more killing humans over creatures because the ia in theory is more complex than just running at me in a straight line like most creatures do, but if human enemies are retarded then my hype for the game deflate immensely, i don't want another metro exodus with dumbass enemies.
 
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pudel

Member
enemy ia around min 7 looks absolutely fucking retarded.

In these realistic type of sandbox games i usually enjoy much more killing humans over creatures because the ia in theory is more complex than just running at me in a straight line like most creatures do, but if human enemies are retarded then my hype for the game deflate immensely, i don't want another metro exodus with dumbass enemies.
These enemies look like zombie enemies (controlled by this one creature). Real humans are way faster in their movements imho.
 
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GymWolf

Gold Member
These enemies look like zombie enemies. Real humans are way faster in their movements imho.
I'm not talking about fast movements, i'm talking about the dude killing enemies and the other enemies on the side not reacting at all.

It's hard to see if they are zombies because the last one that he kill seems to have a rifle on his hands or a backpack? It's not super clear.

Unless there are zombies with backpacks and rifles in the game, it could be.
 
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pudel

Member
I am pretty sure these are zombies (or somehow mind controlled humans). If you watch footage against real humans they are acting completely different (way faster).
 

RPSleon

Member
enemy ia around min 7 looks absolutely fucking retarded.

In these realistic type of sandbox games i usually enjoy much more killing humans over creatures because the ia in theory is more complex than just running at me in a straight line like most creatures do, but if human enemies are retarded then my hype for the game deflate immensely, i don't want another metro exodus with dumbass enemies.
Those human enemies at 7mins in look to me like theyve been "zombified", for want of a better word. I dont think thats what you can expect from normal humans in the game.
 

GymWolf

Gold Member
Those human enemies at 7mins in look to me like theyve been "zombified", for want of a better word. I dont think thats what you can expect from normal humans in the game.
Yeah i'm not familiar with stalker so i didn't knew that soldiers can be zombiefied.
 

pudel

Member
Just realize how great the weapon sound is...with the echo/reverb after every shot.

Happy Antonio Banderas GIF
 

GymWolf

Gold Member
Psi emissions cooked them. If you’re interested in Stalker 2 it’s really worth it to play the previous games. They also have some survival like mods if you like the extra difficulty.
I don't wanna get burn out of the formula by playing the prequels right before the sequel.

Maybe if i like S2 enough, i'm gonna recover the old ones.
 

pasterpl

Member
I will love to see this on ps5 pro.
Might never happen or happen I couple of years, and not for some £££ money reasons or platform holders politics, they are struggling a bit to finish it for PC and one console due to war that is taking place in their home country. So even if they would want to do it (and I cannot see are reason why not - more money for them) they would struggle time and resource wise due to war. Still it looks like demanding game, so like many others, a proper gaming PC will be the best place to play, it also support mods.
 
Where does it say that the Game Will come to PS5 later? Thought it was a Xbone full exclusive not temporal.
3 months according to internal Microsoft’s docs from the COD court case.

To clarify that was the minimum exclusivity period. Not that a PS5 version would come after 3 months.
 
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I'm surprised the UI and some locations being so similar to the old games. I recognized areas from clear skies and the first bandit camp from SOC.
Do we know if it's a seamless open world or if it's areas connected by loading screens like the old games?

Anyway, Unreal Engine 5. I hope it's not a stutter fest...
 

pudel

Member
Do we know if it's a seamless open world or if it's areas connected by loading screens like the old games?
Yep, no loading screens. One big map...around 64km2.

The main feature that we are showcasing in S.T.A.L.K.E.R. 2 is this huge map that is open world. The original trilogy was big locations but divided via a loading screen; now there will be no loading screen at all.


OdDb3fkHsOAT7dZ4.jpg
 

SunnySideGuy

Neo Member
It's too late to get the PC Collectors Editons anywhere in North America correct? I'm really bummed I didn't pre-order at the time they were available :(
 

simpatico

Member
Having experienced GSC launches, I think performance and stability are the key factors I’m looking for. PC Gamer avoided reporting anything about it so much it made me think that aspect had some type of embargo. Anyone know of a preview that focuses on this?
 
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