Northeastmonk
Gold Member
It was released like after everyone else. What's that about?
I think the majority of people who wanted it played and beat it already.
He should of had his review up a long time ago if we wanted a reaction.
Remember, it's reviewed by the same buffoon who got stuck at the Agreus chase part in LoS2 for 4 (FOUR) fucking hours.
The thing that a lot of people seem to overlook about TEW is just how nicely balanced the weapons are. Yeah, the crossbow is strong, but in the way that grenade launchers were in RE - you can't use that shit on everything. The pistol is inaccurate, weak, and has unreliable headshots but if you aim for the right spots you can score knockdowns for burning no problem. Shotgun isn't a mass destruction device like in other survival horror games, but it works great as crowd control. I find myself using at least two weapons in every encounter.
Compare it to RE4 and Dead Space - you can feasibly play those games with one gun all the time. In the case of Dead Space, only ever using the plasma cutter is actually pretty easy since you get tons of money from selling your other ammo.
got any flash bolts?You can back (or front) stab him when he's stunned for hefty damage. There's a harpoon and some other ammo in the corner off to the left of where he comes out.
That is standard in any action game. TEW doesnt do anything special. Hence nobody mention it.
So fella's, this is kind of embarrassing: My first RE game was 5 which I loved, then 6 was next for me which I enjoyed a lot too. Now I beat Evil Within last night and thought it was fantastic. I have RE4 sitting in my Steam list untouched, but that's about to change. What else should I look out for as far as older games go similar in style to these? Silent Hill I assume?
You could say...it's a roller coaster of a ride.This game has such crazy highs and lows. I loved the game up until chapter 10 and now I can't even bring myself to finish it. It feels like it overstayed it's welcome. I need to power through it and see how I feel at the end.
Am i the only one who felt the first Dead Space bore him to death? such a repetitive and uninspired level design, felt like a chore to me, but most people do like it and it's indeed is closer to TEW and latter REs than SH and old RE.
I think DS2 was great though and it fixed most of my gripes with the first one, although much more action heavy, but so are RE5 and RE6 so he should like it
3 more than 2?! ewwwwNo, Dead Space 1 was easily the best. 2 improved on the action, but at the expense of horror. And the final few chapters were absolutely terrible. I liked 3 more than 2.
3 more than 2?! ewwww
I think that's when we split apart
Am i the only one who felt the first Dead Space bore him to death? such a repetitive and uninspired level design, felt like a chore to me, but most people do like it and it's indeed is closer to TEW and latter REs than SH and old RE.
I think DS2 was great though and it fixed most of my gripes with the first one, although much more action heavy, but so are RE5 and RE6 so he should like it
3 more than 2?! ewwww
I think that's when we split apart
So what's the best way to deal with the?invisible tentacle face things
(Early game enemy spoiler)
So what's the best way to deal with the?invisible tentacle face things
(Early game enemy spoiler)
So what's the best way to deal with the?invisible tentacle face things
(Early game enemy spoiler)
The thing that a lot of people seem to overlook about TEW is just how nicely balanced the weapons are. Yeah, the crossbow is strong, but in the way that grenade launchers were in RE - you can't use that shit on everything. The pistol is inaccurate, weak, and has unreliable headshots but if you aim for the right spots you can score knockdowns for burning no problem. Shotgun isn't a mass destruction device like in other survival horror games, but it works great as crowd control. I find myself using at least two weapons in every encounter.
Compare it to RE4 and Dead Space - you can feasibly play those games with one gun all the time. In the case of Dead Space, only ever using the plasma cutter is actually pretty easy since you get tons of money from selling your other ammo.
So what's the best way to deal with the?invisible tentacle face things
(Early game enemy spoiler)
lol kotaku
If you follow the journalist work they're pushing like 2 to 3 games at a time. They always have another game in their back pocket. Granted if you have the money you're doing the same exact thing. I remember working for GameStop and I had an entire employee purchase list full of my signature. I had comments about how much I purchased by other store employees. I tend to more of that now, but I'm less about the multiplatform and more about digital/PC. I still have some of that feeling. It's having a bunch of titles at your exposure. I go back to games I picked up day 1 and I think how rushed I felt playing through a few of them. I remember them too well too.
I think of this sometimes when I see reviews. They have that same mentality but at the cost of being paid for it and their games are free. I think when you rush a particular game it only gives you the hype as a reward. You finished "game company A's game! Congrats!".
It's not a new feeling. It can be a great feeling, but I think some of us have caught onto it more than others. Some of us don't feel bad about spending that $60+ on a game and figuring out what the deal is. Which is why having a game and playing it through to the end can be enduring sometimes. It takes away from that time when you put in an older game into your console and enjoyed playing whatever time you had.
Game journalist are like "we got a copy, now play through it, point out what you did and did not like". They aren't saying, "is this your genre?" or "do you take time figuring out fundamentals?". That and the latter are always put down as being negative.
They make the guy whose going to store to possibly buy 2 copies of the game he wants to support into this giant ass. This almost fool. Which is why social media and social journalism can be a joke at times. You aren't crediting the guy who likes it. You bully around with other industry heads and either plaster it or love it.
It took 30 hours for him to finish the game and he died about 140 times. Pathetic.
So fella's, this is kind of embarrassing: My first RE game was 5 which I loved, then 6 was next for me which I enjoyed a lot too. Now I beat Evil Within last night and thought it was fantastic. I have RE4 sitting in my Steam list untouched, but that's about to change. What else should I look out for as far as older games go similar in style to these? Silent Hill I assume?
What?
I have a laundry list of complaints about this game, but "Gummy controls and a nagging inability to execute basic commands" is absolutely not even fucking close to one of the important ones.
Would the game play better if the controls were as tight as The Last of Us? Absolutely. But talk about blowing minor annoyances into a bigger deal than they really are. It's such a bullshit, surface-level criticism, a footnote at worst. Yeah, so, you have to swing the camera around a little bit to get the contextual prompts to show up, guy makes it the end of the world.
I would be lying if I said I didn't have to restart sections multiple times purely because of technical issues, but that guy needs to learn some fucking patience. Game reviewers play games like they're a race (though it's obvious why).
I don't think he was frustrated with the game, I think he was frustrated that the game was taking up too much of his time and he has a ton of other games to review. I get that, but its hardly relatable to the intended audience. The game is much better if you take it a Chapter or 2 at a time.
You could say...it's a roller coaster of a ride.
It took 30 hours for him to finish the game and he died about 140 times. Pathetic.
There's some fancy shit you can do,but I say fuck that and flash bolt them. Actually, I kinda do that with every enemy...
Question for anyone on NG+ or Nightmare/Akumu.
Are thereMORE invisible enemies in NG+? Sickbean's question just now reminded me that you only really see 2-3 of them in the game which is kind of a shame because they sucked and would make things interesting if there are more in NG+
Sorry, but if the reports about the framerate are true, then I don't even need to play the game to know that it is certainly true. Because that is exactly how sub 30FPS games feel.
What?
I have a laundry list of complaints about this game, but "Gummy controls and a nagging inability to execute basic commands" is absolutely not even fucking close to one of the important ones.
Would the game play better if the controls were as tight as The Last of Us? Absolutely. But talk about blowing minor annoyances into a bigger deal than they really are. It's such a bullshit, surface-level criticism, a footnote at worst. Yeah, so, you have to swing the camera around a little bit to get the contextual prompts to show up, guy makes it the end of the world.
I would be lying if I said I didn't have to restart sections multiple times purely because of technical issues, but that guy needs to learn some fucking patience. Game reviewers play games like they're a race (though it's obvious why).
I don't think he was frustrated with the game, I think he was frustrated that the game was taking up too much of his time and he has a ton of other games to review. I get that, but its hardly relatable to the intended audience. The game is much better if you take it a Chapter or 2 at a time.
This is true, but you have to remember he wasn't having fun with the game and it was a very frustrating experience for him, it's not like he enjoyed it so much so he took his sweet time with it, it just that he was so bad and died repetitdly that this is how much time it took him when actually attempting to finish it as fast as he can, especially when he need to issue a review.Which doesn't mean anything to me really.
I clocked almost 21 hours and about 120 deaths, but i literally explored every nook and cranny, killed every enemy i found. Everyone, even in the, i disarmed every single trap, and paid dearly a few times, i have about 70%+ of the upgrades and only missing 3 tiles and a couple of documents, i stealth killed an entire building, stood defiantly facing bosses for screenshots and experimented with every idiocy one could think. i have enjoyed the game immensely, and now have started an NG+ game to finish all collectibles and have a full upgrade (and a faster completion surely).bus section where you can run them over, i deliberately steered to make sure i kill everyone
What i mean, the overall completion time, does not always mean someone is bad at this game or bad on all games. People like to enjoy the full experience and go way past the generally accepted average completion time. I prefer this kind of approach, to a game this reviewer obviously did not enjoy, than in some cases when the reviewer plays for a few hours, rage quits and then buries the game. I disagree with the Kotaku review, i too think that the guy shouldn't play games for a living, but let's not present his completion time as a way to negate his opinion.
I feel like so many of the game reviews, including Kotaku's, are by people who just aren't good at the game so they take their frustrations out on it.
The controls are great, I mean sure there isn't a lot different from say the Resident Evil 4 model, but why fix what isn't broken?
Hand gun is pretty accurate at close range if you upgrade the accuracy, upgrade crit chance and headshots become the best way for dealing with zombies.The thing that a lot of people seem to overlook about TEW is just how nicely balanced the weapons are. Yeah, the crossbow is strong, but in the way that grenade launchers were in RE - you can't use that shit on everything. The pistol is inaccurate, weak, and has unreliable headshots but if you aim for the right spots you can score knockdowns for burning no problem. Shotgun isn't a mass destruction device like in other survival horror games, but it works great as crowd control. I find myself using at least two weapons in every encounter.
Well, I don't understand why people say it controls like RE4.
Didn't hear any of this shit when the IGN lady said she died 200+ times and gave it an 8.7, btw. Obviously, she's even more trash at games than Kotaku man, remove her review from Metacritic pls mods
This is true, but you have to remember he wasn't having fun with the game and it was a very frustrating experience for him, it's not like he enjoyed it so much so he took his sweet time with it, it just that he was so bad and died repetitdly that this is how much time it took him when actually attempting to finish it as fast as he can, especially when he need to issue a review.
Hand gun is pretty accurate at close range if you upgrade the accuracy, upgrade crit chance and headshots become the best way for dealing with zombies.
I still encounter issues where I've got the enemy's head square in the crosshairs and my bullet decides not to go there.
I'm stuck in the upgrade room, the mirror doesn't give me any button prompt
Wth