I'm disappointed in how "flat" the Fighter Squadron maps are. Sure, there's a bit of debris on Jakku, several Laser Towers on Sullust and a small canyon on Tattoine, but this doesn't make a lot of difference.
I'd like to shake of enemies by speeding through a gigantic canyon full of big, complex rock formations. I'd like to have to evade huge asteroids while chasing an enemy in an asteroid field. I'd like to hide below Bespin and wait for the perfect opportunity to attack some enemy above. I'd like to get rid of missiles by leading them into Coruscant's rush hour traffic. I'd like to experience a dogfight at the Death Star.
Fighter Squadron maps are air-vehicle-only. Most of the other maps are infantry-based with some players using air vehicles. How about the other way around? How about an air vehicle map/mode where some players can choose to provide support from the ground (e.g. using one of the Death Star's bazillions of turrets)?
I'd like to shake of enemies by speeding through a gigantic canyon full of big, complex rock formations. I'd like to have to evade huge asteroids while chasing an enemy in an asteroid field. I'd like to hide below Bespin and wait for the perfect opportunity to attack some enemy above. I'd like to get rid of missiles by leading them into Coruscant's rush hour traffic. I'd like to experience a dogfight at the Death Star.
Fighter Squadron maps are air-vehicle-only. Most of the other maps are infantry-based with some players using air vehicles. How about the other way around? How about an air vehicle map/mode where some players can choose to provide support from the ground (e.g. using one of the Death Star's bazillions of turrets)?