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Just more evidence that exclusivity is dead.
Which third party games do you think should have sold 1 million in that period?Considering that there are thousands of games on Switch this is a low number. As refference, according to Nintendo only seven 3rd party games achieved 1M unit sold from April to December.
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MinecraftWhich third party games do you think should have sold 1 million in that period?
There is no official list of PS5 first party million sellers, but we know the answer is way more than 5.
In 2024 alone they had at least 4.
What their “research” is showing perfectly aligns with the Wiki. So I’d imagine the research they did was to use Google to find that Wiki and use that data.
Either way, what they’re presenting is incorrect. At least for Ps5.
700 million is a low number?Considering that there are thousands of games on Switch this is a low number. As refference, according to Nintendo only seven 3rd party games achieved 1M unit sold from April to December.
Hogwarts, FC 2025, DQ3 HD and Minecraft I think are likely. Not sure how well NBA sells on Switch.Minecraft
DQ3 HD
Momotaru
Howard’s Legacy
GTA Trilogy
FC 2025
NBA 2K25
We know Returnal, Stellar Blade and Rise of Ronin surpassed a million, plus GT7, Ragnarök and Horizon: Forbidden West will have passed that mark on PS5 as well. There's also a good chance TLoU2 Remastered sold over a million on PS4, and some of the MLB games too,There's only Helldivers 2, Demon's Soul, Spider-Man 2, Rift Apart and Astro Bot. So not really.
Yes it's really not relevent anymore. Before it was the BEST games that were exclusives, such as Metal Gear, Final Fantasy, Silent Hill, Tekken, Halo when it was strong enough.Just more evidence that exclusivity is dead.
If you're going compare consoles in terms of first party games, then you have to use the same definition of first party for all platforms.ArtHands you're approaching this like most people do on an enthusiast forum. We ignore slop like MLB which is multiplatform and cross-gen games. We judge a consoles worth by how many true exclusives they have. No one but hardcore sales people consider Stellar Blade and Rise of the Ronin "Sony" games, for example. It's one of those, well akshually, arguments.
Technically, sure. I personally wouldn’t count Octopath as a Nintendo Switch exclusive just because Nintendo published it for a period of time.If you count the games that take Switch to 72, then you have to count RotR and Stellar Blade for PS5.
Ultimately that is the difference between a first party game and third party game, who the publisher is.Technically, sure. I personally wouldn’t count Octopath as a Nintendo Switch exclusive just because Nintendo published it for a period of time.
Right. I'm sureUltimately that is the difference between a first party game and third party game, who the publisher is.
Stellar Blade is just as first party as Bayonetta 3 and Rise of the Ronin is just as first party Marvel Ultimate Alliance 3.
Hogwarts, FC 2025, DQ3 HD and Minecraft I think are likely. Not sure how well NBA sells on Switch.
I don't think GTA Trilogy has been charting high enough in the digital rankings to have sold 1 million in the last 9 months. And Momotaro Dentetsu World only sold around 200,000 copies in that time period, so is also very unlikely to have crossed 1 million.
We know Returnal, Stellar Blade and Rise of Ronin surpassed a million, plus GT7, Ragnarök and Horizon: Forbidden West will have passed that mark on PS5 as well. There's also a good chance TLoU2 Remastered sold over a million on PS4, and some of the MLB games too,
If a first party game sells 1 million units on PS5, then its a PS5 million seller. There's no "PS4/PS5" category on that list.Those games are either (partially) cross-buy with PS4, or not first party games. They are PS4/5 games.
The most impressive part is that Nintendo Switch currently has twenty-one 10 million sellers and is about to increase to twenty-three in the next couple of months.
Which ones do you think would be freeware?Great accomplishment for Nintendo, especially if you think that most of the titles must have had a significant smaller budget than the 1st party of their competitors and Nintendo doesn't do deep sales.
Personally, i see some titles in that list that could be freeware in Play Store but even if i try to downplay the quality of their games, it speaks even more for Nintendo, as they sell over a million copies of these games.
Anyway, try to read that list and replace "Mario" with God Of War, Pokemon with Spiderman and Zelda with Horizon.
Such a PS5 lineup would feel very boring to me.
Yes, this is the reason of why most main 3rd party publishers don't properly support Nintendo devices since the N64: because they don't make enough money there.700 million is a low number?
Then tell third-parties they need to give back the revenue they generated from those 700 million units sold and look at their reactions.
Or let's put it this way:
Switch is by far the Nintendo console with the highest number of physical game releases (2286 as March 2024, 2182 of which are third-party).
If third-party game sales weren't high enough, as you claim, and not worth it then you can be assured publishers wouldn't fork the money to make advanced payments to get their physical games produced by Nintendo and manage the inventory risk related to unsold copies.
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It's the other way around, third party games sell less on Switch because it doesn't they don't support it as much.Yes, this is the reason of why most main 3rd party publishers don't properly support Nintendo devices since the N64: because they don't make enough money there.
They release most of their main games instead in other devices that gives them way more money: PS, PC and (in a smaller scale, basically because the port is almost free having a PS version) Xbox.
Out of over 2182 3rd party Switch games, plus thousands more of digital only ones, only 7 of them managed to sell 1M copies during these most recent 9 months on Switch. This isn't good at all.
That only strengthens the narrativeShhh
You're ruining the narrative OP is trying to peddle.
If a first party game sells 1 million units on PS5, then its a PS5 million seller. There's no "PS4/PS5" category on that list.
BOTW is still a Switch million seller, even though it was cross gen. Same with Captain Toad Treasure Tracker being a Switch milion seller or Twilight Princess being a Wii million seller.
And every game I mentioned is first party as they are all published by Sony. It's the methodology used to get 72 first party million sellers for Switch.
They are lumped together, but I'm saying it should count if at least 1 million of those units are on PS5That’s not how it counted though in the list. I don’t think there’s a need to change the criteria. BOTW is not a crossbuy game. You don’t get a copy of Switch version when you buy it on Wii U, solely because the Switch doesn’t have backward compatibility.
It is different from something like Gran Turismo 7 where Sony will lump the sales of both PS4 and PS5 together.
You can check the software revenue (game + addon sales) from Nintendo and PS for let's say a quarter, or FY, in their reports. Then you subtract from there the percent of first party sales from there to get an approximation of the 3rd party revenue made there. You'll notice a huge difference on PS's favor. And well, it's also worth mentioning that a huge chunk of 3rd party revenue goes to a few top games (in case of Switch, pretty likely stuff like Minecraft and Fornite).It's the other way around, third party games sell less on Switch because it doesn't they don't support it as much.
Third parties were hesitant to support Switch in 2017 (understandable after the Wii U) and so sales were low. When they increased support in the later years, their sales got way better.
If they want to increase sales again, they need to further increase support and this is what we will see with Switch 2.
What would be a good number for third party games hitting a million on Switch in that time period? Which third party games do you think should have done that?
If they want to get a similar amount of money as PS, they have to give it similar support.You can check the software revenue (game + addon sales) from Nintendo and PS for let's say a quarter, or FY, in their reports. Then you subtract from there the percent of first party sales from there to get an approximation of the 3rd party revenue made there. You'll notice a huge difference on PS's favor.
The revenue that 3rd party games make on PS is the good number that 3rd parties should achieve in Switch 1 or 2.
I don't know, maybe at least 3 or 4 per top 3rd party publisher (Microsoft, EA, Take 2, Bandai Namco...) and maybe at least one or two per big publisher (Ubisoft, Capcom, Square Enix, Sega, Devolver...).That's why I want to know why you think 7 million sellers is low. How many do you think Switch should have in that period? 10, 15, 20?
700 million units sold on Switch without GTA:V, RDR2, yearly Madden, yearly COD, and etc is a testament of a great platform for 3rd party.Yes, this is the reason of why most main 3rd party publishers don't properly support Nintendo devices since the N64: because they don't make enough money there.
They release most of their main games instead in other devices that gives them way more money: PS, PC and (in a smaller scale, basically because the port is almost free having a PS version) Xbox.
Out of over 2182 3rd party Switch games, plus thousands more of digital only ones, only 7 of them managed to sell 1M copies during these most recent 9 months on Switch. This isn't good at all.
700M split on like over 12000 Switch games (tracked by MobyGames) released is pretty awful. Even more considering sales are always focused on a few top sellers.700 million units sold on Switch without GTA:V, RDR2, yearly Madden, yearly COD, and etc is a testament of a great platform for 3rd party.
Relative to what?700M split on like over 5000 games released, and only 7 of them achieving 1M units in the last 9 months is really bad.
I said over 5000 but it's even worse: there are over 12000 Switch games. 700M/12000= average of 58K units per game.Relative to what?
Is this significantly lower than past Nintendo platforms?
I don't see how that would be possible.I don't know, maybe at least 3 or 4 per top 3rd party publisher (Microsoft, EA, Take 2, Bandai Namco...) and maybe at least one or two per big publisher (Ubisoft, Capcom, Square Enix, Sega, Devolver...).
So maybe minimum over 35 or 40 from big or top publishers, and then minimum 3 or 4 more from all indies and small publishers combined.
Most of those are indie games. Many high profile 3rd party games flopped on PS5 in 2024.I said over 5000 but it's even worse: there are over 12000 Switch games. 700M/12000= average of 58K units per game.
Relative to the other current gaming platforms, mainly PS and PC (in the past sales on Xbox were good, now are crap).
Compared to past Nintendo platforms, the amount of games released highly increased, being a big percentage of them shovelware stuff. The average sales per game decreased.
Well firstly that 700 million+ won't include digital only games as I've explained to you before.I said over 5000 but it's even worse: there are over 12000 Switch games. 700M/12000= average of 58K units per game.
Relative to the other current gaming platforms, mainly PS and PC (in the past sales on Xbox were good, now are crap).
Compared to past Nintendo platforms, the amount of games released highly increased, being a big percentage of them shovelware stuff. The average sales per game decreased.
I mean, I look at this list of the top 30 best selling Switch games and as 3rd party games there's only MH Rise, Octopath Traveller and Just Dance 2023. Having the third 1.2M. Meaning, the rest sold under 1.2M.
I got another list, that seems more complete and accurate looking at the sources: https://nintendo.fandom.com/wiki/List_of_best-selling_Nintendo_Switch_gamesWell firstly that 700 million won't include digital only games as I've explained to you before.
And secondly there is no official list of top 30 Switch games. The Wikipedia page you are looking is wildly inaccurate. To get an idea of how inaccurate, try looking at the PS5 one.
Most of those are indie games. Many high profile 3rd party games flopped on PS5 in 2024.
For example
1. FF7 Rebirth
7. Rise of ronin
9. Prince of Persia lost crown(Sold more on Switch)
These ones may not have achieved sales estimations but didn't flop at all. Also, when did Ubisoft say Lost Crown sold more on Switch and when did Capcom say Dragons Dogma 2 sold more on PC?10. Dragons Dogma 2(Sold more on PC)
Its still mostly based on the same flawed data set as the Wikipedia ones.I got another list, that seems more complete and accurate looking at the sources: https://nintendo.fandom.com/wiki/List_of_best-selling_Nintendo_Switch_games
I see you can't read.Yes, this is the reason of why most main 3rd party publishers don't properly support Nintendo devices since the N64: because they don't make enough money there.
They release most of their main games instead in other devices that gives them way more money: PS, PC and (in a smaller scale, basically because the port is almost free having a PS version) Xbox.
Out of over 2182 3rd party Switch games, plus thousands more of digital only ones, only 7 of them managed to sell 1M copies during these most recent 9 months on Switch. This isn't good at all.
You don't know what you are talking about.I said over 5000 but it's even worse: there are over 12000 Switch games. 700M/12000= average of 58K units per game.
You're the one who can't read. You shouldn't trust me.I see you can't read.
Who do I trust? publishers who fork the money for physical cart runs or a random forum user?
Why do you keep making it about Sony vs. Nintendo? At no point in any of the posts in this thread has Celine said third parties make more money on Switch than PS. What he has correctly pointed is out is that there is a high number of third party sales on Switch.You're the one who can't read. You shouldn't trust me.
You should read and trust Nintendo and Sony fiscal reports to see and understand that fact that 3rd parties have been making way more money on PS than in Nintendo every single generation since the PS1.
And also the read and trust the list of platforms of where most main 3rd party games are published, you'll see that it is a fact that most AAA 3rd party games are not on Nintendo platforms but are in PS.
And when published in both platforms, read their sales split when/if shared by these 3rd party publishers (not by fanboy estimates by random users, vgchartz etc): you'll see almost always they sell way worse in Nintendo than in PS.
And when published in both platforms, read their sales split when/if shared by these 3rd party publishers (not by fanboy estimates by random users, vgchartz etc): you'll see almost always they sell way worse in Nintendo than in PS.
Its sold more launch aligned, but not more in total yet. The final total was 1.537 billion so Switch has some way to go yetThe Nintendo Switch has sold around 1.35 billion units of softwere thus far, this is even more than the PS2. This has been beast of a console from Nintendo.
Depends on the game. Switch doesn't have great sales for Sports games for example, so games like FIFA, NBA and MLB are likely to sell much more on PS than Switch.Do you have any examples of this that are day-and-date releases and not extremely late ports? The only recent day-and-date Switch/PlayStation release I can think of that wasn't an indie game is Dragon Quest 3 HD-2D and all indications are that that sold substantially better on the Switch.
There was 5 from Pokémon alone, plus all those Mario, Kirby and DK platformers.Wow, that's very impressive.
The real surprising one for me is the OG Gameboy though. 42 is wild. I would've guessed 10 or under.