PandemiaPorcina
Member
It emulates nicely what else does it do?
play (non emulated) games and acts as a multimedia deviceIt emulates nicely what else does it do?
It looks great as well.play (non emulated) games and acts as a multimedia device
Still no signs of banning your console? Got lime 200+ games. Already bought the license but dreading makes all thos folders lol
01011001 helped mw alot but looks like those PM'a were deleted =/
Man I need to get in on this. Is there a good tutorial in the OP? I have Retroarch installed.
Id like tot know this as wellSo I have installed retroarch but have some questions.
Do you then need to install the "cores"?
So if I want to load up a PS1 for example there are five different ones..Duckstation, Beetle.PSX, Beetle PSX HW, PCSX and Swanstation.
What is the difference? Which one do I pick, or do I need to download them all?
What I am looking to emulate is the following
1. PS1
2. PS2,
3. PS3
4. Saturn
5 Dreamcast
6. NeoGeo
5. Arcade
So what would be the best to use for each one of those? I have a XSX if that makes any difference.
So I have installed retroarch but have some questions.
Do you then need to install the "cores"?
So if I want to load up a PS1 for example there are five different ones..Duckstation, Beetle.PSX, Beetle PSX HW, PCSX and Swanstation.
What is the difference? Which one do I pick, or do I need to download them all?
What I am looking to emulate is the following
1. PS1
2. PS2,
3. PS3
4. Saturn
5 Dreamcast
6. NeoGeo
5. Arcade
So what would be the best to use for each one of those? I have a XSX if that makes any difference.
Auto Modellista
PAL version runs perfect.
Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Auto Modellista
JAP version runs perfect as well.
Couldn't make out anything wrong with it.
The reason why I picked out both is that I've heard there were severe differences between the versions released in the west and the Japanese original. I've used the same car, drove on the same track, same circumstances and noticed.... no differences whatsoever.
Could it be that these chances only apply to the US version?
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Baroque
Perfect. Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Castlevania: Curse of Darkness
Perfect. Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Enthusia
From a gameplay perspective this is perfectly playable. The frame rate is consistent and good. There are graphical glitches though or better said there is one graphical glitch. There are weird stripes in the menus, during a race, basically everywhere. They are definitely noticeable, but also discreet. In my opinion they hardly distract you from enjoying the game, but I guess some others will see it differently. I'd would rate it somewhere between "almost perfect" and "somewhat playable", but I tend more to "almost perfect", because those weird stripes, while not pretty, are the only gripes I have. Everything else is intact and works like it should be. And again, those stripes, while noticeable, are discreet.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Michigan: Report from Hell
Very poor frame rate, full of graphical glitches. It starts, but this is absolutely not a satisfying way to play the game. Skip this one.
I've tried out different settings. That didn't help though. Over all, it starts but is unplayable.
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Clock Tower 3
Perfect. Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Cold Fear
Some slight graphical glitches with the in-game text, also some graphical glitches with some of the shadows, most things are rendered properly though. At the start and when entering a room there is a (sometimes) short sound bug. At a few instances I also had short stutters. So technically not perfect, but those issues are mostly insignificant. I will rate it with "almost perfect", as for the most part it runs like a champ.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Cold Winter
Several minor graphical glitches with shadows, fully playable otherwise. I will rate it with "almost perfect".
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
---
Contra: Shattered Soldier
Perfect. Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Dragon Quest V Remake
Perfect. Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Dynasty Tactics 2
Some very slight graphical glitches, nothing major, easy to ignore. Almost perfect.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Echo Night Beyond
Sadly this one has slowdowns, which do hamper the experience a lot. Sometimes it runs perfectly fine, other times you will have severe slowdowns. If you turn off the lights it usually runs smooth again though. I think it's possible to complete. It's somewhat playable. There are better options though. Other than the frame rate I haven noticed anything wrong.
Settings:
Resolution at native
FXAA off
no anisotropic filtering
Shader - advanced AA
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Fahrenheit/Indigo Prophecy
Perfect. Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
Rating explained:
Perfect: Games run flawless and could be released and sold just like they are without anyone questioning it. If there are any hiccups, they are so small and insignificant, that most people won't even realize that they are there.
Almost Perfect: Games that are completely playable, but have some minor hiccups like the shadows in Haunting Ground, that don't get rendered properly. Despite those minor hiccups, these games are still absolutely enjoyable to play.
Somewhat playable: The games are playable, but have some major hiccups like regularly slowdown or very apparent graphical glitches, that can reduce enjoyment noticeably. Whether you can look past those issues is up to you.
Starts, but unplayable: These games start, but the the hiccups are so major, that they can't really be considered playable. Those hiccups can be very slow frame rates of sub 10 FPS or intense graphical glitches.
Won't start: Self-explanatory
Category 1 and 2 should work for anyone. Category 3 depends on the person and how much those issues hamper your experience. Category 4 and 5 are out of question.
Another thing, you usually have to close and restart RetroArch when switching PS2 games. With other cores this occurs only rarely. When in-game there are no issues though. Yeah, it's silly, but in the end it's only a few button presses and a few seconds, so it could be worse.
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Oh, and btw. thank you for gold. I don't who did it, but thank you. It's appreciated.![]()
sure.Can you try ace combat 5? Having issues with it on my PS2, if it works on retroarch i might do that
Thanks. This game is problematic lol. Got an HDD in my PS2, first game i tried with issues. My disc drive is dead. I dislike first person/cockpit view but I might have to get used to it.sure.
Ace Combat 5
(Just like in Enthusia, there are always those weird stripes across the screen. They are always there (except during cutscenes, those are exactly like they should be). I think they are way more noticeable than in Enthusia though, so less discreet. I also noticed several sound bugs (especially when you go to the menus during a mission). Ultimately, the only way to play it without slowdowns is to play with the regular perspective (the first person one). If you use the interior perspective or the one where can see your aircraft, the game slows down. So overall... not that great honestly. I would rate it as "somewhat playable", but it runs worse than the other games that I ranked the same. It's not unplayable though, so there is that.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA)
Lowering the settings (resolution native, FXAA off, no anisotropic filtering, no shader) sadly doesn't help. However, by turning off widescreen patch you can get rid of those black stripes. This will also make the game run smoother (you can now use the interior view without a problem, outside view sadly still results in slowdowns). The sound bugs are also gone (well, most of them at least). If you lower the settings and turn off widescreen patch, then I think this is totally playable (if you don't use the outside view, the one where you can see the aircraft). I think it's still not good enough for the "almost perfect" ranking, but it's close. Give it a try.
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Forbidden Sirren
Perfect. Couldn't make out anything wrong with it.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
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Front Mission 5
For some reason, when you start the game, the Square Enix logo flickers like crazy. There are also graphical glitches: Some very tiny, barely noticeable white stripes when there are dialogue boxes, and shadows aren't displayed properly during in-game cutscenes (not talking about the battle cutscenes when you attack an enemy. Those are fine, but there is also some discreet white lines that flicker lightly. They are hardly an issue though. You can also notice some white borders around the mechs. Again, hardly an issue). Everything else seems to be displayed properly, and considering the game runs fluently, and the gameplay is intact, I will rate it with "almost perfect", as you can definitely enjoy this game on the xbox and the gripes I have with it aren't that big.
Settings:
Resolution at 1080p
FXAA on
8x anisotropic filtering
Shader - advanced AA
I would go steam deck at least it has touch controls. Have fun using that retroarch interface with just a controller to navigate.So PS2 is rock solid on XSS? I've been vacillating hard between it and a Steam Deck for PS2/Gamecube emulation.
The only experience I have with Retoarch is using the XMB interface on Vita. You can't just do that on XSS?I would go steam deck at least it has touch controls. Have fun using that retroarch interface with just a controller to navigate.
Depends. Quite a lot of games run flawless or without any major issues, but there are also games that have more hard hitting issues, some that are unplayable and even some that won't even start at all (or crash).So PS2 is rock solid on XSS? I've been vacillating hard between it and a Steam Deck for PS2/Gamecube emulation.
easy as fuck, the interface is made to be navigated with a controller.Have fun using that retroarch interface with just a controller to navigate.
You can i just feel like its just alot more tedious with a controller so many menus, settings, things to possible scroll through. The steam deck also has the portability factor and the dock that supposed to come out later to connect to the tv.The only experience I have with Retoarch is using the XMB interface on Vita. You can't just do that on XSS?
The only experience I have with Retoarch is using the XMB interface on Vita. You can't just do that on XSS?