d00d3n
Member
That SLI fix has caused serious artifacting. I can't remember the map but it's the first time I've played it. Frame rate was alright but when the artifacting was happening it was still high but sluggish. It wasn't doing this before I tried that fix.
Sorry to hear that ... What do you mean by artifacting? I had some weird graphical bugs myself with afr and afr2 sli rendering (flashing weird signs, sometimes completely corrupted display with a myriad of printed numbers and signs going around in a circle on screen), but I guess that is probably not what you mean. Did you change all the settings that I listed (specifically thinking about the two lines forcing sfr sli rendering)
Edit: Have to go to bed, but if you entered everything correctly and still get the bug, try some other sli compatibility bits (with every other setting being the same). I read that some people have experimented with the bioshock infinity compatibility bit. I don't think I have encountered the bug your are describing with my current settings, but I have only tested the game for one hour or so. It is possible that I have the very same bug, just not having seen it yet.