I’ve been doing another play through of Skyrim on Series X. Have like 80 mods and playing a FemNord Battlemage. It’s been fun and pretty relaxing.
Also decided to finally crack open Control Ultimate edition, because I previously finished Alan Wake remaster, and want to see how it connects to that and Alan Wake 2. I’ve gotten to the Research area in order to find Marshall and the more I play this game the more I’m annoyed with it. (Mini rant incoming I suppose).
Firstly I tried one of the timed side missions; it had me backtrack to a different section of the game, I died during it, and it didn’t let me retry it. So basically if you don’t get the side missions first try, it’s just a huge waste of time I guess? I shrugged it off and kept going.
I went to an area with these plants creatures where these weird things could shoot poison/acid at me from across the room and I could barely see them because the game was too zoomed out and everything blends into the environment. I got through it after dying several time and shrugged it off.
Now it seems almost every enemy encounter has enemies with rocket launchers in it, which are incredibly hard to distinguish from the regular enemies who have basic firearms, since the game is so zoomed out most of the time, and all the soldier enemies look the same. And every time I get hit by a rocket it does about 75% damage.
So every encounter goes like this: try to find the rocket boi before he hits me out of nowhere, kill him, start attacking other enemies, kill enough enemies for the game to spawn more in, they spawn behind me or out of view, anther rocket boi hits me out of nowhere, I try to use the shield or dodge to go around and get health pick ups, then I get surrounded and I’m fucked as soon as I’m out of shield. If I dodge/run and find cover I get flanked or the cover gets destroyed, and I’m too far away from health pickups.
To me this just seems like bad design. I’m trying to use every option the game gives me but none of them end up being any good. Maybe I’m just bad and doing something wrong. Idk. I try not to blame games if I die repeatedly and I like a challenge, but something just seems off about this game’s combat. It’s like they tried to make it like the new DOOM games which has the player constantly moving and needing to be close to enemies to get health. The difference is most enemies in DOOM are melee and the Main Character’s movement is much faster and fluid. If you run to get health in DOOM you need to worry about spacing between enemies so you don’t get slapped while doing so. In Control if you run out to get health it doesn’t matter where enemies are, they can just shoot you. And shielding and dodging doesn’t help that much in those instances. DOOM gives you half a dozen guns with their own ammo so there’s plenty of options, where as Control only let’s you use two weapons at a time and they share ammo for some stupid reason and you can Earthbend.
The thing is I think this could just be fixed if the player could use Health packs instead of needing to get health dropped from enemies. But yeah I haven’t hated rocket launcher enemies this much since Ninja Gaiden 2, but I love that game so maybe I’ll change my opinion on Control later. Not sure yet. Any thoughts? Do I just suck or did anyone else feel the same?