Ainem Enamas
Member
There are so many awesome old franchises, old games - where's the continuation? Fucking demonic world blocks the soulful art
Yeah, and Dead Space isn't even that old.Everybody thought the same thing about Dead Space. Then they made it, it was great, and sold like shit. Ended the franchise.
This is all true for new games. Thing is it doesn't exuse ports or remasters. There is no reason we don't have ports of older games on modern systems. Either remastered or emulated. Also these will get people talking and they can see what people are digging. Imagine putting Killzone and Resistance trilogies out now. I guarantee you fps fans will be buying them up as the genre is medicore now, all it has is cod, and gaas, and even things like doom are now more puzzle platformer than actual fps.1. Old game didn't sell enough to warrant sequels.
2. Sequels to old game saw diminishing returns and plans for future installments were put on ice
3. Sequel to old game abandoned its identity and was turned into something else, like a live service game, and the core audience bailed, hence no more sequels.
4. Creators of old games didn't want to continue making said old game, either due to creative burnout or just burnout in general.
5. New generation of game makers don't want to make other people's old games so they make new games old people don't like
There are so many awesome old franchises, old games - where's the continuation? Fucking demonic world blocks the soulful art
Mega Man legends got the shaft. They have made multiple mega man games since the legend series, but its been 25+ years and nothing from Legends. Meanwhile mega man got megaman 9, 10, and 11. Plus the Battle network games.Everybody thought the same thing about Dead Space. Then they made it, it was great, and sold like shit. Ended the franchise.
Which franchise do you think would be successful day 1 purchase for everyone that is not currently in production besides Bloodborne, Half-Life, Splinter Cell, or Parasite Eve? Note that a new Castlevania, Ninja Gaiden, Fire Emblem, Zelda, Horizon, TLOU, God of War, Halo, Gears of War, Resident Evil, Metal Gear Solid, Final Fantasy, Baldur's Gate, Divinity Original Sin, Mass Effect, Persona, Xenoblade, Mario Kart, Mario Party, 3D Mario, 2D Mario, Donkey Kong, Call of Duty, Pokemon, Battlefield, GTA, Sims, Assassin's Creed, Sonic, Star Wars, Madden, Monster Hunter, Hogwarts, Dragon Quest, Mortal Kombat, Streetfighter, Tekken, Animal Crossing, Smash Bros, Dragon Ball, Witcher, Pacman, Tetris, Elder Scrolls, Spider-Man, Batman, Diablo, Destiny, Kirby, Fallout, DMC, Metroid, probably fucking Uncharted and Guitar Hero is currently in production.
Edit: They should bring back my guy Mega Man and maybe some Burnout or Driver.
I could name Burnout and RollcageIt's going to be a different reason for different franchises. Which one do you mean specifically?
There are so many awesome old franchises, old games - where's the continuation?
These two points are contradictory.Fucking demonic world blocks the soulful art
But they could try and see what would happenThe old games are not as popular as you think, the number of old people who actually care about them is not as many as you think, after a certain number of years, reviving an old franchise is just as much work and uncertainty as making an entirely new game, etc.
Like, Sony goes out there and says, "we are making a new Warhawk!". Like 14 people on NeoGAF and ResetEra cheer and 98% of people just shrug. For those people, it might as well be a brand new game with all the headwinds that come with it. These franchises do not have the juice that people think they do.
I mean there is not continuation of soulful art, demonic succeeded to stop new releases of those gamesThese two points are contradictory.
Yea it's not like making a game costs money or somethingBut they could try and see what would happen
Remember Rollcage and Burnout, I think many modern day players would be introduced to something awesome
The least soulful thing would be to take the same studio who was successful in making a groundbreaking trilogy and then making that same team go back and make even more games of that I.P. when they desperately want to move on from it.I mean there is not continuation of soulful art, demonic succeeded to stop new releases of those games. Like The Holy Trinity made Doom franchise to continue because it's Doom, and it's something that managed to survive, because of what it includes, art, story elements, sound, thought provoking material, happiness because of gameplay.
Then I would hope that you are looking for newer devs who are trying to carry the torch of both games. For example, I know that I won't get a new SSX anytime soon, so I instead found this game:But no Burnout, no Rollcage because those games bring happiness and joy and this dark world doesn't like that
Yes, and money, greed is a block to make themYea it's not like making a game costs money or something
Banjo IP is a great example of things that 40 year old guys think will sell really well because they remember playing it as a kid, but honestly they'd be better off just making a new IP mascot platformer. I don't think the B&K IP has any value to a AAA publisher. Maybe an indie, but not for what AAA would want it to sell.Microsoft: "Well, I guess people don't want Banjo anymore."
They've treated the IP incredibly poorly so it's no wonder it's not hot anymore. Plenty of IPs are decades old, like Superman, Batman, X-Men, Mario and Lara Croft, so it's not the age itself that's the problem.Banjo IP is a great example of things that 40 year old guys think will sell really well because they remember playing it as a kid, but honestly they'd be better off just making a new IP mascot platformer. I don't think the B&K IP has any value to a AAA publisher. Maybe an indie, but not for what AAA would want it to sell.
Every IP you mentioned is magnitudes more well known than Banjo. The impression gen x gamers have of Banjo's popularity needs to be studied someday. It's important to keep in mind that young kids do not play consoles these days.They've treated the IP incredibly poorly so it's no wonder it's not hot anymore. Plenty of IPs are decades old, like Superman, Batman, X-Men, Mario and Lara Croft, so it's not the age itself that's the problem.
Banjo wouldn't work as a collectathon, but I'd buy a new game in the series if it was a platform adventure.
Everybody thought the same thing about Dead Space. Then they made it, it was great, and sold like shit. Ended the franchise.