You're gonna want to avoid TLOU2, Death Stranding & Ghosts of Tsushima at the very least. Unless you don't mind double dipping or just playing the PS4 versions on PS5.welp! dont think ill be buying any new ps4 releases in 2019/2020.
I'm curious as to the capacity of the SSD, because getting something that's at least comparable in space to a PS4's drive won't be cheap even in 2020. And 500GB would hardly be enough considering ballooning game sizes... ideally, you'd have at least a 1TB drive.
Arrogant Sony is back!
That's sort of pointless because even people guessing were saying some of this stuff. It's pretty much the best case scenario guesses that were more or less right.can anyone cross reference pf all the leaks and see what stats line up and which are the most accurate?
welp! dont think ill be buying any new ps4 releases in 2019/2020.
(While the next-gen console will support 8K graphics, TVs that deliver it are few and far between, so we’re using a 4K TV.)
It will be pointless because all leaks until now are "water is wet" scenario so everybody is right.can anyone cross reference pf all the leaks and see what stats line up and which are the most accurate?
For example, the next-gen console will still accept physical media; it won’t be a download-only machine. Because it’s based in part on the PS4’s architecture, it will also be backward-compatible with games for that console.
Surely though games that were made for the PS5, even if they're just ports, are still going to have the upper hand over a patched PS4 version?I don't think that with backwards compatibility there will be remasters/crossgen titles, just a performance patch.
I assume they already tried with that Spider-Man test
It is. Or at the very least the speed of the SSD matches NVMe speeds.
Them dropping this kind of info must mean it's not that far off. They wouldn't risk revealing the SSD stuff if they knew MS might have time to adapt and match it.Team 2019(me) raging. Ahh well crossing my fingers for March 2020 now.
Ray tracing to me signals the 60 fps everything dream isn't going to happen
I think OP should quote the best parts of the article in the first post.
I don't think that with backwards compatibility there will be remasters/crossgen titles, just a performance patch.
I assume they already tried with that Spider-Man test
Ray tracing to me signals the 60 fps everything dream isn't going to happen. I'm cool with it but 60 fps and Ray Tracing isn't gonna happen.
Love the idea of moving to faster storage. Huge undersight this gen.
Of course. The back compat will just emulate a ps4, nothing will change and I doubt many games will have a ps5 patch just for retro compat. A native game should have more work put into it, better textures, load times. Etc.Surely though games that were made for the PS5, even if they're just ports, are still going to have the upper hand over a patched PS4 version?
We will have both.I don't think that with backwards compatibility there will be remasters/crossgen titles, just a performance patch.
I assume they already tried with that Spider-Man test
Well interviews happens when the interviewer find a free time in his schedule to meet.This just came out of complete nowhere. Odd timing...
Indeed. Though it's a shame people might feel the need to wait on what will no doubt be some of the best games of 2019/early 2020.Of course. The back compat will just emulate a ps4, nothing will change and I doubt many games will have a ps5 patch just for retro compat. A native game should have more work put into it, better textures, load times. Etc.
Its like old ps4 that were never patched for ps4 pro, just get boost mode. Vs games that have a ps4 pro patch and assets.
Thx. Some quote are really super good to read.I went back and tried adding some of the highlights.
Will add more later.
And they're not even going.It's official: Sony already won the E3.
The back compat will just emulate a ps4
This gets mentioned every time a new console is rumored.I would be over the moon if developers targetted 60fps for their console games, and then did their best with graphical fidelity after that.
The power in the machine is actually kinda besides the point. It's the developer's priorities that matter.
These things ain't cheap buddy.People just don't understand that it's not just any SSD. They are usually some form of an M2.SSD or a NVMe drive. The hard drive will look like this.
![]()
You're gonna want to avoid TLOU2, Death Stranding & Ghosts of Tsushima at the very least. Unless you don't mind double dipping or just playing the PS4 versions on PS5.
Are you felling alright?Meh, going to wait for the Xbox One X follow up, really don't like the UI of Sony in their Playstation consoles. They rarely update the way it looks, and one of the console experience in my eyes must be a good UI, which Microsoft is always strong on.
Yes, are you felling alright?Are you felling alright?
PS5 to secretly be a service in which you pay for Mark Cerny to come to your house and smile at you. No console required.
Keep it under wraps![]()
Wonder how much ram this thing has? Quite a lot I would imagine, can't wait to see what the Sony first party studio's can do with this hardware.
You come at a ps5 thread for post that and still ask this?Yes, are you felling alright?
Ideally, yes. But sometimes devs "hack" some features into games and this could break compatibility. The perfect retrocompatiblity should aim to be as close to the source system. They could include improvements, but make it optional to lessen to possibility of breaking a game.Forgive me if I'm wrong, but won't they actually try and boost performance?
Isn't that something the X1X does with BC games. Or am I mistaken?
It definitely won't. Most of the gaming population won't be able to afford it if it did.If the PS5 has 24 GBs of RAM, my head will explode.