I would say, actually, we're quite stupid. And that's the reason why we've done this, because I think if we had sat down and thought it through, it would have seemed impossible and not a very good way to make a game.
But we just started doing it. I just started writing tech, and it sort of worked. I describe it as being on a train, and you start shoveling coal into that train, and it moves faster and faster and faster. So now we're like at breakneck speed. There's no escaping that train. If we jump off, we'll be killed. It's like this runaway train now.
That's actually true. You hit problems, and you think "Oh my god, we'll never be able to solve this", and then you sort of think, "Well...we have to." So, we do
...This is the hardest thing I've ever done.