Basically this for me. I get the feeling that it'll be as wide as an ocean, but as deep as a puddle.
the fact that people are excited for what has been promised to us without a real guarantee is the issue. If you where to list out the features in a bullet point fact sheet the game seems remarkable, unlike anything else we have seen and pales every other open word we have experienced.
but what we have seen it does not.
Sure, this may be an opinion but I am not alone. A game this big, this dense and with so many "things" to do they could release a UBI/GTA style play though trailer to highlight each "thing" but they are not. Its not because they are keeping it a surprise, its because each feature is fundamentally as basic as it sounds on paper.
Space pirate - you can blow up a ship and catch their floating loot.
But you listed simcity as a better alternative?
Sure. You're gonna keep seeing the spore comparisons though.
If the game is terrible, sure.
Nobody has positively compared it to Spore in this thread.
That's literally impossible, that's why.
The game will finally release in August (hopefully). Has been delayed multiple times, no show at E3 this year and a lawsuit settled recently. Their website was last updated in May with the IGN preview. Things aren't looking good for them.
I feel like the game will be mediocre at best.I hope I'm wrong because the game lloks great and the potential is huge.
Holy fuck. That sums this game up. That should be the OT
If you got why they were doing it then why are you acting so confused?
But The Witness had good reviews?will wait for reviews. don't want to get burned like I was on the witness.
LE pre ordered, day 1.
Easily my most wanted game this year, it's like a childhood dream come true even if only 50% of what is supposed to be in actually is working at launch.
PS: No, it's not like Minecraft.
Looking forward to:
- Having my own ship, with thousands of variations possible, and 3 classes: Scout (fast and nimble), Fighter (heavily armed), Merchant (space for cargo)
- exploring thousands upon thousands of worlds growing increasingly bizarre and dangerous as I approach the center of the Universe
- cataloging animal and vegetal species
- accumulating resources that I can trade or use for crafting my own gear
- visiting space stations and outposts, meeting alien species
- assigning myself roles for however long I feel, from merchant , pure exploration, mercenary, pirate, helping space police/ convoys
- visiting ruins and learning alien languages
- Unveiling mysteries and a narrative regarding said ruins, a malevolent force, and what lies at the center.
- taking risks and going through stargates.
- Finding an ocean planet and mapping its depths
- visiting caves, digging through the crust to access bizarre areas
Etc.
I STILL somehow feel like I don't really know what there is to *do* in the game, despite keeping up on development, reading previews, and watching gameplay trailers and teasers.
I STILL somehow feel like I don't really know what there is to *do* in the game, despite keeping up on development, reading previews, and watching gameplay trailers and teasers.
It's been my top most anticipated game since its announcement, and the delays haven't really affected me at all.
Like some others who posted on here, I'm all about the exploration aspect. That's the part that hooked me. If Sean came out and said, "the job in No Mans Sky is to simply fly from planet to planet and explore their ecosystems to discover new stuff" I'd still be all in. That's the kind of game I'm eager to play.
The fact that it has all those extra layers of crafting better gear, trading, pirating, learning languages, etc is just icing on the cake for me.
So yeah, I need this game yesterday
Like some others who posted on here, I'm all about the exploration aspect. That's the part that hooked me. If Sean came out and said, "the job in No Mans Sky is to simply fly from planet to planet and explore their ecosystems to discover new stuff" I'd still be all in. That's the kind of game I'm eager to play.
:'( Yesterday was the release date.
This is why I'm excited for it. I love any game with a heavy exploration element.
Do people really get invested enough in whether a game will be good or not to concern troll over it?
I was one of the people saying "but what do you do?" when it was first revealed.
Now I know, and I'm saying "that's it?".
Not gonna try it til it's on sale.
Even then, aren't there better examples of games like that?
Simcity comes to mind, Daikatana, etc.
I think people hear "procedural" and immediately think Spore for some reason. It's odd.
Would I be right in thinking that any bonus bits of content you get with the digital pre-order would be separate PSN download codes sent via email? Would I be able to choose to download the dynamic theme, but not apply the 10,000 unit and free ship bonus?