useyourfist
Member
Think it looks like a good concept. However procedural stuff and apparent lack of major story line has me thinking I will buy it the second it gets psvr support or when it reaches £20, whatever comes first.
I will never understand the Spore comparisons....not even close to the same game guys.
Like, not even in the same ballpark.
Anyway, I've got the limited edition preordered and paid off.
This
A wait and see position.
I'm still not entirely sure what all there is to do in the game, and I'm curious as to just how diverse the game really is since the planets are procedurally generated. So far, I get the impression that I wouldn't put much time into the game and it would just be a waste of money, so I'm waiting for player impressions and reviews.
I will never understand the Spore comparisons....not even close to the same game guys.
Like, not even in the same ballpark.
Anyway, I've got the limited edition preordered and paid off.
In the grand scheme of things this game wont be a big seller at all. It is hyped on neogaf and gaming forums but it ends there. We are a select bunch, a sliver of the gaming population that eats gaming media up on the daily. This wont sell to the average person and I doubt they have even heard about the game.
What does this even mean?I think we are are own worst enemy because we put this game on a platform it does not deserve to be on from what we have seen.
I think people are saying that the games will have the same fate (highly anticipated game with enormous potential that falls flat on it's face), not that the games are the same thing content-wise.
Even then, aren't there better examples of games like that?
Simcity comes to mind, Daikatana, etc.
I think people hear "procedural" and immediately think Spore for some reason. It's odd.
I mean it may not be purchased by the masses, but the game has been shown on The Late Show which is quite crazy.
What does this even mean?
https://www.youtube.com/watch?v=vI-7IzZ4AkcI think it's going to have a really shitty gameplay loop.
to clarify gameplay loop: it looks like your standard survival game skinnerbox + the combat that they showed looked really shallow and the flying controls look really shallow.
The fact that there is zero permanence makes anything you do even more meaningless
Not a fan of procedural generation in general either
People looking forward to this game should try empyrion : galactic survival
that game is everything this game isn't (build bases, design and build ships and vehicles from scratch, build your own mobile space carrier base, deformable terrain that is actually permanent, take over enemy bases and make them yours, coop)
Spore also had lots of promises. They're not terrible comparisons and I don't get why it's bothering you in the first place.
Procedurally underwhelmed. Just looks like too much quantity, not enough quality.
I don't understand why a first person exploration game keeps getting compared to an RTS/RPG hybrid, that's pretty much it.
The games have nothing in common besides having "promises"? So they share that with basically every game ever made?