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Where do you stand on No Man's Sky?

OmegaDL50

Member
I think the never has had a release date is a technicality to try to argue it hasn't been pushed back. Several times he said 2015 was supposed to be the release (hell one time he even said spring 2015). He left it at it is coming out this year until the end of 2015 (I think even earlier that year he was still claiming 2015). No, there was no official date but I think it's a little disgenious to pretend that means they never planned for earlier and that things hadn't pushed back their plans (or that they had never told us earlier). Sure, no set date but they sure seemed sure for a while it would sometime last year.

Though, yes, he never claimed multiplayer.

That all being said, it's day one to me and honestly I'm so sick of hearing "What do you do." Because honestly, I'm very confused how you don't know what you do. If it sounds boring to you, then it's probably not the game for you, not that it has nothign to do.

Sean said many times he would like to provide a release date during 2015 when the question was brought up, but he was not allowed to (Most likely as a result of a contract between Sony and Hello Games)

Nothing about this game in regards to it's release was set in stone. June 21st however was an actual concrete date, to the point it was even given printed physical advertising inside the Uncharted 4 case.

Of course you know what they say about "All of the best plans..."
 

Tigress

Member
Sean said many times he would like to provide a release date during 2015 when the question was brought up, but he was not allowed to (Most likely as a result of a contract between Sony and Hello Games)

Nothing about this game in regards to it's release was set in stone. June 21st however was an actual concrete date, to the point it was even given printed physical advertising inside the Uncharted 4 case.

Of course you know what they say about "All of the best plans..."

No, he actually did say it would come out in 2015 (at least in 2014 he did). At best in 2015 he didn't refute that info that it was coming out that year, just saying he'd have a release date when he was allowed to say. He didn't even say it was not going to be that year until it was painfully obvious it wasn't going to be that year. But yes, he actually did claim 2015 at one point (spring/early summer even).
 

Realyn

Member
Has some of the most annoying fans defending everything possible and jumping on everyone asking "so ... what's the point?" when absolutely nothing was known.

Delays and stuff clearly don't look good. If it's a fun world building experience I'll surely get it but I have my doubts.
 
I think this is the core of the "but what do you do?" question that the people exasperated by it being asked are missing.

I'd bet a lot of people asking that question actually already know what there is to do in the game, they just think there must be more to it and are confused.

But couldn't you apply that to any game?

What do you do in Tekken, Forza, COD?
...
Really? That's it?

I think the "what do you do" question is intrinsically flawed. If ignores the enjoyment of the gameplay loops. Yes, ultimately video games are just a futile repetition of a series of stereotyped actions. But that doesn't stop them from being fun. Some of the simplest concepts are the most compelling, but would still be sunk by the "what do you do" question.
 

Mr. F

Banned
Has some of the most annoying fans defending everything possible and jumping on everyone asking "so ... what's the point?" when absolutely nothing was known.

Delays and stuff clearly don't look good. If it's a fun world building experience I'll surely get it but I have my doubts.

Google is your friend.

Also I sympathize with fans of the game when any thread or discussion is hijacked by drive by posts of what is essentially a meme at this point.

Edit; for the record, I'm with you. I am slightly skeptical. But I know generally what's in store and am looking forward to seeing if their take on that style of game is up my alley or not.
 

Hobbes211

Member
The game looks neat, but I'm not sure how much longevity it'll have. Sure, limitless planets sounds like a lot of stuff to do, but Spore made the same promises and on the surface it arguably has more content.
 

E92 M3

Member
Has some of the most annoying fans defending everything possible and jumping on everyone asking "so ... what's the point?" when absolutely nothing was known.

Delays and stuff clearly don't look good. If it's a fun world building experience I'll surely get it but I have my doubts.

Oh yeah, blame the fans for trying to have a decent thread without shitposting and trolling. There is tons of information out there.
 

GribbleGrunger

Dreams in Digital
The game looks neat, but I'm not sure how much longevity it'll have. Sure, limitless planets sounds like a lot of stuff to do, but Spore made the same promises and on the surface it arguably has more content.

What content has No Man's Sky got?

I don't think you can make that statement yet.
 

Tigress

Member
Has some of the most annoying fans defending everything possible and jumping on everyone asking "so ... what's the point?" when absolutely nothing was known.

Delays and stuff clearly don't look good. If it's a fun world building experience I'll surely get it but I have my doubts.

Because the "what do you do" question really feels like concern trolling when there has been plenty of info out on what you do since at least last year. Detailed info on what they planned on doing (Which from what I hear this year has pulled through and they added stuff).

I could respect some one saying it doesn't sound like their thing. That's one thing. That person is admitting it's not a game for them, that's fine, no game is for everyone. But then move on and ignore threads on it cause it's obviously not for you (I don't go posting in games I'm not interested in). But when there has been plenty of info on what you do, the what do you do question just seems a lot like concern trolling honestly.

I mean it's annoying that you can't have one thread on this game without tons of people shitting it up with "What do you do?".

Not interested, sandbox games where they leave it up to the player to make something of it aren't my thing.
.

Like this I can respect. I personally love sandbox games but they aren't for everyone. Some people want more structure in a game. Or to feel more "game" like vs simulator like (as in it has goals and structure and you are supposed to pass certain tests vs. it giving you a world and you decide how you take that world).
 
Just waiting...

%E6%8C%87%E3%80%80okay.gif
 

hemo memo

You can't die before your death
I'm only interested in games with hand crafted level design, pass.

I don't like random generated design. But interested to check it out but not at full price. It's an indie game with a small team (not that i'm ignoring the team's hard work). Sony Marketing involvment doesn't change that.
 
On PC this seems to be Steam exclusive, and at 60€ it's 33% more expensive than AAA games (around €45 on retail) so I'm not buying this any time soon. I don't feel that this is offering THAT much value for my money, and Deus Ex is on the same month (and costs only €40 on retail).

I'm still interested, but need a discount.
 
I think I'll wait and see what everyone thinks about it before buying. If it gets really good reviews before release then I might buy it day 1.
 

Hobbes211

Member
What content has No Man's Sky got?

I don't think you can make that statement yet.

Well, to be honest I'm basing a lot of that off of speculative threads like these, https://www.reddit.com/r/NoMansSkyT...do_you_do_in_no_mans_sky_and_other_questions/

So you're not wrong, but things like the comparison to a soccer field worry me a little bit. Saying that because soccer fields are soccer fields, but they vary in their environments doesn't ease my worrying about what you can actually do in the game. When I see a game promising to be everything the end result is often many half-baked bombastic ideas.

Don't get me wrong, I'm still looking forward to the game, I just happen to be eternally pessimistic.
 
I don't care at all any more. Was hyped day one... Then it just didn't come out for ever. Doubt I'll ever pick it up, even on sale. Was the same for me with Watchdogs.

Problem with announcing things far too early. Good will dies a slow death and all I'm left with by release is flaccid malaise of utter disinterest.
 

Realyn

Member
when absolutely nothing was known

Yes, people seeing an open world game with the promises of a big big world but no gameplay to show and asking "So ... do you build stuff? Explore stuff? Kill stuff?" has to be trolling every single time. Thanks for being a prime example of what I was talking about.
 

Muffdraul

Member
The motif and themes of the game are right up my alley, I've been in love with the concept of space exploration for as long as I can remember. Not sure it's really my kind of game though, I'm not into any form of online MP, even when it's this... relaxed. But I'm still gonna check it out on day 1 and hope for good things.
 
The concept is great but the gameplay just looks very very very weak.

I can't imagine playing this for hours so I probably won't play it at all.
 
Looking forward to it because I'm excited to see what they'll do with the great artstyle, procedural generation, and that sense of vastness and isolation. The aesthetic and tonal influence appeal to me. I was down with the idea of the game before they even started showing and talking about the moment to moment gamey mechanics.

Also still don't understand how people don't get what No Man's Sky is, like there haven't been space exploration games before, and like the concept of exploring procedural content that can bend, morph, and mutate is foreign. I genuinely can't sympathize with people who don't understand what this game is trying to be. Makes NMS threads incredibly hard to read. You'd think at some point people would do the minimum amount of research, see that this isn't a brand new kind of game, and realize it's simply not for them and move on.
 

Figboy79

Aftershock LA
For me, there's been enough interviews, gameplay breakdowns and other videos that I know exactly what I'm getting into, and it's very much the type of space game I've been wanting for ages now.

I got the limited edition PS4 version pre-ordered, so I'm very much all in. I'm sorry but, if you still have to ask what the game is about, you really haven't been following the game. They've laid it out over and over again, and at this point it seems like people keep asking "But what to do you?" because what they've been hearing isn't what they want to hear for the past three years. The gameplay loop has been covered time and time again.

My expectations are firmly in check. I don't subscribe to the "GOAT" or "Shit tier" categorization of gaming. I get excited for games, but I don't get hyped beyond reason. Developers are human beings, and they're trying to create something that they'd love to play, and hope that we'd love to play it too. Anyone expecting Mass Effect, or Elite Dangerous or something, will be sorely disappointed. People that are expecting a slower paced, exploration heavy game with some mysteries, but very straight forward gameplay, they should be okay. This is the type of game where I feel your disappointment will be directly proportionate to your expectations. Hello Games is 12 people. I'm not expecting a Naughty Dog game.
 
Still cautiously optimistic.

I feel like it will be a great game for what it is, but people will hate it for what they think it should've been. The expectations are insurmountable at this point.
 

Tigress

Member
You're going to be given an extremely vague list that contains things like "it has an economy" and "it has combat" that doesnt detail how those things actually work.

how about this? I will use your complaint that "it has an economy" is vague and they haven't told us about it. Items are rare in some areas but common in others. They are worth more in the rare areas so if you want to be a trader it would benefit you to travel to the common areas to the get the resources. That might be far though so you'll also have to make sure you have a ship that can travel far and has decent fuel and you might want a big cargo space so you don't have to make as many trips. You're going to have to build up your ship for that (Well first you have to find a trader ship but then give it some stuff to help you better do your goals) kind of stuff and you might still have to worry about some defense from pirates as well (and a trading ship is not going to be as good for fighting). You also want to make sure you have the right suit for the environment of planet you are going to get the resource from and get a multi tool set up that is optimal for the job. And I'm suspecting if you sell a lot of something to an area that it will start beign worth less (but that may not be true, the other stuff they have outright said though and I think they said that too but I admit I might be imagining that last part). And you might want to see if there is stuff in the first area that you can sell elsewhere for more (or gamble that you might not and you might as well sell it there). You only have so much cargo space so you're going to have to allocate how much of stuff you want to carry (including fuel and such).

So, that might sound boring to you but you really can't claim that tells you nothing of what you acn do in the game. And that's just a part of what he's described is in the game. I really don't understand unless you just heard of the game how you can say you can't figure out what you do in the game.

The motif and themes of the game are right up my alley, I've been in love with the concept of space exploration for as long as I can remember. Not sure it's really my kind of game though, I'm not into any form of online MP, even when it's this... relaxed. But I'm still gonna check it out on day 1 and hope for good things.

No real MP honestly (and you can even play with online off. Just means your discoveries and names of planets/animals won't be seen by others). It's going to be a single player game really, you will very rarely see another player (if ever) and even rare to see a planet some one else has already visited. The online aspects is more to give you an idea of space (to see that yes, there can be other people but you will so rarely see them that it still will give you this idea of being alone). So I really wouldn't worry about that (I prefer single player games too).

He may implement MP later if people really want it (I'm hoping it will be a seperate mode honestly).
 

Kacho

Gold Member
What the developers are selling is like my dream game but I haven't see anything that actually looks fun or interesting. I expect the game will get boring quickly due to the procedural generation. I'll wait until 3-6 months after the game is out to see who people really feel about it after the initial hype dies down.
 

OmegaDL50

Member
I still don't get these comments about "This game doesn't look fun" either. Of course, fun is relative to the individual preference, but anyways.

Most of the Hello Games staff are basically former Sumo Digital, Criterion and Kuju Entertainment Devs that worked on Burnout 3 and Geometry Wars.

Sean Murray was the technical lead of Burnout 3.

There is other former Criterion devs, as well as a few from Kuju Entertainment and Sumo Digital that did work on games like Geometry Wars and Virtua Tennis for example.

Murray was also the lead programmer for Black, I'd hope the combat in NMS would be comparable and since most of the games Murray worked on were of an arcadey and fun nature (Burnout 3 and Joe Danger), which makes sense why the Space Flight in NMS is more Arcadey and less sim / realistic.

Even the Joe Danger games are excellent Excitebike-inspired Motorcycle Stunt games.

Even if NMS shooting isn't as in depth as Black was, there is cohesive gameplay loop that exists, and more than enough information to give.

http://www.neogaf.com/forum/showpost.php?p=198208063&postcount=50
http://neogaf.com/forum/showpost.php?p=198208825&postcount=69
http://neogaf.com/forum/showpost.php?p=198209233&postcount=75
 
Got the 80$ version pre-ordered and I'm ready to gooo.

I know I'll love this game, cause I love games with a huge world to explore. I can see myself running around countless hours just checking everything out without doing much actually haha
 

GribbleGrunger

Dreams in Digital
You're going to be given an extremely vague list that contains things like "it has an economy" and "it has combat" that doesnt detail how those things actually work.

And I really wish Sean could have had his way and not told us anything at all. Can you imagine how exciting it would have been if you landed on a planet and saw a building when you didn't even know there were buildings in the game? Can you imagine how exciting it would have been if on approaching the building you see the door open and could enter? Can you imagine how exciting it would have been if on entering the building you meet an NPC?

That was what Sean wanted. It was to be a universe to truly discover but because of the pressure from people wanting to know more he had to reduce our excitement by revealing some of the content. I feel disappointed for him.

Well, to be honest I'm basing a lot of that off of speculative threads like these, https://www.reddit.com/r/NoMansSkyT...do_you_do_in_no_mans_sky_and_other_questions/

So you're not wrong, but things like the comparison to a soccer field worry me a little bit. Saying that because soccer fields are soccer fields, but they vary in their environments doesn't ease my worrying about what you can actually do in the game. When I see a game promising to be everything the end result is often many half-baked bombastic ideas.

Don't get me wrong, I'm still looking forward to the game, I just happen to be eternally pessimistic.

There's going to be a huge variety of environments and I know because I've seen them. Creatures are also going to be of many varieties because I've seen them too. What we've seen so far is from the very edge of the universe where we are going to begin, and as Sean has said, he wants those to feel earth like to a degree. Moving closer to the centre will throw up ever stranger creatures and harsher planets.
 

EmSeta

Member
Curious but skeptical. I really hope it'll be amazing, but I'm worried that it'll feel too random, too directionless and too empty. Fingers crossed.
 
One of the biggest cons this generation. Would have been fine if treated like any other indie title, but has been elevated to the second coming of emergent gameplay.

It may have have some fantastic moments, but moment to moment it's going to be lifeless, dull and full of busywork.
 
I've never thought that the game looked like more than a tech demo. It seems a little interesting but I don't think I would enjoy it at all.
 
I haven't been convinced that there's any real point to the game. Seems like a sandbox that I'd get bored of messing around in after a few hours.

Zelda BotW's demo gave me the same feeling I got from watching No Man's Sky.
 

Tigress

Member
One of the biggest cons this generation. Would have been fine if treated like any other indie title, but has been elevated to the second coming of emergent gameplay.

It may have have some fantastic moments, but moment to moment it's going to be lifeless, dull and full of busywork.


Oh, so you've played the game already. Or have a crystal ball that tells the future. You do realize it cuts both ways. Yes, it could possibly be a disappointment, as some one who is hyped for the game I realize that is still a possibility (I don't think so obviously as I'm buying day one and I have faith based on what I heard from the developer and also from people who have played it who seem to verify the developer isn't lieing about what you can do in the game). But just as I don't know for sure it is going to be a good game, you are just as foolish to insist you know that it won't.
 
It was never the sort of game I would be interested in, but outside of that, I think a lot of people are going to be disappointed.

I feel like the game was overhyped to oblivion.
 

imBask

Banned
it looks really good FOR WHAT IT IS, because i'm not expecting the scope of every game of the generation combined like most people
 
I'm still thinking this will be the new Spore. I'm betting people will be thrilled the first time they do anything new in the game, then very, very quickly find everything is the almost the same with minor changes everywhere, quickly get bored, and the game will be cast aside and forgotten, or rather remembered as another catastrophe of the insane hype machine built on the premise of infinite possibilities, which people yet haven't learned is always bullshit. And then people will fail to learn, and get hyped again in the nearby future by another pretty-looking game pretending to offer procedurally generated infinity. Much like the Sonic cycle.
 
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