Rusco Da Vino
Member
Since you did not reply my question, lets ask the big boys:Technically, these are save states, but the memory footprint should dictate the size of the save.
If you have an instance of Ori running, and you fast-switch to something else, you'd need to save that current instance.





Problem:
1. "The Cave", (Full game size 1.5GB) takes 5.5s to be fully loaded.
2.

What can we take from it?
I cant tag any pro xbox big boy for this, all of them are parting on Xbox Velocity Architecture thread. Sorry 
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