Major_Key
perm warning for starting troll/bait threads
The crazy thing is before anything MS prefaces by saying "XSX, the most powerful console ever". Yet, being the most powerful console doesn't seem to be enough to give them the best performance and better looking games, so they need VRS which lowers detail, albeit with not much in terms of customization to improve the method than the standard VRS implementations we've seen.
So why is it so important for Richard and MS fans to declare VRS as their trump card this gen. Makes no sense, the console is already powerful enough on just bruteforce, According to ColtEastwood XSX should show a 40-50fps advantage over similar PS5 games....Is that because of this VRS sauce?
I think with deep VRS/Mesh Shaders integration you could have a games visually stunning at 60FPS if well Optimized.
I can see lot of games third party at 4K60FPS on XSX and 4K30FPS on PS5.