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Halo Infinite - Campaign Overview (October 25th - 6am PT / 9am ET / 3pm CET)

Haggard

Banned
Yeah and .. ?
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JLB

Banned
I’m glad they’ve finally seemingly made the game that can satisfy both the legacy Bungie fans and the fans of 4 and 5.

The hyperbole around 343 has always made me laugh though. They’ve made 3 critically acclaimed games, with Halo 5’s multiplayer being lauded as one of the best in the series and the MCC being one of the best games of the generation full stop. They’ve always had the gunplay down, even in Halo 4. The way people talk about them you’d think they are some shitty mobile dev.

As you say, they must be feeling very good right now.

It really is something incredible. Finding a consensus between the old school and newcomers looked impossible for me.
 
MCC is perfectly playable atm on all xbox consoles. I've been playing Reach and H3 MLG daily. What kind of problems are you running into?
Im still playing on an Xbox one lol. The biggest problem I have are games occasionally crash at the start of a match and my box restarts. It's frustrating but doesn't happen often enough to make me buy a new system. I've noticed that it happens more in big team battle in the Halo 3 forge maps.

343I is under fire because they've managed to get Halo from one of the biggest franchises in the business to semi-irrelevent in the timespan of 10 years.

Halo 4's multiplayer was easily the worst in the series. Campaign was allright but a far cry from Halo 3
Halo5's single player was the worst in the series. Multiplayer was great after 2 years but everybody had left by then.
MCC: Broken for the first couple of years. Nowadays indeed one of the best games around, but the first couple of years really didn't help their reputation.

They finally seem to grasp Halo with Infinite, but let's not pretend like they've got a good track record.
I'd put Halo 4 matchmaking over Halo 3 and waayyyy over Reach. But I know that's not a common opinion. Everyone loves Halo 3 so much and I'm just like ewww most of the time lol.
 
So I just saw the Campaign Trailer where the narrator talks about outposts and strongholds...
And it's a open world.
So I assume what we get is a Halo / Far Cry Mix.. ?
That's is not meant as criticism. Iam currently taking over base after base in Far Cry 6 😏
But I would say that in my Opinion Far Cry 6 is the better looking Game...🤷‍♂️
 

CuNi

Member
MCC is perfectly playable atm on all xbox consoles. I've been playing Reach and H3 MLG daily. What kind of problems are you running into?

We haven't tried it since S8 dropped as we completely lost interest in it, but H2 Co-Op was literally unplayable in S7.
Known bugs back then were "crash on start of cutscene", "crash on end of cutscene" and in anniversary graphics, "crash during a cutscene".
We literally had to play through the Level "The Oracle" 7x.
We dropped it at "Sacred Icon" as we've been on our 3rd try to play through that level in our "MCC Legendary Co-op run" and after being nearly done and watching a Terminal only for it to disconnect us again, we just gave up on H2 and proceeded to H3. Shame really, the game is looking great etc. but there are really really big issues in MCC when you play co-op.

Halo 4 for example, doesn't give you Terminal Achievements unless you are the one that activated the Terminal, and Terminals are one time use only.
 

onesvenus

Member
Flight sim is a poor example as the level of detail is being rendered from a cloud server farm
That's not true at all xD
Flight simulator streams aerial images and LODs from the cloud but those are rendered in the console. What you see when you are offline is what the game installed that, considering it spans the whole world, has a low level of detail.

Anyway, Flight Sim is not a cross-gen game so I don't think we can compare it with Halo. We should compare it with FH5 and, leaving art direction aside, Halo can't compare with it at all.
 

DustQueen

Banned
Despite the fact that it is clearly the same fucking Halo Reach(wich is heavily updated Halo 1 engine at it's core) engine with the new coat of paint the are trying to sell as "new"
It looks decent.
Nothing extraordinary though.
 

DragonNCM

Member
RPG elements with openworld setings......imagin loot what will you find, armor & weapon upgrades,worhog,banshy,sabre upgrades.....infinite player preferences......I think we will see also some sort of skill system......can't wait for it.
 

Hendrick's

If only my penis was as big as my GamerScore!
RPG elements with openworld setings......imagin loot what will you find, armor & weapon upgrades,worhog,banshy,sabre upgrades.....infinite player preferences......I think we will see also some sort of skill system......can't wait for it.
Is there loot, I hadn’t heard that. Have they said if you will keep weapons you find or are they unlocked and equipped like loadouts?
 
Despite the fact that it is clearly the same fucking Halo Reach(wich is heavily updated Halo 1 engine at it's core) engine with the new coat of paint the are trying to sell as "new"
It looks decent.
Nothing extraordinary though.
Look at the scale and how everything has its own set of physics within the massive sandbox, its just an incredibly dynamic game that very few games come close to. Then take into account the advanced AI (no respawning enemies) who can use all the weapons and vehicles within the sandbox, it's a technical marvel and goes way beyond your normal AAA game.

All that and it looks top 5 graphics for the year anyway. Only Flightsim, R&C, Forza 5 and probably Battlefield look better IMO, and apart from Flightsim and maybe Battlefield none are technically as impressive.
 

MidGenRefresh

*Refreshes biennially
Flight sim is a poor example as the level of detail is being rendered from a cloud server farm. Rendering offline and natively from the console itself and the graphics look downright mediocre.

That's not how it works. All the rendering is done locally on your machine. You need internet connection to get the data from the cloud as storing it all locally is impossible. If you disable internet connection you get lower LOD essentially.
 

DragonNCM

Member
Is there loot, I hadn’t heard that. Have they said if you will keep weapons you find or are they unlocked and equipped like loadouts?
Nothing official....just my imagination.Watching the treiler I picked up some glimps of posible upgrades (at gavity hamer play).
 
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DustQueen

Banned
Look at the scale and how everything has its own set of physics within the massive sandbox, its just an incredibly dynamic game that very few games come close to. Then take into account the advanced AI (no respawning enemies) who can use all the weapons and vehicles within the sandbox, it's a technical marvel and goes way beyond your normal AAA game.

All that and it looks top 5 graphics for the year anyway. Only Flightsim, R&C, Forza 5 and probably Battlefield look better IMO, and apart from Flightsim and maybe Battlefield none are technically as impressive.
Yeah. It looks like Halo engine launched on 12 tf machine with 720p/30 XOne version n 300000000 $ budget. Exactly my point
 
Despite all hate the game looks awesome. I just wish it isn't a DOOM 2016 clone at half the speed. Please, be more like Halo 1 and 2.
 

Zathalus

Member
Flight sim is a poor example as the level of detail is being rendered from a cloud server farm. Rendering offline and natively from the console itself and the graphics look downright mediocre.
That is not true. The console renders everything locally, the only thing that is streamed is map data and other live aspects like weather and flight traffic. All the graphical bells and whistles are 100% rendered on the local GPU.
 

elliot5

Member
That is not true. The console renders everything locally, the only thing that is streamed is map data and other live aspects like weather and flight traffic. All the graphical bells and whistles are 100% rendered on the local GPU.
Thank you. I was just about to reply to correct that nonsense. The reason offline rendering looks worse is because you can't store petabytes of map and weather data of the Earth locally.
 

Leyasu

Banned
Looks like halo. Which is a good thing.

Graphics are nothing special though. Looks like an above average cross gen open world game. A more competent studio dropping the of xbone could have pushed the graphics a lot more.

Not hating, I love halo. Just giving my opinion on both game and the devs. 343s management team needs to go
 

Castef

Banned
Overall, I expected better from a graphical point of view for the game on Xbox Series X.

On the other hand I really liked what I've seen in the campaign trailer and now I can't wait to play it.
 

CuNi

Member
Overall, I expected better from a graphical point of view for the game on Xbox Series X.

On the other hand I really liked what I've seen in the campaign trailer and now I can't wait to play it.

Game will, hopefully, do another big jump in fidelity once later expansions drop the Xbox one and Xbox one x. Keep in mind that infinite releases for those as well. There is only so much magic you can push with those consoles being dragged along.
 

Concern

Member
Im actually looking forward to the open world style they're going with. But I'm mostly tired of every game becoming open world now. Most of them are poorly done next to games like gta, rdr, tw3 imo.

Either way mp is gonna be great after the flight tests too.
 
Game will, hopefully, do another big jump in fidelity once later expansions drop the Xbox one and Xbox one x. Keep in mind that infinite releases for those as well. There is only so much magic you can push with those consoles being dragged along.
Textures certainly look great
 

Leyasu

Banned
Game will, hopefully, do another big jump in fidelity once later expansions drop the Xbox one and Xbox one x. Keep in mind that infinite releases for those as well. There is only so much magic you can push with those consoles being dragged along.
Yeah, this is what I am thinking also
 
I can't recall a AAA single player title that has had this little footage from the campaign before release, but here's hoping The Legend of Cortana: Halo of the Wild holds up. My hope is it'll be a reverse Cyberpunk where they're actually trying to preserve more of the game because its great and worthy of being experienced. I dunno though, I look forward to reviews.
Halo CE, Halo 2, Halo 3, Halo Reach, Halo 4.. etc

Everyone keeps saying Far Cry, but I'm seeing Metroid Prime.
 
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reksveks

Member
The only thing that really bothered me was the new AI name “the weapon”
It will get another self-defined name imo, I am okay with others in the game world naming the AI based off its function.

Game will, hopefully, do another big jump in fidelity once later expansions drop the Xbox one and Xbox one x. Keep in mind that infinite releases for those as well. There is only so much magic you can push with those consoles being dragged along.

I am trying to remember the stuff that they are going to be adding post release:

- raytracing
- more dynamic weather
- co-op
- forge

I do wonder how they will make the decision when to stop supporting the xbox one with post release content but that's going to be a bit of a pain for xbox one users.
 

Kagey K

Banned
It will get another self-defined name imo, I am okay with others in the game world naming the AI based off its function.



I am trying to remember the stuff that they are going to be adding post release:

- raytracing
- more dynamic weather
- co-op
- forge

I do wonder how they will make the decision when to stop supporting the xbox one with post release content but that's going to be a bit of a pain for xbox one users.
By the time they stop, the streaming option for Series X games on XB1 should be out. Sure it's not the same as playing it locally, but at least the option to continue playing it is still there.
 
It will get another self-defined name imo, I am okay with others in the game world naming the AI based off its function.



I am trying to remember the stuff that they are going to be adding post release:

- raytracing
- more dynamic weather
- co-op
- forge

I do wonder how they will make the decision when to stop supporting the xbox one with post release content but that's going to be a bit of a pain for xbox one users.
Where is this information?
 

reksveks

Member
Where is this information?
The post release stuff? Most of it is based off their blogs/videos. Raytracing was confirmed in the latest pc overview. The dynamic weather is the only one that's a bit of a stretch but its based off


I am kind of hoping for proper rainstorms.
 
The graphics still look a little off like the lighting is in the uncanny valley (if that's a thing) where it doesn't look quite right. Still will be playing this day 1 and the trailer did give me goosebumps so bring it on.
 
The graphics still look a little off like the lighting is in the uncanny valley (if that's a thing) where it doesn't look quite right. Still will be playing this day 1 and the trailer did give me goosebumps so bring it on.
Shadows, ambient light and normal mapping is a bit harsh. Not sure how they settled on that.
 
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