Skifi28
Member
You're right, it doesn't. Every other game runs at 4k60 with RT on a 3060.And don't come at me with that ray traced takes a lot of performance crap.
You're right, it doesn't. Every other game runs at 4k60 with RT on a 3060.And don't come at me with that ray traced takes a lot of performance crap.
It's 53GB on PS5 thanks to the super advanced compressing technology.
Edit: Peter Parker looking SEXYYYYY
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Market demand probably. Although it is odd because there's some non-RTX cards on the chart.Surprised no FSR 2.0. this is not an Nvidia marketed title. With that being said the community will add it in the place of dlss anyway but still...super strange
No, its probably much higher settings.Amazing RT is basically PS5 RT Performance Mode, is it not? Why are the requirements so much higher than PS5, needing a 3070 for 1440p60 which is far stronger than PS5?
Then the Amazing RT preset must be either beyond PS5 settings or the game must be unoptimized. I just wish they would give us the exact PS5 settings...
Those are presets I'm guessing. You can still turn things down to console settings probably.To be honest, the scaling in the spec sheet could be much better. I would remove Amazing RT (since its clearly higher than the PS5 settings) and replace it with a setting that is identical to PS5 RT Performance mode. Then you'd have lower end RT GPUs like a 2060 as the baseline for 1440p60 with Raytracing and scale up to Ultimate RT with a 3080. You would cover a much wider range of cards with that methode.
Lmao a PS4 game asking for a 3080, 32gb ram and a 12700k for 4k ray traced lmao. Not even metro Exodus or control asked for that. Smells like an unoptimized port. And don't come at me with that ray traced takes a lot of performance crap.
4k RT won't even be viable if the 4090ti is twice the performance of the 3090ti.Well the RTX 3080 didnt exist when Control came out and Metro Enhanced asked for an RTX 3090
But lets see how RT games fare at 4K.
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I did the same when I had the PS5. It starts fun but 2 hours in I got bored really. Not sure why but the minute I started seeing lots of green/red lights / places to go is the second I lost interest in the game. I hate getting distracted.why 32gb over 16gb for amazing ultra mega high preset? lol. That ain't helping 3080 and it's 10gb vram.
Anyway... jus tthis year I've bought MM for ps5 and got remastered for ps5 too... both in my backlog. Never played the original spider man too
Says 54GB on my PS5. This also includes all the DLC. The Kraken compression reduces the PS5 game sizes.
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Spider-Man Games On PS5 Have Lower Install Size Compared To PS4 Versions - PlayStation Universe
The PS5 versions of Marvel's Spider-Man and Marvel's Spider-Man Miles Morales have a lower install size than the PS4 editions.www.psu.com
Lmao a PS4 game asking for a 3080, 32gb ram and a 12700k for 4k ray traced lmao. Not even metro Exodus or control asked for that. Smells like an unoptimized port. And don't come at me with that ray traced takes a lot of performance crap.
Okay, so that's a nice savings of space.
digital foundry will most likely give equivalent ps5 settings, with ray tracing. with that, a RTX 3060 should easily hit native 1440p/60 FPS with ray tracingAmazing RT is basically PS5 RT Performance Mode, is it not? Why are the requirements so much higher than PS5, needing a 3070 for 1440p60 which is far stronger than PS5?
Then the Amazing RT preset must be either beyond PS5 settings or the game must be unoptimized. I just wish they would give us the exact PS5 settings...
Well you can usually get away with lower hardware than these spec sheets suggest, but yeah a 950 needed for 720p/30 when a 950 is more powerful than PS4 which was 1080p/30. Maybe the optimization isnt the best.
Although this is the 'remastered' version which supposedly has better graphics than the standard PS4 version.
Company wants to make money. I mean, we could act surprised, or realize that it took resources and money to make this port happen and they want a ROI.Sony is milking those PC only gamers by releasing old games with full price. The sales is already exhausted on Playstation. I Have Already played this Remastered on PS5, but I love Spider-Man, so i might wait for the sales for double dipping on my PC.
PS4 game with hardware ray tracing?Lmao a PS4 game asking for a 3080, 32gb ram and a 12700k for 4k ray traced lmao. Not even metro Exodus or control asked for that. Smells like an unoptimized port. And don't come at me with that ray traced takes a lot of performance crap.
I'm sure you and like 10 million other people will, first 5 will pay the higher priceAh! I'll buy it at ahighsale price!
Judging from the specs for 1440p, i'd say 2060-2070 level gpu for 1080p/60 VH with RT.
Ok, then I might be set on PC (Ryzen 3800x and 2060 Super).An RTX 2060.
AMD weak at rtWait, I don't understand, why is very high a 3070 vs a 6800xt? The 6800xt is markedly faster than a 3070...do they assume the 3070 has DLSS enabled or something?
It doesn't say raytracing enabled, just 'very high'.AMD weak at rt
RTX strong at rt
How does this compare to the PS5 remastered game?
Best MJ. Well, best all 3, but especially MJ.What everybody wants:
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Why is this 60 euros? I bought miles morales and remastered for ps5 for like 30 euros....
Why is this 60 euros? I bought miles morales and remastered for ps5 for like 30 euros....
Yes, very nice. What's nicer is to have so much space that you don't even need to think about it.
Now Nixxes make unoptimized port. Never change people.Lmao a PS4 game asking for a 3080, 32gb ram and a 12700k for 4k ray traced lmao. Not even metro Exodus or control asked for that. Smells like an unoptimized port. And don't come at me with that ray traced takes a lot of performance crap.
SSD's are dirt cheap nowadays. I wouldn't install a game on HDD even if it would work.VFXVeteran
Isn't it nice to start seeing SSD requirements in a PC game where massive pools of ram can be utilized?
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More so referencing this:SSD's are dirt cheap nowadays. I wouldn't install a game on HDD even if it would work.
Apologies I misread. A 3070 is stronger then 6700xt so maybe the 3070 locks 4k60 while a 6700xt can't so 6800xt is recommended.It doesn't say raytracing enabled, just 'very high'.
Even with raytracing enabled, a 3070 vs a 6900xt is nonsense.
Lmao a PS4 game asking for a 3080, 32gb ram and a 12700k for 4k ray traced lmao. Not even metro Exodus or control asked for that. Smells like an unoptimized port. And don't come at me with that ray traced takes a lot of performance crap.
How does this compare to the PS5 remastered game?
these charts are pointless, maxed out settings + maxed out RT settings are meaningless for current gen GPUs, especially at 4k. consoles do not even come close to using med/high rt settings in most cases and with med/high rt settings even a rtx 3060 can easily handle RT in most casesWell the RTX 3080 didnt exist when Control came out and Metro Enhanced asked for an RTX 3090
But lets see how RT games fare at 4K.
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Lmao a PS4 game asking for a 3080, 32gb ram and a 12700k for 4k ray traced lmao. Not even metro Exodus or control asked for that. Smells like an unoptimized port. And don't come at me with that ray traced takes a lot of performance crap.
Lol these motherfuckers are blatantly trying to steal money, hell no. That shit is crazy for this old ass fucking game.
these charts are pointless, maxed out settings + maxed out RT settings are meaningless for current gen GPUs, especially at 4k. consoles do not even come close to using med/high rt settings in most cases and with med/high rt settings even a rtx 3060 can easily handle RT in most cases