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Rumor: PS5 Pro Codenamed "Trinity" targeting Late 2024 (some alleged specs leaked)

Would you upgrade from your current PS5?

  • For sure

    Votes: 377 41.0%
  • Probably

    Votes: 131 14.2%
  • Maybe

    Votes: 127 13.8%
  • Unlikely

    Votes: 140 15.2%
  • Not a chance

    Votes: 145 15.8%

  • Total voters
    920

THE:MILKMAN

Member
Has anyone even considered mundane stuff like power consumption (and its knock-on effects)? I mean a quick look at node and efficiency gains with the tech and honestly it doesn't look good especially as launch PS5 was already pushing 230W and even the latest (N6?) revision is still hitting ~200W and N5 vs N7 is only delivering ~ half the gains of 28nm vs 16nm not to mention AMD's apparently poor efficiency gains of RDNA 3/4 I've read here.

I think I've been disappointed with consoles for too long....🤣

Goes back to shaking fist at cloud.
 

DenchDeckard

Moderated wildly
Side by side specs


Season 2 Money GIF by SpongeBob SquarePants
 

PeteBull

Member
I still can't help but think that this only a thing because Sony thought that MS were going to be doing the same thing with an upgraded Xbox.

Assuming MS aren't bullshitting about not releasing an upgraded Series X, would, I wonder, Sony have abandoned the project if they'd known....
Sony wants to keep most enthusiasts/hc gamers in their ecosystem, hence midgen upgrade, those 20% consumers who bought ps4pr0 and will 4sure buy ps5pr0 arent casual gamepass users who buy 0/1/2 games yearly, those ppl spend few hundo $/€ yearly without blinking, sony doesnt lose anything by giving them much more powerful 600-800$ msrp option, they can only gain.
 
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Urban

Member
600 to 800$ is whats to be expected, but its 1,5years away, so who knows how those 800$ will feel by then, and yup, u are gafer, aka u love games, once console is there avaiable to buy and u will see forum posts describing how ppl like/enjoy the new ps5pr0, once u see reviews on youtube u will buy it for 700 or 800€ too, if not at the launch month then soon after, gotta be honest with urself about it, at least i am :>
Na Brother. Since I got a pc too I’m not going to be all in at every price
 

THE:MILKMAN

Member
Sony wants to keep most enthusiasts/hc gamers in their ecosystem, hence midgen upgrade, those 20% consumers who bought ps4pr0 and will 4sure buy ps5pr0 arent casual gamepass users who buy 0/1/2 games yearly, those ppl spend few hundo $/€ yearly without blinking, sony doesnt lose anything by giving them much more powerful 600-800$ msrp option, they can only gain.

I mean don't we even consider the reported >$500 million it now costs to design a N5 chip? That is over 5 times the cost of 16nm and nearly twice that of 7nm.

I know it is a decimal point on Heisenberg's bank balance but still!:messenger_tears_of_joy:
 

jroc74

Phone reception is more important to me than human rights
I still can't help but think that this only a thing because Sony thought that MS were going to be doing the same thing with an upgraded Xbox.

Assuming MS aren't bullshitting about not releasing an upgraded Series X, would, I wonder, Sony have abandoned the project if they'd known....
Look at how much different hardware Sony has launched and will launch this gen so far.

Sony was going to do one no matter what.
 

PeteBull

Member
Has anyone even considered mundane stuff like power consumption (and its knock-on effects)? I mean a quick look at node and efficiency gains with the tech and honestly it doesn't look good especially as launch PS5 was already pushing 230W and even the latest (N6?) revision is still hitting ~200W and N5 vs N7 is only delivering ~ half the gains of 28nm vs 16nm not to mention AMD's apparently poor efficiency gains of RDNA 3/4 I've read here.

I think I've been disappointed with consoles for too long....🤣

Goes back to shaking fist at cloud.
Thats why ps5pr0 can launch soonest holidays 2024, maybe even in 2025, all depends on when 3nm tmsc node will be avaiable, 7nm ps5 did reach 206W powerdraw even running crossgen miles morales, as measured by DF in their ps5 review.

U want 3nm ps5 chip to not go over 250, ideally dont go over 220W so gpu alone should be around 180-200W powerdraw.

For comparision this card https://www.techpowerup.com/gpu-specs/radeon-rx-7900-xt.c3912 priced currently at https://www.amazon.com/dp/B0BMWHCGBZ/?tag=neogaf0e-20 is easily 2x base ps5 gpu in performance but being made on 5nm node still has 300W tdp, ofc if u downvolt/downclock it heavily powerconsumption will go down significantly(to 200-220W) but performance will drop a lot too(maybe by 20-30%) so what we need is to see amd's rdna4 flagship gpu on 3nm, and then see how much performance it has at what powerdraw, from that we can extrapolate what could be in ps5pr0, gpu wise but 2x ps5gpu at similar powerdraw is very probable.
Ofc gpu in ps5pr0 wont be flagship chip hence i am comparing it to 5nm 7900xt so cutdown version which is visibly cheaper/can be produced easier too.

Full speculation mode, but lets assume 2nd half of 2024 amd debuts flagship card that is genuinely 3x stronger from ps5(very in the realm of possibilities since even current flagship card, 900$ rx 7900xtx made on 5nm tsmc node, is 2,24x stronger from rx 6700xt which in turn is stronger from ps5/xsx gpu in every aspect).

Then u can work with that, cutdown chip with much better yields would be around 2,5x stronger from ps5 base gpu, then u underclock/undervolt it and voila- u got 2x stronger chip from ps5 gpu that draws roughly same amount of power.
 
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Loxus

Member
Has anyone even considered mundane stuff like power consumption (and its knock-on effects)? I mean a quick look at node and efficiency gains with the tech and honestly it doesn't look good especially as launch PS5 was already pushing 230W and even the latest (N6?) revision is still hitting ~200W and N5 vs N7 is only delivering ~ half the gains of 28nm vs 16nm not to mention AMD's apparently poor efficiency gains of RDNA 3/4 I've read here.

I think I've been disappointed with consoles for too long....🤣

Goes back to shaking fist at cloud.
40 RDNA 3.5 CUs and 16 Zen 5 Cores are rumored to use a max TDP of 120W.
co5PRbB.jpg


I'd say PS5 Pro would be around 180W TDP just like PS5 and the same 340W power rating as the PS5 Digital.
 

THE:MILKMAN

Member
40 RDNA 3.5 CUs and 16 Zen 5 Cores are rumored to use a max TDP of 120W.
co5PRbB.jpg


I'd say PS5 Pro would be around 180W TDP just like PS5 and the same 340W power rating as the PS5 Digital.

Hmm....Not sure how much in common these laptop APUs would have with a PS5 Pro APU to be honest. Strix Halo/Sarlak seems to be a chiplet design which I doubt PS5 Pro will be.

Though granted that Kepler guy did list Sarlak alongside Viola so wouldn't 100% rule out a connection.
 

Loxus

Member
Interesting but wth is a ryzen ai core?
XDNA/Ryzen AI. Largest square on the bottom left.
ffM0azA.jpg

JJYZw2s.png

0zzSSSx.png
ybkai0u.jpg

FCx71ZD.jpg


AI Engine: Meeting the Compute Demands of Next-Generation Applications

AI Engine Tile

AIE accelerates a balanced set of workloads including ML Inference applications and advanced signal processing workloads like beamforming, radar, FFTs, and filters.

Support for many workloads/applications

  • Advanced DSP for communications
  • Video and image processing
  • Machine Learning inference
 

SABRE220

Member
XDNA/Ryzen AI. Largest square on the bottom left.
ffM0azA.jpg

JJYZw2s.png

0zzSSSx.png
ybkai0u.jpg

FCx71ZD.jpg


AI Engine: Meeting the Compute Demands of Next-Generation Applications

AI Engine Tile

AIE accelerates a balanced set of workloads including ML Inference applications and advanced signal processing workloads like beamforming, radar, FFTs, and filters.

Support for many workloads/applications

  • Advanced DSP for communications
  • Video and image processing
  • Machine Learning inference
Oh wow I missed this completely, could this handle tasks like dlss and xess? It technically has nowhere near the processing power in gpus but since its a dedicated core like a physx card maybe its possible.
 

Loxus

Member
Thats why SONY needs PS5 Pro eh?

Its more like it would be bad if they didn't do it and their competitor does.

Nobody wants a massive gap between two platforms. Imagine if it was just the Xbox One X and thr PS4 on the market.

And i also believe there will be a Pro version of the Series X. Maybe not the S though.
 
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Its more like it would be bad if they didn't do it and their competitor does.

Nobody wants a massive gap between two platforms. Imagine if it was just the Xbox One X and thr PS4 on the market.

And i also believe there will be a Pro version of the Series X. Maybe not the S though.
I was being sarcastic, but I don't see the need for the PS 5 Pro IMO. The PS4 Pro I got with 4K tvs and the issues over VR.
Its not like we've really seen the PS5 continually pushed yet either

I'm all for a mid gen refresh, but only when you're seeing the console being maxed out.
 

twilo99

Member
That's pretty much a new gen system. I'm still in the camp this will be another PS4 Pro but with added diminishing returns.

16GB slightly faster GDDR6 and possibly? a little more DDR4 to free up game RAM
Slightly faster 8c CPU (~upto 3.8Ghz)
GPU best case ~16-18 RDNA 2 equivalent TF or 60-80% above PS5 spec. I'm not convinced they can even hit 2x TF (i.e. 20 TF) within the TDP constraints of a console SoC even at 5nm (120W? 140W? more or less?).
2x SSD so 1.65TB.

If they can include a number of RDNA 3/4 stuff and much stronger RT then it can still be a decent upgrade but the headline numbers might be pretty disappointing. Until/unless new and more solid leaks indicate otherwise.

What’s stopping them from going over 140W?
 
RDNA3 and 72 CU makes no sense.

For doubling or tripling raytracing performance increase they need to come with something like RDNA 3,5 or RDNA4 features.

Also strange doubling the NVME capacity.
Would make the console unnecessary expensive.
 

THE:MILKMAN

Member
What’s stopping them from going over 140W?

Let me throw that back at you. What power do you think a theoretical ~ 300mm^2 PS5 Pro 5nm SoC alone at whatever specs you believe could consume bearing in mind all the other power consuming parts and PSU losses etc within the constraints/context of say a 250W at the wall system?

Sure nothing technical stops them doing a 1000W system if you throw in a massive case, PSU and cooling system but it isn't really practical or likely.

Also strange doubling the NVME capacity.
Would make the console unnecessary expensive.

This is fair point and I agree. With the very reasonable upgrade costs they don't need to do it. Especially contrasted with the competitions situation.
 

Perrott

Member
Also strange doubling the NVME capacity.
Would make the console unnecessary expensive.
You think so? They won't be changing a thing about their existing SSD in terms of performance, just doubling its capacity (for which there's a very straightforward way to do so without reengineering the whole thing).

NVME costs have gone down by a lot these last couple of years and with the volume of units that'd be ordered for the manufacturing of a new device, I don't think that it would be that much expensive to double the storage.
 
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Perrott Perrott
I know the costs have been down for NVME drives.

If you want more space just buy a nvme on your own.

Still makes the starting price of the PS5 higher than with releasing it with the normal 825gb drive.
 

Elios83

Member
RDNA3 and 72 CU makes no sense.

For doubling or tripling raytracing performance increase they need to come with something like RDNA 3,5 or RDNA4 features.

Also strange doubling the NVME capacity.
Would make the console unnecessary expensive.

RDNA3 is an old architecture at this point.
If the Pro is released at the end of 2024 it will be based on RDNA4 the same way the PS5 was based on RDNA2.
People are again focusing on speculating on the CUs number but the focus will be on many other factors including architectural/efficiency improvements, frequency boost achievable over standard PS5, the new ray tracing cores (ray tracing performance will be the key selling point of this product imo, it will be a generational difference compared to current PS5/XSX rtx performance) and if Cerny wants some AI powered upscaling technique within the system.
 

THE:MILKMAN

Member
For the PS4 Pro they pretty much just sandwiched 2 of the APU's together and then added more memory, right?

No they doubled the GPU CUs (mirrored, butterfly wings) and improved the GCN cores while increasing clocks by 14% and added tech like fp16, DCC and primitive discard accelerator. The CPU was just a clock increase by 30%.

This is why I currently only expect PS5 Pro to use an improved RDNA2 with hand picked roadmap tech added along with efficiency gains. Talk of RDNA3/3.5/4 goes against the arguments Cerny made about why PS4 Pro was what it was.

But who knows maybe this time he figured something out?
 
Side by side specs



Day-1 for me, regardless of price, if those specs are correct. If the PS5 Pro were to come out this year, hypothetically, 100% that those specs would not be correct. But with the PS5 Pro rumored to be out 16 months from now, those specs suddenly look very plausible, and have almost everything I wanted in a PS5 Pro (16GB of faster RAM + 4GB for the OS, double the current hard drive capacity and more). It will be a day-1 purchase for me.
 
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No they doubled the GPU CUs (mirrored, butterfly wings) and improved the GCN cores while increasing clocks by 14% and added tech like fp16, DCC and primitive discard accelerator. The CPU was just a clock increase by 30%.

This is why I currently only expect PS5 Pro to use an improved RDNA2 with hand picked roadmap tech added along with efficiency gains. Talk of RDNA3/3.5/4 goes against the arguments Cerny made about why PS4 Pro was what it was.

But who knows maybe this time he figured something out?
Improved RDNA2 makes zero sense.

It's not possible to improve Raytracing performance by 2-3 If you stick with RDNA2.
 

Panajev2001a

GAF's Pleasant Genius
No they doubled the GPU CUs (mirrored, butterfly wings) and improved the GCN cores while increasing clocks by 14% and added tech like fp16, DCC and primitive discard accelerator. The CPU was just a clock increase by 30%.

This is why I currently only expect PS5 Pro to use an improved RDNA2 with hand picked roadmap tech added along with efficiency gains. Talk of RDNA3/3.5/4 goes against the arguments Cerny made about why PS4 Pro was what it was.

But who knows maybe this time he figured something out?
PS4 Pro’s GPU took many features from Polaris and some from Vega which is similar to PS5 Pro being based on RDNA3.5 with some RDNA4 features.

I stil do think people are overestimating PS5 Pro’s impact, but it is not against the arguments Cerny made… they can handle the compatibility (look at humongous list of BC titles with PS4 and PS4 Pro and we had a much bigger architectural jump between the two).
 
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