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Rumor: PS5 Pro Codenamed "Trinity" targeting Late 2024 (some alleged specs leaked)

Would you upgrade from your current PS5?

  • For sure

    Votes: 377 41.0%
  • Probably

    Votes: 131 14.2%
  • Maybe

    Votes: 127 13.8%
  • Unlikely

    Votes: 140 15.2%
  • Not a chance

    Votes: 145 15.8%

  • Total voters
    920

ChiefDada

Member



Coming to the more detailed specifications, the AMD Radeon RX 7900M features a total of 36 WGPs or 72 Compute Units which make up a total of 4608 cores. That's 20% more cores than the 7800 XT and 10% lower cores than the 7900 GRE. In terms of memory, the GPU will be equipped with a total of four MCDs which will enable a 256-bit wide bus interface and 16 GB memory capacities. That will get AMD on par with NVIDIA's top RTX 40 offerings which max out at 16 GB memory too. As for the power numbers, the AMD Radeon RX 7900M will be configured at a TGP of 160W & can be pushed up to 200W with SmartShift technologies.
The thing is that the card will be clocked much lower since the 7800 XT runs at a 263W TBP and maintains a game clock of 2124 MHz. So we might be looking at clock speeds in the sub 2.0 GHz range for the AMD Radeon RX 7900M. With that said, the performance can be expected around NVIDIA's GeForce RTX 4080 GPUs which is similar to the RTX 4070 Ti desktop solution. Expect the AMD Radeon RX 7900M to launch on 19th of October which is the same day as the company will be launching its next-gen Ryzen Threadripper Pro 7000WX CPUs for workstations which we leaked previously here.
 

HeisenbergFX4

Gold Member
999 US DOLLARS
Give I Want One GIF

But



I Dont Think So No Way GIF by The Steve Wilkos Show
 

Crayon

Member
How are they lowering the price...if they currently have a $399 console out right now? If this is the case...the Series consoles are waaaay overpriced. Since the Series S is the main console bought.

Like how the PS5 DE came out of nowhere, whatever they do with the rumored disc drive attachment will hopefully make sense.

My thing is this: right now Sony has $399 and $499 as launch prices of the PS5. They have some room to make a Pro $499. Maybe its with no drive.

We didnt see MS deviate away from $299 and $499 with the leaks, right? I dont think Sony will either.
If the Xbox leak suggests anything is that Microsoft seriously gave a lot of thought to launching the new Series X without a disc drive with no spec boosts for the same price as the Series X is now. For many that is less value.

Sony coming in with a huge spec machine at the same price (unlikely I know) of the current PS5 with an optional disc drive would be a huge boon for them.

It would completely devalue Microsoft's consoles.
 

SABRE220

Member



Well a rdna4 version of this gpu would be pretty damn amazing, it would need a impressive rt/ml improvement in arch to keep up with even the nvidia 3xxx series in heavy rt workloads but damn a 3090 equivalent would be my dream come true.
 
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damiank

Member
IMO it still will be PS5 as it looks now. Slim would be CFI-2000. Also, actual console is technically ready for detachable ODD. It's like you buy actual Digital PS5 and ODD, come home, detach plate from console, insert ODD, put new plate that comes with ODD and you're good to go. It just needs adjustments to the case, like pulling connectors outside.
Sony is not that lazy.

And they would have to be crazy, stupid or both to pass up on the marketing buzz associated with a `the new PS5`.

And who's da man now? :messenger_beaming:
 
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Dream-Knife

Banned
Damn she thick.

Oh well at least this thing will run UE5 games proper this gen. Would need a ps5 pro pro to run them well.

Not to mention how much it could do for PSVR2. I'm in.
It won't. Even a 3090 isn't great for UE5. Throw in modern lack of optimization and we're still at 1080p or lower.
 

SABRE220

Member
Looks like Pro may still utilize Zen2.


Well, that's disappointing, to say the least..say goodbye to consistent 60fps modes in the latest demanding ue5 games and such. There is no way the pro hits 60fps in even Baldurs Gate 3 with zen2. The pro might have a tough time making a strong case for its purchase as it is, it's going to be a 3070/3070ti equivalent GPU with worse ml and RT with a very weak CPU by today's standards.
 
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SABRE220

Member
nah.
Whatever you do, most of the games will be gpu limited anyway on a console.
Umm, we have seen a lot of cases of CPU limits being hit as well on next gen only games, the prime case being Baldurs Gate 3 which absolutely pummels the zen2 cpus.
 
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rofif

Can’t Git Gud
Umm we have seen alot of cases of CPU limits being hit aswell on next gen only games prime case being baldurs gate 3 which absolutely pummels the zen2 cpus.
usually zen2 is enough to reach 60fps.
BG3 3rd act cpu usage is strange. NPCs are just standing there in the city and it tanks.
I would say thats unusual
 

SABRE220

Member
usually zen2 is enough to reach 60fps.
BG3 3rd act cpu usage is strange. NPCs are just standing there in the city and it tanks.
I would say thats unusual
Thats because nearly all games released so far have been cross gen games designed around the ps4. The next-gen-only games that are ambitious are demanding on the CPU especially ue5. Not to mention a core selling point of the pro console comprehensive RT capabilities pummel cpus, the consoles struggle currently to hit 60fps with other bare minimum rt settings and most times have it diabled with improved settings and rt turned up its going to struggle with the same CPU spec.

Act3 is so demanding because its a city environment there are so many NPCS always active that have to many interactions possible at all times. If there's an explosion in a city center for example the amount of interactions and results is crazy.
 

rofif

Can’t Git Gud
Thats because nearly all games released so far have been cross gen games designed around the ps4. The next-gen-only games that are ambitious are demanding on the CPU especially ue5. Not to mention a core selling point of the pro console comprehensive RT capabilities pummel cpus, the consoles struggle currently to hit 60fps with other bare minimum rt settings and most times have it diabled with improved settings and rt turned up its going to struggle with the same CPU spec.

Act3 is so demanding because its a city environment there are so many NPCS always active that have to many interactions possible at all times. If there's an explosion in a city center for example the amount of interactions and results is crazy.
they just stand in place until you interact with them... and you don't even see more than few npcs on a screen at once. Maybe their engine is just crap
 

rofif

Can’t Git Gud
The Pro is apparently pushing a lot of ray-tracing hardware, which is going to be very demanding on the CPU as well.
Why would it?
RT is gpu intensive. When I enable everything possible RT in cyberpunk or control, it hammers more of my gpu, not cpu.

ps5 uses single die, so you are probably right in some way tho
 
Why would it?
RT is gpu intensive. When I enable everything possible RT in cyberpunk or control, it hammers more of my gpu, not cpu.

ps5 uses single die, so you are probably right in some way tho
PS5 is currently using a cut down Ryzen 3600, I have doubts about it's longevity throughout this gen, let alone on a Pro.

I hope I'm wrong though but looks like it's shaping up to be a higher clocked Zen 2.
 

rofif

Can’t Git Gud
PS5 is currently using a cut down Ryzen 3600, I have doubts about it's longevity throughout this gen, let alone on a Pro.

I hope I'm wrong though but looks like it's shaping up to be a higher clocked Zen 2.
I have ryzen 3700x. A bit better of course.
It limits cyberpunk 2077 to precisely 83 fps in my case lol.
I can drop to 720p, dlss ultra performance, lowest settings. Or enable rt, ultra settings (still at 1440p) and still be at 83fps.

Clear cpu limit right here, Means, if I upgraded my gpu, I couldn't get more than 83fps whatever I try.

And ps5 cyberpunk drops below 60 often. Unless it's 3600 is much worse, it shouldn't be cpu limited for 60fps, let alone for 30fps/40fps which I hope we see more with more graphics push
 

shamoomoo

Banned
Looks like Pro may still utilize Zen2.


I've speculated if Sony wanted to make the Pro as cheap as possible then upping the L3$ to be more like desktop Zen 2 makes sense,on top of a frequency boost.

If Sony plans to make a pro console a thing now,then stopgap measure is the sensible route.
 

shamoomoo

Banned
PS5 is currently using a cut down Ryzen 3600, I have doubts about it's longevity throughout this gen, let alone on a Pro.

I hope I'm wrong though but looks like it's shaping up to be a higher clocked Zen 2.
No,the current gen consoles use a mobile version of Zen 2 and has nothing in common with Zen 3.
 

ChiefDada

Member
I'm fine with them passing on major CPU uplift in favor of beefier GPU with accelerated ray traversal. We have to remember PS5 Pro is still designed to be Gen 9 console and major CPU upgrade will fall outside of those parameters I think. Also I'm the last person to call developers lazy, but there is something to be said about unoptimized engines and efficient CPU multithreading. Back to the GPU - Anyone think it possible for PS5 Pro to get ~4080 level with RT workloads for Sony first party games? I think so.


Why would it?
RT is gpu intensive.
When I enable everything possible RT in cyberpunk or control, it hammers more of my gpu, not cpu.

ps5 uses single die, so you are probably right in some way tho

CPU is responsible for BVH construction
 
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