They are texture swizzling units, something that pretty much every GPU supports for free now days.
I just checked it and it seems they can unpack LZ packed DXT.
They are texture swizzling units, something that pretty much every GPU supports for free now days.
Sooner or later the GPU has to decompress them. LZ packed DXT will then unpacked in a dedicated piece of HW without bothering the GPU with this task.
People don't get banned for being fanboys. Fanboys are all over NeoGAF. They generally get banned for being disrespectful.
This whole "Tv distance" thing to dismiss the benefit of higher resolutions is just incredible.
haha, he didn't get banned for being disrespectful, but disingenuous.
Here is the tos, btw: http://www.neogaf.com/forum/showthread.php?t=390708
I just checked it and it seems they can unpack LZ packed DXT.
Lots of outrage and accusations of parity fixing incoming on DF faceoffs in future.
This whole "Tv distance" thing to dismiss the benefit of higher resolutions is just incredible.
I just checked it and it seems they can unpack LZ packed DXT.
wiu is .176In terms of performance(TFLOPS)
PS4(1.84) > Xbone (1.31) + Xbox360(0.24) + PS3(0.21) + Wii(0.0?)
Which is great, but I'm not sure I'd offer this as something that helps 'close the gap' with PS4. It also has hardware to decompress assets without bothering the CPU or GPU.
And yet there are some out there who think resolution doesn't matter. Heh.I sit like 4 feet away from my tv because games are so blurry these days. Trying to play BF3 on PS3/360 is just baaad. Trying to see people with so few pixels... gotta sit close to see the single pixel that represents a person on the other side of a map that's shooting at you...
I didn't know that. You have a link or something at your disposal?
There's actually a decent amount of merit to the argument. Most consumers can't tell the difference between 480 upscaled, 720p, and 1080p unless they're literally right next to each other.
I didn't know that. You have a link or something at your disposal?
- HW zlib decompressor
Higher resolutions will always look superior to lower resolutions, irrespective of TV viewing distance.
It was in the very first PS4 leak, on vgleaks.
http://www.vgleaks.com/world-exclusive-ps4-in-deep-first-specs/
Even once the consoles are released were not going to have any closure on this. If I am understanding things correctly, the Devs for PS4 only knew about the 4 extra gigs of RAM since February. So they have had very little time to really make use of that extra power. The Xbox One isn't really maximizing their potential either due to not being able to fully utilize "The Cloud", and their more complex construction. We're going to be at least the next holidays releases before we are going to see a difference. Not even necessarily then TBH. If the XB1 successfully recovers from their early PR blunders, and somehow manages to maintain parody with Sony in console sales. Titanfall explodes into some kind of mega game like HALO. We're looking at Devs having little choice but to ignore the specs and just port games to PS4, like they did this past generation. I have heard this in other threads. XB1 isn't going to be ignored no matter what the specs are. MS has too much influence with the big players. So a weaker XB1 could be the worst possible news for PS4 owners. Especially early adopters.
I can understand getting the ps4 for exclusives and the extra power. I can't imagine wanting to get it over Xbox one for multiplayer focused games from what we know now.
The bottom line is, if you get both consoles and want to buy a multiplatform game, it'd be wiser to get the ps4 version over the x1.
That's a flat our lie, made up by Xbone fanboys and Penellos's (etc.) spin interviews.
The PS4 is just as "balanced" as the XBone. Maybe even more.
Agree, there no area where xbone is stronger for making better performing multiplatform games. PS4 is more balanced.
I can understand getting the ps4 for exclusives and the extra power. I can't imagine wanting to get it over Xbox one for multiplayer focused games from what we know now.
There is a difference between scene complexity, draw distance, lighting, framerate, physics, ect. and resolution. The average consumer will be able to tell the difference between nextgen and current gen watchdogs. but they most likely wont be able to tell the difference between native 900p upscaled and native 1080p next gen watchdogs. However, that doesn't mean the difference isn't there.Well didn't you just bombed the shit out of the argument? By saying most consumers can't notice the difference between 480 upscaled and 1080p, which isn't even based on any sort of statistic, then you are just saying that most consumers wouldn't notice the difference between a Wii U and a Xbox One.
I can also say that if I sit 10 feet away from my 27"" T.V, I won't notice the difference between Bf3 on maximum on the PC, and BF3 on the PS3. What does that mean in the end?
Looks reasonable.
Just Add Water stated the PS4 practical bandwidth is around 172gb/s.
dedicated servers arguably beat out all of those advantages.From what we know now? you mean seemingly parity in online features or PS4 being superior?
Party chat
Paywall for standard games
multiple profiles logged on to one console
2000 PS4 friends vs. 1000 XBL friends
Offline Co-op available full screen TV and Vita remote play together(!) - see the knack interview.
I'm really struggling to see why multiplayer focused would be better than PS4 from what we know now?
I would love for you to elaborate your, probably purposefully, vague post
Which is my point.There is a difference between scene complexity, draw distance, lighting, framerate, physics, ect. and resolution. The average consumer will be able to tell the difference between nextgen and current gen watchdogs. but they most likely wont be able to tell the difference between native 900p upscaled and native 1080p next gen watchdogs. However, that doesn't mean the difference isn't there.
dedicated servers arguably beat out all of those advantages.
Oh man. The denial in this thread that the pure ps4 paper numbers are not all mighty Thor from above and that downplaying of all of Xbox's inherently designed strengths and advantages ...silly man.
same old posts defending the power advantage to the end. Just like most things man, the truth is somewhere in the middle and these machines are as close as any generation ever.
lots of outrage and accusations of parity fixing incoming on DF faceoffs in future.
when in reality the parity comes from MS engineers designing a system that simply doesn't have the same number of CUs as PS but will be able to keep up with and in some cases exceed it.
good luck with the fight. I'll be enjoying all the great games
From what we know now? you mean seemingly parity in online features or PS4 being superior?
Party chat
Paywall for standard games
multiple profiles logged on to one console
2000 PS4 friends vs. 1000 XBL friends
Offline Co-op available full screen TV and Vita remote play together(!) - see the knack interview.
I'm really struggling to see why multiplayer focused would be better than PS4 from what we know now?
I would love for you to elaborate your, probably purposefully, vague post
Jesus fucking christ.
The mental gymnastics some of you make to justify the XB1's weaker hardware is just...wow.
dedicated servers arguably beat out all of those advantages.
Yup.I would argue that PSN has been just fine with online. There's really no time where I feel crippled like I can't play other than some scheduled maintenance. I think that argument where people perceive XBL as better is a thing of the past but people seem to still cling to it.
Sites like digital foundry will start losing money as there will be no drama since PS4 will win all face-offs and it will be the same old story in all comparisons.
MS will probably have dedicated servers for all of their first party games where it would be useful. And they offer them to third parties at a significantly reduced price. Only bf4 has dedis on ps4. It's 5 vs 1 so far.Would it surprise you to learn that several PS3 games had dedicated servers, and a lot of Xbox games didn't?
And that only less than 5 games thus far are promising dedicated servers on XB1? ( Titanfall, Forza, Halo, CoD:Ghost)
dedicated servers arguably beat out all of those advantages.
Oh god!
MS will probably have dedicated servers for all of their first party games where it would be useful. And they offer them to third parties at a significantly reduced price. Only bf4 has dedis on ps4. It's 5 vs 1 so far.
Oh man. The denial in this thread that the pure ps4 paper numbers are not all mighty Thor from above and that downplaying of all of Xbox's inherently designed strengths and advantages ...silly man.
same old posts defending the power advantage to the end. Just like most things man, the truth is somewhere in the middle and these machines are as close as any generation ever.
lots of outrage and accusations of parity fixing incoming on DF faceoffs in future.
when in reality the parity comes from MS engineers designing a system that simply doesn't have the same number of CUs as PS but will be able to keep up with and in some cases exceed it.
good luck with the fight. I'll be enjoying all the great games
No, but when MS spends so much time boasting about dedicated servers, and 5 x1 games have dedicated servers while only one ps4 game has them, I'd call it an advantage.Possibly, but dedicated servers are not xb1 exclusive. your not one of those that think Microsoft are giving free dedicated servers to everyone are you? because I actually have a bridge i'm selling at the moment I could Pm you about.
MS will probably have dedicated servers for all of their first party games where it would be useful. And they offer them to third parties at a significantly reduced price. Only bf4 has dedis on ps4. It's 5 vs 1 so far.
MS has stated that they give thirf party devs discouts for dedicated servers on x1 versions of their games. They probably give first party devs free use of dedicated servers. That is a benifit.Cod:ghost devs have not said that the ps4 won't have dedicated servers. The dedicated server argument is a little too early to start trumpeting. This situation really isn't fully fleshed out by either side right now.
MS will probably have dedicated servers for all of their first party games where it would be useful. And they offer them to third parties at a significantly reduced price. Only bf4 has dedis on ps4. It's 5 vs 1 so far.
Ah i see, I thought he said multiplayer focused, not multiplatform focused. My bad. Either way, MS gives third parties discounts on dedicated servers. That is an advantage for the xbox.I'm not sure how counting exclusive helps here. So it's 1-0 now (COD).
Jesus fucking christ.
The mental gymnastics some of you make to justify the XB1's weaker hardware is just...wow.
MS has stated that they give thirf party devs discouts for dedicated servers on x1 versions of their games. They probably give first party devs free use of dedicated servers. That is a benifit.
MS will probably have dedicated servers for all of their first party games where it would be useful. And they offer them to third parties at a significantly reduced price. Only bf4 has dedis on ps4. It's 5 vs 1 so far.
Drive-by bullshit.![]()