Schmendrick
Member
dude, no! the tolerance to issues might be subjective, but the KPIs of a perf/tech analysis are obectively measurable.technical analysis are always subjective.
dude, no! the tolerance to issues might be subjective, but the KPIs of a perf/tech analysis are obectively measurable.technical analysis are always subjective.
Strange but this guy said he had no performance issue on his PC. As always it all about how you set up your pc.
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Alex is crying![]()
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And is probably why Alex will not do such a comparison. If 4070 was crushing the PS5 Pro (better experience), he would already have done 3 videos about it... But we all know in this game a consistent framerate > everything else. I know I do. Playing World (actually hunting monsters in that game...) at locked 60fps on PS5 feels so good.Top-end GPUs fare much better in relation to lower ones than usual. It’s the low-tier GPUs, aka the most popular ones, that suffer immensely.
No, but it was running at 1440p DLSS Balanced Ultra+RT and maintaining 60fps. However, there are still lurches and dips and the game isn’t particularly smooth. It likely performs better but isn’t as consistent.
PLEASE tell me that isn't him![]()
Alex is crying![]()
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Man that photo makes me very uncomfortable, what the heck is that shit
Death Stranding 1 looks pretty good on Pro tbh, close to 4k60fps, but it seems to drop frames in MULE heavy sections.Japanese developers...
I'm really glad that Death Stranding 2 is using the Decima engine.
I'm sure that Director Kojima will be able to achieve stable PSSR 4K/60fps on the PS5 Pro with amazing image quality.
well maybe if you "forget" your glasses and sit a bit further away from the screen than usual ....and just come off a retro-game marathon...and have never played a modern game before and....
uuuh.
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I turned ray tracing off because it barely looks different and get 90~ fps on a 4090 with DLSS on and no frame gen.
For some reason it won’t show up in the NVidia app though. I wanna change it to the transformer model.
they are trying to shoe-horn a decade old engine, built specifically for linear action-adv games like re's and dmc's to vast open world titles, and this is how well it goes, is the guess.The second game of Capcom release which has shitty performance on all platforms after Dragon's Dogma 2.
I'm not interested with both of these games. But all those justified praises to Capcom in previous years got vaporated with these releases I think.
Why are these companies like that? Praise them and second later they want you to eat your own words![]()
Just “brute force” it, bitches.
Oh, wait.
Just add the exe manually (3 dots menu) and you can change the preset![]()
I turned ray tracing off because it barely looks different and get 90~ fps on a 4090 with DLSS on and no frame gen.
For some reason it won’t show up in the NVidia app though. I wanna change it to the transformer model.
If you have to brute force this shite, you’re better off skipping it all together.You can.
So how texture streaming works on and cards?
If you have to brute force this shite, you’re better off skipping it all together.
This is not the PCMR hill to die on game.
It took less than 12 hours for PS5Pro to get redeemed.
Where are youBojji
You were ultra active on PS5Pro thread.. we need your "informed" "unbiased" opinion on why a $2k rig wouldn't run this comfortably
He tested on a Ryzen 3600/4060, 9800X3D/4060, and 9800X3D/4070. He didn't test on high-end systems, but he did mention the issues can be lessened with brute force.You can brute force most games on pc unless they have some core problems.
Here Alex stopped testing at 4070 level? I haven't watched the video yet.
Game is a mess, required a ton of GPU performance, CPU performance and A LOT of vram. 4070 might not have enough memory.
Is the benchmark tool even indicative of day 1 game with the gameplay??
If benchmark is indicative of performance then I think I would be fine on my 3080 Ti. If the day 1 experience shits the bed soon as there's real gameplay action then its gonna be a shitshow.
2k rig wasn't tested in this video.
800 Euro console is still stuck with base PS4 image quality and bad pc version doesn't change it...
- Shader pre-compilation takes 9 minutes on a 9800X3D and more than 30 minutes on a Ryzen 3600
See, now your bias is showing my dear. Because your statement is simply not true and a clear false generalization. Calisto ran higher than 4k at 60... You didn't show on that thread and other positive thread for Pro .. but I expect nothing less from a fallen green warrior.
You're right. I was totally distracted. It's 6 minutes on a 9800X3D and over 13 minutes on a Ryzen 3600.13 minutes, not 30.
So you said non sense again and again and again.i said it again and again and again.
if a game doesn't run really well on console, most likely it would run worse on a PC.
Thank fuck my PS5 PRO prepared for this.
go take a look at the game review on ps5, and the game review on steam.So you said non sense again and again and again.
Vs low end PCs, maybe. Reading is hard?The best way to play due to consistent perofrmance is on Pro! Bahahahahaha!
What review has anything to do with the non sense you said? Games running bad on consoles tends to run less bad on proper PC.go take a look at the game review on ps5, and the game review on steam.
You just cant handle the truth.
Low end only? Does midrange runs well without issue?Vs low end PCs, maybe. Reading is hard?
There is no version without issue.Low end only? Does midrange runs well without issue?
The console version runs lower res and settings but have less issue.There is no version without issue.
Lower res and settings are already 2 issues...The console version runs lower res and settings but have less issue.
Yeah. Can anyone explain what a degree means in this case? How many degrees to get the equivalent performance of a pro (and beyond)? Kinda silly to not test higher end systems so that we can have an actual informed discussion. You had one job to do, Alex…I read this: You can brute-force those issues to a degree on a high-end system
The image quality on console (even Pro) is a massive issue. You not thinking it's an issue doesn't mean it isn't an issue.The console version runs lower res and settings but have less issue.
Lower res and settings are already 2 issues...
Does it looks bad on Pro? I read some playing it here on List Games PS5 Pro it looks alright. Sure they should have done better. This is a bad optimize game.The image quality on console (even Pro) is a massive issue. You not thinking it's an issue doesn't mean it isn't an issue.
Looking alright doesn't cut it when you got games that run at close to 4K and 60fps and look better on the Pro. 1080p isn't awful in and of itself, but the image in this game is just bad. It looks grainy and things look dithered.Does it looks bad on Pro? I read some playing it here on List Games PS5 Pro it looks alright. Sure they should have done better. This is a bad optimize game.
No, they did the logical thing, they tested the cards that most people use in Steam. There's no point in testing cards that only 2-3% of users use, if not less, it won't affect the overall picture at all.Yeah. Can anyone explain what a degree means in this case? How many degrees to get the equivalent performance of a pro (and beyond)? Kinda silly of Alex to not test higher end systems so that we can have an actual informed discussion. You had one job to do, Alex…