It's visually impressive in everything except for interactivity. The character models, animations, geometric density, lighting, shadows, textures, visual effects, hair, and absolutely everything else royally dumps on Rebirth. You're talking as if Rebirth was Tears of the Kingdom in terms of world interactivity. The fact that it even made the list is enough because of how bad and inconsistent the visuals are. We had a thread dedicated to the frequent muddy textures found in the game. Those are all easily fixed and they hopefully are when it comes to PC in January.
I just finished the "game" a couple days ago, was such a slog, never wanted a game to end so badly.
Anyways, about the graphics;
+best character models yet most likely
+mostly fluid animations due to motion-capturing
+very nice scene transitions in game
+water is pretty good
+geometry is fine, well... nanite
-blurriest game i've ever played (4090, maxed out DLAA 1440P)
-feels like 17 filters on top of the actual gfx, CE, Vignette, out of focus, grain, etc. etc.
-textures pretty lowres imho
-traversal stutter (UE)
-very small scope
-no interactions with the envrionment except the scripted ones
-boring environments, look very similiar all the time, feels like the levels consist of 80% rocks that have been scanned in
-glorified techdemo
-PC version doesn't really scale above consoles except some minor things that are barealy noticeable
Played it on gamepass. No idea who in their right mind would pay money for this.
There's hardly any gameplay and the little things that are there are just so repetetive, like cmon, can you plz stop after spawning in 10 enemies in a row? It's not like the "combat" is fun after the first time.
Puzzles are almost as braindead as in Veilguard.
Could have just made a movie instead, not that i would enjoy that more with this "story" but still.
Oh i almost forgot, the walking speed in this game.. holy shit, my fingers almost cramped from perma holding W + shift (which is still only like normal walking speed, without shift it's like snails speed).
It's a nobrainer for me to choose Indy over this, since Indy is an actual game with a pretty big scope at times and looks amazing with PT.