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Fighting Games Weekly | March 3-9 | Edition Edition

de1irium

Member
Choosing a character who isn't often played is taking the higher ground

IFCRw8m.gif




Also, everyone on that Xuan Dou Xi Wang hype should probably just play KOF13:SE. It's a good game.
 

Beckx

Member
The Souls games are the game series of this generation. If those games were released in the PS2 era they wouldn't get that title but in this one they are far ahead of most games. You know a game has reached that status when people use phrases like "its the Dark Souls of X" to hype shit up.

Sucks I have to wait until April for DS2 though.

The funny thing is that the predecessor series (King's Field) was on PS1 and PS2, but Souls bringing online to it, plus the power of 7th gen, turned it into something special. (I remember hearing about King's Field, but never really trying it.)

Its too bad that - in addition to what enzo said - it's now de rigueur for Souls players to talk about how easy the game is, how they never summon, etc. etc. They're confusing the massive amount of experience and knowledge they have with the difficulty curve.

There was some stupid ass thread about how the next Zelda should be like Dark Souls.

Souls is like Zelda I. :) (Oh man, talk about getting people riled up, I love Tevis Thompson's Saving Zelda essay where he mentions how playing Demons' Souls brought back the feeling of the original Zelda but people get really really mad about that essay.)

re: hating ryu

low tier heroes are fine, but people who pick unpopular characters mostly because they're unpopular bewilder me. idk if anyone else has seen this but i recall a gaf thread about fighting game characters and more than one guy was like "i play so and so because no one plays him" ryu is cool, i'd play ryu, and akira too.

I pick characters initially based on the art or archetype. Unfortunately in AE I don't play the characters I *like* very well, which sends me to characters where I don't really like the art but can at least play semi-competently (Hakan, Bison). It's one of my frustrations in AE.
 

NEO0MJ

Member
Who's everyone looking forward to trying out in GGXrd?

I'm looking forward to seeing what changes were made to Potemkin. Might try playing with May, Faust and Chip again. Bedman also looks like a nice addition to the cast.

GOTG list

We're doing this? Let's see:

-Mario Galaxy 2
-Dark Souls
-Bayonetta
-Arkham City
-Donky Kong Country Return (not a popular choice but I loved it)

Probably a few more but I can't decide their order yet.

Sometimes it makes life easier in certain ways as fewer people know the matchup.

I know this to be true from playing Gen in SF IV. But if you play a person often enough they'll eventually figure out most of your tricks.
 

JDdelphin

Member
If you are mostly playing online, there is nothing more boring than fighting Ryu after Ryu after Ryu. Choosing a character who isn't often played is taking the higher ground and gives all the Ryu clones something interesting to play against.

Also if you play a rare character, there is more chance you will beat players at a lower level due to match up knowledge (or lack thereof). There is also a better chance of earning recognition due to standing out more.

Of course, that doesn't always work out...

evoq2e3p.gif

Thank you for bringing my Darryl Strawberry/Infiltration joke to life.

It's one of those scenes I wish someone would film in real life with the real people.
Too good
 
The higher ground.


Yeaaaaaaaaaaaaaah...

I mean, I know what toddhunter means - picking uncommon characters breaks up the monotony, and using low-tier characters is usually a sink or swim situation, so if you can make it work, it can spice things up a bit.
I just cringed a bit because of all the people I've fought against that thump their chests about that stuff. Sometimes it can get as bad as people who play "with honor". Special Snowflake Syndrome is toxic.

That Strawberry gif is amazing, btw.
 

Conceited

mechaniphiliac
Chi Rithy said:
Chi-Rithy ‏@ChiRithy Mar 7

@XianMSG ggs again! See you soon ;)

I am assuming the "see you soon" means both Xian and Chi Rithy will be back for the next season of fight night.
 

onionfrog

Member
People who enjoy the whole leveling up and getting better aspect of fighting games should like Dark Souls. The whole "get bopped, learn from the bopping, get gud and bop shit that was bopping you" aspect of Dark Souls is pretty similar to fighting games. Not too surprising that a lot of FGC peeps dig the game.

But yea, the games are definitely hard but I agree the difficulty is overrated. Maybe they're super impossible for people like my brother, who only plays Madden and CoD and had to play on easy to beat RE5, but if a normal dude goes into Dark Souls with a more survival horror mindset then it's not near as hard. Dark Souls is like, survival RPG.

The Dark Souls PvP community has a pretty huge scrub mentality though.
I still haven't finished Dark Souls.I put about 70 hours into two different characters, then my PS3 suffered from the YLOD. I lost all my saves and had to purchase a new PS3.
:(
 

Azure J

Member
Fighting GAF has some really refreshing opinions regarding games. En-bro eloquently airing out my biggest grief with reading GAF anytime a Souls' game discussion...

ibQOhlpVAHncd.png


Top 5:

Galaxy 2
Bayonetta
The World Ends With You
Sin & Punishment: Star Successor
Galaxy

Runners Up: Donkey Kong Country Returns, Kirby: Canvas Curse, Portal (but I didn't finish this)

I didn't branch out nearly as much as I'd have liked to until the ass end of last gen hence all the Nintendo stuff on the list and no PC stuff whatsoever. Galaxy 1 is so low nowadays because after playing it recently, while the game design is still there and top notch as ever, I finally see where AniHawk used to come from stating that the amount of things (confirmation screens, navigating the Comet Observatory, map screens, the first level's intro) that get in the way of the next level (especially in the early game) kinda hurt the pacing on replays.

It's not enough to take it down from being one of the best experiences of last gen though.
 

Dahbomb

Member
I hate that shit. There was like a 6 month period where it seemed every day someone on GAF was all "LIFE IS OVER. NOTHING CAN TOP DARK SOULS"

It's a shame, I wanted to play the game but I know if I play it, I won't like it. I already hate the game because of the way GAF praises it

Then there's people that think every game should be like Dark Souls. There was some stupid ass thread about how the next Zelda should be like Dark Souls.
Yea some of the hyperbole take things over board but you should still try the game for the experience (love or hate).

I think the hardest part for me was just figuring out what the stats did and some other more minute stuff. The actual combat mechanics I figured out fairly quickly, it was really more about managing that stamina bar for me. After that came learning boss patterns and weak spots.


Azure J: Man you are ALMOST a bigger Ninty fanboy than Enzo is an Xbox fanboy. That's like almost all Nintendo games + Bayonetta.


Since we are doing GOTG lists (no order here):

1) Demon/Dark Souls
2) Path of Exile
3) Bayonetta
4) Batman Arkham games (except Origins)
5) The Last of Us


Not sure if DOTA 2 would count. Stuff like UMVC3, DMC4, Mario Galaxy, Witcher 2, Vanquish would come in on the next tier.
 
I would like to request that this doesn't turn into a dark souls 2 thread when it comes out. I won't be getting the game for a while and don't want to spoil the whole thing ahead of time.
 

Dahbomb

Member
Don't worry I am not getting it for some time either.

Its going to hard one month... Well at least D3 RoS will keep me occupied.
 
R

Retro_

Unconfirmed Member
I don't like Dark Souls turning into a franchise.

Yeah DeS was cool for what it was. Dark Souls too. but now people seem to not only want Dark Souls 2 but also seem to be secretly hoping that original director's new game is Demon's Souls 2. and hoping for more games beyond that

and idk. I can only play the same kind of game from the same people so many times. I'm not even really excited for DS2 at the moment. The idea isn't fresh and interesting anymore.

Just seems like the industry craves the same game over and over until it makes them vomit, and it's weird to see a game like Dark Souls become a part of that cycle.

Glad Bayo is just popular enough. Pretty much the only single player game I'm interested in atm
 
Yea some of the hyperbole take things over board but you should still try the game for the experience (love or hate).

I think the hardest part for me was just figuring out what the stats did and some other more minute stuff. The actual combat mechanics I figured out fairly quickly, it was really more about managing that stamina bar for me. After that came learning boss patterns and weak spots.


Azure J: Man you are ALMOST a bigger Ninty fanboy than Enzo is an Xbox fanboy. That's like almost all Nintendo games + Bayonetta.


Since we are doing GOTG lists (no order here):

1) Demon/Dark Souls
2) Path of Exile
3) Bayonetta
4) Batman Arkham games (except Origins)
5) The Last of Us


Not sure if DOTA 2 would count. Stuff like UMVC3, DMC4, Mario Galaxy, Witcher 2, Vanquish would come in on the next tier.

you have a different definition of fanboy than I do, you have to blindly defend a company first

Speaking of which, you know what about Nintendo fanboys pisses me off the most? They always try to hype the newest release as better than everything that came before it.
"3D World is the best 3D Mario ever!"
followed by "DK: TF is so much better than Super Mario 3D World!"
 

BakedYams

Slayer of Combofiends
There isn't enough praising of the sun on this thread! Where is my dark souls brother with the beanie on solaire?!?!
 

Dahbomb

Member
It was a joke, I don't really consider them fanboys. Even if I did it wouldn't be in a negative way.

As far as people who defend corporations, there are different words for those people.

I don't like Dark Souls turning into a franchise.
Anything that's successful gets turned into a franchise or gets hella copied.

It's the easiest way to make money in this industry. Most new IPs are made with sequels in mind. Titanfall and Destiny already have road maps for 3 games at least.

Sometimes it works and sometimes it doesn't. Remember when Too Human was supposed to be an epic trilogy? lol

Fighting game expansions are decided ahead of time too. I bet Super SF was planned a long time in advance.
 

JeTmAn81

Member
I don't like Dark Souls turning into a franchise.

Yeah DeS was cool for what it was. Dark Souls too. but now people seem to not only want Dark Souls 2 but also seem to be secretly hoping that original director's new game is Demon's Souls 2. and hoping for more games beyond that

and idk. I can only play the same kind of game from the same people so many times. I'm not even really excited for DS2 at the moment. The idea isn't fresh and interesting anymore.

Just seems like the industry craves the same game over and over until it makes them vomit, and it's weird to see a game like Dark Souls become a part of that cycle.

Glad Bayo is just popular enough. Pretty much the only single player game I'm interested in atm

I agree about Dark Souls. Innovative ideas stop being innovative when you issue them annually. Anyway, my GOTG list:

1. UMVC3 - nothing has captured me more.

2. Rock Band 3 - I learned real music from this, and that's incredibly powerful. Probably the most money I spent on any franchise in terms of hardware and DLC.

3. Dark Souls - enough has already been said about this.

4. Super Mario Galaxy - I don't play games twice, but I went all the way through Luigi to get all the stars. It made me feel like a kid again.

5. Professor Layton and the Unwound Future - I love everything about these games. The stories, the characters, the voice acting, the art, the music and of course those puzzles. Playing a Layton game feels like curling up by the fire in a safe place. Now you'll have to excuse me while I get back to my playthrough of Azran Legacy.
 
You know what would be hilarious?
The Last of Us vs Dark Souls, right here on GAF.

anyway my top 4 games from last gen, cause I can't think of a good 5th that I liked over the rest right now (in alphabetical order):
Brawl Halo 3
Super Mario Galaxy
Super Mario Galaxy 2
Xenoblade

inb4 hurr hurr Nintendo fanboy
 

Azure J

Member
Azure J: Man you are ALMOST a bigger Ninty fanboy than Enzo is an Xbox fanboy. That's like almost all Nintendo games + Bayonetta.

LOL, I honestly can't help it, Nintendo makes a lot of shit I really enjoy when they aren't so far up their own ass in "Please Understand". It's also a very trying experience being a GAF member and a Nintendo head. If it isn't dealing with retreaded talking point #47 in a discussion led by legitimate trolls, it's dealing with the other side hitting their persecution complex quota and feeling the need to defend the nebulous "mother ship" because Nintendo's a sacred cow that has to be defended when they do dumb shit...
 
1. Taken Tag Too
2. Guacamelee
3. Critter Crunch
4. Batman AA
5. Dark Souls
6. Demons Souls
7. Sleepy Dogs
8. Aaaaaaaah that skydiving game
9. Tekken 5 DR
10. The Swapper
 

onionfrog

Member
Could any of you fine folks provide me with a copy of the files for Ibuki's third costume for the PC version of AE? (.../dlc/02_costume/battlle/chara/IBK)
I forgot to make a backup before I replaced the costume and my game freezes if I try to select that costume now. :(
The only backup I could find online only includes the first two costumes...
I'll back everything up from now on, I promise! ;_;

EDIT: nevermind. I forgot that I also had AE installed on a shitty laptop. So I was able to pull a copy of the original costume files from there.
 

Dahbomb

Member
Dark Souls would or at least should win. Last of Us while an incredible accomplishment in AAA story + game play experience still cannot compare to what the Souls games have done.

I forgot to explain my choices:

PoE: Best loot based RPG this generation as well as the best F2P model created. The theory craft presented in this game is crazy! Lots of great mechanics and features, feels like more of a Diablo 3 than Diablo 3. The races/seasons and various modes means this is the type of game that you can sink in thousands of hours easily. Its only slight drawback is that the combat doesn't feel as satisfying as D3 but its still good.

Bayonetta: I think Bayonetta is the best stylish 3D action game of this generation. It does not have the best combat though, that honor belongs to DMC4 but Bayonetta is a more complete action game which features better level design, enemy and unlockables/side content. It belongs in the top 3 best action game of all time category and two of those games were in the PS2/Xbox era so this was an easy pick for me at least.


The Last of Us: While I enjoy my cinematic game experiences, I rarely would give them such a high praise. The last game which I felt was like this was MGS3 which managed to provide satisfying characters, story and game play topping off with emotional impact. TloU does that and its a rare combo of game experience that is rarely replicated. It is simply the best cinematic AAA game of this generation and we are likely to see games copy this in the future. Probably one of the few survival horror games of this gen as well.


Dark Souls : Not much needs to be added here.


Batman Arkham games : I am a huge Batman fan. If I had Injustice I would either be maining Batman or Deathstroke. Batman Arkham games are just phenomenally solid and fun games, they have successfully captured the feel of Batman. The combat while very casual is extremely fun and satisfying, the level design is solid, the fan service is out of this world, visuals and voice acting solid. It just does a lot of things right and is light years ahead of any other comic book hero game. A lot of games have already copied the Arkham games.
 

BakedYams

Slayer of Combofiends
1) Left 4 Dead (just pure essence of fun)
2) Melee (probably logged in over 5000 hours)
3) Shadow of the Colossus/Ico (don't care if it originally came out on PS2, its honestly better than alot of other games out there)
4) Halo 3 (oh man, infection was the crack)
5) Uncharted (converted me into Sony and Nathan Drake)
6) Call of Duty 4: Modern Warfare (only shooter I loved)
7) Super Mario Galaxy (those jingles in the library, the feels)
8) Demon's Souls (brought the genre back to mainstream and is really fun)
9) Dark Souls (praising the sun)
10) UMVC3
 
After playing BBCP with some people at college for the last couple weeks, I think I'm gonna check it out when it releases here in the US (assuming I am done with everything in NieR by the 25th). Had not played any ArcSys game prior, but I like the style of gameplay, and Noel is pretty fun to play.

Seems my preference in fighters is moving from "primarily 3D fighters" to "anything that isn't a Capcom fighter." Not that stuff like Street Fighter is shit, I just can't get into it as much as everything else.
 

Dahbomb

Member
BakedYams you haven't played TloU?

You have Uncharted on that list and while good, TloU basically does everything in Uncharted but better (well except for humor but that's a different style of story telling really).



Anyone know what the Jebailey FGC news was? I wasn't online much yesterday but he did tease something, not sure what came out of it.
 

Riposte

Member
I couldn't possibly make a top 10 out of all the games I've played, besides the fact I know Deus Ex is 1 or 2, and I have a hard time relating to the fact people can do so easily. I wonder if it is because I play more genres than most people.

While I think it is better, TLOU doesn't do vertical combat at all. Uncharted also doesn't push tedious scavenging on you. I even want to say the puzzles are better, for what they are.

Just seems like the industry craves the same game over and over until it makes them vomit, and it's weird to see a game like Dark Souls become a part of that cycle.

There's nothing weird about it. Because a) people don't want the same game, they want an improved version. b) if a game that improves on it (even just in terms of graphics, which is actually a very important factor on how people enjoy games) or just isn't ultimately better doesn't come out (i.e., videogames stop being made), they just will play that game forever, c) there is nothing inherently special about Dark Souls and nothing that makes it unlikely to be a part of this "cycle", d) This is made clearly true when you consider it is made by FROM software, who appreciate the value of sequels (which is to say, they appreciate quality over novelty).

It is ironic you're name is "retro", btw.
 

Coda

Member
For people who like Dark Souls there was another game from them on the PS2 called Eternal Ring that was basically first person Dark Souls. It's one of those things though that it's not a bad game but compared to Dark Souls it is.

My top 5 this gen:
1. Bayonetta
2. Street Fighter IV
3. Shadows of the Damned
4. Espgaluda II
5. Devil May Cry 4
 
To each his/her own, but I wouldn't put Batman AA and AC in the same ranking. I feel the same about DeS and DS, although those games are a lot closer in level.
 

Busaiku

Member
I did all of my gaming on DS/Wii last gen, I mainly have my PS3 for fighting games and a couple RPGs and Miku, PSP mainly for some RPGs and remakes of great sidescrollers.
Last gen is also my favorite gen so far, by quite a bit.
 

Dahbomb

Member
I couldn't possibly make a top 10 out of all the games I've played, besides the fact I know Deus Ex is 1 or 2, and I have a hard time relating to the fact people can do so easily. I wonder if it is because I play more genres than most people.
You just come up with all 10 genres and try to remember the best game from each. That's sort of what I did.

Like my favorite RTS last gen was Company of Heroes easily. Would've made my top 10 list. Favorite shooter would be one of Halo 3, COD4 or GoW. Favorite fighting game UMVC3. Favorite stealth game (and I guess Indie game too) Mark of the Ninja. And then you list them while trying to figure out if I liked Company of Heroes more than Dark Souls which is where things get difficult.

As for myself, the only genre that I didn't really play much of this gen was JRPGs or turn based stuff. Only one that stood out for me was Lost Odyssey. Its a genre that I never really liked after FF6 to be honest. I also don't play much handheld anymore. It has mostly been PC gaming for me for the past couple of years.
 

oneida

Cock Strain, Lifetime Warranty
Bayonetta is a shoe in, other than that I can't say any of my spots for GotG are solidified. the rest vary from month to month- right now I'm swooning over SMTIV, but in June, who knows?
 

Riposte

Member
What was so special about Batman? Better not be its stupid combat

I'm a huge critic of Batman's combat, and more so when people use that particularly lifeless scoring system to justify its flaws, but what particularly leaves me perplexed is the Asylum > City sentiment, where the former is praised for its "focus". They are practically trying to do the same thing with their mechanics and encounters, with City being better, except the way you get between their areas of interest being slightly different and the ignorable collect-a-thon being a little bigger.
 
What was so special about Batman? Better not be its stupid combat

The stupid combat

I'm a huge critic of Batman's combat, and more so when people use that particularly lifeless scoring system to justify its flaws, but what particularly leaves me perplexed is the Asylum > City sentiment, where the former is praised for its "focus". They are practically trying to do the same thing with their mechanics and encounters, with City being better, except the way you get between their areas of interest being slightly different and the ignorable collect-a-thon being a little bigger.

Basically it was awesome playing as batman for the first time. It was great. Then they made the same game, just bigger and with more time wasting. Nothing really new. So the experience was diminished with nothing to make up for it.

Dark and demons souls are the same type of game, but with drastically different environments, enemies and mechanics. That's why I wouldn't rank dark souls any less for being a sequel.
 

Riposte

Member
Basically it was awesome playing as batman for the first time. It was great. Then they made the same game, just bigger and with more time wasting. Nothing really new. So the experience was diminished with nothing to make up for it.

And if someone played Arkham City first?
 
R

Retro_

Unconfirmed Member
Lists are boring.

Anything that's successful gets turned into a franchise or gets hella copied.

It's the easiest way to make money in this industry. Most new IPs are made with sequels in mind. Titanfall and Destiny already have road maps for 3 games at least.

I understand why it happens I just don't like it.

I agree about Dark Souls. Innovative ideas stop being innovative when you issue them annually.

Yeah. I think sequels are fine if there's alot of new ideas to justify them. DMC is a good example of this.

but I think you can only iterate on the same idea so many times before it becomes stale. Dark Souls I think is dancing on that line right now and will break Olympic records jumping across it if DeS2 is really a thing.

There's nothing weird about it. Because a) people don't want the same game, they want an improved version.b) if a game that improves on it (even just in terms of graphics, which is actually a very important factor on how people enjoy games) or just isn't ultimately better doesn't come out (i.e., videogames stop being made), they just will play that game forever, c) there is nothing inherently special about Dark Souls and nothing that makes it unlikely to be a part of this "cycle", d) This is made clearly true when you consider it is made by FROM software, who appreciate the value of sequels (which is to say, they appreciate quality over novelty).

I dunno I think there is. Where as games like Assassin's Creed are designed for this cycle, Demon's Souls wasn't. It's popularity was an "accident" more than anything. I don't think anyone involved with making it could have imagined it would become as big as it is.

So it just seems weird to me to see a cult status game built up and hammered into that AAA sequel pipeline. In the process of that I feel what was originally special and unique about the game is lost as it becomes routine and commonplace. and that's a problem when that uniqueness is what drew people to your game to begin with.

but I guess Dark Souls has built up enough of a diehard audience to where that doesn't really matter.

It is ironic you're name is "retro", btw.

I don't know what this is supposed to mean lol
 
And if someone played Arkham City first?

If I played AC first, both games would probably be closer together in my mind. So drag AA down a few spots, maybe out of the top ten. I still don't think I would combine them, though. Tough to say.

And I couldn't tell you what someone else would think.
 

Riposte

Member
I dunno I think there is. Where as games like Assassin's Creed are designed for this cycle, Demon's Souls wasn't. It's popularity was an "accident" more than anything. I don't think anyone involved with making it could have imagined it would become as big as it is.

So it just seems weird to me to see a cult status game built up and hammered into that AAA sequel pipeline.

First off, the annual Assassin's Creed (standalone expansion) schedule did not exist until after Assassin's Creed II released. It was "designed" to be that way after the fact, which can be made true for any series. This schedule, and the number of people involved, is nowhere near ubiquitous. So naturally, Dark Souls is not (nor Grand Theft Auto, BioShock, etc.) are all too analogous. What Demon's/Dark Souls does follow is the "sequel pipeline" that is common for most series (roughly 2-3 years with some expansion/DLC content bridging this).

"Cult status", which I guess is your way of saying "popular Japanese game", has nothing to do with it. Whether it is "AAA" (a nonsense term) or Japanese devs, people have been making sequels for decades. I thought I made this clear when I referenced FROM. Progress in videogame design (either on the level of genres or the fusion of genres) is based on sequels (spiritual ones, if not branded ones). It is only natural for people who like a videogame to like sequels (to see that game improved, in some manner).
 

Dahbomb

Member
Cult games are not immune to sequels or franchising. Same as for movies.

And I am pretty sure he didn't mean cult to describe popular Japanese games but rather lower selling games with more weird design choices and/or game play elements. Like Godhand would be a cult game. Or Spec Ops if we want to use a Western example.


Speaking of which I always cringe a little when I hear SF4 being referred to as a "cult fighting game" on ESGN.
 

Riposte

Member
rather lower selling games with more weird design choices and/or game play elements.

From a western perspective, you just described almost every Japanese title (especially if you ignore one's popularity in Japan, e.g. Monster Hunter). The ones that do sell a lot also have "weird" design choices.
 

Infinite

Member
First off, the annual Assassin's Creed (standalone expansion) schedule did not exist until after Assassin's Creed II released. It was "designed" to be that way after the fact, which can be made true for any series. This schedule, and the number of people involved, is nowhere near ubiquitous. So naturally, Dark Souls is not (nor Grand Theft Auto, BioShock, etc.) are all too analogous. What Demon's/Dark Souls does follow is the "sequel pipeline" that is common for most series (roughly 2-3 years with some expansion/DLC content bridging this).

"Cult status", which I guess is your way of saying "popular Japanese game", has nothing to do with it. Whether it is "AAA" (a nonsense term) or Japanese devs, people have been making sequels for decades. I thought I made this clear when I referenced FROM. Progress in videogame design (either on the level of genres or the fusion of genres) is based on sequels (spiritual ones, if not branded ones). It is only natural for people who like a videogame to like sequels (to see that game improved, in some manner).

I agree but I think he's using AAA in the sense that the game is trying to appeal to everyone and everything at once to sell 3 million plus copies rather than making a focused game that improves upon it's predecessor.
 

Dahbomb

Member
From a western perspective, you just described almost every Japanese title (especially if you ignore one's popularity in Japan, e.g. Monster Hunter). The ones that do sell a lot also have "weird" design choices.
Most current popular Japanese games did start out as cult games though.

Dynasty Warriors would be an example of this as would MH but now those games have reached million seller status with many titles and can't be classified as cult anymore... at least not in Japan.
 
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