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Gran Turismo 7 Is Now The Franchise's Highest-Grossing Title In US

Roronoa Zoro

Gold Member
Of all the Sony IP this one makes the most sense to port to PC. It would probably sell 20M units easy as there's no competition. So, of course Sony doesn't port it leaving all that money on the table.

GT 5 and 6 will probably keep my PS3 hooked up to the TV for as long as I live lol.
Dreams is the number 1 one that should go to PC for sure. The creativity would be crazy to open that up to the larger audience as it adds to the whole game for console players. Instead of sacking LBP3 unannounced they should have given that to PC
 

Men_in_Boxes

Snake Oil Salesman
cant go back to arcade racers after this.
I'm the opposite.

I purchased GT, GT2, GT3, GT4, and GT Sport.

After I finally played WipeOut 2048, I can't play Gran Turismo anymore. The straights are too boring.

Legitimately...straights have ruined the franchise / genre for me.
 
GaaS are those designed to have post launch development to get updates (which could add new features, content, fixes, tweaks or balancing), during as long as makes business sense.

This normally implies having some kind of recurring monetization beyond the initial game sale, as could be IAPs, a good amount of DLC, season/battle/whatever passes, game specific subscriptions, etc.

Applied to Gran Turismo, GT Sport and GT7 are GaaS. The previous GT games weren't.

So then I ask you, why are you people complaining its GAAS when all you get is extra content for free? When people have issues with a game being GAAS, its usually because it is tied with monetization and pay to win practices or paywalling OR because the original game is barebones on launch. Because I see so often people here saying ....."yeah but now GT is shit because it's GAAS". Not sure what the issue is unless someone thought GT7 was barebones on release which it most definitely wasn't. You had over 420 cars at launch (now over 500), a ton of tracks, brand new single player and license tests. Game is chalk full of content. It wasnt an unfinished product.

For reference, GT3 only had 180 cars versus 560 from GT2 and it was the best selling GT game to date. I think people just assume its easy to make 1000+ cars in 4k with interior and to them even 400+ cars at launch was considered low. Whatever your opinion on content, game was a content full release.
 
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