Sorry, couldn't hear you over the sound of how awesome Buck looks.
That hair feathering.
Sorry, couldn't hear you over the sound of how awesome Buck looks.
This new ViDoc gives me the impression that Halo 5 will end on a cliffhanger.
This new ViDoc gives me the impression that Halo 5 will end on a cliffhanger.
This new ViDoc gives me the impression that Halo 5 will end on a cliffhanger.
This new ViDoc gives me the impression that Halo 5 will end on a cliffhanger.
This new ViDoc gives me the impression that Halo 5 will end on a cliffhanger.
Cortana...
Confirmed that Halo 5 will follow Chief as he battles drug addictions.Chief trippin'
Guardian Forest needs to be a thing now.If 343 has any balls they'll have chief need to get to a forerunner tank and have the cliffhanger happen right before getting to it.
Chief trippin'
Watch that be the cliffhanger instead.
Right as he reaches out to touch her--
*cut to black*
I blame Gravemind. There's some funky stuff going on.
Greenskull confirmed that he saw that scene at the press event when the single player had been shown to the press for the first time. So the Chief is dreamin'.Cortana...
Cortana...
Guardian Forest needs to be a thing now.
I blame Gravemind. There's some funky stuff going on.
Couldn't sleep last night, so of course I passed the time watching various Halo-related videos, including some of the older stuff. Eventually made my way to the Halo Origins Part I and II videos as I fell into the clickhole, and something stuck out to me that I hadn't noticed before. I'm not sure if this has been covered earlier in the thread or not, but I think it might be worth mentioning.
[All Hail the Conquering Stream]: Shadows and Foreshadows
In the Origins videos, we are given a scene in which Master Chief stands before the Gravemind. This is somewhat similar to the scene we know from Halo 2, but... at the same time... it's entirely different.
He's not ensnared in this scene. He's standing, and free, as if he were conversing on his own volition, and not as a captured audience. And then...
...Gravemind gives Chief Cortana's chip. This is an entirely new piece of information that certainly was not in Halo 2, nor is it in any other piece of Halo literature to date. Is this Cortana's estimation of how Chief rescued her? Is this just simply a matter of creative license? Or is this a foreshadowing of something that hasn't happened yet?
Chief still holds her chip, as of the current. But...how did he come to have it? The last we see of her chip, it was digitized in the console that Chief had inserted it into. He never had time to remove it, and thus it was presumed to be lost.
So where did the chip come from? Is it possible that Chief will have a rendezvous with a new Gravemind at some point in Halo 5? Could his quest to resurrect Cortana lead him to align with The Flood to suit his own means? Could this possibly be a piece of what drives a rift between Chief and ONI? Perhaps he goes AWOL because they find out The Flood is back, and that a new Gravemind has appearaed.
During Cortana's time with Gravemind, it is very likely that pieces of her, or a copy of her, was assimilated in The Flood's collective conciousness.
Especially after that "Human Weakness" story, I guess anything is possible with the Gravemind and Cortana. D:
Greenskull confirmed that he saw that scene at the press event when the single player had been shown to the press for the first time. So the Chief is dreamin'.
[Stream Echo]: The Seeds of the Future
Something that has always intrigued me is how AIs can fragment themselves in order to be even more productive (or secretive). Ultimately, an AIs first and primary goal is to acquire and attain knowledge. No matter what the function or purpose of said AI is, they will go about completing their goals via the knowledge they are provided with upon their inception, and as they expand and grow during their lifespan. This, of course, also leads to their inevitable rampancy, but it's just the way it has to be...
Or is it?
Throughout the games and the extended fiction, we see AIs split off, or that are fragmented purposefully for various means and ends. 032 Mendicant Bias is purposefully fragmented as punishment. Black Box sends pieces of himself to various locations and systems, in order to be as efficient as possible for ONI. Cortana, in the final moments of Halo 4, splits herself into multiple manifestations of hardlight (and possibly even sends a fragment of herself into the Ur-Didact's armor).
And that's where the questions begin to arise...
> How did Cortana come to know how to manifest herself in hardlight, and ultimately, use it to create a hardlight bubble to protect the Master Chief from a nuclear detonation? And if she already knew how to manipulate hardlight, why was it only until this moment that she made use of it?
> Was it actually a hardlight bubble, or is that what we've told for now, until later details can be revealed? Or could it perhaps be something else? More specifically, something to do with slipspace?
At some point in the narrative universe, we're bound to see AIs that exist and operate via slipspace fractals, or something equivalent. There is so much in the current and past fiction that point to this eventuality- but which AI will be the first? Who will make the discovery (or has it already been discovered?) What could an AI achieve when it has limitless space for expansion? What are the benefits? What are the dangers? Would the AI be, essentially, immortal? What would a slipspace-anchored AI look like if it ever went rogue, or rampant somehow?
...Have we already seen the first inklings of an AI who has exceeded [her] limitations?
Within the first few pages of Issue #8 of Halo: Escalation we are taken to revisit Cortana's final moments with John-117, when she saved him from the nuclear detonation that ultimately destroyed Mantle's Approach and ended the Ur-Didact's campaign against Erde-Tyrene. But before this emotional send off, Cortana was able to help John-117 in overwhelming the Ur-Didact by creating hardlight? clones of her AI matrix and essentially tying the Ur-Didact down where he stood. He was then knocked backwards into a slipspace fissure to an unknown destination, which we now know was Installation 03.
Cortana: "I'm not coming with you this time."
John-117: "What?"
Cortana: "Most of me is down there. I only held enough back to get you off this ship."
John-117: "No. No, that's not.. we go together."
Let's break this down. Cortana says "with you this time" to John-117. Why would she phrase it in such a manner, as to imply that there could have been other ways for her to escape the exploding Forerunner vessel? This statement is further muddled when she adds "most of me" and "down there". Most of her? Down where? This is actually a pretty heavy statement when examined further, but when taken at face value, it can be overlooked and taken in a far simpler fashion, as the ending of Halo 4 and Cortana's supposed demise may have us currently believing.
Most of her: So- the fragment that we see saying goodbye to John-117 isn't the bulk of Cortana, but just a piece of her. Where is the rest? We know that she split off into multiple fragments of herself to overcome the Ur-Didact, but is she implying that there's still more of her left? Also...
Down there: Down where? In the ship's exploding systems? Down through the slipspace portal and hitchhiking inside the Ur-Didact's armor? Somewhere untheorized as of yet?
So i've been having a think about the recent uproar about Chief's Mark VI appearing in TFoR trailer and i've come up with a small theory fellas.
In the scene, Blue Team appear to be near or on Reach, however a 2553 model Warthog is present. Now we do know these were field tested in 2552 and could theoretically have been present at the battle of reach although I heavily doubt this. I think rather the scene is a present day sequence with Blue Team revisiting Reach to uncover a clue to the mystery they're probably solving in Halo 5. With Frank and Kiki saying there would be definite Halo 5 links within the program, I believe that the only reason Chief is wearing his modified Mark VI is because that's not an event from the novel at all.
Certainly a possibility. The other option is that Halo fans often read too much into differences in visual representation that could just be chalked up to artistic licenseSo i've been having a think about the recent uproar about Chief's Mark VI appearing in TFoR trailer and i've come up with a small theory fellas.
In the scene, Blue Team appear to be near or on Reach, however a 2553 model Warthog is present. Now we do know these were field tested in 2552 and could theoretically have been present at the battle of reach although I heavily doubt this. I think rather the scene is a present day sequence with Blue Team revisiting Reach to uncover a clue to the mystery they're probably solving in Halo 5. With Frank and Kiki saying there would be definite Halo 5 links within the program, I believe that the only reason Chief is wearing his modified Mark VI is because that's not an event from the novel at all.
So i've been having a think about the recent uproar about Chief's Mark VI appearing in TFoR trailer and i've come up with a small theory fellas.
In the scene, Blue Team appear to be near or on Reach, however a 2553 model Warthog is present. Now we do know these were field tested in 2552 and could theoretically have been present at the battle of reach although I heavily doubt this. I think rather the scene is a present day sequence with Blue Team revisiting Reach to uncover a clue to the mystery they're probably solving in Halo 5. With Frank and Kiki saying there would be definite Halo 5 links within the program, I believe that the only reason Chief is wearing his modified Mark VI is because that's not an event from the novel at all.
Doesn't first strike mentioned there are forerunner artifacts on reach.
Something about a spacetime crystal and such..
Doesn't first strike mentioned there are forerunner artifacts on reach.
Something about a spacetime crystal and such..
There's a difference between some light artistic license in the games and creating an animated adaption of a beloved story only to have it riddled with inconsistencies.Certainly a possibility. The other option is that Halo fans often read too much into differences in visual representation that could just be chalked up to artistic license
There's a difference between some light artistic license in the games and creating an animated adaption of a beloved story only to have it riddled with inconsistencies.
343 would know better.
There's a difference between some light artistic license in the games and creating an animated adaption of a beloved story only to have it riddled with inconsistencies.
343 would know better.
I'd say we should put this in the OT, but... well we can't.
RIP rest in pieces maybe a mod can
I think that's fine if it were in one instance, but if Halo 4 was any indication, anytime they're going to revisit any period in time before Halo 4 via flashbacks in-game or through other visual media, it's all going to have the 343i aesthetic. It makes sense for them to do so, considering they still have to sell the games but even with an inconsistent canon (yeah, many re-tellings of The Fall of Reach, for one, then you have Halo Reach), it feels like a slap to a lot of us following this for years.Every tiny missed detail is always going to bother some fans and not others. Personally, I don't mind. As long as the story stays mostly the same, I'm glad we're getting another view of it even if things like armour or ships or whatever look different than they were originally.
Actually 343i seem to have set up two distinct visual styles: Covenant War and post war.I think that's fine if it were in one instance, but if Halo 4 was any indication, anytime they're going to revisit any period in time before Halo 4 via flashbacks in-game or through other visual media, it's all going to have the 343i aesthetic. It makes sense for them to do so, considering they still have to sell the games but even with an inconsistent canon (yeah, many re-tellings of The Fall of Reach, for one, then you have Halo Reach), it feels like a slap to a lot of us following this for years.
can someone explain the confrontation between 343gs and the covenant construct depicted in the halo ce anniversary terminals? it seemed to go way beyond the usual covenant great journey talk with the construct having ulterior motives.
Probably referring to the truth and reconciliation terminal.Which terminal(s)?
Just bought The Fall of Reach... It begins
Probably referring to the truth and reconciliation terminal.
Yeah, that AI was certainly saying a lot of strange stuff. Almost like it wanted the flood out, so it could be "free," exist alone.
Probably referring to the truth and reconciliation terminal.
Yeah, that AI was certainly saying a lot of strange stuff. Almost like it wanted the flood out, so it could be "free," exist alone.
can someone explain the confrontation between 343gs and the covenant construct depicted in the halo ce anniversary terminals? it seemed to go way beyond the usual covenant great journey talk with the construct having ulterior motives.
Hunt the Truth season 2 confirmed for September!
Actually I don't think it's so much a monitor as outright confirmed to be the aforementioned Mendicant Bias fragment, as seen in contact harvest, H2A terminals, etc.=]
The interesting bit, is that the Luminaries were sort of hacked copies of the Monitor that existed inside the Forerunner ship at the centre of High Charity, the "Oracle" of the Keyship as they called it.
It is also widely believed that that Monitor is a fragment of Mendicant Bias, an ancient all-powerful Forerunner AI.
Actually I don't think it's so much a monitor as outright confirmed to be the aforementioned Mendicant Bias fragment, as seen in contact harvest, H2A terminals, etc.
I didn't realise that luminaries were all copies of the MB fragment, where does that come from?
Usually she quoted Holy Writs only to mock them, but this time ChurR-Yar was serious. Every Luminary was modeled after a device the Prophets had located aboard an ancient Forerunner warshipone that now stood at the center of the Covenant capitol, High Charity. Luminaries were sacred objects and tampering with them was punishable by deathor worse.
Cortana began constructing a high-resolution map of the surfaceespecially the region where the Chief's mysterious signal originated, as well as Menachite Mountain. A quick diagnostic revealed that these tasks were taking much longer than normal. She had to free up some of her overtaxed memory. Cortana began to recompress the data she had retrieved from the Halo construct, and she briefly considered dumping all the data into storage on the Covenant system. She rejected that potential course of action. She had to protect that data at all costs.
Cortana felt her mind perceptibly slow. She was spread too thin. Multitasking too many jobs. This was dangerous. She couldn't react fast enough if "Infidel!"
The Covenant word blasted through her communications routines and left her stunned for three cyclesjust enough time for her to lose control over the ship-to-ship COM software suite. The Covenant AI transmitted a narrow-beam communications burst to the nearest cruiser.
For a Covenant communique, it was terse: a report that the flagship was "tainted by the unclean presence of Infidels" and a plea that every ship insystem "converge and cleanse the filth" from the captured vessel. Also compressed and futilely encrypted on the carrier wave was a record of Cortana's mathematical manipulation of Slipspace that allowed her to jump so close to the gas giant, Threshold.
Cortana squelched the channelbut it was too late. It was already gone, and she couldn't pull photons back from space. She shunted all COM memory pathways on themselves. "Gotcha!" she hissed.
"Infidel-Infidel-Infidel-Infidel-Infidel-Infidel-Infidel-Infidel-I nfidel-Infidel-Infidel-Infidel-Infidel-Infidel-Infidel-Infidel" "That's quite enough of that," she said. "You and I need to come to an understanding." She reduced the memory pathways, peeling the Covenant AI apart code layer by code layer. "This is my system now."
While an operational Covenant AI would have been a prize for ONI Section Threethis particular Covenant AI was too dangerous. She could not allow its existence to continue. "Do what you will-wil-willwill," it screamed, "I go to finally to my heaven reward paradise final-finalfinalinfinityinfinityinfini-AT NONCOPYSTATE." Cortana's curiosity over this odd proclamation would have to waitforever. She tore the AI apart, erasing, recording the Covenant code structure even as she destroyed it. This was analo- gous to a dissection, and it she did it quickly, efficiently, and without remorseuntil she found the AI's core code.
She halted.
She almost recognized this code. The patterns were maddeningly familiar. No time to ponder why, though. She recorded it and then wiped the original. The Covenant AI was gone, its bits safely hacked apart and stored for future research. Provided, of course, Cortana had a future."
Regarding the Halo 4 opening, wasn't it said that they used higher fidelity versions of the in-game MJOLNIR and Elite models due to budgetary/time constraints? Plus they've talked about using anachronistic designs in the past to maintain visual continuity. Hence the visual changes in Fall of Reach, which I honestly take no issue with.
Honestly, Halo fans take artistic/design shifts too seriously. Like how people needed canonical reasons for Chief's armor (and various other things) looking different between 3 and 4, beyond hey, it's a new art team and a new engine that supported drastically higher fidelity character models, which honestly is enough for me. Not every single little change needs comprehensive lore backing.
Really, you all should try being Metroid or Zelda fans.
It's never explicitly stated, just a theory of mine.
Could just be a device aboard the Dreadnought that they copied, but they were modelled after the systems on board MB's dreadnought. These Covenant constructs I'm talking about "speak" so similarly to MB albeit in a fragmented way, I'm convinced they're related some how.
Also, minor correction for my post, Cortana doesn't encounter the construct on the Unyielding, it's on the Ascendant Justice.
Usually just in the making of the anniversary games, and even then it's usually Reach assets or designs, besides say the H4 warthog in H2A.Plus they've talked about using anachronistic designs in the past to maintain visual continuity.