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Looks like Dragon Age: The Veilguard just received its final major update

simpatico

Member
I think they should also update the PSSR version to the version that Jedi Survivor is using. It’s ok on the Pro but I think it should be better.
If you update a game that no one will play, is it truly updated? I don't even know why EA is spending this money on a Schrödinger’s patch.



Close the door when you leave

Is this the animation from the real game or some type of hater edit? Why the FUCK do they walk like that?
 
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Yeah, still don't get why this game make so many people angry.
Nobody is angry. They're disappointed that so much money and talent is wasted by a few activists.
I didn't think the writing was great around the trans portion but it was a wholesome attempt to shed some light on what a person who is affected by it might go through. I guess I don't understand why it's so hard to look past those sections, given they are optional and dialog is skippable, and just enjoy the rest of a rather cool game. A lot of the characters had really interesting inner struggles, game was very much about finding yourself and being at peace with who you are.
Then there's this Yasuke thing for AC. People losing their minds because it's not "historically accurate". Since when is AC a history documentary? Quite frankly I can't see it being anything other than not wanting a black character. To me it just reminds me of that cool black samurai in Guilty Gear Strive and no one bitched about that.
I just think there is too much bitching about small petty things. People just too sensitive these days and feel they need to react to everything like they are fighting some holy war of truth. There used to be a time these same people were screaming horror about women voting, blacks having rights, and gays being accepted. This new stuff is so mild in comparison and still people have a stick up their ass.
Things just stay the same and people don't necessarily learn nuances. Or maybe we just have a lot of angry kids with too much time on their hands.
As for Yasuke, it's a silly choice for a MC in a game where you're an assassin who is supposed to blend in. It's ironic that the people who defend this also constantly say "representation matters" when this was a slam dunk role for a group underrepresented in western media (especially as any kind of powerful lead), Asian men.
 
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Gonzito

Gold Member
If you update a game that no one will play, is it truly updated? I don't even know why EA is spending this money on a Schrödinger’s patch.


Is this the animation from the real game or some type of hater edit? Why the FUCK do they walk like that?

The game looks like this there is no edited stuff
 

simpatico

Member
Nobody is angry. They're disappointed that so much money and talent is wasted by a few activists.

As for Yasuke, it's a silly choice for a MC in a game where you're an assassin who is supposed to blend in. It's ironic that the people who defend this also constantly say "representation matters" when this was a slam dunk role for a group underrepresented in western media (especially as any kind of powerful lead), Asian men.
IDK if anyone else was happy when AC finally reached their heritage settings, but Japanese bros got fucked over on that. Hopefully no one in Japan plays UbiSlop games.

The game looks like this there is no edited stuff
Those steps toward the table right when the video starts... Why are they bending their names like that? Does EA understand basic human locomotion? I'm literally playing a $8 one-man-dev game right now with 10x better walking animations.
 
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phant0m

Member
Hate for this game is so overblown for its DEI stuff.
The reality is that it just played it a bit too safe and choices didn't feel like they mattered a ton. I thought overall it was really polished, ran great, gameplay systems were well designed, and characters were relatively memorable compared to other games.
But people these days just love controversy and getting on a hate train without even thinking first.
We had Hogwarts, we have Veilguard, different sides of a coin, same triggered childish response.
That’s the part that turned me away. When all the dialogue choices are “x and kind”, “x but snarky” and “z but the other characters correct you to x anyway” then it’s not a real RPG anymore.

One of the reasons I’m so excited for KCD2 - real choice and player agency, and the world reacts and changes to those choices
 
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simpatico

Member
We had Hogwarts, we have Veilguard, different sides of a coin, same triggered childish response.
Yet both are unrepentant slop. Only the most consumeristic amongst us attempted to strip mine enjoyment from them. Harry Potter? A bunch of troubled teenagers living in an esoteric castle with childless adults? I see where this is going man. We don't need these themes in mainstream gaming. Let alone cash-in derivative versions of existing games meant to separate the parents of NEET children from their thinly stretched salaries.
 

DonkeyPunchJr

World’s Biggest Weeb
58d9866c27903.jpeg


^ time for EA’s “return to form”
 

ReBurn

Gold Member
Hate for this game is so overblown for its DEI stuff.
The reality is that it just played it a bit too safe and choices didn't feel like they mattered a ton. I thought overall it was really polished, ran great, gameplay systems were well designed, and characters were relatively memorable compared to other games.
But people these days just love controversy and getting on a hate train without even thinking first.
We had Hogwarts, we have Veilguard, different sides of a coin, same triggered childish response.
The discourse and drama around Hogwarts wasn't about the content of the game. The game stayed true to its source material. The people refusing to buy Hogwarts were terminally online internet transtrenders upset about J.K. Rowling standing up for women and refusing to be canceled. The content of the game stayed true to lore and source material and didn't lecture people about identity politics the whole way through. It was exactly what fans of Harry Potter wanted and many of the people who virtue signaled online about it probably still played it, they just didn't tell anyone.

The discourse around Veilguard was about the content of the game. Instead of the typical fantasy quest lines fans of Dragon Age have come to expect the game was centered around identity acceptance before lore and it forced you to affirm the feelings of other characters, making it impossible to be a badass renegade by turning your "toxic" bravado into acceptance whether you want to or not. It was not what fans of Dragon Age wanted and as a result half of the people they expected to play it didn't.

There's no two different sides of a coin here, there's just reality of the world we live in. People aren't going to pay for a game that lectures them in ham fisted ways or shames them for being who they are. At the end of the day these companies still have to make products that people want to buy. That's why Veilguard didn't meet expectations and Hogwarts exceeded them.
 

Hot5pur

Gold Member
The discourse and drama around Hogwarts wasn't about the content of the game. The game stayed true to its source material. The people refusing to buy Hogwarts were terminally online internet transtrenders upset about J.K. Rowling standing up for women and refusing to be canceled. The content of the game stayed true to lore and source material and didn't lecture people about identity politics the whole way through. It was exactly what fans of Harry Potter wanted and many of the people who virtue signaled online about it probably still played it, they just didn't tell anyone.

The discourse around Veilguard was about the content of the game. Instead of the typical fantasy quest lines fans of Dragon Age have come to expect the game was centered around identity acceptance before lore and it forced you to affirm the feelings of other characters, making it impossible to be a badass renegade by turning your "toxic" bravado into acceptance whether you want to or not. It was not what fans of Dragon Age wanted and as a result half of the people they expected to play it didn't.

There's no two different sides of a coin here, there's just reality of the world we live in. People aren't going to pay for a game that lectures them in ham fisted ways or shames them for being who they are. At the end of the day these companies still have to make products that people want to buy. That's why Veilguard didn't meet expectations and Hogwarts exceeded them.
The two sides is about getting triggered by pettiness. Both are childish behaviors. Harry Potter is one of the biggest franchises of all time. Dragon age has been absent for a long time, and when it returned it never promised to be this edgy game that some people thought it would be. There is no metric by which we can evaluate how much of an impact the DEI stuff has, either. 1.5 million sales in a few months for a $70 is hardly a failure.

The core of the issue is that people will make excuses for how the DEI stuff somehow compromised the entire game, but if you actually play it, it can largely be ignored and optional. This is very much a mountain out of a mole hill situation. It's the same thing with the black Samurai in AC. "His skin color ruins my entire game!".

A lot of this is self awareness. Just imagine being a gamer who comes across some DEI stuff, then rush to some online forum or message boards to vent about how angry you are because you find it so triggering.

I do agree the game plays it very safe, it's structured like a Disney/Marvel type story where a lot of things should be wholesome and make you feel good. That may not appeal to many people, but it's certainly not a DEI thing. Some people just need to touch some grass and be a bit more objective. This thing is way overblown and I played through the entirety of Veilguard and did all the companion quests. I didn't feel lectured to, certainly it wasn't well written, but hard to believe it was so triggering to some. Angry childish mob effect, I suppose.
 

Edgelord79

Gold Member
I hate how EA has undervalued this franchise to the point of allowing it to become the proverbial experimental game where they throw stuff at the walls and see if it sticks.

How could BioWare been so far off the mark here? Origins was one of my favourite RPGs of all time and to see the direction it’s gone is baffling. How could no one at EA review this and see flags everywhere.

I don’t want EA to shutter Dragon Age. I want them to give it to another studio or license the IP out externally for a game.
 
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DonkeyPunchJr

World’s Biggest Weeb
The two sides is about getting triggered by pettiness. Both are childish behaviors. Harry Potter is one of the biggest franchises of all time. Dragon age has been absent for a long time, and when it returned it never promised to be this edgy game that some people thought it would be. There is no metric by which we can evaluate how much of an impact the DEI stuff has, either. 1.5 million sales in a few months for a $70 is hardly a failure.

The core of the issue is that people will make excuses for how the DEI stuff somehow compromised the entire game, but if you actually play it, it can largely be ignored and optional. This is very much a mountain out of a mole hill situation. It's the same thing with the black Samurai in AC. "His skin color ruins my entire game!".

A lot of this is self awareness. Just imagine being a gamer who comes across some DEI stuff, then rush to some online forum or message boards to vent about how angry you are because you find it so triggering.

I do agree the game plays it very safe, it's structured like a Disney/Marvel type story where a lot of things should be wholesome and make you feel good. That may not appeal to many people, but it's certainly not a DEI thing. Some people just need to touch some grass and be a bit more objective. This thing is way overblown and I played through the entirety of Veilguard and did all the companion quests. I didn't feel lectured to, certainly it wasn't well written, but hard to believe it was so triggering to some. Angry childish mob effect, I suppose.
A. It wasn’t 1.5M sold it was “1.5M players reached”. B. It was on sale for quite a bit of time and C. Even if it did sell 1.5M at retail for $70 each (which it didn’t) that is a mega bomb for a game in development almost 10 years and the sequel to a 12 million seller.

Bottom line, people are so fucking sick of DEI, heavy handed messaging, and Modern Audiences sensibility getting artificially forced into everything, now they avoid anything with even the slightest whiff of that shit. No amount of blaming gamers and calling people names is going to make them want to buy this crap anymore. The devs/publishers have only themselves to blame.
 

JayK47

Member
Supposed to be saving the world, but instead game characters are focused on "inner struggles". I didn't play the game, did they all hug and cry in the end? Did they defeat the end guy by helping him find his inner struggles?

I love hearing about how polished this turd is. As long as it is polished, it must be good. I guess it is a plus. But to say the whole game is good because it runs well, that is something. It probably also explains why they do not need many patches. So good on Bioware for making such an immensely polished turd.

Imagine having this game on your resume.
 
. It's the same thing with the black Samurai in AC. "His skin color ruins my entire game!".


This is a lie unless you are referring to the Ubisoft marketing guys who erased the black samurai from a promotional art.

The problem with AC Shadows isn't about skin color. It's been discussed ad nauseam already.

As for Veilguard, missing the sales target by 50% is a failure with devastating consequences. There's no other possible interpretation.
 
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ReBurn

Gold Member
The two sides is about getting triggered by pettiness. Both are childish behaviors. Harry Potter is one of the biggest franchises of all time. Dragon age has been absent for a long time, and when it returned it never promised to be this edgy game that some people thought it would be. There is no metric by which we can evaluate how much of an impact the DEI stuff has, either. 1.5 million sales in a few months for a $70 is hardly a failure.

The core of the issue is that people will make excuses for how the DEI stuff somehow compromised the entire game, but if you actually play it, it can largely be ignored and optional. This is very much a mountain out of a mole hill situation. It's the same thing with the black Samurai in AC. "His skin color ruins my entire game!".

A lot of this is self awareness. Just imagine being a gamer who comes across some DEI stuff, then rush to some online forum or message boards to vent about how angry you are because you find it so triggering.

I do agree the game plays it very safe, it's structured like a Disney/Marvel type story where a lot of things should be wholesome and make you feel good. That may not appeal to many people, but it's certainly not a DEI thing. Some people just need to touch some grass and be a bit more objective. This thing is way overblown and I played through the entirety of Veilguard and did all the companion quests. I didn't feel lectured to, certainly it wasn't well written, but hard to believe it was so triggering to some. Angry childish mob effect, I suppose.
I still don't think that's it, though. There's definitely pettiness from some folks concerning Veilguard, but it wasn't on the scale or the nonsense around Hogwarts. There are a handful of weenies who cry whenever the main character in a game isn't an action movie stud or a scantily clad big tiddy woman. There are a few on this forum, but they're mostly just immature and definitely aren't the loudest voice. They didn't try to go out and organize a boycott of Veilguard like the people triggered by not being able to cancel J.K. Rowling did with Hogwarts.

Veilguard is a game that promotes self-flagellation if you misgender someone. Most people don't want to be made to feel bad for being who they are by a video game. You really can't skip the identity stuff unless you already know what to avoid, so it would have to be spoiled before you go in. You can't tell characters that you don't care about their feelings and that you just want to get on with it. It was the wrong way for BioWare to tell the story. Once word got out people knew they didn't have any real choice about it they didn't buy it.

EA let the devs of Veilguard tell the story they wanted to tell and it didn't resonate with enough people to make the game a success. That's really all that happened here.
 

Darkmakaimura

Can You Imagine What SureAI Is Going To Do With Garfield?
I usually don't care if a new IP flops because of bad decisions but it kinda sucks when a good established IP does for the same reasons.
 

STARSBarry

Gold Member
It's not like Veilguard didn't bring any good impact to the industry.

It is a living (or dead?) proof that gaming journalism is a bunch of completely disingenuous liars.

brDTW8d.jpeg

Missing the article about missing EA expectations by 50%


That's the big punch line.
 
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Trilobit

Member
We had Hogwarts, we have Veilguard, different sides of a coin, same triggered childish response.

The difference though is that with Veilguard people complained about what was in the game. With Hogwarts there wasn't even anything in the game itself that upset people, they were only attacking it due to its connection to the author of the books. I'd claim that they were the most childish.
 

DonkeyPunchJr

World’s Biggest Weeb
The difference though is that with Veilguard people complained about what was in the game. With Hogwarts there wasn't even anything in the game itself that upset people, they were only attacking it due to its connection to the author of the books. I'd claim that they were the most childish.
If they banned you on GAF for so much as mentioning Veilguard’s name, and you had several high profile game sites refuse to review it, and Wired magazine gave it a 1/10 and used their review as a platform to bitch about wokeness, maybe then it’d be a fair comparison to Hogwarts.
 

SABRE220

Member
Man im going to miss the old bioware...maybe theres a slight chance they might surprise me with the new mass effect but who am i kidding...theyre gone. Its just jarring seeing their decline from the original mass effect and origins to veilguard.
 

Rentahamster

Rodent Whores
But people these days just love controversy and getting on a hate train without even thinking first.
We had Hogwarts, we have Veilguard, different sides of a coin, same triggered childish response.

Hogwarts and Veilguard are not different sides of the same coin. One of those games respected its franchise and fans and the other shit all over its franchise and fans. I'll let you decide which one succeeded and which one failed.

The metaphorical "coin" here isn't the games or the developers' approaches to the games' development, if I'm reading this correctly. The "coin" is the vocal minority of people triggered by culture war political stuff.
 
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