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Marvel Vs. Capcom: Infinite Characters and Stages Roster Discussion Thread

I-hate-u

Member
The thing is, if this fails it could be the end of the MvC series. People want Capcom to learn a lesson but I bet that the takeaway from Capcom will be to not continue the series.

Really? You think they that dumb?

How about the takeaway being not have such a crap roster at launch, keep the traditional mechanics of what made your games popular, and not look visually bland?
 
They got the gameplay.
They got the brand.
Not all of the FGC play Marvel, but all of the FGC loves DBZ.
ACW does good on their game modes.
.......

DB F has home run written all over it

dbf looks interesting, but i wonder how differently effectively the characters will play..
arcsys games worked incredibly because most of the characters played in a VERY VERY different way..
take blazblue for example...

in dbz, what do you expect in terms of difference between goku ssj and gohan ssj?
both sayian, both going close and personal with kamehameha and chi-bullet...
what else? :|
conceptually the game is COOL, but practically i'm a bit concerned...
only time will tell i guess...
 
I've seen some people talk about the MCU look of the game probably being a Marvel decision.

Outside of mechanics, does anyone really believe Marvel had more influence outside of its characters?
 

Neoxon

Junior Member
I've seen some people talk about the MCU look of the game probably being a Marvel decision.

Outside of mechanics, does anyone really believe Marvel had more influence outside of its characters?
Marvel touted that they're more involved than before, being more of a co-developer this time.
 

PSqueak

Banned
Just woke up and watched that new DBF gameplay... then I went back and watched some of that MvCI gameplay from April to compare.

scust_1.png


RIP Capcom, your time is up their time is now.

I dunno about you, but i will get both games.
 

I-hate-u

Member
dbf looks interesting, but i wonder how differently effectively the characters will play..
arcsys games worked incredibly because most of the characters played in a VERY VERY different way..
take blazblue for example...

in dbz, what do you expect in terms of difference between goku ssj and gohan ssj?
both sayian, both going close and personal with kamehameha and chi-bullet...
what else? :|
conceptually the game is COOL, but practically i'm a bit concerned...
only time will tell i guess...

I am sure they (ACW) know what they're doing. They have been in the game for a long time.
 
If the question is Capcom (brass) that dumb, the answer is yes re: killing after one misstep. Nintendo and apparently Konami level for tone deafness sometimes. When they get it right they really do, but when they're wrong it's pretty damn wrong.

Here's hoping they blow it out of the water today. I really want this game to be badass as Marvel owns my favorite stable of characters.

The vindictiveness and self-righteousness is too much when people want to see a company and franchise burn because its not their ideal. You can be disappointed, you can abstain from purchasing for any reason you choose (and there are many good ones for MvC:I) as a consumer, but the degree to which people piece out what they deserve and what developers deserve is uncomforting at times. Especially when it comes to things like roster. Look how pissed people were about MvC3s roster too (obviously less so but people were), although in retrospect people grew to be attached to those they thought were squatting on slots they felt other characters deserved.

Truth, sometimes a deep breath is needed for some
 
Marvel touted that they're more involved than before, being more of a co-developer this time.

I'm starting to believe this might be the bigger issue.

If Marvel not only choose the roster, but also influenced the aesthetic, then it almost seems like Capcom's creativity outside of the mechanics is limited. This is obviously spectulation, but not the least bit surprising if true.

Then let this shit end... it's time for a new series to #riseup

I thought you were waiting for Marvel's latest gameplay vids to decide if it sucked or not?
 

enzo_gt

tagged by Blackace
Why should they be rewarded for fucking up though? That just sends the message that it's okay to do what they are doing.

You'd think they would learn their lesson after messing up a mainline SF but nope.
Why is it a reward-punish duality? Why can't someone enjoy something for what it is, and their purchase not being wholly dependent on a specific issue like roster selection? Maybe I buy Capcom games because I'm supporting the gameplay and mechanics even if I don't agree with all of their practices?

The vindictiveness and self-righteousness is too much when people want to see a company and franchise burn because its not their ideal. You can be disappointed, you can abstain from purchasing for any reason you choose (and there are many good ones for MvC:I) as a consumer, but the degree to which people piece out what they deserve and what developers deserve is uncomforting at times. Especially when it comes to things like roster. Look how pissed people were about MvC3s roster too (obviously less so but people were), although in retrospect people grew to be attached to those they thought were squatting on slots they felt other characters deserved.

I don't think I'm explaining my point right but tl;dr: y'all doing too much with these narratives.

I'm starting to believe this might be the bigger issue.

If Marvel not only choose the roster, but also influenced the aesthetic, then it almost seems like Capcom's creativity outside of the mechanics is limited. This is obviously spectulation, but not the least bit surprising if true.
We only have evidence to the contrary.
 
Really? You think they that dumb?

How about the takeaway being not have such a crap roster at launch, keep the traditional mechanics of what made your games popular, and not look visually bland?

To be fair 2v2 can be considered traditional more so than 3v3. MVC1, MSHVS, and XVSSF were all 2v2. TvC as well if you wanna count that game. Only MVC 2 and 3 were 3v3.
 

Sou Da

Member
Why is it a reward-punish duality? Why can't someone enjoy something for what it is, and their purchase not being wholly dependent on a since issue like roster selection? Maybe I buy Capcom games because I'm supporting the gameplay and mechanics even if I don't agree with all of their practices?

The vindictiveness and self-righteousness is too much when people want to see a company and franchise burn because its not their ideal. You can be disappointed, you can abstain from purchasing for any reason you choose (and there are many good ones for MvC:I) as a consumer, but the degree to which people piece out what they deserve and what developers deserve is uncomforting at times. Especially when it comes to things like roster. Look how pissed people were about MvC3s roster too (obviously less so but people were), although in retrospect people grew to be attached to those they thought were squatting on slots they felt other characters deserved.

I don't think I'm explaining my point right but tl;dr: y'all doing too much with these narratives.


We only have evidence to the contrary.

Vindictive is this site's middle name. It's encouraged here.
 

BadWolf

Member
Why is it a reward-punish duality? Why can't someone enjoy something for what it is, and their purchase not being wholly dependent on a specific issue like roster selection? Maybe I buy Capcom games because I'm supporting the gameplay and mechanics even if I don't agree with all of their practices?

The vindictiveness and self-righteousness is too much when people want to see a company and franchise burn because its not their ideal. You can be disappointed, you can abstain from purchasing for any reason you choose (and there are many good ones for MvC:I) as a consumer, but the degree to which people piece out what they deserve and what developers deserve is uncomforting at times. Especially when it comes to things like roster. Look how pissed people were about MvC3s roster too (obviously less so but people were), although in retrospect people grew to be attached to those they thought were squatting on slots they felt other characters deserved.

I don't think I'm explaining my point right but tl;dr: y'all doing too much with these narratives.

It's simply voting with your wallet, you either like what you see or you don't. If you are a big enough of a fan to pay for the day 1 product and the DLC shenanigans despite not liking its direction then that's fine.

I don't see what's so strange about people being hostile towards something that is not what they expected from a sequel to a series that they like. If they find the visuals, roster, DLC model etc. disappointing then it only makes sense that they wouldn't want to support.

It's less about wanting to see the franchise burn (speaking of actual fans here, not people who don't like the series to begin with) but sending a message to the devs that they are off the mark. Paying for something 'just because' only sends the wrong message.
 
To be fair, Marvel's been spouting lies in their PR since the beginning if we're going off of the Ryce leak.
I still remember the sentence "Legacy will not be lost" or something among those words.
They should have said that it would be that way but with DLC...
 

Neonep

Member
In all honesty outside of Monster Hunter & Resident Evil, Capcom has been shitting the bed. Ever since they announced DmC it has been one problem after another.
 
In all honesty outside of Monster Hunter & Resident Evil, Capcom has been shitting the bed. Ever since they announced DmC it has been one problem after another.

Honestly, they've been having "issues" for a while. Way before DmC was announced. It's just that a lot of it is more visible now.

PS2-era Capcom was pretty much their pinnacle.
 

eggandI

Banned
I thought you were waiting for Marvel's latest gameplay vids to decide if it sucked or not?

I am and i personally still have a lot of issues with that dragon ball game so it's not like i'm jumping on that bandwagon. But if MvCI ends up being bad like a lot of people are fearing then yeah, just let this franchise end and let another game to take its spot. I'm absolutely fine with that.
 

RocBase

Member
Really? You think they that dumb?

How about the takeaway being not have such a crap roster at launch, keep the traditional mechanics of what made your games popular, and not look visually bland?

I mean........kinda? Idk. While Capcom does try their hand in addressing immediate mistakes, there seems to be a confusing pattern where they're unable to take into account collective feedback from prior and build from that...which brings them to make the same stupid mistakes again and again. It's frustrating and maddening and I have no freaking clue why they are the the way they are. It's not as if smaller guys aren't making efficient products with low budgets, so really, what is their excuse???

I tolerate their BS because at the end of the day I'm a stan and their games are generally fun-tier, but I seriously don't fault people for blasting them or calling it quits.
 
To be fair, Marvel/Disney deserve just as much flak as well for their character/roster mandates.
This just doesn't look like a Capcom game at all from what I've seen and if I ever do buy it it'll probably be mostly because of the Capcom roster. Marvel's choices couldn't be more boring if they tried.
 

JeTmAn81

Member
I think I am in the right to assume majority of the fan-base wanted 3v3.

3v3 is the established paradigm for MvC after nearly 20 years of that gameplay system. It's definitely one of the things I love most about Marvel 3, but it would be disingenuous to act like the series doesn't have its roots in other types of tag-team gameplay.
 
I think I am in the right to assume majority of the fan-base wanted 3v3.

Maybe. But that's not what you said. You said traditional. Which 3v3 isn't. And while the fanbase might think that, it's because most of them started with MVC2.

So what you and others really mean is I want a game like 2 and 3.
 

smurfx

get some go again
man dbz is a godsend. if marvel ends up disappointing i will have dbz to fall back on. capcom better show off a very polished game because if not say goodbye to a ton of sales and hype.
 

I-hate-u

Member
3v3 is the established paradigm for MvC after nearly 20 years of that gameplay system. It's definitely one of the things I love most about Marvel 3, but, it would be disingenuous to act like the series doesn't have its roots in other types of tag-team gameplay.

Maybe. But that's not what you said. You said traditional. Which 3v3 isn't. And while the fanbase might think that, it's because most of them started with MVC2.

So what you and others really mean is I want a game like 2 and 3.

That's fair.

All I wanted from the next Marvel installment to be a sequel to Marvel vs Capcom 3, and carry on with the established mechanics from 2. They could have played it safe and pleased a lot of people but noooooooo.
 

Coda

Member
Really hope we end up seeing some much needed upgraded MvCI gameplay tonight at Sony's conference. I have faith that the game will look better than what we saw previously.
 

IntelliHeath

As in "Heathcliff"
Really hope we end up seeing some much needed upgraded MvCI gameplay tonight at Sony's conference. I have faith that the game will look better than what we saw previously.

look better? Art style rarely changed during development. There is only one game that I could think of that changed during the development is pretty much Borderlands?
 

JeTmAn81

Member
Really hope we end up seeing some much needed upgraded MvCI gameplay tonight at Sony's conference. I have faith that the game will look better than what we saw previously.


Of course it will be improved. The only way that wouldn't happen is if nobody was working on it, and Capcom must be working furiously behind the scenes to make MVCI meet expectations. It's why I don't believe that leaked roster will be reflected in the final game. Even if that's the real roster right now, they've got three months to fix it.

Edit: I miss Juggie! He was a staple of the earlier games and a welcome big body.
 
look better? Art style rarely changed during development. There is only one game that I could think of that changed during the development is pretty much Borderlands?
It could be possible that shaders and such could be added later, but people expecting drastic changes will be disappointed..
 

Skilletor

Member
Except that it was. For the time it was mindblowing and nowadays it still holds up imo.

I mean, yeah, it's one of my favorite games ever. But it's missing pretty much everybody I liked from CotA.

What would have been a better roster for X-Men vs SF? Its only missing Sakura.

Edit: Add Psylocke too and thats a GD roster.

Psylocke, Spiral, Sentinel, Omega Red on the Xmen Side.
Take your pic of A2 characters for SF. I'm still bitter we haven't seen Sagat in a vs. game.

People mad that Xmen aren't in MvC:I. I don't think the roster is very good (especially Capcom Side), but vs. games up until MvC2 had pretty bad rosters. XvS gets a pass since it was the first of its kind, but it was still lacking.
 

Dahbomb

Member
You guys talk about the "legacy" and old school versus as if most people even cared about those games.

The massive appeal for the series started in Marvel 2 for most people. That insane roster, 3v3 game play, assists, DHCs etc. Even Marvel 1 was low key compared to it. Most people may have played around with a couple of the older VS games but Marvel 2 is the one that almost everyone is familiar with.

To be honest the Marvel vs Capcom series started with Marvel 2 when it came to the core fundamentals that people hooked on to the most and Marvel 3 was a sequel. Marvel Infinite is a sequel to games long forgotten and quite frankly far surpassed even in the supposed "dark ages" of fighting games.


Like great, your favorite VS game ever was XvsSF or Marvel vs SF and you are stoked that your personal tastes are being catered to but just know that you are not in the majority here.


And I say this as someone who has played these games since god damn Children of the Atom in the arcades. I feel like it's in Marvel 2 where the VS series finally solidified its own niche, before that it was like a Darkstalker-esque game with weird new mechanics thrown in every iteration until the culmination that was Marvel 2.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Man, just by reading a lot of stuff online, I get the feeling a lot of people just want this game to fail. I feel like the graphics and roster have pretty much driven people to want to see this game get pulverized in hopes of teaching Capcom a lesson.

DBF looking so good just fuels it more. It's pretty unbelievable to read, but Capcom/Marvel have given people way too much ammunition to feel this way.

I really hope this game succeeds and finds a way to get out of this negativity.

On a personal level, it's not so much a desire for the game to fail, but rather:

1) My expectations are at rock-bottom regarding Capcom learning anything from SFV, as we're 3 months out from release and have little indication that this won't be another rushed product that's light on content to draw in casual players, from the roster size to single-player modes.

2) This game abandons the core gameplay aspects of MvC that distinguished it from any other mainstream fighter on the market for 17 years, which pretty much kills my interest entirely, because it's those team aspects that drew me into the game in the first place and kept me playing.

3) The existence of DBZ scratches the itch that this game doesn't and implies that I won't have to "settle" for less, leaving me free to move on to greener pastures.

I don't have to force myself to be optimistic about this game because I basically have no investment in it now.

You guys talk about the "legacy" and old school versus as if most people even cared about those games.

For real.

MvC2 launch to present day is 17 years, but people bring up the 4-year time frame between XvsSF and MvC2 like it's supposed to be relevant in comparison?
 

DR2K

Banned
xmvsf.png


Amazing roster. Truly, lol.

gfs_42468_1_5.jpg


My personal favorite is the row of shoto clones.

Superior roster. Everything people wanted, especially at the time. You're probably too young to remember, that's ok. :)

Ken and Ryu play nothing alike in the vs series. You don't need a stupid waste of a character slot for gameplay diversity. You can bring in fan favorites and make them unique. Capcom had talent for it back in the day
 

Dahbomb

Member
Didn't realize characters like Dan, Blackheart, Shuma Gorath, Charlie and Omega Red were fan favorites..

Those rosters were not that impressive man. Maybe if all you cared about were SF and X Men characters but both Capcom and Marvel have far bigger variety than that. Too bad they went the opposite direction in Infinite by focusing solely on MCU initially.
 
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