Agent_4Seven
Tears of Nintendo
Monster Hunter Wilds: Sandborne $39I'm honestly baffled there isn't ANY content after HR50
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Monster Hunter Wilds: Sandborne $39I'm honestly baffled there isn't ANY content after HR50
I have a mix of arkwalk for the skill that make you open wounds more frequently, balahara for the improved evade distance and a piece of arakajan for something else, the game really doens't push you to optimize the build so i'm just experimenting.I'm still rocking a full LR Nu Udra set. Bad Blood/Resentment/Speed Eating/Free Meal takes me places. If I get a god charm/talisman with Mushroomancer I'll be eating good.
Playing with friends is unnecessarily convoluted. It should be a quick join with online friends, but it's not.I don't know what problems people have with the multy, maybe because they try to play with friends, but for multyplayer with strangers the game could not be more simpler and faster tbh.
We really need a neogaf squad.
Watch some guide about best settings, disabling auto sheathe is one of the first things to do.is there some tip to the controls that when you know it, everything clicks and the game becomes super fun? it's just a bunch of button mashing and missing with heavy swings. dude puts the sword away and then takes it out. no way to tell how much damage the fucking monster has left. blurry mash some more. repeat. still stuck in the "this game is fucking awful, can't believe i listened to internet and bought this shit" phase. does that pass eventually? (playing on pro)
I think that it's gonna be much easier when everyone is gonna finish the campaign.Playing with friends is unnecessarily convoluted. It should be a quick join with online friends, but it's not.
Meanwhile, like you said, playing with randoms is much easier.
I would try out all the weapons in the training area. This is essential as some moves and combos only work when actually hitting a target. Plus the training area shows the combos you can do as you press the buttons. Super helpful when starting.is there some tip to the controls that when you know it, everything clicks and the game becomes super fun? it's just a bunch of button mashing and missing with heavy swings. dude puts the sword away and then takes it out. no way to tell how much damage the fucking monster has left. blurry mash some more. repeat. still stuck in the "this game is fucking awful, can't believe i listened to internet and bought this shit" phase. does that pass eventually? (playing on pro)
We really need a neogaf squad.
I don't know what problems people have with the multy, maybe because they try to play with friends, but for multyplayer with strangers the game could not be more simpler and faster tbh.
We really need a neogaf squad.
Someone need to open an apposite topic to collect all the members tags.Coulda swore someone started one early on in the thread, titled neoGAF but I searched earlier and no squads by that name...
These games have a learning curve if you're new to the series. I would say it's a steeper learning curve than say, Souls games, since no other game plays like Monster Hunter. Go with whatis there some tip to the controls that when you know it, everything clicks and the game becomes super fun? it's just a bunch of button mashing and missing with heavy swings. dude puts the sword away and then takes it out. no way to tell how much damage the fucking monster has left. blurry mash some more. repeat. still stuck in the "this game is fucking awful, can't believe i listened to internet and bought this shit" phase. does that pass eventually? (playing on pro)
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I keep deleting my save because I never happy with my characters look lol. I see why they charge for the tickets because of this. Fuckers.
I'm on PS5 pro. Nice for PC though.![]()
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Thanks man!Watch some guide about best settings, disabling auto sheathe is one of the first things to do.
Try to use easy weapons with easy movesets like hammer or lance or greatsword against weak monsters so you can learn the basics.
Onestly, the game is harder to digest than your average action rpg, it only clicked with me after a while but there is no telling if it's gonna click with you aswell.
What's everyone's favorite fight so far?
With mostly using SnS mine have been:
Xu, Rey, Nerscylla, Arkveld
Xu is much more fun solo than in multiplayer by a large margin.
Structure wise i had zero problem tbh, after almost evey mission you were let free to explore and hunt in solo or multy so i did like i do in any open world i play, an healthy mix of story mission and side-hunts to not feel too much on rail, and the game let you do that.
Never happened to me to discover new monsters around the map that i didn't fought already in the campaign, and i was able to hunt balahara on the maps before their cutscene when you have to fight them for story missions for example.
Now that i'm in high rank i'm starting to see monsters roaming the map that i haven't fought in the campaign yet like a white monkey and the rathian but i'm not gonna fight them until i have a proper intro cutscene in the story (in the hope that capcom didn't cheaped out with intro cutscenes for monsters considering that they already cheaped out with the total number of momsters).
Obviously Xu wants to die and become the awesome weapons and armor sets.I don’t even know if Xu counts as an actual hunt lol, it seems incapable of even hurting the hunter, you get up in its face and smash it and it seemingly can’t do anything. Even the HR ver is weak sauce.
Question for bow users, what early armor should I be using?
My dude thank you. What about bows, which tree you prefer?For all the rookie hunters in here, I recommend crafting:
chatacabra helm/mail/belt, and quematrice braces/greaves.
This will give you flinch free lvl 2 and speed eating lvl 3, both are amazing skills even all the way into endgame.
for low rank it doesn't matter much, just build whatever does the most damage.My dude thank you. What about bows, which tree you prefer?