Gavin Stevens
Formerly 'o'dium'
Just a heads up but blur is my indie studio and no, we don’t have any kits, as I’ve said a few times before. I wouldn’t be dropping any hints at all if I did.
But I’ve worked with several people over the years, we chat, we game, we talk bollocks; friends. And the they have shared a few tidbits, nothing amazing but likewise nothing incredibly out there. Some of which has come true, some of which has yet to pass.
But no, myself and Blur are nothing to do with development on next gen machines. What I share I share as rumblings, not as insider knowledge. As I said, if I did have access to that sort of stuff myself personally you can bet your arse I wouldn’t be sharing it. That’s not very professional to share it in the public if I signed an nda or something.
I made a large post a few days ago with all I did know, and haven’t heard a thing since for a few weeks. To be fair, I was one of the first to suggest rdna might not be 2.0 but a sort of 1.9, bolted one version, and that’s looking highly likely. I said about the sound stuff being RT on SX too and a point in Sonys favour before they confirmed it as ray traced hardware, ages ago. And I’ve even said a while back about how the SSD gap isn’t as big as some people may be hoping for (1.0 to 1.8gb difference, likely lower end of that, which is again nothing much in the scheme of things when purely looking at these speeds).
but the biggest thing I’ve been told, was that the target specs on a near final revision for ps5 was 10.5-11.5, and they were having trouble hitting that upper limit due to heat being a concern. It was then reported after that, that Sony had invested in a higher cooking cost per bom, and I would bet my bottom dollar on both heat issues being present later. But yeah, the values I keep hearing there are the same, and those are, let’s be honest, totally realistic in all areas, with regard to comparing to the bom cost, the target that they are aiming for, and the fact that common sense would dictate that some things being said around here are highly unlikely without melting some marshmallows
9tf? No, just no, it was an older target they were working on ages back, year+, they had worked on and tested but then changed plans at some point hence why there is evidence for it but it won’t be the final design. 9tf is just as silly as 14 lol
I’m also standing by everything I’m saying and have been pretty consistent now for the last month, despite the specs dropping for the SX and tommy coming out with these quite frankly incredible figures.
But don’t hang on what I say, because while i do know a few first party devs for both sides who ive worked with, and a few third party ones, I could still be spun a yarn, as can anybody. So when I talk I talk from common sense, rather than just wanting one box to beat the other (which as ive said so many times now, would be pretty shit if it was by a big margin).
xxx
But I’ve worked with several people over the years, we chat, we game, we talk bollocks; friends. And the they have shared a few tidbits, nothing amazing but likewise nothing incredibly out there. Some of which has come true, some of which has yet to pass.
But no, myself and Blur are nothing to do with development on next gen machines. What I share I share as rumblings, not as insider knowledge. As I said, if I did have access to that sort of stuff myself personally you can bet your arse I wouldn’t be sharing it. That’s not very professional to share it in the public if I signed an nda or something.
I made a large post a few days ago with all I did know, and haven’t heard a thing since for a few weeks. To be fair, I was one of the first to suggest rdna might not be 2.0 but a sort of 1.9, bolted one version, and that’s looking highly likely. I said about the sound stuff being RT on SX too and a point in Sonys favour before they confirmed it as ray traced hardware, ages ago. And I’ve even said a while back about how the SSD gap isn’t as big as some people may be hoping for (1.0 to 1.8gb difference, likely lower end of that, which is again nothing much in the scheme of things when purely looking at these speeds).
but the biggest thing I’ve been told, was that the target specs on a near final revision for ps5 was 10.5-11.5, and they were having trouble hitting that upper limit due to heat being a concern. It was then reported after that, that Sony had invested in a higher cooking cost per bom, and I would bet my bottom dollar on both heat issues being present later. But yeah, the values I keep hearing there are the same, and those are, let’s be honest, totally realistic in all areas, with regard to comparing to the bom cost, the target that they are aiming for, and the fact that common sense would dictate that some things being said around here are highly unlikely without melting some marshmallows

I’m also standing by everything I’m saying and have been pretty consistent now for the last month, despite the specs dropping for the SX and tommy coming out with these quite frankly incredible figures.
But don’t hang on what I say, because while i do know a few first party devs for both sides who ive worked with, and a few third party ones, I could still be spun a yarn, as can anybody. So when I talk I talk from common sense, rather than just wanting one box to beat the other (which as ive said so many times now, would be pretty shit if it was by a big margin).
xxx
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