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Next-Gen PS5 & XSX |OT| Console tEch threaD

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So with that said does it really matter who calls their architecture what? They're both semi-custom with ray tracing. They could call it dick for all I care. :messenger_grinning:
None of it really matters and we both know that because the performance outcome is going to be what it is regardless. It's just interesting to speculate on how they arrive where they do.

I mean take the Xbox One X as an example, does the GPU in the Xbox One X actually exist? No, it's a cross architectural hybrid of basically of an R9 390X and an RX 580 with Vega DCC taking bits of each to create something new.

The funny part in all of this is how "IT HAS TO BE RDNA 2.0!!!" and people are freaking out if it's not... Like why? It doesn't mean it's going to suck, it would just be different is all.

Lol the denial is beyond in some people.
Sound argument, seems like you thought long and hard on how to counter my articulately made points.
 
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- There's no ray tracing in RDNA 1
- AMD talks about RDNA 2 promoting ray tracing
- AMD talks about next gen consoleS using their ray tracing solution natively
- MS says XSX uses RDNA 2
- So, the logical conclusion for XDF is...PS5 is not RDNA 2?????

images
 

01011001

Banned
- There's no ray tracing in RDNA 1
- AMD talks about RDNA 2 promoting ray tracing
- AMD talks about next gen consoleS using their ray tracing solution natively
- MS says XSX uses RDNA 2
- So, the logical conclusion for XDF is...PS5 is not RDNA 2?????

images

let me introduce you to the PS4 Pro, a console with a GCN 1.1 GPU, that has features of GCN 4.0 and GCN 5.0, and it even released ahead of GCN 5.0 while having features of it added to its GCN 1.1 GPU
the basis of the GPU is still GCN 1.1

CRAZY right? how an older architecture can leverage features of later ones?

nowhere in that quote from AMD does it in any way say both consoles are RDNA2, it just says RDNA2 is coming this year and they are excited about it, and they are also excited about hardware accellerated Raytracing which both consoles will have
 
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semicool

Banned
Let's just hope that, unlike the PS4 Pro, Sony's PS5 is just as silent as Sony's silence on PS5 spec numbers and info in general.
 
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let me introduce you to the PS4 Pro, a console with a GCN 1.1 GPU, that has features of GCN 4.0 and GCN 5.0
the basis of the GPU is still GCN 1.1

CRAZY right? how an older architecture can leverage features of later ones?

nowhere in that quote from AMD does it in any way say both consoles are RDNA2, it just says RDNA2 is coming this year and they are excited about it, and they are also excited about hardware accellerated Raytracing which both consoles will have
Shocking how hard it is to come to this realization, isn't it?
 
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let me introduce you to the PS4 Pro, a console with a GCN 1.1 GPU, that has features of GCN 4.0 and GCN 5.0
the basis of the GPU is still GCN 1.1

CRAZY right? how an older architecture can leverage features of later ones?

nowhere in that quote from AMD does it in any way say both consoles are RDNA2, it just says RDNA2 is coming this year and they are excited about it, and they are also excited about hardware accellerated Raytracing which both consoles will have
Jokes aside, yes, it's not necessary for a console to fit in A or B, even if PC based they are custom hardware after all, they do the fuck they want.
Edit: not like whose normies PC users.
 
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lynux3

Member
None of it really matters and we both know that because the performance outcome is going to be what it is regardless. It's just interesting to speculate on how they arrive where they do.

I mean take the Xbox One X as an example, does the GPU in the Xbox One X actually exist? No, it's cross architectural hybrid of basically of an RX 390X and an RX 580 with Vega DCC taking bits of each to create something new.

The funny part in all of this is how "IT HAS TO BE RDNA 2.0!!!" and people are freaking out if it's not... Like why? It doesn't mean it's going to suck, it would just be different is all.
I think it's because the architecture name has "latest and greatest" associated with it. It is AMD's "next generation" GPU architecture which is still yet to be released to consumers. Hell, we don't even know what RDNA 2.0 really is just yet... it could be RDNA 1.0 with improvements and ray tracing added in.

At the end of the day it doesn't matter, but it is the fact that PlayStation 5 will support ray tracing which is where the correlation is.
 
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I think it's because the architecture name has "latest and greatest" associated with it. It is AMD's "next generation" GPU architecture which is still yet to be released to consumers. At the end of the day it doesn't matter, but it is the fact that PlayStation 5 will support ray tracing which is where the correlation is.
And that's just stupid, it's an insecurity and sure it can be leveraged but at the end of the day it's still dumb.
 
None of it really matters and we both know that because the performance outcome is going to be what it is regardless. It's just interesting to speculate on how they arrive where they do.

I mean take the Xbox One X as an example, does the GPU in the Xbox One X actually exist? No, it's a cross architectural hybrid of basically of an R9 390X and an RX 580 with Vega DCC taking bits of each to create something new.

The funny part in all of this is how "IT HAS TO BE RDNA 2.0!!!" and people are freaking out if it's not... Like why? It doesn't mean it's going to suck, it would just be different is all.

Sound argument, seems like you thought long and hard on how to counter my articulately made points.

LOL, you’re looking like the big tool on this site right now we don’t have to make many points for you to show us that, on one of your posts you claim they might be using a RDNA 1 with RDNA 2 hybrid features right? Can you show me what other products they’re offering as you seem to clearly know more than AMD does?? As far as I’m aware AMD have pushed out RDNA 1 and RDNA 2 is coming out, you’re so sure there IS some hybrid hardware AMD haven’t mentioned that is RDNA 1 but with RDNA 2 features.
 

Neo Blaster

Member
let me introduce you to the PS4 Pro, a console with a GCN 1.1 GPU, that has features of GCN 4.0 and GCN 5.0, and it even released ahead of GCN 5.0 while having features of it added to its GCN 1.1 GPU
the basis of the GPU is still GCN 1.1

CRAZY right? how an older architecture can leverage features of later ones?

nowhere in that quote from AMD does it in any way say both consoles are RDNA2, it just says RDNA2 is coming this year and they are excited about it, and they are also excited about hardware accellerated Raytracing which both consoles will have
And what baffles me is that it's perfectly possible for XSX to be RDNA 2, but it's something utterly impossible for PS5, in such a way that it's easier to pick the previous architecture and cram features into it instead of just using the one with the same native features.
 
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LOL, you’re looking like the big tool on this site right now we don’t have to make many points for you to show us that, on one of your posts you claim they might be using a RDNA 1 with RDNA 2 hybrid features right? Can you show me what other products they’re offering as you seem to clearly know more than AMD does?? As far as I’m aware AMD have pushed out RDNA 1 and RDNA 2 is coming out, you’re so sure there IS some hybrid hardware AMD haven’t mentioned that is RDNA 1 but with RDNA 2 features.
I mean let's just say it's possible that could be an hybrid. That's all, for all I care.
 
LOL, you’re looking like the big tool on this site right now we don’t have to make many points for you to show us that, on one of your posts you claim they might be using a RDNA 1 with RDNA 2 hybrid features right? Can you show me what other products they’re offering as you seem to clearly know more than AMD does?? As far as I’m aware AMD have pushed out RDNA 1 and RDNA 2 is coming out, you’re so sure there IS some hybrid hardware AMD haven’t mentioned that is RDNA 1 but with RDNA 2 features.
I look like a big tool for speculating the possibilities in which Sony could arrive at 9.2 Teraflops, incorporate RT and yet still meet their expected target price?

Neato. This isn't an argument, it's insecurity. It's semi-custom hardware, AMD can configure it in any way Sony or Microsoft see fit.


And what baffles me is that it's perfectly possible for XSX to be RDNA 2, but it's something utterly impossible for PS5, in such a way that it's easier to pick the previous architecture and cram features into it instead of just using the one with the same native features.
Sony is more cost conscious, they have this "$399" expectation which they've created for themselves and the community at large has held them to it while in each instance gone after Microsoft for coming in hot at $499, even for the Xbox One X.

So it seems one has groomed their community for a more expensive device while the other has not, so it's a risk for Sony to come in at $499, it's not a risk for Microsoft.
 

Neo Blaster

Member
Sony is more cost conscious, they have this "$399" expectation which they've created for themselves and the community at large has held them to it while in each instance gone after Microsoft for coming in hot at $499, even for the Xbox One X.

So it seems one has groomed their community for a more expensive device while the other has not, so it's a risk for Sony to come in at $499, it's not a risk for Microsoft.

And you think it's more 'cost conscious' to insert a non-existent feature into an architecture than use one with that feature native? Besides all costs they already have customizing those chips? You're delusional.
 
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DeepEnigma

Gold Member
- There's no ray tracing in RDNA 1
- AMD talks about RDNA 2 promoting ray tracing
- AMD talks about next gen consoleS using their ray tracing solution natively
- MS says XSX uses RDNA 2
- So, the logical conclusion for XDF is...PS5 is not RDNA 2?????

images

Baffling seeing certain fans get upset about at least matching, it’s like they need the other console to be way lower across the board.

Shit is a mental illness.
 

Neo Blaster

Member
let me introduce you to the PS4 Pro, a console with a GCN 1.1 GPU, that has features of GCN 4.0 and GCN 5.0, and it even released ahead of GCN 5.0 while having features of it added to its GCN 1.1 GPU
the basis of the GPU is still GCN 1.1

CRAZY right? how an older architecture can leverage features of later ones?

nowhere in that quote from AMD does it in any way say both consoles are RDNA2, it just says RDNA2 is coming this year and they are excited about it, and they are also excited about hardware accellerated Raytracing which both consoles will have
Sony wanted features from a more recent architecture and could not wait for it to be ready. That does not seem to be the case now.
 
So, within context regarding next gen RDNA, RDNA 2 is possible on XBox SX but not on PS5 because it would contradict the Holy Blessed Magnificent Gospel of Github. Okay there, chief.
It does not matter, man. Sony can confirm in a couple of days that they are using RDNA2 and you will see in the thread trolls claiming that Sony is using RDNA1 and lying about that. This is never going to stop.

They are not going to let the 9.2tf dream go.


LVBnxAa.gif
 
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01011001

Banned
And what baffles me is that it's perfectly possible for XSX to be RDNA 2, but it's something utterly impossible for PS5, in such a way that it's easier to pick the previous architecture and cram features into it instead of just using the one with the same native features.

(this following is not just meant as an answer for you but as a general statement, just so you know I'm not talking specifically about you with this :messenger_winking:)

all I am saying is that the quote everyone is basing this whole thing on right now does in no way say that both consoles use RDNA2, it simply doesn't say that, it never said that and no one thought it said that back when we all thought the Series X will also use RDNA1 with RDNA2 features added.
this whole thing is based on a quote that people interpret in a way that fits their narrative instead if taking it at face value where all it is is someone talking about GPU features and new PC GPU releases.

and why does everyone who is married to Sony now want this quote to say both use RDNA2? because that validates an "insider" leak they particularly like, that is the sole reason.
because the github leak that still is by far the most reliably source of info said the tested chip is RDNA1, so how handy to have a quote that they can manipulate to say what they want to hear.

it is quite frankly ridiculous and it is getting worse by the minute.
I am still absolutely certain that the PS5 will be in the ballpark of 9 to 10 TF and is using RDNA1 with added features (namely RT and VRS) and I believe this because there is still no convincing explanation for what that leaked chip is for if it isn't meant to be used as the APU of the PS5.

and I also think that this is what people should expect in order to not get disappointed.
all this arguing will not change what is inside the PS5, you guys know that right? even if all that say 9.2TF are wrong or all the people that say 13TF are wrong, this will not change anything once the final console is revealed. it is just that all the people expecting 13TF RDNA2 are setting themselves up for disappointment and all they base their believes on is hearsay and and people that change their estimates all the time and in some instances were completely wrong about what they said... may I remember us all about how one of the "leakers" that said 13TF and which is now seen as prove also said Sony bought Remedy a few months ago with no one noticing and no public announcement of this until now even tho Remedy is publicly traded?

expect 9.2TF, and be happy with every GFLOP you get on top of that... in the end it doesn't matter if you think the PS5 has an RDNA2 GPU with 13TF of power or if I think it has a 9.2TF RDNA1 gpu, the real console is already finished and ready to be produced soon, nothing we do here changes that.
and if it is 13TF RDNA2, me and others telling you it is 9.2TF RDNA1 will not have any impact on how the console will be received or if people will buy it or not, does it? all it will be in the end is some were right and some were wrong, that's it, which is why no one should get heated about it and which is why people should expect 9.2TF RDNA1 with RT and VRS because we can be certain that this is the bare minimum we will get from the PS5.

all you do to yourself by insisting it has to be 13TF RDNA2 is that you set yourself up for disappointment if it turns out 9.2TF RDNA1 was correct. just like all the people expecting close to Xbox One performance from the Switch because, "it surely has to use a new Tegra X2 chip and not that old Tegra X1", were disappointed in the end when it turns out, not only did it use a Tegra X1 but it also used it with way lower CPU clocks and even lowered GPU clocks compared to the reference specs.

---TLDR---
•These discussions will not change what will be inside the PS5 or how it will be received
•Everyone calm down
•Expect 9.2 RDNA1 with RT and VRS
•Be pleasantly surprised by every GFLOP we will get beyond that
•Don't set yourself up for disappointment by clinging to weird interpretations and hearsay insiders that already had very spotty predictions
 
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Ptsd from what occurred this gen 🤦‍♂️

This is actually a good point. I think there are a subset of fans who want a repeat this generation when it comes to an performance lead for either PS5 or XSX. The most realistic outcome is two consoles that are very, very close on power and price. But that will never stop the Github screeching or certain Sony fans hoping for dual GPU etc.
 

TLZ

Banned
I've watched this recent video from ETA Prime that has specs almost close, if not a bit less than next gen I think, and he uses it to test BC for PS3, PS2, GameCube, Wii, etc. They run great and shows us next gen hardware can really do it easily. All they have to do is have good emulators and let us use our own discs. Very promising.

 

icerock

Member
And you think it's more 'cost conscious' to insert a non-existent feature into an architecture than use one with that feature native? Besides all costs they already have customizing those chips? You're delusional.

The most hilarious bit is the 9.2TF GPU using [email protected] is a complete contradiction to 'cost conscious' mantra because it is anything but. If that silicon is indeed the final PS5 APU then it is bad engineering design because that APU isn't going to be significantly cheaper to produce than XsX SoC due to poor yields (meaning more $$$ spent), while requiring a dedicated cooling solution (additional $$). I wrote a detailed post on it, might be interesting for few of the folks in here. A 9.2TF PS5 using [email protected] isn't going to magically drop at $399 because BOM would be significantly higher and they would be incurring a heavy loss in such a scenario.

No, this isn't necessarily true.

Chip production doesn't follow the linear path which you described i.e. based on size. When you're breaking up a wafer sheet for chips, the resultant chips aren't born equal because they will have variant quality. For example, one chip may have all CUs activated but in order to hit the required clock, draws more power than another chip which will hit the same clocks at lesser power. Then there could be another chip where few CUs are not aligned. There are too many factors at play here. There is a reason why GPU manufacturers prescribe a set of criterias so they can tier their cards.

Why do you think AMD has two different products in form of 5700 and 5700XT when they are made from same wafer? They created two different SKUs because of variance in silicon quality and prescribed few requirements in accordance to which the chips are divided. Chips which are of higher quality are allocated in a 5700XT bin while ones which are of lower quality, go into 5700 bin. Before a chip can be used in 5700XT, it has to tick the requirements of a) 40/40 active CUs b) Reach 1905MHz and c) Draw 225W power at max. The lesser capable chips can be used in 5700 if it a) Has 36/40 active CUs b) Reaches 1725MHz clock speed and c) Draws 180W power at max.

If a chip has 40/40 active CUs but draws 260W of power to reach 1905MHz, it goes in the 5700 bin. Similarly, if a chip has 36/40 active CUs but can reach 1905MHz while drawing 200W of power, it'll still go into 5700 bin. Why? Because the baseline requirements which AMD prescribed for these SKUs are final. The whole idea was conjured up by them in first instance because going narrow and fast significantly reduces the yields. Having a 2nd SKU saves them cost and make this production of narrow and fast chips somewhat feasible.

Now console manufacturers on the other hands, specifically Sony do not have the same luxury of different SKUs. Before they decide on a chip which goes in the final product, they have to decide upon a baseline which is low enough i.e. have a moderate clock speed, hit the required clock speed without any discrepancy between power drawn and thermal targets so majority of chips which are manufactured can be used. The 36CU chip which you are on about is the same chip as used in 5700/5700XT, their requirements would be a) Have 36/40 active CUs, b) Reach 2000MHz clock speed c) Draw ~150W power. Any scenario in testing, when a chip misses any of the requirements has to be binned and unlike AMD they do not have different SKUs where binned chips could be used.

This is the main reason why people who are knowledgeable about these stuff parrot that going narrow and fast for console manufacturers doesn't make any sense because it is much more expensive than going wide and slow. The threshold for chips making the cut is too high, you are basically throwing ton of chips away, and in turn spending more money to make your APU.



60% of sales? I assume you're referring to Xbox 2nd SKU here in Lockhart. First and foremost, the APU size of Series X is ~400mm2 which is ginormous. It makes zero sense to use binned chips of Series X in a Lockhart when it is targeting 1/3rd of total compute power. The cooling, design, form factor would be all be rendered futile if they have to house a chip that big. The APU in Lockhart will be significantly smaller and significantly cheaper to produce.



Take into account what I wrote and you'll realize your simplistic view of smaller chip = more wafers = cheaper = better yields isn't true. A chip with [email protected] GHz is smaller than a [email protected] but isn't cheaper to produce. Because even though console manufacturers are paying for giant sheets of wafer, regardless of size of the chip, if the threshold/requirement is too high (such as 2.0GHz while drawing ~150W power), they'll end up wasting more chips and therefore more money.

It's pretty abundant that you are not as knowledgeable as you pretend to be.
 

MARTYWOLF

Member
Am I the only one that thinks MS should focus on just doing better than X1 and build there foundation again as they did with og and 360 if there is another gen after xsx then they should focus on leading the market. I'm sure x1 did good in US but you need more than that.
 

DeepEnigma

Gold Member
I've watched this recent video from ETA Prime that has specs almost close, if not a bit less than next gen I think, and he uses it to test BC for PS3, PS2, GameCube, Wii, etc. They run great and shows us next gen hardware can really do it easily. All they have to do is have good emulators and let us use our own discs. Very promising.



His channel is fantastic. I enjoy all the builds he puts together.
 
The most hilarious bit is the 9.2TF GPU using [email protected] is a complete contradiction to 'cost conscious' mantra because it is anything but. If that silicon is indeed the final PS5 APU then it is bad engineering design because that APU isn't going to be significantly cheaper to produce than XsX SoC due to poor yields (meaning more $$$ spent), while requiring a dedicated cooling solution (additional $$). I wrote a detailed post on it, might be interesting for few of the folks in here. A 9.2TF PS5 using [email protected] isn't going to magically drop at $399 because BOM would be significantly higher and they would be incurring a heavy loss in such a scenario.

yEt PeOple StILl ReFeR bAcK tO tHe GoSpEl Of GiThUb.
 
(this following is not just meant as an answer for you but as a general statement, just so you know I'm not talking specifically about you with this :messenger_winking:)

all I am saying is that the quote everyone is basing this whole thing on right now does in no way say that both consoles use RDNA2, it simply doesn't say that, it never said that and no one thought it said that back when we all thought the Series X will also use RDNA1 with RDNA2 features added.
this whole thing is based on a quote that people interpret in a way that fits their narrative instead if taking it at face value where all it is is someone talking about GPU features and new PC GPU releases.

and why does everyone who is married to Sony now want this quote to say both use RDNA2? because that validates an "insider" leak they particularly like, that is the sole reason.
because the github leak that still is by far the most reliably source of info said the tested chip is RDNA1, so how handy to have a quote that they can manipulate to say what they want to hear.

it is quite frankly ridiculous and it is getting worse by the minute.
I am still absolutely certain that the PS5 will be in the ballpark of 9 to 10 TF and is using RDNA1 with added features (namely RT and VRS) and I believe this because there is still no convincing explanation for what that leaked chip is for if it isn't meant to be used as the APU of the PS5.

and I also think that this is what people should expect in order to not get disappointed.
all this arguing will not change what is inside the PS5, you guys know that right? even if all that say 9.2TF are wrong or all the people that say 13TF are wrong, this will not change anything once the final console is revealed. it is just that all the people expecting 13TF RDNA2 are setting themselves up for disappointment and all they base their believes on is hearsay and and people that change their estimates all the time and in some instances were completely wrong about what they said... may I remember us all about how one of the "leakers" that said 13TF and which is now seen as prove also said Sony bought Remedy a few months ago with no one noticing and no public announcement of this until now even tho Remedy is publicly traded?

expect 9.2TF, and be happy with every GFLOP you get on top of that... in the end it doesn't matter if you think the PS5 has an RDNA2 GPU with 13TF of power or if I think it has a 9.2TF RDNA1 gpu, the real console is already finished and ready to be produced soon, nothing we do here changes that.
and if it is 13TF RDNA2, me and others telling you it is 9.2TF RDNA1 will not have any impact on how the console will be received or if people will buy it or not, does it? all it will be in the end is some were right and some were wrong, that's it, which is why no one should get heated about it and which is why people should expect 9.2TF RDNA1 with RT and VRS because we can be certain that this is the bare minimum we will get from the PS5.

all you do to yourself by insisting it has to be 13TF RDNA2 is that you set yourself up for disappointment if it turns out 9.2TF RDNA1 was correct. just like all the people expecting close to Xbox One performance from the Switch because, "it surely has to use a new Tegra X2 chip and not that old Tegra X1", were disappointed in the end when it turns out, not only did it use a Tegra X1 but it also used it with way lower CPU clocks and even lowered GPU clocks compared to the reference specs.

---TLDR---
•These discussions will not change what will be inside the PS5 or how it will be received
•Everyone calm down
•Expect 9.2 RDNA1 with RT and VRS
•Be pleasantly surprised by every GFLOP we will get beyond that
•Don't set yourself up for disappointment by clinging to weird interpretations and hearsay insiders that already had very spotty predictions

So basically your argumentation is dont give a fuck about what BGs BGs (a PS developer verfied for the mods), already confirmed today here in this thread: THE PS5 IS NOT A 9.2TF MACHINE.

Here is my last thought before I put you on ignore ;)

x0B4vPm.gif
 

Gamernyc78

Banned
This is actually a good point. I think there are a subset of fans who want a repeat this generation when it comes to an performance lead for either PS5 or XSX. The most realistic outcome is two consoles that are very, very close on power and price. But that will never stop the Github screeching or certain Sony fans hoping for dual GPU etc.

You mean the dual gpus we are still looking forcin the power brick of the Xbox One 🤔

Tht dual gpu talk is very minimal and can't compare to the bs nonsense of the github talk or certain fans praying for psv to be weaker all bcus thy feel they were embarrassed this gen and feel some weird honor thy need to uphold. It's very weird and unhealthy.
 

01011001

Banned
So basically your argumentation is dont give a fuck about what BGs BGs (a PS developer verfied for the mods), already confirmed today here in this thread: THE PS5 IS NOT A 9.2TF MACHINE.

Here is my last thought before I put you on ignore ;)

x0B4vPm.gif

so not 9.2TF = 13TF RDNA2?
the leaked APU gives a range of options depending on how sure Sony is about its cooling solution. what if "THE PS5 IS NOT A 9.2TF MACHINE" is true but it is 9.3TF instead? or 9.4TF? or let's go all out and say 10TF?
that statement would still hold true wouldn't it?
just like that AMD quote, this literally means nothing and people are interpreting it they way they like it... I could play devils advocate and say this could also mean they decided to clock it down a bit or reduce active CUs for better yeilds and it is below 9.2TF... this would still make it "NOT A 9.2TF MACHINE" wouldn't it?

again, it might be 9.2, it might be 13 it might be somewhere in-between that, we don't know, all we have is a leaked APU that exists and has multiple revisions and that is certainly made for Sony... and we have multiple sources of insider leaks that all say slightly or drastically different stuff from each other.
we know 9.2TF as the base line is a pretty good guess and we should keep it that way, and if the PS5 is a 13TF monster how happy would you be expecting only 9.2TF?
but how disappointed will you be insisting to the bitter end that it has to be 13TF and it turns out, "nope... 9.2TF it is!"?

I don't want the PS5 to be 9.2TF, in the end I want the new Ratchet & Clank game insomniac hopefully makes to run on hardware that is as good as Sony can deliver, but I will also not be disappointed by 9.2TF because I know in the end the difference between a 9.2TF console and a 12TF console will not be as drastic as some seem to think on this forum... some expect the earth to explode from the sheer uglyness of a 9.2TF GPU's graphics... when in reality we will have Digital Foundry count pixels to tell us that Game XYZ runs at 4K60 on Series X and at 1900p60 reconstructed to 4K on PS5, which you would only ever notice the difference if you were sitting 1m away from a 55" TV and having both versions run next to each other... maybe...
 
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HawarMiran

Banned
So basically your argumentation is dont give a fuck about what BGs BGs (a PS developer verfied for the mods), already confirmed today here in this thread: THE PS5 IS NOT A 9.2TF MACHINE.

Here is my last thought before I put you on ignore ;)

x0B4vPm.gif
"In the field of psychology, the Dunning–Kruger effect is a cognitive bias in which people assess their cognitive ability as greater than it is. It is related to the cognitive bias of illusory superiority and comes from the inability of people to recognize their lack of ability. Without the self-awareness of metacognition, people cannot objectively evaluate their competence or incompetence."

You can't help those people. We can only pray. May God help those poor souls 🙏🤡
 

CrustyBritches

Gold Member
The phrasing used here is somewhat vague. If somebody doesn't agree with your interpretation, don't let it get to you.🤷‍♂️
I read it both ways. It could mean:
1. "RDNA 2, the next-gen GPU, will support ray tracing. [Additionally]Both the next-gen Xbox and PlayStation will support hardware ray tracing with Radeon natively."

2. "RDNA 2, the next-gen GPU architecture from AMD, will support ray tracing. RDNA 2 will be utilized in both the next-gen Xbox and PlayStation."

The GPU could be custom, it could be mostly RDNA 2. Either way it's going to have hardware ray tracing. That is explicitly stated here: "Both next-gen Xbox and PlayStation will support hardware ray tracing." The only weird part to me is the "Xbox and PlayStation will support hardware ray tracing with Radeon natively." It's just weird to say "with Radeon" instead of "with RDNA 2" unless it's intended to say "Radeon Ray tracing™" like a product. Regardless, it's not as definitive as some might say, but it doesn't matter either f*cking way. Same outcome.

I don't understand this thirst one side has for the PS5 to be underpowered compared to the other. Kinda weird, but who am I to think this anyway 🤷‍♂️
I've previously stated that I'd probably get Lockharts for my boys, upgrade my PC, and grab a PS5 after some exclusives drop. I don't intend on buying XSX, although it looks to be amazing value. I don't have a desire for 9-10TF, I would just be happy with it and hopefully it would have a more affordable price point because of this. I wasn't around for Github, but I've followed Apisak and Digital Foundry's coverage. This is why I thought both consoles would land around 9-10TF, despite the fact I initially believed the 12/4TF rumor in early 2019.

I'm convinced Gonzalo/Oberon are PS5-related, in the same manner Arden is Xbox. However, there remains the possibility that these are simply dev kits/ test kits for BC, and the real PS5 SoC is yet to be discovered. Alternatively, we might be seeing only a portion of the chip activated, and Sony could have customized RT. If another PS5 SoC pops up, then I would say that's the power level. Either way I believe Gonzalo/Oberon were/are related to PS5.🤷‍♂️
 
I mean, 9.2 RDNA TFs is good. But imagine if PS5 ends up being 12TF too. Or if it gets to those 13TFs they aimed for. Dude, this place would become a battlefield.

I don't understand this thirst one side has for the PS5 to be underpowered compared to the other. Kinda weird, but who am I to think this anyway 🤷‍♂️

It’s not about thirst, the rumours came out at the same time for both consoles and the same leaks had Xbox at 12 and PS5 at 9 something. It’s just very odd that all of a sudden the PS5 is supposedly more powerful than XSX even though the rumours were spot on for Xbox?

It’s not impossible but as of right now, it sounds more like people getting really desperate.

edit: And it not being a 9 something Tflop machine can also mean it’s a 10 Tflop machine.
 
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