sircaw
Banned
Aww, poor Angel Fish struggling to answer only to the Humpback upstairs.![]()
Don't make me take you ten pin bowling midget features.
I don't believe in dwarf chucking but will make an exception in your case.
Aww, poor Angel Fish struggling to answer only to the Humpback upstairs.![]()
I think the telling thing with the Geometry Engine is that it's completely optional for developers.When you look at the PS5 hardware, everything starts to make sense as it relates to VR. I'd even bet the PSVR2 headset will also contain the same haptic feedback tech as the PS5 controller.
I wonder if an APU with HSA can run this better?Hmm. Interesting opinion from the dev. And what do you think?
Tim Sweeney said an investment was made after the presentation...
But nobody knows when the deal was originally brought to the table. Might be before the presentation, might be after.
Epic has been fundraising since Q1 2020, at a $15B pre-money valuation.
They did a big round with KPCB and others back in 2018.
But yeah, keep going guys.
Fortnite maker Epic Games today announced a $1.78 billion funding round at a $17.3 billion valuation. The company said the funding included new capital such as Sony’s previously announced $250 million investment as well as secondary purchases from employee equity holders.
I can taste the salt of PC players.
I understand that PS5 has the novelty of developing around power consumption, but struggling to get 1080p60 (something that games on PS4 can achieve)... Is the dev even trying? wtf
Hmm. Interesting opinion from the dev. And what do you think?
Zero Dawn is based on the entire GPU-pipeline, where the GPU produces: procedural traverse and placement of vegetation and biomes, pointcloud generation, buffering of the word matrix of all placed objects, texture blending and filtering, and prepares primitives. All preliminary and main rendering takes place on the GPU. Further, the data buffer is already copied to the CPU to simulate gameplay, physics, and AI logic based on the data obtained. When placing objects on job0, job1 is rendered and computational shaders speed up non-graphical tasks and asynchronous calls, which is also a game load that is not typical for a PC. This is some kind of reverse rendering, quite complex, and you have to be a super programmer to make it all work like this in real time. But knowing their works for many years of experience with Cell on PS3 with its sub-inverted asynchrony and spinlocky multithreaded rendering, this is clearly a familiar thing. To put it simply, they opened the vessel with a tight neck and simply knocked out the bottom. Therefore, the PC and the problem where the CPU is always in charge, "tight neck", regardless of the task and can't work with the GPU directly, but only through calls to the driver through an abstract layer of the software interface. It's awfully slow. Of course, there are CPU-to-GPU phase initializations before biome formation and normal forwarding to rendering and reading, but they are not predominant. The phase of reverse copying and converting, according to PCI-E data on the PC, the entire pipeline is eventually interrupted and stopped periodically. It's not a crooked port, it's just that the game doesn't run on a PC, and thinks it's still on PS4.
In short, this is a direct port, where the most specific tasks were pulled through the engine, which would most likely just crush the entire code. And there are reasons for this: no one will redo such projects specifically for the PC, because it's a long time, because the whole game is rebuilt, and it's more expensive and there is a chance to break everything and fix it not improve it. PC gamers must be happy with the fact that it works at all. But the new sony's console break balls to all of PS5 to PC ports. Any direct port of the main title from the console will require too many resources.
Why do people keep thinking MS money is Xbox money? It's much more expensive to keep games out of Xbox than PS given today's userbase and predictions.You guys don't want a battle of third party bought exclusives for next gen... if MS gets serious about it there is no way Sony would be able to outbid them in any scenario. It's best that this stuff is kept to a minimum for the first year of launch until both companies are further along with their first party titles.
Why do people keep thinking MS money is Xbox money? It's much more expensive to keep games out of Xbox than PS given today's userbase and predictions.
Don't tell me sony bought some console rights to an entire engine. That would be hugeRedirecting
venturebeat-com.cdn.ampproject.org
I can taste the salt of PC players.
So it runs good on the one x or series x. The game is cross platform right.OK This is huge. RE ran badly on PS5 but run perfectly on XSX...
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Realistically, how is Microsoft expected to compete with Sony next generation? Can they?
Good point about seeing the game further out first, but they tend to announce Horizon games the E3 of the same year it’s releasing, so they may be holding out to announce that next year for release next year. I would have expected the Playground team to have been working on the next Forza...www.resetera.com
Caveat this game is months or even years away so it could change.
Nope, it's next gen exclusive, Capcom already said that.So it runs good on the one x or series x. The game is cross platform right.
So it runs good on the one x or series x. The game is cross platform right.
He also said a long time ago that Cerny is damn smart and tricky devil, because he made a console that top tier devs want to work with. But I didn't really think much of it, but now I think I understand why he said that. I would just like to see it in action already.And I don't think more RAM brute forcing will help the PC space.
We've been there, it was called Xbox 360You guys don't want a battle of third party bought exclusives for next gen... if MS gets serious about it there is no way Sony would be able to outbid them in any scenario. It's best that this stuff is kept to a minimum for the first year of launch until both companies are further along with their first party titles.
You guys don't want a battle of third party bought exclusives for next gen... if MS gets serious about it there is no way Sony would be able to outbid them in any scenario. It's best that this stuff is kept to a minimum for the first year of launch until both companies are further along with their first party titles.
Misunderstanding of how a corporation like Microsoft operates. Shareholders aren’t going to be happy if the company as a whole starts throwing cash at the XBox division. It’s not how things work.
What matters is comparing like for like. IE: Sony Interactive Entertainment & Xbox division. Not Microsoft vs Sony.
Hmm. Interesting opinion from the dev. And what do you think?
Reminds me of the Sony dev kit talk having issues for months, also yeild issues "supposed known insiders" and we all know how tht is goingOh boy, Dusk Golem, a well-known insider just said that RE8 is having problems running on PS5, seems like PS5 can't hit 1080p 60 FPS while XSX can hit 4K 60 FPS.
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Dusk Golem: RE8 currently struggling to reach stable 1080p/60 on PS5, XSX runs perfectly at 4K60
New news, new thread: Pretty shocking. Hope they can fix it until release.www.resetera.com
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any explanation for this?![]()
It's hilarious dusk golem forsnt even mention 4k for XSX and the most recent showing of RE8 was at 4k30 anyway. Dudes getting fed incorrect info for sure.Oh boy, Dusk Golem, a well-known insider just said that RE8 is having problems running on PS5, seems like PS5 can't hit 1080p 60 FPS while XSX can hit 4K 60 FPS.
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Dusk Golem: RE8 currently struggling to reach stable 1080p/60 on PS5, XSX runs perfectly at 4K60
New news, new thread: Pretty shocking. Hope they can fix it until release.www.resetera.com
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I mean.. if there's any truth to it, could come down to something like Geometry Engine usage. Use of a bespoke component like that will take time to come to full fruition for 3rd partys.Oh boy, Dusk Golem, a well-known insider just said that RE8 is having problems running on PS5, seems like PS5 can't hit 1080p 60 FPS while XSX can hit 4K 60 FPS.
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Dusk Golem: RE8 currently struggling to reach stable 1080p/60 on PS5, XSX runs perfectly at 4K60
New news, new thread: Pretty shocking. Hope they can fix it until release.www.resetera.com
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Yeah exactly, the rumor is bogus, there's no way the differences between the consoles is anywhere near those stated number differentials, maybe he got it wrong.Reminds me of the Sony dev kit talk having issues for months, also yeild issues "supposed known insiders" and we all know how tht is going
Has to conveniently be some minor negative Sony news to combat the overwhelming positive❤
Nah... I don't believe that for a sec.Nothing they showed of that game looks like something that would even cause problems on current gen....Oh boy, Dusk Golem, a well-known insider just said that RE8 is having problems running on PS5, seems like PS5 can't hit 1080p 60 FPS while XSX can hit 4K 60 FPS.
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Dusk Golem: RE8 currently struggling to reach stable 1080p/60 on PS5, XSX runs perfectly at 4K60
New news, new thread: Pretty shocking. Hope they can fix it until release.www.resetera.com
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FUD right before PS5’s third party deals are announced. I would be lying if I said I didn’t expect it
Yeah I agree with you.Nah... I don't believe that for a sec.Nothing they showed of that game looks like something that would even cause problems on current gen....
Oh boy, Dusk Golem, a well-known insider just said that RE8 is having problems running on PS5, seems like PS5 can't hit 1080p 60 FPS while XSX can hit 4K 60 FPS.
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Dusk Golem: RE8 currently struggling to reach stable 1080p/60 on PS5, XSX runs perfectly at 4K60
New news, new thread: Pretty shocking. Hope they can fix it until release.www.resetera.com
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OK This is huge. RE ran badly on PS5 but run perfectly on XSX...
![]()
Realistically, how is Microsoft expected to compete with Sony next generation? Can they?
Good point about seeing the game further out first, but they tend to announce Horizon games the E3 of the same year it’s releasing, so they may be holding out to announce that next year for release next year. I would have expected the Playground team to have been working on the next Forza...www.resetera.com
Caveat this game is months or even years away so it could change.
There's a reason why some of us were on the Cerny bandwagon since the PS4 reveal, 7-8 years ago. Everything that man has said has always been technical and factual with no PR bullshit.He also said a long time ago that Cerny is damn smart and tricky devil, because he made a console that top tier devs want to work with. But I didn't really think much of it, but now I think I understand why he said that. I would just like to see it in action already.
Yeah exactly, the rumor is bogus, there's no way the differences between the consoles is anywhere near those stated number differentials, maybe he got it wrong.
OK This is huge. RE ran badly on PS5 but run perfectly on XSX...
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Realistically, how is Microsoft expected to compete with Sony next generation? Can they?
Good point about seeing the game further out first, but they tend to announce Horizon games the E3 of the same year it’s releasing, so they may be holding out to announce that next year for release next year. I would have expected the Playground team to have been working on the next Forza...www.resetera.com
Caveat this game is months or even years away so it could change.
Yes, indeed something similar. Because I just don't believe that such hardware as the PS5, has problems in 1080p/60fps with a not-so-nextgen-game.Reminds me of the Sony dev kit talk having issues for months
At the very least it sounds exaggerated.Just a quick question.
How is the PS5 a 1080P 30FPS machine?
I can understand that it might not hit 4K 60FPS and 4K 30FPs in alot of games but struggling to hit 1080P 60FPs with all that power?
It really doesn't make any sense to me.
I agree with what you wrote. Always something they don't want to say and hiding... Like Cerny?And now Cerny has been acknowledged as Kutaragi's spiritual successor!
Dusk Golem made a bit of a fool of himself in that thread. The real narrative is that a game developed on PC run better out of the box on an XSX dev kit compared to a PS5 dev kit.
That is as expected since the XSX is basically a console PC while the PS5 has more customisations and a different API.
See Thanatos post: "So you went from saying multiple devs and multiple games to really talking about one game? And what you really meant was that porting the game to the Xbox dev kit was easier than the PS5 dev kit, which happens all the time in game development? (Porting to one dev kit, let's say the Switch in my example, can be easy but the other consoles need more work - this happens all the time).
I'm not trying to call you out here but your statements were pretty definitive and broad and ever since making them you have been backtracking. Games running worse on one platform than another when they are first being ported happens all the time and not noting that when saying what you've been saying is only telling half-truths, and you should absolutely be called out on that. Especially since optimization and frame rate tend to be some of the last things locked down for games.
I've worked on AAA games where one version doesn't even boot past the title screen for a month or the game runs at 5 fps and all of that that was a perfectly normal part of the dev process since sometimes shit doesn't work properly until the proper code is built to support it.
That's not to say that the game won't run better on Series X when it releases, it very well could (will likely run at higher resolution at the very least) but come on man - what you said at first and what you just said now clearly don't match up with each other."
I don't think it was running at 1080p though so... His info is inaccurate.OK This is huge. RE ran badly on PS5 but run perfectly on XSX...
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Realistically, how is Microsoft expected to compete with Sony next generation? Can they?
Good point about seeing the game further out first, but they tend to announce Horizon games the E3 of the same year it’s releasing, so they may be holding out to announce that next year for release next year. I would have expected the Playground team to have been working on the next Forza...www.resetera.com
Caveat this game is months or even years away so it could change.