Is it though? More enemies means it's easier to spam ultimates.Dude needs to play that area of OG NG2 on 1X or Series console. It's also a shining example of why the OG is better the NG2 Black so far. They need to patch that shit in
True, but the epicness of that area is the sheer number of enemies that are like "come at me bro".Is it though? More enemies means it's easier to spam ultimates.
Please, no.Something they should consider patching in are those egyptian cat lady enemies that were in NG Black.
Would have been nice to see a new proprietary team ninja engine.Looks good, but I kind of agree that, at the same time, the art direction is leaning a bit more toward the 'generic' side.
It already uses TSR which is better implemented than PSSR by all metrics. Using a more resource heavy upscaling engine would hardly improve image quality on already struggling hardware.Hope they do add an option to enable pssr for the pro, the 120 mode looking really soft.
It’s an unreal 4 engine game correct? FF rebirth is running on the same engine and pssr looks fantastic on it.It already uses TSR which is better implemented than PSSR by all metrics. Using a more resource heavy upscaling engine would hardly improve image quality on already struggling hardware.
Def dont play on normal is my advice. Warrior is the way to go.and even that is easier than the Og NG2.Only up to chapter 8, but this seems way easier than I remembered (on Normal)
Must be all that conditioning playing From titles over the years.
This makes sense. Here I was hoping I had improved as a gamer with old age.Def dont play on normal is my advice. Warrior is the way to go.and even that is easier than the Og NG2.
It already uses TSR which is better implemented than PSSR by all metrics. Using a more resource heavy upscaling engine would hardly improve image quality on already struggling hardware.
noAre these unlockable as playable characters?
There are chapters you play as these characters. Chapter 5 is the middle character, but only for 1 chapter.Are these unlockable as playable characters?
Either way Japanese devs can’t stop winning
beat the game on MN difficulty, I got new title screen.
unlocked the fiend Hayabusa
which looks awesome
The game is 99% same as Sigma 2, there are some occasions with added enemies, but they are few and far between.
Also, I think the damage of base dual kantana (not the BOA) had nerfed significantly, that 1st encounter of Elizabeth was a chore.
Overall, I can say this is slightly harder than the Vanilla Sigma 2, only because you don't get the free upgrades.
They just don't give enough essence with reduced enemy count to upgrade weapons and purchase potions.
(I bought ZERO potions, yet only managed to fully upgrade 4 weapons in total excluding DS and BOA)
Dont forget mods are coming with classic NG2 enemy count and placement
I'm playing this on PS5
Mods are literally the best thing about PC games.Dont forget mods are coming with classic NG2 enemy count and placement
Original is much more responsive on Series compared to 2 Black, its really a world of difference if you compare both versions. If you go from a jump to UT as well. 2 Black just doesn't play that well. Its perhaps UE5 and its stutters, I don't remember having issues with the PS3 game even.
There is no comparison, I guess the Xbox is here to stay.
Quite an upgrade in some areas, while in some areas fairly minor.
In some places for sure. In some others, it's only a slight upgradeLooks waaaay better to me.
I've been playing both at the same time, flipping between them between save points and there's no difference on responsiveness on my end, they literally control the same; 2 black on pc does have some light traversal hitches and slight fps drops during ultimate techniques, but combat is identical.Original is much more responsive on Series compared to 2 Black, its really a world of difference if you compare both versions. If you go from a jump to UT as well. 2 Black just doesn't play that well. Its perhaps UE5 and its stutters, I don't remember having issues with the PS3 game even.
There is no comparison, I guess the Xbox is here to stay.
I looked at buying this on Steam and was disappointed to see it's a remaster and not a remake. I guess I missed that bit of detail.
I decided to install Sigma 2 from the Master Ninja collection instead. It doesn't seem like this is enough of an upgrade to justify $50.
It's made for a completely new engine, how is this not a remake?
That's also how Shadow of the Colossus remake works. And that's a remake, as this is.it's not a remake because it runs the original engine code beneath and uses UE5 to draw the graphics with new assets.
this is how Halo 1/2 Anniversary works too. those run the original Blam Engine for the entire game logic, and then use the Saber 3D Engine to draw the graphics with the new assets on top of it.
the only difference is that you can't switch to the original engine in Ninja Gaiden 2, but it's there and is running the entire game logic.
That's also how Shadow of the Colossus remake works. And that's a remake, as this is.
They remade the game for new consoles on a completely new engine. They didn't rewrite it all by hand but this is also not a new game so why should they do that?
Wu Kong on PS5 uses FSR...Wukong is an UE5 game and it looks fantastic with PSSR, NG2B will benefit greatly as well.
And PSSR costs about same as TSR.
Wu Kong on PS5 uses FSR...
Shadow of the Colossus is also not a remake
noone calls Halo Anniversary a remake, so why do it for games that work the same exact way on a technical level?
I think this is absolutely splitting hairs and SotC is 100% a remake too, so let's just agree to disagree.
Noticed this as well. Something is off with the engine. It seems the game is a bit slower (?). It is definitely not as fast and responsive as the original NGII.Original is much more responsive on Series compared to 2 Black, its really a world of difference if you compare both versions. If you go from a jump to UT as well. 2 Black just doesn't play that well. Its perhaps UE5 and its stutters, I don't remember having issues with the PS3 game even.
There is no comparison, I guess the Xbox is here to stay.
Original is much more responsive on Series compared to 2 Black, its really a world of difference if you compare both versions. If you go from a jump to UT as well. 2 Black just doesn't play that well. Its perhaps UE5 and its stutters, I don't remember having issues with the PS3 game even.
There is no comparison, I guess the Xbox is here to stay.
Noticed this as well. Something is off with the engine. It seems the game is a bit slower (?). It is definitely not as fast and responsive as the original NGII.
Makes sense because I play on 60fps as 120 makes the game look like ass on PS5.
Has anyone achieve a No damage win against any bosses in this game? Or is it even possible with this type or style of game? In souls type it is achievable like those I saw from Ongbal from his past videos.