Kilau
Gold Member
epic isn’t a huge publisher
Now it’s publishing? Epic has tried despite doing all you mentioned and more, but please let Sony go down that path, they like to follow dumb moves others have made.
epic isn’t a huge publisher
It's hilarious that they raised this because the answer is one of the most decisive statements by Sony in favor of PC ports. Just setting themselves up for the biggest self-own:
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Even in that statement here they are gaslighting! It's a statement made by lawers. Read it carefully.We have neither confirmed any such trend is underway
Isn’t Activision mostly just a CoD studio now?Lol no. Activision and EA ring a bell? Also MS now absolutely dwarfs Sony's game publishing branch and they'll still not try to go fully Xbox store exclusive for good reason....
yeah it's probably because they'd prefer if PC-based consoles replaced the need for them to make hardware.Even in that statement here they are gaslighting! It's a statement made by lawers. Read it carefully.
What they are really saying is that the trend of users opting for PCs is happening (they just haven't confirmed it) and they are saying that it's not a major risk. But they are not saying how they are defining "major", it could be anything those accountants want it to be.
epic isn’t a huge publisher
Isn’t Activision mostly just a CoD studio now?
Now it’s publishing? Epic has tried despite doing all you mentioned and more, but please let Sony go down that path, they like to follow dumb moves others have made.
Even in that statement here they are gaslighting! It's a statement made by lawers. Read it carefully.
What they are really saying is that the trend of users opting for PCs is happening (they just haven't confirmed it) and they are saying that it's not a major risk. But they are not saying how they are defining "major", it could be anything those accountants want it to be.
yeah it's probably because they'd prefer if PC-based consoles replaced the need for them to make hardware.
The way to maximize this concept is Day and Date on PS launcher only
Steam release 2 years later
You get the benefit of unified marketing, while enticing 100% of sales
That doesn't make any sense. The entire point of PC ports, according to Sony, is lure PC gamers to PlayStation. Beyond that, why in the world would Sony want to abandon the PlayStation platform in favor of other devices? I think you are confusing Sony with Microsoft.
That is not what Sony said was the purpose of their PC Ports. That was a quick mention as to what could be a possible benefit, which shouldn't be confused with the entire point.
Their goal is to sell more copies of games, period. They didn't port Day's Gone to PC because they were hoping PC fans would buy a non-existent sequel.
we don't actually know this. there were vague "references" in the insomniac leak which is content from 2022I’ve been saying this since they started doing ports. We already know they’re making a launcher so this is probably what theyll do eventually. Would also get double dippers. Rockstar got my dumb ass to buy RDR2 on their barebones launcher.
Games in external launchers don’t sell nearly as much as on Steam.Is that what matters?
Revenue selling on PSN = 100%
Revenue selling on Steam = 70%
End of story, losing a sale on PSN to sell on Steam is stupid. The day that PCs have physical media, with used resale and exchange, you come back here and say "but what about physical media"
Not the "entire point", true, but it is a stated goal. The point I'm making is that this doesn't jive with Sony preferring "if PC-based consoles replaced the need for them to make hardware"
Games in external launchers don’t sell nearly as much as on Steam.
minecraft and roblox are just apps. they don't require you to build a new digital library with a new store.Fortnite, Roblox, and Minecraft seem to do just fine...
minecraft and roblox are just apps. they don't require you to build a new digital library with a new store.
fortnite, similarly was just its own app until Epic decided to make it their whole storefront. and other software sold through egs is NOT doing fine. Alan Wake 2 was a financial failure largely because of EGS exclusivity.
I think that point is largely confused.
There's value in selling on PC games without having to sell console hardware, but that doesn't mean console hardware is deprioritized or that Sony is even thinking about moving away from consoles.
imagine being lured to playstation from PC because of a spider-man gameThat doesn't make any sense. The entire point of PC ports, according to Sony, is lure PC gamers to PlayStation. Beyond that, why in the world would Sony want to abandon the PlayStation platform in favor of other devices? I think you are confusing Sony with Microsoft.
Sony don’t have any game like that. And even those ginormous successes would most likely do even better on Steam.Fortnite, Roblox, and Minecraft seem to do just fine...
Sony don’t have any game like that. And even those ginormous successes would most likely do even better on Steam.
There are many examples why it’s hurting sales to not be on Steam and other launchers are bringing their games to Steam now for that reason.There are a lot of problems with your general thinking, I'll try to illustrate all of them
- Sony doesn't have any game like that presently, but it doesn't mean they won't in the future
- The games Sony currently have could also benefit from the lack of profit sharing
- MLB The Show, Gran Turismo, Demon's Souls, Bloodborne, Destiny, Marathon, Helldivers, and future FromSoftware titles
- There's no real evidence to suggest that not being on Steam is in anyway a real hindrance to any of these games. In fact you could probably argue that they're all bigger than Steam itself. Steam is not a monolith and there is no real evidence to suggest that there is this massive contingent of Steam users holding out for steam access to play any of these games
- You'd like look at CoD, but CoD was never biggest on PC, it was always bigger on console and still is
- This again brings forth the reality that PC doesn't actually run through Steam and it's entirely possible to be successful outside of Steam and if you can be successful outside of Steam you're better off by doing so
If I'm Sony, I'd also make a deal with T2 to host GTA6 on PC with no revenue sharing required. That combined with their 1st party offerings and some exclusivity deals would certainly place it on a larger footing than EGS.
Delusional PC fans....Sony don’t have any game like that. And even those ginormous successes would most likely do even better on Steam.
Yeah, Mihoyo is so sad it's not on SteamThere are many examples why it’s hurting sales to not be on Steam and other launchers are bringing their games to Steam now for that reason.
And Roblox has almost twice the mau. Nobody cares, unless you’re heavily mp focused and already big enough to be your own brand like those giants you need to be on Steam. It’s just how it is. As said, when you boot into Steam you don’t even know when games on other launchers are out unless you look it up on the internet. How do think it’ll be if SteamOS devices gets popular?Delusional PC fans....
Fortnite is the size of Steam, why it would want to share revenue, what latter can offer to Epic?
Yeah, Mihoyo is so sad it's not on Steam
The majority of PC market are heavily mp focused. Fairytales about SP games market be huge and dominant on PC are you know... fairytales.And Roblox has almost twice the mau. Nobody cares, unless you’re heavily mp focused and already big enough to be your own brand like those giants you need to be on Steam. It’s just how it is.
IF. A very big if.How do think it’ll be if SteamOS devices gets popular?
I think it’s an absurd idea. Could possibly work for GTAVI. Not for Ragnarök, Forbidden West, Spider-Man 2. But Sony should have those numbers now, the late port strategy on those games has gone full circle now.Does anyone honestly think that a PC gamer is going back to playstation for a few Sony exclusives?
MP is dominant everywhere, troll.The majority of PC market are heavily mp focused. Fairytales about SP games market be huge and dominant on PC are you know... fairytales.
IF. A very big if.
Steamdeck maybe popular amongst some niche PC enthusiasts, but it's nowhere near a mass-market device.
Everything is multiplayer focused, just check the monthly most popular games on PS5 for example. That doesn’t mean that single player can’t thrive on PC either, as dozens of games CCU counts on Steam over the past few years have proven.The majority of PC market are heavily mp focused. Fairytales about SP games market be huge and dominant on PC are you know... fairytales.
Not even Sony think that, hence the reason why they port shit over. I can guarantee you that they've done extensive number crunching, market analysis and projection on this before they launched this strategy. They wouldn't do this if it meant a negative impact on their bottom line.Does anyone honestly think that a PC gamer is going back to playstation for a few Sony exclusives?
There are many examples why it’s hurting sales to not be on Steam and other launchers are bringing their games to Steam now for that reason.
And if they would go day 1 on a PS launcher it would be the same scenario as now on Steam with little hype from being a late release. There are many examples of that too.
As for a reason to wait for a Steam release. I’m booting my PC in the living room into Steam’s Big Picture mode, makes it a Steam console basically, only use a controller. So it’s not like I even notice that other launchers exist in my daily life on that PC. And if I buy a game in another launcher, which is extremely rare, I have to exit Steam and pull out a mouse/keyboard and it instantly break the console experience. With some fiddling I can add other launcher games into Steam, then use the controller again, but it’s not perfect with no playtime shown or achievements on non-Steam games. As it is I basically just go outside Steam to add Gamepass games a couple times per year.
It’s the same on console, the majority of all gaming is heavily mp focused. But there are still lots of single player games doing well on PC. If they are on Steam…..The majority of PC market are heavily mp focused. Fairytales about SP games market be huge and dominant on PC are you know... fairytales.
IF. A very big if.
Steamdeck maybe popular amongst some niche PC enthusiasts, but it's nowhere near a mass-market device.
Even if Sony stumbled into a megahit like Fortnite or Minecraft and built a launcher for it, their SP games would still be better off on Steam and it's gigantic userbase.Note that Minecraft, Roblox, and Fortnite are not bringing their games to Steam. Nor is Genshin Impact or Valorant.
Seems they're happy enough dominating the PC market outside of Steam.
What you're referring to is publishers realizing it's pretty difficult to manage a platform, but Sony isn't just a publisher, it's a platform holder.
A top publisher and a top platform holder... they're uniquely qualified to do a PC storefront successfully.
It was not my idea to brush mp away if you would have spend 2 min to read topicMP is dominant everywhere, troll.
Yeah, yeah, 400k CCU is already a very high plank for SP game on Steam and thats roughly 4m sales on PC, good result but nothing to brag about by console standards.Everything is multiplayer focused, just check the monthly most popular games on PS5 for example. That doesn’t mean that single player can’t thrive on PC either, as dozens of games CCU counts on Steam over the past few years have proven.
The point is that you brushed away heavy mp games. But mp games ARE the majority and many of them, including most popular ones, skipping Steam altogether. Making whole notional that Steam somehow pivotal for success of games on PC looks strange when 2/3 of PC market is off Stram and this part of market doing just fine.It’s the same on console, the majority of all gaming is heavily mp focused. But there are still lots of single player games doing well on PC. If they are on Steam…..
There is a reason why Ubi, EA, MS all started releasing games on Steam after being exclusive to their own launchers.
Does anyone honestly think that a PC gamer is going back to playstation for a few Sony exclusives?
Even if Sony stumbled into a megahit like Fortnite or Minecraft and built a launcher for it, their SP games would still be better off on Steam and it's gigantic userbase.
As stupid as stupid gets.It was not my idea to brush mp away if you would have spend 2 min to read topic
Yeah, yeah, 400k CCU is already a very high plank for SP game on Steam and thats roughly 4m sales on PC, good result but nothing to brag about by console standards.
They wouldn't if it was a Sony PC launcher. They'd go search to see if it was on Steam and if it wasn't they'd move on.When Sony puts out a tv show like The Last of Us or a movie like Gran Turismo, people start pouring in to buy it across platforms. This is true whether it's on Steam or not.
They need Steam if they want to sell SP games on PC, which they obviously do.Sony recognizes that they're ideally positioned and don't necessarily need Steam. A lot of PC fans aren't happy about this, but that's not really Sony's problem or anyone else's.
Because they aren't day and date, aren't advertised, and are often in poor shape.You overrate how successful these single player games perform on Steam in the first place.
You say this like it's a certainty it'll happen. They don't even have a game you can build a launcher around and have never had a game like that. Then they have to hope the people playing that megahit actually want to play the rest of their library. Thinking they'd "erode Steam's userbase" with Spiderman and Horizon is silly.It's not going to be an overnight success, but yes, over time, they'll erode Steam's userbase and market position. Which isn't even to say Sony's going to become the market leader in PC or anything close to it, but even if they're able to catch 10-20% of the market, that will be a major expansion of their business even as it relates to peripheral sales. Another thing that companies like EA and Activision never had.
They wouldn't if it was a Sony PC launcher. They'd go search to see if it was on Steam and if it wasn't they'd move on.
They need Steam if they want to sell SP games on PC, which they obviously do.
Because they aren't day and date, aren't advertised, and are often in poor shape.
You say this like it's a certainty it'll happen. They don't even have a game you can build a launcher around and have never had a game like that. Then they have to hope the people playing that megahit actually want to play the rest of their library. Thinking they'd "erode Steam's userbase" with Spiderman and Horizon is silly.
400k CCU would likely mean far higher then 4 million in sales. Horizon Zero Dawn had a CCU of 56k and passed 3.3 million units sold on PC 2 years ago. Or Manor Lords, which peaked at 173k CCU last year and just now passed 3 million sold.Yeah, yeah, 400k CCU is already a very high plank for SP game on Steam and thats roughly 4m sales on PC, good result but nothing to brag about by console standards.
They are cancelling* more and more live service games. Helldivers 2 already down to under daily max 70k ccu on PC a year after release. It was a financial success but it doesn't have mass pull.Sony is putting out more and more live service games. They already have a massive hit with Helldivers 2. They'll have even more as we move forward.
That'd be a horrible bet.I'm willing to bet that the vast majority of people playing PC games globally aren't steam fanboys and are willing to play even single player games outside of Steam.
Not a strawman.Nice strawman there. Spider-Man and Horizon obviously wouldn't erode Steam, but a multitude of 3rd party publishers putting their titles on Steam could. Steam isn't nearly as big as many on GAF think it is. There is this constant refrain of PC PC PC, but Steam isn't PC. When comparing revenues of PC gaming and PS5 for example, people are lumping in revenue from outside of Steam.
It's on top and growing.And I'm not trying to discredit Steam here at all. It's obviously a large marketplace and a key place for long term sales, but I don't see it as this impregnable fortress. We've seen marketplaces rise and fall since the beginning of history.
Maybe Aloy can start knitting for Etsy if Sony wants a storefront on PC.It's like saying Facebook Marketplace or Etsy will fail because eBay exists.