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The Uncharted series is revolutionary, and here's why

Ricky_R said:
I understand your view... I, on the other hand, think that Uncharted had better acting because, even though the narrative isn't as deep as ME2's, it's smart, fresh and fun with great life like animations.

When I played ME2, I was amazed at the amount of words and the level of knowledge thrown into the narrative, but I always felt I was still playing a game, due to their stiff bodies and weird movement. When I played Uncharted, I felt like I was watching real people act naturally on a video game.

I don't know if you get me though.

Oh I completely understand, and I don't mean to seem like I'm belittling anyone who prefers UC2. It just wasn't my thing. But I do get what you mean about sort of playing an interactive movie. I just come from a different generation, I guess. I like a game to feel like a game, not to say that fluid animation/set piece isn't a great step forward.
 
TheExplodingHead said:
Isn't that sort of an oxymoron when it comes to entertainment though? Why should a game with superior direction/acting/presentation be the less interesting game? It kind of defeats the purpose, doesn't it. Unless you consider drooling over a well dressed looking game, as opposed to a (by your own words) more interesting "player response" (I.E. videogame). I guess we come full circle when I say my preference is engagement and gameplay.

For the record, I actually thought Mass Effect 2 was one of the weakest games of 2010 gameplay-wise.
Yeah. I'm not saying it's a good thing. I'm not a fan of the Mass Effect games but I was just pointing out that if you task the player with paying attention in order to progress, they're naturally going to have a closer connection with it.

In video games, players often see cutscenes as a break from the game (most likely due to how poor they are in most games) and don't pay full attention to what's going on. It's just something vestigial from videogames of past.
 
mass effect and rdr does not have better motion capture/acting/animation or complete delivery.

There really is no other game like uncharted in this regard.

red dead has a much more interesting story and character and great voice over. But really you cant compare it to uncharted when it comes to the complete thing.
 
snoopeasystreet said:
Yeah, the overarching narrative isn't the best. But that game as a whole does a fantastic job of seamlessly stringing amazing events together while playing within the rules that it established for itself. Most games do not.
I think it does a pretty terrible job but to each his own.
 

Ricky_R

Member
TheExplodingHead said:
Oh I completely understand, and I don't mean to seem like I'm belittling anyone who prefers UC2. It just wasn't my thing. But I do get what you mean about sort of playing an interactive movie. I just come from a different generation, I guess. I like a game to feel like a game, not to say that fluid animation/set piece isn't a great step forward.


Well, I'm 30, so maybe we come from the same generation of gaming, but somehow, Uncharted's overall experience hit home with me.

Just like I hold the first 3 Splinter Cell games so dear to my heart, but only for their amazing gameplay.

I do get your view though, so it's cool.
 

shintoki

sparkle this bitch
charsace said:
I'm curious to hear what you guys that love Uncharted think of gears of war? I think GOW 2 and Uncharted 2 are on the same level and that overall the GOW series has been better than the Uncharted series.
Two bros that share one common trait, crappy netcode.

I lasted a week in both MPs before I traded them in. Got tried of leavers/quitters, and then being forced back into matchmaking. Odd since I had a great time in the Beta for U2. I put in more time to that than the retail game. I think once rank got involved, people became bitches over it.
 

Stallion Free

Cock Encumbered
Gvaz said:
I have a ps3 and never touched a single uncharted game and they're pretty much at the bottom of my list. Why would I want to play the uncharted series?
Do you like 3rd person shooters? If not, then pass.
 
Ricky_R said:
Well, I'm 30, so maybe we come from the same generation of gaming, but somehow, Uncharted's overall experience hit home with me.

Just like I hold the first 3 Splinter Cell games so dear to my heart, but only for their amazing gameplay.

I do get your view though, so it's cool.

Haha, you actually beat me by four years! My apologies. But I really loved the Splinter Cell trilogy too, and to be honest if there was a lot more technical depth to Uncharted and more sort of fluid actual platforming and less predictable story I'd probably be one of my favorite games. Maybe Uncharted 3.
 

Gvaz

Banned
Stallion Free said:
Do you like 3rd person shooters? If not, then pass.
TPS games are okay. I find I have more of a problem with their linearity rather than their content.
 

charsace

Member
alr1ghtstart said:
Characters/story is not even close. Gameplay wise they are so completely different it's useless to compare the two. I enjoy the stealth, platforming, maneuverability, and climbing of Uncharted compared to the slower paced, stop and pop, tank like controls of the Gears games.

The gameplay shines in the MP (well before they COD'd the health).
I think both series have shit stories and fun characters. Gears is obviously an 80's influenced big muscles and big guns, one liners type of design and Uncharted is Indiana Jones, except Drake likes guns.

I like the story more in the Max Payne games than I do either of these games.
 
cuyahoga said:
I like Uncharted, but I completely disagree with you—game has pretty forgettable writing and performances, when compared to, say, a Tim Schafer game, something from Valve, or Deadly Premonition.

Is Deadly Premonition really that good?
 

Lo_Fi

Member
A Link to the Snitch said:
Is Deadly Premonition really that good?


"Good" is not a word that should be used to describe Deadly Premonition. It is entertaining because it is able to pull of the "it's-so-bad-it's-good" craziness that no video game before it has ever achieved. In other words, it's "The Room" of video games. So, if you don't watch bad movies just to laugh at them, you won't like DP.

Check out the Giant Bomb Endurance Run to see if it's your thing:
http://www.giantbomb.com/endurance-run-deadly-premonition-part-vj-01/17-2281/
 

cuyahoga

Dudebro, My Shit is Fucked Up So I Got to Shoot/Slice You II: It's Straight-Up Dawg Time
Lo_Fi said:
"Good" is not a word that should be used to describe Deadly Premonition. It is entertaining because it is able to pull of the "it's-so-bad-it's-good" craziness that no video game before it has ever achieved. In other words, it's "The Room" of video games. So, if you don't watch bad movies just to laugh at them, you won't like DP.

Check out the Giant Bomb Endurance Run to see if it's your thing:
http://www.giantbomb.com/endurance-run-deadly-premonition-part-vj-01/17-2281/
No, once you embrace the gameplay quirks, you have genuinely inventive and affective storytelling. It's the only game ever to make me cry. And Chapter 25 is one of the most memorable sequences in a game ever. The Room is a terribly told story with little concern for consistency, something that Deadly Premonition certainly is not; dismissing something based on production values is elementary thinking.
 
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