I've got flu, my brain is a mush so I wanted to play something relatively simple. Decided to go for Eternal Strands and I'm pleasantly surprised. It is indie RPG made by some ex-Bioware people (I think) and Bioware influence is evident, but it also takes some ideas from Zelda games, Shadow of the Colossus and so on. Not open world, but has numerous hubs (sort of like Dragon's Age: Inquisition) that you return to frequently, because sometimes you need to be there during the night or in specific weather conditions (kind of like DeathLoop)
You fight bosses by climbing onto them - some are easy to beat, some take some effort.
I love that half of the world is destructible and using environment helps you fight the baddies. There is a lot of focus on elemental damage so after a longer battle your surroundings can look totally different than at the beginning of the fight.
That said, I don't think this a game for an average Gaffer. While not exactly woke, all the characters in your team (unlike Dragon Age, they don't participate in exploration) are super nice, they never quarrel etc. All the dialogue options are devoid of any nasty remarks. I'm fine with that as I really felt like playing something relatively simple from dramatic/narrative pov.