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Where do you stand on No Man's Sky?

Thin White Duke

Neo Member
I'm looking forward to it, though I'm carefully managing my expectations regarding the legs the gameplay has as I am afraid the sheer size of the universe means anything you do, you will do a lot. However, I am confident that it will be entertaining for long enough to make it worth the price of admission.
 

xxracerxx

Don't worry, I'll vouch for them.
Delayed multiple times? Where are you getting this from? They only ever announced one ship date, and then it was delayed. They've been showing the game off for a long time, true, but they never committed to a date until the June date. And then it was delayed - only by a few weeks at that.

Do you remember when the flooding wiped out all the work they had done on this game? We should be thankful it came together at all.

I'm really not sure where this "Things aren't looking good" sentiment comes from. Things look great. The game being delayed a few weeks is a good thing, rather than coming out and having to go through multiple patches before being playable.
People are upset they said 2015 then moved it to 2016.
 

_Spr_Drnk

Banned
Personally more interested in a procedurally generated Joe Danger.

My experience with procedurally generated games over the years is they are generally vast, bland and empty. Having said that, I'd like to be proven wrong.
 

dralla

Member
Definitely in the "Wait and see" camp. I'm curious how all the procedural systems are going to mesh together, it will make or break the game. That's not something you can determine by looking at a video, it needs to be out in the wild so to speak.
 

Finaj

Member
I'm waiting for reviews/impressions. This is a game where no matter how many videos/articles are made, I can't get a handling on it.
 

NickMitch

Member
On the HYYPE TRAIN!!!

No "season pass"
No cluttered minimap
No fetch quests
No QTEs
No "hats/chests/keys/sprays/crates/cards"

Yes - space
Yes - temperature matters
Yes - seemingly accessible
Yes - make your own adventure
Yes - Indie
Yes - name stuff / claim stuff
Yes - the vistas
Yes - discover
Yes - simply yes
 

TissueBox

Member
I await the impressions of the impressionable! Or what my dog thinks of it. Heyy buddy....

IN ALL seriousness, I do await the player consensus, firstly. Tell me what you think, GAF. My 60$ is at stake -- the responsibility is in YOUR hands!! (Press X to accept, Y to look in the eye for a very long time.)
 
I recall being in the 'what exactly do you do in this game?' camp not too long ago. Then I read some preview article that got me excited cause they explained more of what we can do (I believe guns and NPC's were mentioned) in the game. Now I can't quite remember what it said... but I'm more excited about it now. Regardless, though, I'm excited for it from a technological standpoint, in that it's a procedurally generated shared universe.
See, mention of guns and NPCs brings it more in line with most other games, and I was really looking at this hoping it would be the breath of fresh air I've waiting for in gaming. I want to see what else there is to in it for people who are bored of combat.

So there's exploration, great - but I don't want a walking simulator. I can mine for materials, good ok now we're getting somewhere. Then what? I don't need millions of procedurally generated cookie-cutter planets to that do on though - infinite space does not equal infinite play and interest in the concept.

I'm excited but I can't help but feel it's shooting for the moon (literally!?)
 

psychodino

Neo Member
Game looks like the next Spore, a cool concept that has no lasting appeal
The game will finally release in August (hopefully). Has been delayed multiple times, no show at E3 this year and a lawsuit settled recently. Their website was last updated in May with the IGN preview. Things aren't looking good for them.

I feel like the game will be mediocre at best.I hope I'm wrong because the game lloks great and the potential is huge.
 
It interests me. I want to see how it is received, because most people seem to think it's going be great. I've seen some things that look downright boring.
 

legacyzero

Banned
I've been Day One since Day One that its revealed. Anybody downplaying this game and still asking the "What do you do?" question needs to sit down and apply themselves. I'm so in that I even created a Youtube Channel for it, that seems to be doing well.
 
I really don't get this point of saying one is interested in the game but the delay made them less interested. I mean seriously. You either want to play the game or you don't.

Do people honestly believe 6 weeks was going to make any meaningful impact on a game that was in development for years, if anything it would mean more optimizations and things smoothed over, I don't think that's enough time to change the scope and overall aims of the game and what its trying to achieve.

You might as well say "If I don't have this game by such and such time, then I don't want this game at all" It just comes across as impatience,
Basically, it's taking too long for it to come out/they revealed it too early. I've lost interest.
 

rezn0r

Member
Bought it the second orders went up and I'm still just as excited. If I get burnt - oh well. Worse things have happened.

I still have my Limited Edition PS4, and IAM8BIT Collector's Edition copy preordered. A two month delay isn't going to make me change my mind.

Ha, exactly this ^^^^
 
Basically, it's taking too long for it to come out/they revealed it too early. I've lost interest.
It's still the same game. How does time diminish the qualities that initially interested you? Imagine that logic applied to like anything else. They took too long to bring me my meal; now I don't want to eat it even though I would want to If the food came ten minutes earlier. This movie I was looking forward got pushed back two months; now I don't want to see it
 

ghibli99

Member
It's still the same game. How does time diminish the qualities that initially interested you? Imagine that logic applied to like anything else. They took too long to bring me my meal; now I don't want to eat it even though I would want to If the food came ten minutes earlier. This movie I was looking forward got pushed back two months; now I don't want to see it
Not so sure about the food comparison... your enjoyment/excitement for a meal can totally be diminished if it takes too long... in fact, it can make you mad and outright reject it depending on the circumstances as to why it's so late, even if its quality is the same. Getting it 10 minutes early would make me question how well it was cooked/prepared. LOL The movie example makes more sense since a delay could mean more time in the editing room, etc., but I don't really see the restaurant example as being a very good one. :)
 

Rembrandt

Banned
It's still the same game. How does time diminish the qualities that initially interested you? Imagine that logic applied to like anything else. They took too long to bring me my meal; now I don't want to eat it even though I would want to If the food came ten minutes earlier. This movie I was looking forward got pushed back two months; now I don't want to see it

Neither of those examples are rare.
 

MilkBeard

Member
Like the art style and the ability to explore. Not sure if it will be up my alley, though.

I'll wait for impressions, reviews and the like. I am interested to actually see detailed assessments of the game.

Oh yeah, and screw BSkyB for their control over the work Sky
just had to plug that
 

Spyware

Member
I can definitely see time being a factor for interest for people that let themselves get on the hypetrains. It's not a deep interest in the specific game, just a "wooh, this looks cool I wanna try it right now!" and then it doesn't get released and other things takes it's place because it was only interesting right then and there.
The same thing that makes us impulse buy anything. Hold yourself back from all impulse buys and you will quickly realise how few of those things you actually wanted and will buy afterwards.
 

legacyzero

Banned
It's still the same game. How does time diminish the qualities that initially interested you? Imagine that logic applied to like anything else. They took too long to bring me my meal; now I don't want to eat it even though I would want to If the food came ten minutes earlier. This movie I was looking forward got pushed back two months; now I don't want to see it

People acting out. They express the same BS in every COD cycle.... Then buy the game. Heaven forbid they take their time and produce a quality product without somebody acting unreasonably.
 

rainz

Member
Can't freaking wait..
Have been playing X3 and Starpoint Gemini a bit lately but No Mans Sky is what i really want. While i fully understand it will be far removed from an Elite/X3 type of depth I am still incredibly excited by what they have done. Unfortunately I do think there are still going to be some dissapointed people when they realise what being an exploration game entails. I however cant wait, just that seamless transition form space/atmosphere to planets is something I've always wanted space games to have..
 

Kssio_Aug

Member
It's still the same game. How does time diminish the qualities that initially interested you? Imagine that logic applied to like anything else. They took too long to bring me my meal; now I don't want to eat it even though I would want to If the food came ten minutes earlier. This movie I was looking forward got pushed back two months; now I don't want to see it

It depends. Like others have said, if someone was caught by the hype, this one may lose interest with time, specially with new games being released and overlaying No Man's Sky as a priority.
 

MilkBeard

Member
Watching the IGN gameplay video, the game looks interesting.

I can see how people might think it's boring at first, but there are a lot of elements at play that could make the gameplay really interesting.
 

gbland

Member
the game didn't change, only the deadline did, and it was delayed by 51 days, not a year or two. why?

I just I got hyped for it too much and there are other games that will distract me from it if I got it on release date in August. I know the game didn't change. I'm still looking forward to it, but I want to see the reviews before I go ahead and buy.
 

OCD Guy

Member
The fact that a game can actually have people asking what the hell you do is reason enough to avoid.

Seriously, how many articles, videos etc were there trying to explain what the hell this game was?

This is going to be a flop. I'd bet anything on it.

Even the developer walkthroughs just came across as awkward.

The one positive thing is that the devs have worked hard, and this is obviously something they've poured their heart and soul into, so for their sake I hope it does well.
 

Se_7_eN

Member
All my body, yes... I think it is going to be a fantastic game to relax on the couch to at 11pm at night, with some good headphones, a cracked window, and explore the night away.


I am hoping I don't get bored of it quickly.
 

Keyouta

Junior Member
Hoping it will be good, but holding out for final impressions. It has me intrigued. I have a huge backlog to go through right now though.
 

E92 M3

Member
The fact that a game can actually have people asking what the hell you do is reason enough to avoid.

Seriously, how many articles, videos etc were there trying to explain what the hell this game was?

This is going to be a flop. I'd bet anything on it.

Even the developer walkthroughs just came across as awkward.

The one positive thing is that the devs have worked hard, and this is obviously something they've poured their heart and soul into, so for their sake I hope it does well.

Dude you're just trolling at this point. The fucking objective has been explained a million times. Just because there isn't a million things on a screen telling you where to go doesn't mean there is nothing to do. Ubisoft makes games for people that get so easily confused.

And LOL at flop - it's a top seller on Amazon, and the special edition sold out.
 
It depends. Like others have said, if someone was caught by the hype, this one may lose interest with time, specially with new games being released and overlaying No Man's Sky as a priority.
Which is completely naturally. You're not supposed to stay hyped for something indefinitely, regardless of how sites and publishers run their marketing and coverage. Other games coming and going, forgetting other games exist and being reminded of them later, is just natural

However this is a difference in not wanting to play anymore because it took a while, and not being interested currently because of other games. The former is probably more about one's opinion of the game itself, because it's still the same game you wanted to play orignally, while the latter is a natural shift in attention
 

OCD Guy

Member
Dude you're just trolling at this point. The fucking objective has been explained a million times. Just because there isn't a million things on a screen telling you where to go doesn't mean there is nothing to do. Ubisoft makes games for people that get so easily confused.

And LOL at flop - it's a top seller on Amazon, and the special edition sold out.

Honestly, trying to provoke reactions from people I don't know isn't something that interests me.

Why is it always considered trolling when someone goes against the grain. The game for me looks shallow, which is odd given the premise of the game.

I've only stated my opinion, and I've held the same opinion from day one.

To their credit at least they're trying something different.

Oh and recommending an open world ubisoft game to me is a lost cause lol
 

WilyRook

Member
They had me at hello.
I'm never gonna be a spaceman. It'd be nice to fly through space listening to music. And not to have to worry about saving the universe. Not really worry about anything, really. I just hope (really, really, really hope) it isn't hampered by tech issues at the get-go.
 

E92 M3

Member
Honestly, trying to provoke reactions from people I don't know isn't something that interests me.

Why is it always considered trolling when someone goes against the grain.

I've only stated my opinion, and I've held the same opinion from day one.

To their credit at least they're trying something different.

Oh and recommending an open world ubisoft game to me is a lost cause lol

Because you came in here with an authoritative tone echoing what a bunch of people say to basically troll NMS threads.

"What do you do"

There is a ton of info out there for people that are interested. And if you're not interested, that's fine, NMS isn't for everyone.
 
Thinking about getting that pc 'Explorer's Edition'.... Someone should stop me, but please don't. I really want that hand-painted ship.
 

OCD Guy

Member
Because you came in here with an authoritative tone echoing what a bunch of people say to basically troll NMS threads.

"What do you do"

There is a ton of info out there for people that are interested. And if you're not interested, that's fine, NMS isn't for everyone.

I apologise if my post came across like that.

I wasn't actually asking what you do. I have watched many videos on the game.

My reference towards not knowing what to do was aimed at the reveal, there was genuinely lots of confusion at the start, hence the amount of discussion, articles, questions etc. While for many people the curiosity kept them hooked and interested, for someone like myself that tends to go for simple and safe games, it was an instant turn off. I tend to go for games that "hold your hand".

Obviously at this stage I think it's been made pretty clear what this game is about, unless you've purposely avoided anything about it.

Anyway I won't post anymore, I've stated my opinion, and there's no need for me to keep posting it, as it won't be productive.
 

RedSwirl

Junior Member
It's like this big group of people didn't realize exploration for the sake of exploration within a simulation was a thing before NMS was revealed. It's been strange watching this cycle play out over and over for nearly 3 years.

It's because exploration games aren't really common anymore. Even open-world games just tell you where everything is. There's no sense of finding the unknown anymore, and people who like that sort of game seem to be in the minority. Like I said earlier, NMS isn't going to be for everyone, and that's one of the reasons.

To anyone who's not interested in just exploring stuff:

--If you want something more focused on space combat and economy with multiplayer, Elite Dangerous is probably closer to what you want since it focuses more on combat and economy than exploration.

--If you want something that relies less on procedural generation, then you might be better off with Star Citizen. Similar concept, but with a lot more money backing it and with deliberately designed solar systems to start out.

That said, NMS is supposed to have all that stuff. You can spend the whole game making money by fighting or trading. Hello Games has said a lot of testers never even land on planets because they aren't interested in exploring them. The game is going to try to have something for a lot of different kinds of players.

I will probably wait on reviews and maybe even wait to see how people feel after playing for a couple of weeks as I am not completely sold on this yet.

I feel like people are overstating how replayable this will be in the long term. The idea of infinite number of unexplored planets sounds cool at first but I am not confident that these planets will be that worthwhile to explore after you see all the game assets from the first few planets. If there is nothing purposefully put there for you to find, then I don't see how this isn't gonna get old unless there is some hook to the game that they haven't revealed yet.

At some point you are just gonna run into recolors of the same wild life and probably get bored. The question is how quickly does the magic wear off and that's why I am gonna wait a bit before jumping. I might be completely wrong but we'll see. After all, the last trailer I saw from them was pretty promising with space battles and such.

I'm not worried about this because I've already been getting a procedurally generated space exploration experience in two other games: Eite: Dangerous and Space Engine.

I've spent 70+ hours in Elite Dangerous and I don't even have the expansion that lets you land on planets. What keeps me coming back to it is this small sense of interest in seeing what's going to be in the next solar system. It's also from the fact that lush Earth-like planets are super-rare, I've found a total of two in all those hours. I've probably spent a similar amount of time in Space Engine just looking at amazing landscapes in all sorts of planets, and Space Engine isn't even a game. It's just a virtual planetarium somebody made where you move a camera around but can see generated objects from surface level all the way up to galactic clusters.

Has there been some repetition in terms of what get's generated, in a way, yes, particularly in Elite. Elite has a few gas giant skins and a few rocky planet skins but it's still sort of exciting to see how each new solar system is laid out. That said, it might be just because I'm a little bit interested in astronomy: seeing what type of star each system has, how old the star is, how far away the planets are and how that affects surface temperature, seeing how big each planet is and how that affects gravity, etc. That same interest drives Space Engine but the algorithm in that game is probably a lot more varied. From a distance planets of a few different types look similar but the terrain of each one is unique. I've found some really interesting stuff in Space Engine, stuff sci-fi couldn't really think up, just from procedural generation that's supposed to be based on plausible science.

I have a feeling the generation in NMS is going to be more sophisticated than all that, if a bit more focused on creating a fun arcade experience. Again, it's not gonna be for everyone, but I know it's gonna be enough for me personally.
 

OmegaDL50

Member
Honestly, trying to provoke reactions from people I don't know isn't something that interests me.

Why is it always considered trolling when someone goes against the grain.

I've only stated my opinion, and I've held the same opinion from day one.

To their credit at least they're trying something different.

Oh and recommending an open world ubisoft game to me is a lost cause lol

Yes it's fine to have an opinion but where basis for it? What are reasons to have doubt on the quality of this game? Saying it's going to flop? Where is the proof that the quality of this game is questionable.

This isn't a studio of a bunch of no names, It's comprised of staff that come from various AAA studios.

Most of the Hello Games staff are basically former Sumo Digital, Criterion and Kuju Entertainment Devs.

Sean Murray was the technical lead of Burnout 3. There is other former guys as well that did work on games like Geometry Wars and Virtua Tennis for example.

Almost every single game these guys worked on was good. So the talent is there, What excuse can you reasonably come up with that the game is going to be a flop?
 
Some of y'all think to hard about this. I see game that piques my interest, I buy game. If I'm on the fence, I wait for reviews/impressions.

I will be buying this game.
 
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