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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Are we sure thats a fully-featured platformer? I thought it was a tech demo like The Playroom.
is it a full fledged game? Seems like an extesion of sorts of The Playroom (and Playroom VR) on PS4, which while cool and family friends was just a small collection of mini games used to demonstrate the Dualsjock 4 and PS Camera.



I think Geoff meant it is a real game, not just some demo. It’ll try to look for more info.
 
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kyliethicc

Member
What the fuck happened? Phil had the entire Xbox One gen to prepare for next-gen. And then suddenly "oh, gens don't matter". What the fuck is his problem? It's clear that he doesn't GET GAMING. He doesn't understand the ART of making games. And it's clear that he's a guy that originally started his career making generic Microsoft office based products. The problem with Phil is he's a software engineer turned bean counter. Everything about Xbox is centered around the ideas of user engagement, monthly active users, services subscriptions, etc. What he fails to understand, which is SHOCKING given how he was head of game studios for the longest time, is that gaming is built ON GAMES. Brilliant thought, right?

I agree and it seems Microsoft doesn’t care, they want to create a service to kill game sales and cut out all publishers, forcing themselves between every gamer and the developers. Game Pass kinda de-values each individual game.

This is the thing with Sony, at least Shu Yoshida, Mark Cerny, Hermen Hulst, previously Andrew House and Shawn Layden (RIP), they all seem to get that gaming is about games. They get the business sides sure, but also the artistic elements.

And at least so far, Jim Ryan (seems like a suit) seems to be fine with continuing this strategy because it’s 1) profitable and 2) what they’ve done for years.

Most of Sony’s leadership has been apart of PlayStation and making games for 25 years. They obvious chase money, but they seem to understand what people want too, the great games.

As Cerny put it, “at the core of our philosophy for designing consoles, it’s that game players are here for the fantastic games.”
 
The last thing you want to do going into a new generation is going in with no tentpole franchise and with a rampant PlayStation department blazing a trail with PS4 and coming in hot off the current gen.

I don't even think price advantage will save Xbox this coming generation and lord help them if PS5 ends up with that price advantage.
 

Sinthor

Gold Member
360 had one of the best launch line ups imo. Dishearting to see how poorly managed Xbox has been to get to this point.

Really hope they turn it around with the first party investments.

Very true. MS truly knocked it out of the park with the 360, even with the RROD issues. That's why it was their most successful generation. I didn't expect them to make missteps going forward and no I don't count XB1 as a mistake because it still did fine and it didn't suffer by comparison against the PS4 (except with DF crazy videos). I don't think they made a mistake this time either. I think they were going one way and very possibly getting OUT of the hardware game and then changed course in 2018. What we're seeing is just the result of that change. Things like games take years to develop and if you just start up, it's going to take years. So they will rely on the Xbox as a platform philosophy to carry them. I'm sure that in the next 2-3 years we will see great looking titles coming from first party and really within the next 1-2 years we should see third party stuff that's really good as well. So it will be there for the XSX. This is just a very paltry launch because of the decisions and, I believe, the shift in philosophy that they made.
 

hemo memo

You can't die before your death
Annotation-2020-08-11-232514.png

seems like the pricing of next gen is not this month.

Launch in November - Price/Pre-orders October 31.

PS5 price/pre-orders is 1 day before launch.
 

Gamernyc78

Banned
Very true. MS truly knocked it out of the park with the 360, even with the RROD issues. That's why it was their most successful generation. I didn't expect them to make missteps going forward and no I don't count XB1 as a mistake because it still did fine and it didn't suffer by comparison against the PS4 (except with DF crazy videos). I don't think they made a mistake this time either. I think they were going one way and very possibly getting OUT of the hardware game and then changed course in 2018. What we're seeing is just the result of that change. Things like games take years to develop and if you just start up, it's going to take years. So they will rely on the Xbox as a platform philosophy to carry them. I'm sure that in the next 2-3 years we will see great looking titles coming from first party and really within the next 1-2 years we should see third party stuff that's really good as well. So it will be there for the XSX. This is just a very paltry launch because of the decisions and, I believe, the shift in philosophy that they made.

Your post is kind of contradictory. The missteps thy have been making are just that "mistakes" time as gamers to stop making excuses for them. With 360 thy grew from Xbox with xb1 they retracted and staple franchises even lost hype and sales even before gamepass. Thy have been making tons of missteps and then making reactionary decisions that hvnt been any better. The Xbox name has been dragged in the mud since beginning of Xbox launch. Thy talk about revenue and rarely about profit like Sony does because you know of all those mistakes.
 
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Sinthor

Gold Member
I thought Halo looked fine, and i have said the same since it was shown. It wasnt amazing or anything, but targeting 4k/60 will do that, even on a flagship game.
I think it was a good idea if its gameplay related. If its purely over the graphics, i wouldnt of delayed it.
I have said many times that i havent even played Halo 4 or 5 as it was around Halo 4's release when i went PC only. And yes i used to be a huge Halo fan, but that has obviously waned (although ben reignited a bit with MCC launching on Steam). AC Valhalla, Scorn, and The Medium have been my 3 most wanted next gen games, and i have said it multiple times.

I agree. I thought it looked fine and fun to play. The problem, I think was that it looked nothing like the earlier released trailer and that's what people were expecting the XSX games to look and play like. So it was a let down. I also DO think the XSX should be able to do better- there's obviously some issues with the development there. The other issue was that people had been led to believe that having games available for XB1 as well would not "hold back" the XSX version and what was shown at least APPEARED to reveal that this is not the case. As I said, that's debatable as it could just be developer/development issues.

Overall, with the burden that Halo is expected to bear as the 'flagship' title for Microsoft and given the decidedly cool reception the demo got, I think delaying the title was the right call. That's actually good news for Xbox fans as it indicates that the issues they've identified are ones that Microsoft believes can be fixed. If they didn't think that, they'd have to release it 'as is.' So the end product may be greatly improved. But again, even without all that, it looked like it would be fun.
 

Alex Scott

Member
Remember when Arthur Gies said there were things in it he didn’t want to share because no one would believe him....

LOL.
I do believe they have something special that is huge and it will surprise us to some extent. It is likely early in development and that is why they haven't showed it yet. It is very likely that will show this secret project in their next show. At this point they have to.
 

Sinthor

Gold Member
Eh, some got stuck in the past and thinks BC is a selling point for a launch of next-gen console
Well, it is to an extent, especially if you can give at least a superficial upgrade to the BC titles. I think that Sony has learned there's some value to that and this is why the PS5 will have BC after they skipped it entirely with the PS4. Now, once you get past the first year or so of a console generation, that BC is mostly of use for playing sentimental favorites from the past, not so much a selling point. It's a good way to boost the library of your new console short term though.
 

hemo memo

You can't die before your death
I really hope Sony has some PS5 news to announce soon to cheer evryone up because it's been extremely terrible news for Microsoft the past few months.

Sony is waiting for Microsoft so don’t expect any news. Both company’s are incompetent in handling this so far honestly.
 

JonnyMP3

Member
Well, it is to an extent, especially if you can give at least a superficial upgrade to the BC titles. I think that Sony has learned there's some value to that and this is why the PS5 will have BC after they skipped it entirely with the PS4. Now, once you get past the first year or so of a console generation, that BC is mostly of use for playing sentimental favorites from the past, not so much a selling point. It's a good way to boost the library of your new console short term though.
Sony have always done BC. From 1 to 3, and now 4 to 5. The only problem was the PS3. And we all know that's because of the CELL.
Backwards Compatibility should be a supplementary thing for people to have and use because of nostalgia and sentiment, but it should not be the main selling point of your Brand New Console. You want Brand New Console stuff to go along with it, games and accessories.
If BC and playing older games is that important, then there's really no need to purchase a newer console, when your current one does just a good a job.
 

SlimySnake

Flashless at the Golden Globes
I hope we get this kinda thing again, soon


man i forgot all about this. look at how confident sony was last gen. i really dont get the same feeling from them this gen. they are twiddling their thumbs waiting to announce the price, reveal the UI, reveal BC and pro modes, reveal gameplay. we still dont know the launch titles. we still havent seen gameplay from spiderman and its set to come out in three months.

They need to look at the insane build up on the internet and try and capitalize it. going dead silent for months is not it. its been two fucking months since the ps5 reveal.
 

Games Dean

Member
It's unfortunate that the Forza game got delayed or is taking longer than usual. T10 generally spits those things out like clockwork. They've already taken a year longer than usual, XSX could have really used that.

Plus if there was a team that could hit the X1 and still do great work on XSX it's them, they appear to be great optimizers.
Since you're more tuned in on the Xbox side I'll ask you. But what is taking T10 so long on this title? Did they make a new engine, are they planning on really expanding it? Because like you said T10 has gotten really good at developing Forza on a consistent schedule and I was surprised to hear this one still has a little ways to go.
 

hemo memo

You can't die before your death
so disrespectful to people that need to budget for this type of purchase

thankfully i am not one but still, pathetic how late they are announcing

Yeah it is called incompetence and the inability to adapt. Professional football leagues are being played everywhere already for the love of god. Yet we are still waiting for Microsoft and Sony to get their act together and stop acting like this is their first product launch.
 

kyliethicc

Member
Since you're more tuned in on the Xbox side I'll ask you. But what is taking T10 so long on this title? Did they make a new engine, are they planning on really expanding it? Because like you said T10 has gotten really good at developing Forza on a consistent schedule and I was surprised to hear this one still has a little ways to go.
Digital Foundry speculate that Forza will be years out, because T10 said they just started development. They had no gameplay to show, only a 30 FPS cinematic.

Clearly they wanted to make a new Forza, next-gen only, as a soft reboot. And, to just call it Forza Motorsport with no number, seems like it will be designed as a long term platform (like Halo Infinite) and be the only Forza sim for the entire generation, or even longer. I imagine they will just keep updating that 1 game for years. Maybe they wanted a fresh start for their engine or something.
 

JonnyMP3

Member
Digital Foundry speculate that Forza will be years out, because T10 said they just started development. They had no gameplay to show, only a 30 FPS cinematic.

Clearly they wanted to make a new Forza, next-gen only, as a soft reboot. And, to just call it Forza Motorsport with no number, seems like it will be designed as a long term platform (like Halo Infinite) and be the only Forza sim for the entire generation, or even longer. I imagine they will just keep updating that 1 game for years. Maybe they wanted a fresh start for their engine or something.
Haven't a bunch of Turn 10 people joined the new Fable team?
I remember reading the list of people joining the project and lots were ex T10 developers.
 

Sinthor

Gold Member
All I know, is this.

this thread was humming along all fine and Dandy. No issues, no bad blood, zip nadda.

The mood totally changes by someone entering it, trying to derail it, he succeeds.

I tell said interloper to fuck a duck.

Now I am the Antichrist.

I think I am done for the night.

fuck this 35 degree heat at 11 o'clock at night.

W
The more I think about it, the more I honestly think Xbox is totally fucked this gen, moreso than EVER before....And Phil Spencer is 100% to blame. Guy needs to go.

Even the Xbox One had Ryse, Killer Instinct, Titanfall, Rise of the Tomb Raider, Sunset Overdrive, etc....all lined up EARLY in the Xbox One's lifecycle. Halo Infinite was supposed to be the one redeeming factor in next gen, even if it was a cross-gen game. It was supposed to be Microsoft's ace card, their Breath of the Wild that ushers in a ton of excitement for the platform. I got that feeling when watching the 2018 trailer.

What the fuck happened? Phil had the entire Xbox One gen to prepare for next-gen. And then suddenly "oh, gens don't matter". What the fuck is his problem? It's clear that he doesn't GET GAMING. He doesn't understand the ART of making games. And it's clear that he's a guy that originally started his career making generic Microsoft office based products. The problem with Phil is he's a software engineer turned bean counter. Everything about Xbox is centered around the ideas of user engagement, monthly active users, services subscriptions, etc. What he fails to understand, which is SHOCKING given how he was head of game studios for the longest time, is that gaming is built ON GAMES. Brilliant thought, right?

And what about these GAMES? Are they static? Do they never change? No, Generations MAKE THEM BETTER. They get developers EXCITED at the new possibilities. Motivated to make something great where they don't have as many restrictions as they had before. They get GAMERS INTERESTED again when things get stale. Once next gen hits, within 1 year from now a HUGE portion of the very hardcore gamers will have already moved over.

Microsoft is going to get left in the dust by their strategy so far and it's completely unacceptable as a consumer. Sony is going to have an insanely compelling lineup right out of the gate the first year and Xbox is lucky to hopefully salvage Halo from being a total disaster. But it'll still be LAST GEN! It's going to look like SHIT compared to Horizon 2 and will be a joke if it releases alongside it. You can only pull a Breath of the Wild moment if you actually have insane levels of talent behind something. 343 is just a failed studio, plain and simple. Their creative director probably left because Microsoft mandated that Halo Infinite be a platform game that keeps evolving. Nobody wants that. Phil does though, gotta get them MAUs!

So here we are, months away from a 12TF console, that won't have anything on it that looks any better than the Xbox One X for probably a few years. There's ZERO reason to buy an Xbox Series X. Sony is going to CLOBBER them. It's going to be shocking how badly Microsoft is going to do next-gen.

I don't think this was a mistake or something related to Phil Spencer not understanding gaming. I'm very sure that Microsoft had planned to exit at least the hardware side of the gaming market when they got rid of most of their developers including Bungie. Then, in 2018 there was a reversal. They still are going big on the 'Xbox as a platform' side (which is where MS excels) and decided to go ahead and do hardware at least one more time. Problem is, developers starting games in 2018 or later will not have them ready for 2020 or even 2021.

So instead of a mistake by Phil I think this is simply the result of a whipsaw in decision making about the philosophy they were going to pursue. It even fits with the reports of delays on the dev kits by MS. They had this design but had at one point shelved it. Brought it back, but were a bit behind the time curve at that point. Add Covid to all of this and you see big software delays. I still believe that MS is going to go strictly with their 'Xbox as a platform' message in the future and that unless the XSX outperforms what they did with XB1 and Scarlett, this will be the last hardware from MS. At least at the high end. Series S may be an attempt to redirect more towards the Nintendo end of hardware- we'll have to see what it is, if and when it's ever revealed.
 

Sinthor

Gold Member
Your post is kind of contradictory. The missteps thy have been making are just that "mistakes" time as gamers to stop making excuses for them. With 360 thy grew from Xbox with xb1 they retracted and staple franchises even lost hype and sales even before gamepass. Thy have been making tons of missteps and then making reactionary decisions that hvnt been any better. The Xbox name has been dragged in the mud since beginning of Xbox launch. Thy talk about revenue and rarely about profit like Sony does because you know of all those mistakes.

Yeah, I should have been clearer. What I meant is that I don't think all of this right now is the result of mistakes as in miscalculations. Definitely still a mistake though even if it is the result of changing strategies. Strategy changes should be planned and you don't start out going one way (like getting rid of all your development houses) and then suddenly start acquiring them again and making games when there isn't a snowball's chance in hell that you will have games ready even CLOSE to launch. So I was really just trying to say that I don't think this is just on Phil for making blunders..I DO think it is a failure of corporate strategy and execution. Just not all on Phil. Thanks for the reality check! ;)
 
W


I don't think this was a mistake or something related to Phil Spencer not understanding gaming. I'm very sure that Microsoft had planned to exit at least the hardware side of the gaming market when they got rid of most of their developers including Bungie. Then, in 2018 there was a reversal. They still are going big on the 'Xbox as a platform' side (which is where MS excels) and decided to go ahead and do hardware at least one more time. Problem is, developers starting games in 2018 or later will not have them ready for 2020 or even 2021.

So instead of a mistake by Phil I think this is simply the result of a whipsaw in decision making about the philosophy they were going to pursue. It even fits with the reports of delays on the dev kits by MS. They had this design but had at one point shelved it. Brought it back, but were a bit behind the time curve at that point. Add Covid to all of this and you see big software delays. I still believe that MS is going to go strictly with their 'Xbox as a platform' message in the future and that unless the XSX outperforms what they did with XB1 and Scarlett, this will be the last hardware from MS. At least at the high end. Series S may be an attempt to redirect more towards the Nintendo end of hardware- we'll have to see what it is, if and when it's ever revealed.

I don't think they ever realistically thought they could get by without a new piece of hardware. But I think they thought they could just release it without any support because people would want a shiny new powerful box and all he had to do was get BC to look a little better and third parties could do the heavy lifting.

just complete lack of care or preparation for the new generation
 

Sinthor

Gold Member
I don't think they ever realistically thought they could get by without a new piece of hardware. But I think they thought they could just release it without any support because people would want a shiny new powerful box and all he had to do was get BC to look a little better and third parties could do the heavy lifting.

just complete lack of care or preparation for the new generation

Man, i would hate to think they were that sloppy about things. Microsoft definitely has the talent and experience to execute better, which is why I tend to think it was just a change of direction and strategy that just wasn't good. But you could be right. Thing is, we'll probably only get the real story behind all this 10-20 years from now when someone writes another book on video game history.
 
I agree and it seems Microsoft doesn’t care, they want to create a service to kill game sales and cut out all publishers, forcing themselves between every gamer and the developers.

How does GP cut out the publishers that place games on the service under their own volition?

Sounds like some serious scare tactic conspiracy theory there.
 

SlimySnake

Flashless at the Golden Globes
I don't think they ever realistically thought they could get by without a new piece of hardware. But I think they thought they could just release it without any support because people would want a shiny new powerful box and all he had to do was get BC to look a little better and third parties could do the heavy lifting.

just complete lack of care or preparation for the new generation
it worked for switch. ;p iirc it had an awful launch line up and its main game was available on the wii u.
 
Since you're more tuned in on the Xbox side I'll ask you. But what is taking T10 so long on this title? Did they make a new engine, are they planning on really expanding it? Because like you said T10 has gotten really good at developing Forza on a consistent schedule and I was surprised to hear this one still has a little ways to go.

No idea. It sounds like they want to switch from doing numerous sequels to just making a single version per generation, probably adding content along the way and staging live events etc. There was an article where they mentioned wanting to rebuild the physics and simulation systems in a major way. Things would have been better if they had this ready.
 
it worked for switch. ;p iirc it had an awful launch line up and its main game was available on the wii u.

What worked for the Switch is that nobody wanted a Wii U, and it had a launch game that was basically game of the generation.

If Halo Infinite was a game of the generation candidate at launch, even if it was cross play, things would be perfectly fine for XSX I imagine. But it's not even remotely in the same galaxy as that game, and there's nothing else on the horizon.

Nintendo also made sure Switch had lots of year 1 content to follow. Splatoon, Mario Kart remaster, Mario Odyssey, etc.
 

kyliethicc

Member
How does GP cut out the publishers that place games on the service under their own volition?

Sounds like some serious scare tactic conspiracy theory there.

If you follow Game Pass growth to its natural conclusion, no one on Xbox would actually buy games anymore. Just subscribe. So publishers would no longer get to sell games directly to players. Its not a conspiracy. That lack of direct purchase is all I meant by that. A change in business model. Microsoft don’t want you to buy their games anymore, or anyone else’s games, just subscribe to Game Pass.

Wasn’t even trying to criticize It, just say how I see Microsoft’s philosophy towards game sales.
 
If you follow Game Pass growth to its natural conclusion, no one on Xbox would actually buy games anymore. Just subscribe. So publishers would no longer get to sell games directly to players. Its not a conspiracy. That lack of direct purchase is all I meant by that. A change in business model. Microsoft don’t want you to buy their games anymore, or anyone else’s games, just subscribe to Game Pass.

Wasn’t even trying to criticize It, just say how I see Microsoft’s philosophy towards game sales.

That's a leap too far. Several of the largest publishers will never put their software there at all or very late after release. There will always be buyers that want games at launch, or at least within the first year. If subscriber numbers got truly huge, then maybe you'd see third-party blockbusters hitting the service day one, but they'd be making their money and would not be hurting in that scenario.
 
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That's a leap to far. Several of the largest publishers will never put their software there at all or very late after release. There will always be buyers that want games at launch, or at least within the first year. If subscriber numbers got truly huge, then maybe you'd see third-party blockbusters hitting the service day one, but they'd be making their money and would not be hurting in that scenario.

That's the idea. Microsoft is aggressively pushing Game Pass to be the dominant platform on the market. It's like Netflix for games. If you're THE platform then you have to stay relevant putting your stuff on there. The publishers will try their own services and they'll ultimately likely fail because they don't have the platform Microsoft, Sony, Nintendo have. At some point the streaming market will normalize and you'll only have a few services available which will have a massive sub base. All 3 benefit by being closed platforms so they can easily control the market. Microsoft is just pushing it way harder than anyone else because they know it's the area they can beat Sony when they have the infrastructure nobody else in the gaming industry has. That's their biggest advantage. They're better equipped for the future with just their infrastructure than anyone else. Even if they never gain foot or exit the hardware space if everyone is using your infrastructure you win. Hell, Sony already uses it.

It's cheaper to maintain, cheaper for the customer, and it has infinitely more access to customers due to services like xcloud probably going to be on everything. It's a smart strategy to push services.
 
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kyliethicc

Member
That's a leap too far. Several of the largest publishers will never put their software there at all or very late after release. There will always be buyers that want games at launch, or at least within the first year. If subscriber numbers got truly huge, then maybe you'd see third-party blockbusters hitting the service day one, but they'd be making their money and would not be hurting in that scenario.
Agreed. I just meant issues will inevitably arise between some publishers and Microsoft, look at how some creators of shows/movies have had issues with Netflix. Or artists like Taylor Swift have had fights with Spotify.

For the end user, it’s totally fine, and Netflix and Spotify are hugely successful, great services. But for the creators of the art, sometimes they have issues with these services and that business model.

Microsoft clearly want to create that type of service but for games, and so if they can, I’m sure it’ll be hugely successful. But it changes their philosophy from the traditional “make each game great, sell millions” approach, to looking at every game as a step in the ongoing effort to add value to one’s subscription service.
 
That's the idea. Microsoft is aggressively pushing Game Pass to be the dominant platform on the market. It's like Netflix for games. If you're THE platform then you have to stay relevant putting your stuff on there. The publishers will try their own services and they'll ultimately likely fail because they don't have the platform Microsoft, Sony, Nintendo have. At some point the streaming market will normalize and you'll only have a few services available which will have a massive sub base. All 3 benefit by being closed platforms so they can easily control the market. Microsoft is just pushing it way harder than anyone else because they know it's the area they can beat Sony when they have the infrastructure nobody else in the gaming industry has. That's their biggest advantage. They're better equipped for the future with just their infrastructure than anyone else. Even if they never gain foot or exit the hardware space if everyone is using your infrastructure you win. Hell, Sony already uses it.

It's cheaper to maintain, cheaper for the customer, and it has infinitely more access to customers due to services like xcloud probably going to be on everything. It's a smart strategy to push services.

Some people are pushing the narrative that MS is going to kill gaming, I just don't see how that could be a goal. LOL
 
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jose4gg

Member
What worked for the Switch is that nobody wanted a Wii U, and it had a launch game that was basically game of the generation.

If Halo Infinite was a game of the generation candidate at launch, even if it was cross play, things would be perfectly fine for XSX I imagine. But it's not even remotely in the same galaxy as that game, and there's nothing else on the horizon.

Nintendo also made sure Switch had lots of year 1 content to follow. Splatoon, Mario Kart remaster, Mario Odyssey, etc.

Later they added Super Smash, and that's an automatic seller...
 

Vroadstar

Member
XBox is the forever next “insert show/month/year” platform....

Couldn't agree more, I remember after their 1st shit show revealing games for it, fans saying just wait for the main reveal of 1st party on July 20, "cross-gen Halo game will look better than anything Sony showed", came and went, July turned to be another shit show and their ace and the main attraction, blew it and birthed "Craig". And then fans saying just wait 4 months it will be optimized, and now we are here.
 
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