I agree completely with you! The characters from the order are incredible! For me are the only characters ever see in a videogame that seems have "real clothes" because their clothes seems so consistent, and heavy, and the details si amazing! Ryse have this "gaming" look to his characters that don't do anything to this 150k polygons, at least for me....
Thanks Luca!
The point about clothing weight finally made me realize what impressed me so much about the animation in that trailer. The clothes seem heavy. I guess I only realized it on a subconscious level. Couldn't articulate it before now.
I think the biggest take away from this is the hardware scaler and dynamic resolution scaling. I expect later games to utilize it very well.
Ever since the display plane info came out I was expecting MS to encourage devs to use 1080p HUDs to counter one of the most obvious issues with sub-native res. They knew 1080p wasn't always going to happen and planned ahead to at least make it less distracting. XBO shouldn't wind up with anything like the annoyingly stretched HUDs in the PS3 versions of the Crysis games.
It's a gimped Bonaire, that's why I like many other people used 7770 for comparison. Bonaire has 1000 Mhz core clock speed, Xbox One GPU is clocked at 854~ Mhz. Bonaire has 14 CUs active, Xbox One has 12 CUs active. Bonaire is paired with GDDR5 memory, Xbox One is paired with DDR3 with some ESRAM.
Bonaire is at 1.79 Teraflops
Xbox One GPU is at 1.31 Teraflops.
With specs at hand it's essentially slightly faster than a 7770 and no where close to a 7790.
Well, I'm done worrying about it. I'm just glad I got to read a decent write-up on the hardware from the people that worked on it and know more about the technical details.
7790 has 96GB/s of memory bandwidth, Xbox One has access to much more memory bandwidth, for the record.
Anyone else get the feeling that if MS falls way behind on the Xbox One, it does not sell near like they thought it would, the developers turn on them, etc MS will release a new system within 4-5 years time?
I have a funny feeling since MS is owned 100% by suits and controlled by very impatient shareholders they will not stand by and watch the Xbox One get hammered in sales and in the media for the next 7 years.
I think from here on we are back on the 5 year gaming cycle personally.
Dude, Ryse stands right now as, imo, the most amazing looking game on either system. I don't need to focus on all these multi-platforms that I haven't seen yet. Dude, I've seen Fifa on both PS4 and Xbox One. Do you see a huge difference there, either? That's one game we can talk about that's multi, right? Oh, but there's a catch, I know. It's FIFA
Whatever the case, I'm not living and dying on the numbers. We already know sony's kicking MS ass on the raw numbers. Nobody denies. Nobody is even denying that it will have an impact. Sony's console is stronger, period. But just how much will that show up in the real world is the question. That's all I'm saying. Personally, I would love if the PS4's advantage shows up every bit as much as the raw numbers indicates, because I'm going to own the system. However, realistically, I don't think it's going to happen. Call me one of those stubborn people that have to see it before I believe it. Is that so wrong?
With the relatively modest specs for both consoles, I expect this cycle will be shorter.Edit: Even if the XBO is MS' last console, it will be on the market for upwards of 10 years or more.
Dat anecdotal evidence.I don't think it will do bad at all. A lot of my gamer friends are talking about it moreso than the PS4
The DF interview was really interesting. It's always good to have technical people go into details, rather than relying on guessing and leaks. Saying that, this is obviously a PR push, and the infamous Major Nelson 360 vs PS3 'stats' will never be forgotten. Microsoft Maths at its finest. Some of the memory bandwidth claims seem to in this territory, especially based on actual dev comments that the Xbone's memory situation is a pain and a big bottleneck.
The amusing thing for me was in trying to downplay the PS4's power advantage. MS saying that CUs don't scale linearly is moot. It doesn't matter if an on-paper advantage is 50%, but in real world it's only 25%. It's still 25%! That's not to be sniffed at, seeing as they are making a big deal about a tiny 6% clock increase.
And claiming a console is 'balanced' when it's more complex and harder to develop for than it's rival is ridiculous. The term' balanced' here is just a marketing term, as they can't say it's powerful, or fast, or the easiest to develop for. So they came up with this meaningless term. Like seeing food products labelled as 'natural' which doesn't have any legal meaning.
With the relatively modest specs for both consoles, I expect this cycle will be shorter.
The game has only been shown on PCs so far and considering how closely those two demos were shown to one another I think it's safe to say that this footage is PC as well. KojiPro would have had to polish two completely separate demos if they were on difference consoles and these looks exactly the same.
Why are people comparing The Order with Ryse?
Oh come on now, what is the point of them going to the effort to showcase the X1 and PS4 builds on the same PC?
So certain, yet could be wrong.That's not going to happen.
Practicality. They've only ever shown the game on PC, even the "current gen" version, and never said that the game was running on console hardware in either demo. A playable demo takes several people nearly a month to get up and running to be ready to show. Do you really think they would dedicate double the man power to get two separate builds up and running instead of just being able to swap out controller prompts?
I've only seen Ryse look good in bullshots and cut scenes. Actual gameplay always looked pretty dull and not-next-gen to me.
That's not going to happen.
Yes, multiplayer's not looking too hot as of now, we are aware of that. Single player on the other hand..
Ryse - An inside look at combat
Really not seeing it. Nice lighting in some places but the character models are not so hot. A bunch of bald enemies with bland armor. It's the whole package that's off. The animations really throw everything off. They are all around bad.
Ryse is going to be one of those launch games that are quickly forgotten because it was rushed. It's the Xbox One's Untold Legends or Kameo. I feel the same way about Knack, FWIW.
So certain, yet could be wrong.
Im getting sick of this console warrior crap. Some of you defend these companies like they impregnated you. Its starting to make the forum unreadable.
Quoting downsizes them until clicked for those of us who don't want to see source size images. It only takes a second to do, just edit your post, highlight the image URL and its existing code and click the quote button.
No, the Xbone GPU has 12 (active) CUs with 2 disabled.
It's not more favorable unless you are going to cling onto the hope that they will be unlocked with the stereo™ driver.
I think it looks really impressive but I don't think we've seen anything that is to come, that also goes for a number of PS4 games too though. The original E3 demo is still the best showcase for the game (button prompts aside).
However, personally speaking no game that I've seen from either console compares to Forza Motorsport 5, Turn 10 are nothing short of tech wizards. Great things are coming.
http://images.gamersyde.com/image_ryse_son_of_rome-22646-2061_0002.jpg
http://images.gamersyde.com/image_ryse_son_of_rome-22647-2061_0001.jpg
http://images.gamersyde.com/image_ryse_son_of_rome-22647-2061_0003.jpg
http://images.gamersyde.com/image_ryse_son_of_rome-22647-2061_0004.jpg
You still think both arent close?
You stream them in, they are invisible from the distance so it doesnt matter. You dont have all geometry, even on smaller lod to be visible, You stream it on demand, so House can be totally empty from 1km away, but when You get close You can stream everything in.
Tbh, he's sort of single handedly flushed DF's reputation down the toilet somewhat.
Don't forget about:
1. 768 Shader Cores vs. 1152 Shader Cores
2. 16 ROPs (Render Output Pipelines) vs. 32 ROPs
3. 12.8 Gigapixels/sec vs. 25.6 Gigapixels/sec
Absolutely not. Best case scenario is that Ryse 'wastes' a lot of polygons on inefficiently individually modelling bits of armor completely separately from the 'body'. I mean does it really look that much better than these?
Can you show me some examples of this? Because this particular quote suggests the complete opposite. Leadbetter has been doing everything he can to downplay the differences between the two consoles, and tow the official Microsoft line.
The funniest one however is how a 10% CPU upclock is "significant" whilst 40-50% more GPU performance is merely "very evenly matched".
Tbh, he's sort of single handedly flushed DF's reputation down the toilet somewhat.
However, personally speaking no game that I've seen from either console compares to Forza Motorsport 5, Turn 10 are nothing short of tech wizards. Great things are coming.
Titan - 3840x2160 @ 30fpsIt's not 50% more performance, that was the whole point of the article XD
And even on that quote he mentioned that the performance (as in framerate) was matched on a lower resolution.
I really don't see what's so outrageous with those claims XD
It's not 50% more performance, that was the whole point of the article XD
And even on that quote he mentioned that the performance (as in framerate) was matched on a lower resolution.
I really don't see what's so outrageous with those claims XD
Smiley face? What? Are you proud of your friends' ignorance? Why don't you just like... inform them...?With the relatively modest specs for both consoles, I expect this cycle will be shorter.
Dat anecdotal evidence.
Speaking of anecdotal evidences, my friends who owned a 360 dont even know that MS did a 180 on the DRM. They think that the draconian policies are still in place are set to buy PS4s.![]()
Smiley face? What? Are you proud of your friends' ignorance? Why don't you just like... inform them...?
It's absolutely ridiculous. New levels of fanboyism.
I'm not proud just find it hilarious the sort of messaging from MS has been since May. And I dont think my friend circle (despite being anecdotal) is not the only ones in the dark. Informing them wont change much since it was a large group switch and I doubt they'll all somehow cancel their PS4 pre-orders and switch back to the Xbone ..Smiley face? What? Are you proud of your friends' ignorance? Why don't you just like... inform them...?
I've never convinced anyone IRL to buy either of the consoles last gen, why should I start now? You can keep calling me names though ..It's absolutely ridiculous. New levels of fanboyism.
Having such an agenda to allow friends to remain ignorant on something they very well might be interested in, seeing how they owned 360s.
Titan - 3840x2160 @ 30fps
Intel Iris Pro - 1024x768 @ 30fps
Performance is matched, what's so outrageous about this claim.
That entire comparison was rubbish, and very skewed in order to raise the Xbox Ones comparative GPU to a higher ceiling of diminishing returns, in order to more closely match the higher end PS4 GPU to a greater degree than it ordinarily would. The GPU they used is closer to the PS4's than that of the Xbox Ones, and has far more raw performance than the XOs as well as several other key performance additions too. And at the time the article was written, yes it was a 50% performance difference, Leadbetter trying to obfuscate that with a disingenuous and illogical comparison does not change that.
It's absolutely ridiculous. New levels of fanboyism.
Having such an agenda to allow friends to remain ignorant on something they very well might be interested in, seeing how they owned 360s.