Assassin's Creed: Shadows | Review Thread

What scores do you think Assassin's Creed: Shadows will get?

  • 65-69%

    Votes: 7 2.5%
  • 70-74%

    Votes: 14 4.9%
  • 75-79%

    Votes: 38 13.3%
  • 80-84%

    Votes: 133 46.7%
  • 85-89%

    Votes: 77 27.0%
  • 90-94%

    Votes: 12 4.2%
  • 95-100%

    Votes: 4 1.4%

  • Total voters
    285
  • Poll closed .

Lokaum D+

Member
Look at 2:46. They stop attacking as soon as you climb on a ladder.

You have to admit, that the AI is not that great in Ghost either. That's clear from this video.
at leat they are engaged :messenger_tears_of_joy:

tbf Ai if Ghost is way better, i ll agree with you that you can find bugged AI in both games, but normally this is what combat in GoT looks like VS ACShadow





I ll not even talk about animation cause its not the subject here... But
 
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Strategize

Member
Asmon Review timestamped


I'm not gonna sit here and say AC games can't get repetitive regardless, but the argument doesn't hold much weight from him considering he literally ONLY uses Yaskue after you unlock him and ignores the entire base building mechanic. If you actively ignore large core competents of the game and only play one way then repetition is gonna set in faster.
 
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II_JumPeR_I

Member
Having played the game for 15 hours, its biggest flaw by far is the combat. It is just an extremely barebones experience, inexcusable really.

I just don't understand why didn't at least try and adopt Ghost of Tsushima's or Rise of Ronin's rock-paper-scissors mechanic. Or anything to give the combat some flavor. I'd take literally anything that gives the combat some depth and have it require some actual skill.

The flow of combat is not fun either. The camera often doesn't zoom out enough so you get mogged by an off-screen enemy who suddenly jumps at you. When you're locked on to one enemy but another enemy attacks and you block/parry, the lock doesn't automatically transfer to this enemy so you're constantly at war with the camera and controls. The whole thing feels super unintuitive and extremely unrewarding. Parrying in Sekiro, Tsushima, Rise of Ronin all feels great and gives you that small dopamine hit, and defeating an enemy gives you that feeling of satisfaction. But here it's just meh. Meh meh meh.

And there are three weapons, all following the exact same controle scheme: light attack, charged light, heavy attack, charged heavy. Extremely limited move set, makes no difference which weapon you use against which enemy, enemy archetypes are basically meaningless so far.

I don't get how you work on what is fundamentally a sword fighting game for god knows how long and this is the best you can do.
Agree. And dont get me started on the annoying finisher animations..
Do i really have to see that cutting throat Animation after every god damn kill??
 

DrFigs

Member
I just want to make sure i'm not being unreasonable here. It may be the case the this game has really bad AI, but is it worse than the previous like 3 or 4 assassin's creed games that are universally praised by gamers. or is it just because it has a black main character and woman that people are suddenly realizing that they've actually hated the gameplay all along?
 
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Always find it exhausting seeing people name fucking streamers as some sort of evidence or source to back up their claim / opinion. Leave the bubble and form your own thoughts.

As for this game, I personally never liked any Assassin's Creed game. I've tried multiple over the years and either hated them within the first few hours or got so bored I quit. This looks fine, graphically, from the videos I've seen and pretty Ubisoft standard. Combat looks very shallow and would quickly become mind numbingly boring. Dialogue / acting seems very bad, not sure why the quality is what it is as it never used to stand out as being this blatantly bad.

The fact that it's a Ubisoft game instantly makes me dislike it, and I'm not sorry for having that bias because it's the result of Ubiosft producing horseshit over so many years. Then the price at £60, with my usual key sites only having the Ubisoft Connect version for sale are more big negatives.
 
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rofif

Can’t Git Gud
Asmon Review timestamped


He makes nonsense. He doesn’t engage with game at all and just adhd sprints all the time.
I am taking my time and the game is really good! The base building and upgrading is really fun. It’s rewarding walking around it. I am raiding camps for resources just to do that.
The graphics are insane at times. Especially the weather.
The story is quite interesting and prologue got me good. Naoe is very fun to play. I got my bleed sword and it’s just like elden ring lol. There is parry, dodge and light/heavy attacks. You can charge both. There are skills too. So i don’t see how it’s “so basic”. It’s more mechanics than any souls game. It just plays different and more button mashy obviously it’s not from software.

i am 12 hours in and only did 1 region and touched another. That’s nothing. So I expect map to be way too big for its own good.

Edit: it’s not sekiro. Nothing is combat wise. But it’s ok
 
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