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Avowed Boasts 5.9 Million Players In First Month

Jinxed

Member
I Dont Believe You Will Ferrell GIF
 

poppabk

Cheeks Spread for Digital Only Future
They announced Indy had 4 million players last month during the investors call
Yeah but they used to tweet out numbers fairly regularly for newly released games. If there hadn't been an investor call I doubt we would have got Indy numbers.
 

DryvBy

Member
Microsoft's problem. Not mine as a consumer.
It is your problem when you end up with cliffhanger endings and no desire to make a sequel. Or when a game comes out buggy and they don't bother to fix it. Or they abandon content plans because no one bought it.

Halo MCC was only fixed because there was potential of people buying it later. If this same product was GP slop, it would have stayed in its original state. Sometimes you need to look past today.
 
Players is even a stupid metric cause a lot of GP players don't even get the first few achievements.
Usually achievements that you can't miss an hour or two into the games have a real low percentage.
I doubt the dev gets a lot from GP when the engagement is for like an hour.
 

xenosys

Member
Mindshare, lol?

From Steam:

Owner estimations​

If we assume even less bought it on Xbox(due to gamepass) then what about static sales? Under 500k? Way less? How many did it sell? Also, 5-9? That's a HUGE gap, it's like saying I way between 150 and 300 pounds. WTF. These numbers are meaningless, but they are trying REALLY hard to convince us this wasn't a flop. I think just the perception that this was a flop might really hurt the studio so they are working on this shit.

That's really not good for a D1 AAA release, even if it's on GP.
 

rodrigolfp

Haptic Gamepads 4 Life
It is your problem when you end up with cliffhanger endings and no desire to make a sequel. Or when a game comes out buggy and they don't bother to fix it. Or they abandon content plans because no one bought it.
It is the same with full priced games that sells poorly.

Why should I pay more than what the owner is charging??
 

DryvBy

Member
It is the same with full priced games that sells poorly.

Why should I pay more than what the owner is charging??
That part isn't your problem. The original problem is a MS problem for sure, but the people that cheer it on are also another side of that problem.

What would help sell games again is probably demos. Give me a good chunk of a game and let me pick up where I left off after. Yakuza nailed this.
 

Kacho

Gold Member
a lot of GP players don't even get the first few achievements.
Look at the completion percentage for the first three story related achievements on Xbox and Steam. Very interesting.

Xbox
You've Got It From Here (15G) - Sailed to Paradis from Fort Northreach. 60%
A Cistern Warning (15G) -
Confronted your assassin in the Cistern. 25%
A Proper Introduction (15G) -
Uncovered the secret of Naku Tedek. 11%

Steam
You've Got It From Here (15G) - Sailed to Paradis from Fort Northreach. 91%
A Cistern Warning (15G) -
Confronted your assassin in the Cistern. 54%
A Proper Introduction (15G) -
Uncovered the secret of Naku Tedek. 28%
 
Look at the completion percentage for the first three story related achievements on Xbox and Steam. Very interesting.

Xbox
You've Got It From Here (15G) - Sailed to Paradis from Fort Northreach. 60%
A Cistern Warning (15G) -
Confronted your assassin in the Cistern. 25%
A Proper Introduction (15G) -
Uncovered the secret of Naku Tedek. 11%

Steam
You've Got It From Here (15G) - Sailed to Paradis from Fort Northreach. 91%
A Cistern Warning (15G) -
Confronted your assassin in the Cistern. 54%
A Proper Introduction (15G) -
Uncovered the secret of Naku Tedek. 28%

I’m not even trying to single out this game. That’s pretty much how every game is on gamepass on Xbox.
 
In their defense, they say this about every Xbox title. Avowed was also supposed to be a woke turd. Indy was supposed to be a woke buggy turd rushed out of the gate to make it “before the end of the year”. Don’t listen to GAF.
TBF, Indy did massively bomb, by every metric. Avowed is probably half or a 1/3 the budget of Indy. It's surely doing decently given that
 
1740508856193


Seems like a whole bunch of predictions based on steam peak numbers, streaming views and search volume. I won't even bother with it
Can you think of a better way to estimate the number? They're not claiming it's the official number. The PKInsight article headline looks like the culprit here.
 
Look at the completion percentage for the first three story related achievements on Xbox and Steam. Very interesting.

Xbox
You've Got It From Here (15G) - Sailed to Paradis from Fort Northreach. 60%
A Cistern Warning (15G) -
Confronted your assassin in the Cistern. 25%
A Proper Introduction (15G) -
Uncovered the secret of Naku Tedek. 11%

Steam
You've Got It From Here (15G) - Sailed to Paradis from Fort Northreach. 91%
A Cistern Warning (15G) -
Confronted your assassin in the Cistern. 54%
A Proper Introduction (15G) -
Uncovered the secret of Naku Tedek. 28%
Isn't this what we'd assume? Part of the appeal of Game Pass for developers is to get people to try the game. Actual game purchase players would be more likely to continue to play the game.
 

poppabk

Cheeks Spread for Digital Only Future
It is your problem when you end up with cliffhanger endings and no desire to make a sequel. Or when a game comes out buggy and they don't bother to fix it. Or they abandon content plans because no one bought it.

Halo MCC was only fixed because there was potential of people buying it later. If this same product was GP slop, it would have stayed in its original state. Sometimes you need to look past today.
Halo MCC is on gamepass?
It's not like plenty of games that were only sold at retail haven't had the issues you are talking about, in fact it seems more prevelant because sales are so front loaded that you make most of your money in the first month or two.
 

Kacho

Gold Member
Isn't this what we'd assume? Part of the appeal of Game Pass for developers is to get people to try the game. Actual game purchase players would be more likely to continue to play the game.
If Game Pass engagement is going to be used as a defense for poor sales, we need to contextualize it.

If Avowed isn't selling a ton of copies (because of Game Pass) and Game Pass users aren't playing the game for more than an hour or two, why would Microsoft keep them around? What value do they have?
 
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If Game Pass engagement is going to be used as a defense for poor sales, we need to contextualize it.

If Avowed isn't selling a ton of copies (because of Game Pass) and Game Pass users aren't playing the game for more than an hour or two, why would Microsoft keep them around? What value do they have?
I wasn't commenting on sales. I was commenting on the engagement difference between people playing on Game Pass and Steam.
 

Stuart360

Member
If Game Pass engagement is going to be used as a defense for poor sales, we need to contextualize it.

If Avowed isn't selling a ton of copies (because of Game Pass) and Game Pass users aren't playing the game for more than an hour or two, why would Microsoft keep them around? What value do they have?
Well i'm on Gamepass and i'm 40 hours in. Its also the most fun and addictive game i have played in quite a while. So imo all the people trolling the game are the ones missing out.
 

Romulus

Member
Finally after decades, we get a Elder Scrolls type experience with good combat. Story takes a bit of hit but most of those games were cheesy anyway.
 
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