Alright put in some time, here's a very early pro and con list of what I've played so far.
+ The combat and hits are so fuckin' meaty and satisfying. Feels good man.gif
+ No stamina loss on sprint, thank fuck
+ The bow is really good, my vanilla-ass demands playing with a sword + shield but I like the bow
+ Adding to above, I like that load-out swaps are just a press of the Y button, like you're choosing a different weapon in a shooter basically, quick and familiar.
+ Handsome looking game, not the sharpest IQ but very on-point for UE5 games. Nice effects and material quality, Balanced mode works superbly.
+ The diegetic humor is fun and just writes itself. Here I am fighting a mob of enemies with sword and shield and a companion just ran behind the last enemy and fucking shot him in the back of the head with a gun in this fantasy game. JFC.
- The deadzone on the controls is taking a bit getting used to. Increasing the base sensitivity seems to have helped this some.
- The UI/HUD could have used a few more options to disable things like companion health bars or your own health / essence bars.
Some pics from the SX version in Balanced mode: