ViciousAgenda
Member
The servers are down for maintenance.
During a beta where there was 500 or so people playing today.

During a beta where there was 500 or so people playing today.

The servers are down for maintenance.
During a beta where there was 500 or so people playing today.
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The servers are down for maintenance.
During a beta where there was 500 or so people playing today.
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I miss Kaz.
The servers are down for maintenance.
During a beta where there was 500 or so people playing today.
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-Giant enemy crabThat was the BEST show for all the wrong reasons. Lol. "RIIIIIIDGE RACEEEER!"
The ship seemed firmly righted by the end of his tenure though.
Can't shutter a GAAS studio in the age of GAAS.Firing half the staff sounds kind of discriminatory.
They don't matter.Some of us did. And we were told they don't matter and it's all just about the gameplay and once the beta was out people would forget about the characters.
"Probably won't be happy" wins understatement of the day and its only half five.Who knows how much Sony invested and what their expectations for the game are.
They probably won't be happy with the current situation.
Must be nice having the exact opposite problem that Helldivers had. At least the Dev's will be home for dinner.Probably scaling back from a server farm with 9000 servers to Billy's spare laptop.
People would care if the Queen identified as the King, and the Bishop had been removed from the game for touching pawns.When people play Chess, nobody cares what the pieces look like, only that all the pieces are in the box.
People would care if the Queen identified as the King, and the Bishop had been removed from the game for touching pawns.
Maybe I am shallow as fuck but (as someone who plays Chess) if I go to sit down at a table and see bright multi colored super ugly set pieces on a rainbow colored board vs a board right next to it that is hand carved medieval themed set on a classic black and white marble "board" I can guarantee I am picking the one most appealing to my eyesPeople would care if the Queen identified as the King, and the Bishop had been removed from the game for touching pawns.
Steam numbers will be a factor, but in the end the game is incredibly mid and that's no one fault apart from the Dev's.
The steam CCU's are shit for a reason, i doubt PS5 number are much better.
I also stand by my estimate, no way this hits 50k CCU, it'll be lucky if it hits 10k. The numbers have been going down all weekend that means the people who tried it are not sticking around.
I will add, i take no pleasure in seeing something fail and it must be horrible being at Firewalk these last few weeks, but we could all see this coming a mile away after that first reveal. Sony and Firwalk have nobody to blame but themselves and hopefully we see a pivot away from all this sweet baby nonsense after this mess.
Making it F2P is probably their best hope of creating as big user base push when the game officially launches a month from now.
Problem is the game is already pre-ordered at $40.
So they got 30 days to ether stick with $40 or do a price change like Destruction All Stars. If the game launches at $40, then its not like they'll make it F2P a month later. That would piss off the payers.
So if they need to adjust price to help boost the player base, they got to do it soon before it launches at $40.
They could also do what Destruction All Stars did. I think they made it available as a PS+ download. So that would open it up to 45M subbers pending which tier it is downloadble for.
Wait a minute maybe im tired but I re-read your post and by you calculations you think this will sell 800k? On Steam? Alone? Behave young man.
Get the fuck outa here, this wont sell 50k total.
Why can't people state the obvious. The characters are the main reason why people don't give a shit about this game.
That's what I've said before, they need to change the color palette of the characters.
Haymar is the only character that looks good, imo.
Not amazing, but not bad either. It's also the only normal looking character without a pastel color palette.
Freerunners like Jabali, Duchess, Lark, Star Child and Lennox wouldn't look bad at all with a different color palette.
Again, they wouldn't look amazing, but not bad either.
The rest is just lame looking, period.
At the very least, different colors on the characters would already make the game look less Woke.
Depends on what their expectations are."Probably won't be happy" wins understatement of the day and its only half five.
The silly characters didn't help, but I really don't think it's close to the primary reason why it failed.
In my opinion its the only chance they have to keep this game alive plus making some changesAny chance Sony turning this into a f2p or PS Plus freebie like they did with Destruction Allstars?
Nothing unique about GAAS here. All markets can only support so many products.3. Chasing the GaaS dollar, which can only support so many games.
Depends on what their expectations are.
If they anticipated this to some extent, it might not even be as bad as we think it is.
We don't even know if they expected this to be a big title either, because it never seemed like it was supposed to be.
But no doubt that there will be a lot that'll be discussed.
I’m surprised they haven’t “fixed” chess for modern audiences yet. Like maybe you can have 2 queens and 1 of them is a strong BIPOC with poofy hair. And all the pawns can be emasculated straight white men with blond hair.Maybe I am shallow as fuck but (as someone who plays Chess) if I go to sit down at a table and see bright multi colored super ugly set pieces on a rainbow colored board vs a board right next to it that is hand carved medieval themed set on a classic black and white marble "board" I can guarantee I am picking the one most appealing to my eyes
I wonder if at Sony HQ in Japan if they saw the character models, winced, and then asked, "Are we absolutely sure Westerners like fat bitches? Can we double check that data?"
Can't imagine them not expecting some negativity towards the character designs.I wonder if at Sony HQ in Japan if they saw the character models, winced, and then asked, "Are we absolutely sure Westerners like fat bitches? Can we double check that data?"
Oh you haven't looked hard enough as I have 100% seen those sets, maybe not with the hair but with dual queens or kings and other "changes"I’m surprised they haven’t “fixed” chess for modern audiences yet. Like maybe you can have 2 queens and 1 of them is a strong BIPOC with poofy hair. And all the pawns can be emasculated straight white men with blond hair.
Oh you haven't looked hard enough as I have 100% seen those sets, maybe not with the hair but with dual queens or kings and other "changes"
I doubt that the Sony main HQ in Japan even sees stuff like character models. That shit is being greenlit by the Playstation HQ in California.Sony HQ in Japan
Sweet Moses they really do. I’ve never seen such a clown car cast of random characters.I swear it feels like the character models draw inspiration from Antifa and Pride Month ralleys.
I doubt that the Sony main HQ in Japan even sees stuff like character models. That shit is being greenlit by the Playstation HQ in California.
I wonder how many people are playing on PS5?
What people should remember is that Jim Ryan stated they know not all 12 would be a success (which would incl possible cancellations).
People acting like Sony is clueless or naive enough to think all those games will sell millions are ignoring that Sony seems pretty realistic on the matter.
Why did Sony fund this instead of a new Warhawk, SOCOM, or Killzone? Doesn't make any sense.
I mean seriously, a trend chasing hero shooter in 2024? Its like 6 years past the prime of that genre and with the Steam numbers we are seeing this game is DOA (as I expected tbh).
Sony has a rich history of multiplayer games, why wouldn't they fund something in its own niche, where there aren't a half dozen other games like it still around and another two dozen that failed?
Warhawk, a large scale Battlefield-like but with old school arcade shooter mechanics. SOCOM, a small scale hardcore tactical third-person shooter. Killzone, a medium scale traditional FPS. MAG, a very large scale multi-team objective based FPS.
But instead we've got this.
The so-called strategy of "let's do 12 GAAS so 2 or 3 succeed" is so full-retard that it amazes me that some people see it as reasonable or as high-level thinking.
Because when it comes to representation, the only way to represent it so everyone can obviously see it is to make it ultra blatant and stereotypical. It's counter intuitive to oppressed groups claiming "we look the same, so treat us the same". But then in media, they got to show it in your face so you cant miss it.I understand the rationale behind wanting diverse casts of characters, and I think “representation” can largely be a good thing, but it’s strange that developers are leaning so far into representing negative traits and stereotypes.
I dunno. My only guess is that Sony sees these projects as long-term investments.I think my problem with that strategy has always been...if you know a lot of those GAAS are going to fail, why invest the money into a known failure?
Yes I guess they could write the failures off for tax benefits, but there's still sunk costs in dev labor & time that they can't get back. Time is even more limited than money, best to not waste it.
Take Helldivers 2 for instance; yes the first game was niche but I'm pretty sure even early on, there were people at SIE who knew the sequel would be a notably bigger success considering it had great fundamental gameplay, a cool unique concept/premise/theme you don't see in most games, and now it was a full 3D/third-person viewpoint game, opening up its audience.
Even from very early on, it probably should've been discerned that Helldivers 2 had a much bigger potential reach than a game like Concord, to the point where Concord probably didn't need to be developed beyond a certain point of pre-production. SIE's got decades of project potential assessment from non-GAAS and GAAS/multiplayer games dating back to the mid '90s.
So, why do they supposedly suddenly need to bring GAAS they can likely discern will be failures before they release, to the market altogether? Why not just cancel those games before they get too deep. They do this with non-GAAS titles all the time, or cancel versions of them to then significantly revamp. Look at that 'cancelled' Sucker Punch game that eventually got completely revamped into Ghosts of Tsushima.
If they can do it for games like that, why not for GAAS titles too? The reasoning never made sense to me.
It’s quite literally the same faulty logic of a lottery addict spending their entire paycheck on scratchers saying, “I only need one to hit the jackpot.”
Then none of them do and they can’t pay rent for the month. It’s asinine.
Except Playstation is marketleader, so I'm pretty sure they know how to run a business.The so-called strategy of "let's do 12 GAAS so 2 or 3 succeed" is so full-retard that it amazes me that some people see it as reasonable or as high-level thinking.
This has never been their plan. You completely made it up in your own mind.The so-called strategy of "let's do 12 GAAS so 2 or 3 succeed" is so full-retard that it amazes me that some people see it as reasonable or as high-level thinking.
Weren't people whining that everything was brown, uninspired, rehashed trash back then.
It’s quite literally the same faulty logic of a lottery addict spending their entire paycheck on scratchers saying, “I only need one to hit the jackpot.”
Then none of them do and they can’t pay rent for the month. It’s asinine.
It must be a video game strategy, because I have never ever seen this product line strategy ever in 25 years working. Any marketing or R&D team drumming up ideas telling execs "Hey, we got 10 big budget ideas" and then the exec team replies "great idea, we only need one biggie to rock and roll, so lets do em all" I've never witnessed.The so-called strategy of "let's do 12 GAAS so 2 or 3 succeed" is so full-retard that it amazes me that some people see it as reasonable or as high-level thinking.
Lol yeah, the only thing that changed was the color palette.The irony is that back then everyone was whining about the brown/grey dudebro military shooters, and then the industry overcorrected to the opposite side to an extreme degree.
Aug 20.When is this game supossed to be released?