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EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

thuway

Member
imagine 1Ghz/2Ghz PS4 !!

That's twice as powerful as Xbone !! that would be a slaughter!

Honestly, upclocking has more disadvantages than advantages at this point in the cycle. What you see is what you get, and I'll be honest, I am very happy with how honest Cerny and co. have been regarding the design of the PlayStation 4.
 

tusken77

Member
I assume people saw this already?

https://twitter.com/cbalestra/status/379659049287290880
VLs6fVe.png

A marriage made in heaven.
 

USC-fan

Banned
Sony could have went with a 2+ TF design with guts inside the PS4 currently. However, Sony opted for a conservative design to mantain a size that is attractive and a heat signature that will not result in Yellow lights.

There is a sweat spot with these designs. There is a reason both were design around 1.6/800.
 
Honestly, upclocking has more disadvantages than advantages at this point in the cycle. What you see is what you get, and I'll be honest, I am very happy with how honest Cerny and co. have been regarding the design of the PlayStation 4.

Agreed. Im not actually hoping for an upclock in either CPU or GPU. It would be nice, but in order to keep the system safe and not prone to failures, any upclock would be to be pretty small, so then whats the point?

Im hoping for all the xbone owners sake that the recent upclocks do not turn into RRoD v2.0.
 

Arkham

The Amiga Brotherhood
Sony could have went with a 2+ TF design with guts inside the PS4 currently. However, Sony opted for a conservative design to mantain a size that is attractive and a heat signature that will not result in Yellow lights.

That's it right there. The design is so slick that they've probably only left themselves a narrow upclocking window. What's already inside doesn't need any more ball, but depending on the heat/noise situation, I think they'll do something soon.

They won't so much push the envelope as nudge it, but from their current position that's all just icing on the cake.
 

onQ123

Member
Honestly, upclocking has more disadvantages than advantages at this point in the cycle. What you see is what you get, and I'll be honest, I am very happy with how honest Cerny and co. have been regarding the design of the PlayStation 4.

They are hiding my Vector Units somewhere in this console I just know it! tears
 

alterego

Junior Member
I spoke to ExtremeTech’s hardware analyst, Joel Hruska, and he seems to think that the Xbox One’s 32MB of ESRAM — a supposed ace up Redmond’s sleeve — is hampered by its oddball configuration. That feeling seems to be mirrored by an anonymous game developer who claims that it is “a pain to use [the Xbox One's] ESRAM.”

While the ESRAM does have the potential to help close the gap between the PS4′s GDDR5 RAM and the Xbox One’s slower DDR3 RAM, it seems that it will require a lot of additional work to see much of a performance increase.

Some commentary from ExtremeTech on the Edge article.

What could they mean by "oddball" configuration?
 

Klocker

Member
Some commentary from ExtremeTech on the Edge article.

What could they mean by "oddball" configuration?

Possibly that it is broken in four 8mb chips?

Still think this is much ado about nothing and further development and tools will reveal ways to make it easier to use and indeed narrow the gap as expected
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
Possibly that it is broken in four 8mb chips?

No, the physical layout is transparent to applications, much the same way that the physical layout of memory (the number of chips on our RAM sticks) in all of our Macs/PCs is transparent to the software running on them.
 

RoboPlato

I'd be in the dick
Honestly, upclocking has more disadvantages than advantages at this point in the cycle. What you see is what you get, and I'll be honest, I am very happy with how honest Cerny and co. have been regarding the design of the PlayStation 4.

This is what I'm thinking as well. The CPU OS reserve and capabilities of the PS4 audio chip are the only real mysteries any more. PS4 could potentially have more CPU power if the audio chip winds up being just as capable for general gaming audio (no Kinect reservation like XBO) and they have an extra core available. Upping the GPU seems pointless right now, they have a major advantage in Tflops and other internals. May as well keep everything quiet and cool.
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
Upping the GPU seems pointless right now, they have a major advantage in Tflops and other internals. May as well keep everything quiet and cool.

I don't expect any uplock either. They already published GPU clock speed and TFLOP rating, and since they already have the beefiest GPU, they are under no pressure here. The only potential changes in clock speeds that I can see are minor adjustments if the TDP predictions in final versions were too conservative and an upclock therefore virtually free.

People just want to have bigger numbers to make the war easier. :p

Nevertheless, "detailed specification" is a curious thing to include that prominently in an official statement.
 

onQ123

Member
Who can't see can dream. They don't need to bump, but since Sony has already said it might happen at some point, I think they're a'gunna bump the PS4 above 854 Mhz / 1.76 Ghz sooner rather than later.



I am seeing what you mean, and I think you meant 854 Mhz (+1 over the Xbone GPU @ 853 Mhz).

Link? or is this something that was told to you personally?
 

twobear

sputum-flecked apoplexy
If people think Sony can/will bump their clocks to 1GHz/2GHz, given that it's the exact same chip, what's to stop MS doing the same thing?

Putting the question another way, if 53MHz is what MS could manage, why assume Sony could get 200MHz?
 
If people think Sony can/will bump their clocks to 1GHz/2GHz, given that it's the exact same chip, what's to stop MS doing the same thing?

Alternatively, if 53MHz is what MS could get, why assume Sony could get 200MHz?

No one can rationally believe 1GHz/2GHz is going to happen for the PS4

That's crazy

Sony could do it of course but the failure rate would likely be mind-bogglingly bad

A small bump to the CPU is the only thing that might happen imo

Technically I could see a GPU bump (a small one) being possible but they have no incentive to do so
 

Arkham

The Amiga Brotherhood
Link? or is this something that was told to you personally?

Nothing personal! Not an insider! Don't you remember the posts a while ago saying that there was room to upclock over the PS4's lifespan? It was everywhere. Either in a Cerny or Yoshida interview. (No, I'm not confusing it with the 2.75GHz wireless/RAM clock figure that people have misinterpreted from the FCC filing. This was before that came up).
 

Gamespawn

Member
No one can rationally believe 1GHz/2GHz is going to happen for the PS4

That's crazy

Sony could do it of course but the failure rate would likely be mind-bogglingly bad

A small bump to the CPU is the only thing that might happen imo

Technically I could see a GPU bump (a small one) being possible but they have no incentive to do so

Not saying it could happen, but it may be a scenario like the PSP where the chip had been purposely underclocked. I think that Jaguars are supposed to be clocked @2Ghz stock. Don't quote me on that but if true, and they had the foresight, it would just be a firmware update away.
 

Perkel

Banned
i am wondering how they secured PS4.

PS3 was a bitch to brake. Now with x86 i think PS4 hack should be way faster than last time.

Custom hardware like in PS3 ?
 
Not saying it could happen, but it may be a scenario like the PSP where the chip had been purposely underclocked. I think that Jaguars are supposed to be clocked @2Ghz stock. Don't quote me on that but if true, and they had the foresight, it would just be a firmware update away.

I guess

I think it's technically possible but I don't see it

Would involve a lot of risk on their part if they do it after initial launch

Do we have TDP numbers for both consoles yet?
 
i am wondering how they secured PS4.

PS3 was a bitch to brake. Now with x86 i think PS4 hack should be way faster than last time.

Custom hardware like in PS3 ?

PS4 is said to have an arm based secondary chip and those chips have ARM TrustZone. Maybe they use that? Not sure how it works though.
 

RoboPlato

I'd be in the dick
I don't expect any uplock either. They already published GPU clock speed and TFLOP rating, and since they already have the beefiest GPU, they are under no pressure here. The only potential changes in clock speeds that I can see are minor adjustments if the TDP predictions in final versions were too conservative and an upclock therefore virtually free.

People just want to have bigger numbers to make the war easier. :p

Nevertheless, "detailed specification" is a curious thing to include that prominently in an official statement.
I actually didn't see that quote until just now. If there is any upclock it won't be huge, it'll be very similar to XBox One's. Those numbers probably came from AMD directly, could be they just found some efficiency benefits. If they keep the 2:1 ratio I could maybe see 1.71/855 but not much more than that.
 
PS4 is still pretty widely expected to be 50% faster, some think it will show some don't.

The rest is mostly white noise and some fantastic GIFs.

Are we really going to see a major difference like the Wii compared to the XBox 360 and PS3? Doubtful. I don't think comparing specs are going to be the issue for the XBox One, it's the price and convincing consumers Kinect is needed that will be Microsoft's biggest obstacle.
 

Joemoe

Neo Member
Are we really going to see a major difference like the Wii compared to the XBox 360 and PS3? Doubtful. I don't think comparing specs are going to be the issue for the XBox One, it's the price and convincing consumers Kinect is needed that will be Microsoft's biggest obstacle.

There's no way. The PS3/360 were like 10x faster than the Wii.
 
Is it just me or is yosp indirectly confirming the meat of the article, including some devs purposefully holding back on the PS4 versions of their games?
 

RoboPlato

I'd be in the dick
It would be kind of sad if third-party publishers are gimping games on purpose, not to mention it would make third-party games look bad compared to stuff from ND and Santa Monica.

Which is why there will be added benefits on the PS4 version. You don't want to look substandard compared to what other games are doing and given how easy it is to develop on PS4 and the fact that a good portion of the optimization done on XBO works for PS4 as well due to the similar architectures, not many games will be identical. If there's a PC version they'll already have higher quality effects in the engine pipeline and can just adjust a few values.

Is it just me or is yosp indirectly confirming the meat of the article, including some devs purposefully holding back on the PS4 versions of their games?

Sony has said that lots of third party devs have been saying games are running better on PS4 since E3. The holding back PS4 versions was mainly due to budget concerns, which is why there are some studios that are.
 
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