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Fighting Games Weekly | March 3-9 | Edition Edition

Horseress

Member
The song has a lot of love and a lot of hate going for it, but I think most of the haters moved on to other games. My personal bias is that I think the song strikes a chord with those who love fighting games.

I remember when a friend of mine bought SFIV and called everyone to play the game for the first time with him,. So he started the game and Indestructible was the first thing I heard! Tons of feels...dat "STREET FUCKING FIGHTER IS BACK" feel...and everyone felt the same!

So yeah, that's the main reason people love this song IMO
 

onionfrog

Member
Yeah, went from "can't watch it because I'm at work" to "can't watch it because I'm in bed because I have work in the morning."
Precisely!

The song has a lot of love and a lot of hate going for it, but I think most of the haters moved on to other games. My personal bias is that I think the song strikes a chord with those who love fighting games.
♫ I'VE BEEN WAITING FOR THIS MOMENT ALL MY LIFE, IT'S MY DESTINY!! ♫
^That's exactly how I feel when I clutch out a close match.

I hope capcom puts indestructible in USF4.
 

Omega

Banned
Kenneth Bradley ‏@KBradJStorm 56m
West Coast Treats me completely different than East Coast.....................Hmmmmmmmmm

1. Justin Wong
2. Chris G
3. The man with 1000 sponsors

man, East Coast just hates good players
 

Omega

Banned
Is he insinuating that he gets treated worse on the EC or worse on the WC?

Probably worse on EC. He seemed to be getting a lot of love at SCR and had tons of fun at WNF.

Even Chris G smiles on the west coast. I don't think I ever saw him smile when he lived here. He always looked like he wanted to kill someone.
 

Conceited

mechaniphiliac
godlike

Au5g_GrCMAMfh2u.jpg
 

Prototype

Member
Agree with general sentiments about bringing indestructible back. I'd also love for the Vanilla announcer to come back, but I'm not holding my breath.
 

Beckx

Member
Probably worse on EC. He seemed to be getting a lot of love at SCR and had tons of fun at WNF.

Even Chris G smiles on the west coast. I don't think I ever saw him smile when he lived here. He always looked like he wanted to kill someone.

No one smiles on the East coast. It used to be that if you smiled someone might cut you. Now I think it's just a general state of seething hatred.
 
I thought the EC was very welcoming, at least the soul calibur guys. When I went to NEC years ago, the ny and nj and local guys were really nice and cool to be around. And I am just a pot monster.
 

Shito

Member
Not if Europeans would watch it as much as the US does, which they might have thought.
Well, we'll get to know now: I'm really eager to see how it does starting Monday!
I say 6k.

Oh, and put me on that list to get Indestructible back!
 
I thought the EC was very welcoming, at least the soul calibur guys. When I went to NEC years ago, the ny and nj and local guys were really nice and cool to be around. And I am just a pot monster.

Hard to be nice when it's so god damn cold and gloomy outside. Ain't nothing like Cali sunshine to lighten you up.

CA | Chris G sounds so wrong... like what?
 

Shito

Member
Oh my, there's not even an episode of Fight Night tonight, because they're too busy streaming... an helicopter toy?
That's marvelous!
I'm now really starting to dislike them! :)

[EDIT]
Oh, they switched to a parrot in front of a toy duck, now...
 

alstein

Member
I thought the EC was very welcoming, at least the soul calibur guys. When I went to NEC years ago, the ny and nj and local guys were really nice and cool to be around. And I am just a pot monster.

The poverty community/3D community on the east coast is very welcoming.

From my experience- it's largely the GG crowd that wasn't friendly. BIg reason why I"ll never play GG.
 
How would things be if the Empire was founded on the West Coast?

It would have found venture capitalists, you could download their app on multiple platforms, friendlier facade and not have seven different fonts, a cleaner mission statement, milestones, eventually bought by a larger company for their technology/mindshare and not for their fighting game players. Triforce would enjoy retirement and host VxG, a tournement in the Bahamas for a net loss just to fly out his friends. They would use instrumental soundtrack from Little Miss Sunshine instead of royalty free hip-hop on videos.
 

Seyavesh

Member
something interesting that a buddy posted up on srk about commentary for marvel in response to james chen's tweet on learning marvel to commentate it better:

Serious post time-
I don't think ultrachen style of commentating works for marvel 3. I would identify the ultrachen style as - beginner friendly, casual friendly, trying to show some subtle elements of the game or explaining basic things, trying to help viewers appreciate what is going on

A lot of the casual spectators of marvel do not care about the subtle elements of marvel 3's gameplay because the game is so bombastic. something in sf4 like 'nice whiff punish, cammy gets to get pressure now' or 'great footsies by infiltration, he's just chipping away at his opponent's life bar safely now' vs 'nice whiff punish, zero gets to kill their entire team now' or 'nice block by vergil on incoming, now he gets a chance to wipe out his opponent's team with one opportunity' - the style just doesn't "fit".

i'm not saying that there are moments that don't fit ultrachen style - something like 'great zoning by fchamp's dormammu, he's so hard to catch and his zoning is impeccable especially with his M normals to swipe and nullify his opponent's projectiles' is awesome when it happens and it's great to note, but this rarely happens. 1) Not very many players at Fchamp's level 2) he doesn't even play dormammu at streamed tournaments that often and extension 3) Not very many people can pull this off with a game filled with zero vergil wolverine doom etc.

A lot of people are not very good at marvel, so you can't really explain the game's potential with an average match. in sf, there are simpler reasons to why things go the way they go, and there are clear cut decisions you have to make in the match. there is value for beginner players to watch the gandhi ryu vs rufus match for example.

in marvel, there are similar situations and similar decisions to be made but they happen very fast and most players don't realize it, and it's hard to commentate them.

The most obvious example is when justin wong goes low + calls akuma after finishing a combo that doesn't kill with storm's ice storm. But this sort of situation happens all the time, stuff like super jump height zero L teleports or falling down with jH or shell kick from a height where the opponent can put themselves in positions to punish (and zero jH and morrigan shell kick aren't even special cancelable)
Another example is when someone should (theoretically) have blocked on wakeup/incoming but decides to press a button. It is in reality a calculated risk where you risk losing your character but the reward is to kill your opponent's character and shift momentum. Something like this is probably going to fly over everyone's head though and they'll just say 'it's marvel'

in addition, there are situations that people have seen many times - vergil comeback, zero running through a team, chrisg morridoom doing massive damage with projectile patterns, doom comebacks - and it is hard to come up with something to say of worth, other than the obvious "he shouldn't have gotten hit by zero", "he shouldn't have let vergil touch the floor", "his team gets demolished by morridoom" - there are just points where pattern recognition doesn't have any impact on the match, when in SF, the entire neutral game is pattern recognition, and a lot of the mixup/pressure situations involve offensive/defensive patterns as well.

(there are places in marvel neutral game where pattern recognition is important for matchups, but you do not see this sort of play often because most players are too worried about other things to adapt to their opponent :( )

there's just way too many different situations in marvel to really keep track of, so while i do think it is possible to commentate in an informative style, it may not be feasible. it is also hard to decide to elaborate on a basic marvel concept if everyone knows it.

and speaking of situations, there could be an argument where there are basic situations that apply to all matches, and then there are specific situations limited by the matchup. problem there is that there are a ton of characters and it's a team based game, so you kind of have to be able to call out possible situations before the match even starts so you can reference them later.

(e.g. knowing things about x23 - she can combo off this and that, she has a command grab that might whiff on crouchers, she has a very invincible super but only after the vulnerable startup flash, and she can technically meaty her unblockable on incoming to make it inescapable, but it is hard, so sometimes she will blockstring into it, but you can xfactor grab that, but if you mash on incoming she can just wait under and anti air and combo into dirtnap / counter hit setup into it, but this is all impossible to commentate in the moment because SHE'S INVISIBLE)
(e.g. 1 frame thc's)

he brings up a lot of points i personally agree with and was wondering what ya'lls take on this is
 

Beckx

Member
Probably something to do with them sending more players to tournaments.

Would not be surprised to hear Twitch forms a team. I think we could guess some of the participants.

It might just be sending Japanese players to more US tournaments though. Who knows.
 

enzo_gt

tagged by Blackace
something interesting that a buddy posted up on srk about commentary for marvel in response to james chen's tweet on learning marvel to commentate it better:

he brings up a lot of points i personally agree with and was wondering what ya'lls take on this is
A lot of good points. Sort of disagree with the sentiment that most of the players aren't good though.

Primarily UltraChen or similar commentary misses the bigger picture of why someone shouldn't be in disadvantageous positions in Marvel, and what they can do to avoid that. Something you can't infer going from SF to Marvel, you have to play the game to understand. It's akin to trying to graft SF conceptions of footsies to Marvel; it doesn't work since most of the game takes place in the air and that space being about 10x more important than it is in SF pretty much changes how neutral game is played entirely. There's no coincidence that the best Marvel commentators are players that have a deep understanding of the engine and characters' abilities to exploit it.
 

Anne

Member
I think pretty much every point from that post about Marvel commentary is wrong.

Also, I have a lot of friends from EC, it's not so bad. Just the bad attitudes and not so great people are the most visible there compared to other places.
 
What is this? Characters are all common tropes but I still like the art.

Edit: are those KOF characters in the bottom row?

It's a Chinese free to play fighting game.

The company behind it paid millions of dollars to SNK to add KoF guest characters.
 
something interesting that a buddy posted up on srk about commentary for marvel in response to james chen's tweet on learning marvel to commentate it better:



he brings up a lot of points i personally agree with and was wondering what ya'lls take on this is

I pretty much agree. Marvel commentary generally works better when you focus less on technical aspects and more on the emotion of the fight.
 

casperOne

Member
I'd also love for the Vanilla announcer to come back, but I'm not holding my breath.

I've missed that announcer. The current one is acceptable, but the original one was way better. I remember being extremely dissapointed when Super came out and the announcer changed.

Actually, anywhere is more laid back than New York.

As someone who's lived in NYC for a long time, I'm inclined to agree with this.

However, that doesn't mean that one the jump from not being laid back to being aan ass can be made.

There's plenty of nice people on the EC, and plenty of asses on the WC (and vice versa).
 

Rhapsody

Banned
Indestructible character select theme and Vanilla announcer really made Vanilla SF4 stand out.
Might be nostalgia and all, but it was some pretty cool stuff.

It gave the game some personality compared to Super.
 
R

Retro_

Unconfirmed Member
I thought the love for it(Indestructible) was just another example of ironic internet humor.

Kinda like ShaqFu.
 
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