cue everyone using Juri now that Alioune says she's top tier
He said High tier, not top tier.cue everyone using Juri now that Alioune says she's top tier
Juris, Onis, and Chun-lis everywhere!
That's a really weird rule change... because then Infiltration would have to had played Mike Ross/FChamp last season.Oh cool, so Alioune has to fight Xian and then Sanford.
Anyone who is against edition select being tournament standard is a scrub. SF will always have top tiers and bad match ups cause that's how the character archtypes are built. Ultra SFIV will have it's Cammy and Akuma. Top Tiers and Top players will still dominate. So who cares if past powerful characters come back? Vanilla SFIV was the funnest version of SF because of how strong everyone was. You guys love Marvel and 3S so much yet you deny SFIV the very thing that makes those games fun and entertaining . The knowledge that the match could turn on it's head instantly from a poor decision or a great one.
It's a good way to get more episodes out of it as well as making each Fight Night self-contained.That's a really weird rule change... because then Infiltration would have to had played Mike Ross/FChamp last season.
Not that I mind but they should be more consistent with their ruleset.
This is disappointing..https://www.youtube.com/watch?v=5QJ0SJaRTnY
NLBC/TeamSpooky vs House of Crack.... possibly no more UMVC3 there anymore.
![]()
context
https://www.youtube.com/watch?v=5QJ0SJaRTnY
NLBC/TeamSpooky vs House of Crack.... possibly no more UMVC3 there anymore.
![]()
I've reached out to SRK to see what the licensing is. The aggregate data isn't worth anything, it's the individual entries that are the real meat of things.
That said, if the raw data is available, it would be a good starting point for something like this.
And, I just got the data. Working on importing it.
https://www.youtube.com/watch?v=5QJ0SJaRTnY
NLBC/TeamSpooky vs House of Crack.... possibly no more UMVC3 there anymore.
![]()
Spooky letting it be known if players don't show up this week they are going to drop Marvel from NLBC. He also spoke about the rumors that the players from House of Crack might be boycotting Next Level.
https://www.youtube.com/embed/5QJ0SJaRTnY
Spooky letting it be known if players don't show up this week they are going to drop Marvel from NLBC. He also spoke about the rumors that the players from House of Crack might be boycotting Next Level.
https://www.youtube.com/embed/5QJ0SJaRTnY
White peoplecontext
https://www.youtube.com/watch?v=5QJ0SJaRTnY
NLBC/TeamSpooky vs House of Crack.... possibly no more UMVC3 there anymore.
![]()
Like, who wants to play a game they always lose at? SF's matchups/more approachable skill curve make it a much friendlier game to learn. I wish we could get Project MvC3 some day.I wasn't aware of any actual next level boycott, just less people showing up recently.
Guys Rose Bowl on ESGN!!!!
Get hype!
I wasn't aware of any actual next level boycott, just less people showing up recently.
So how does this apply to all those people who have been playing forever Chris-or-not or all the new jacks that started while Chris was dominating and still showed up to Next Level?Like, who wants to play a game they always lose at? SF's matchups/more approachable skill curve make it a much friendlier game to learn. I wish we could get Project MvC3 some day.
That's a pretty legit reason, if you're not from the silver spoon. Which it seems like much of the FGC isn't.Players will probably say they're not boycotting, but there was an increase in $5 (i think I heard one of them say) to play and people were using that as an excuse.
If you can't afford $5 extra to enjoy your hobby you need to find your ass a new hobby or something.
but that's not the real reason and everyone knows it
Like, who wants to play a game they always lose at? SF's matchups/more approachable skill curve make it a much friendlier game to learn. I wish we could get Project MvC3 some day.
whats with the dog?
That's the dumbest thing I have heard all day.Like, who wants to play a game they always lose at? SF's matchups/more approachable skill curve make it a much friendlier game to learn. I wish we could get Project MvC3 some day.
People play for different reasons. You can get away with more stuf/discover things with a newer/rebalanced game. Problem is that it doesn't last, and you need a refresh to keep the game growing. Like in business, growth is life. If you're not growing your scene/game, it's dying, and Marvel, unfortunately, is hitting that phase. People who love it and can hang to some degree will still play. We're just in the "inexorable decline" part at this part. Hopefully whatever their next-gen IP is will fill the hole (All-Stars, VS, MvC4) and keep that part of Capcom's scene growing.So how does this apply to all those people who have been playing forever Chris-or-not or all the new jacks that started while Chris was dominating and still showed up to Next Level?
You can get better, but the list of BS/tricks that you can leverage ahead of the people who are fundamentally stronger (reaction times, etc.) diminishes over time. It's why balance updates help so much- blowing up the world gives you that discovery phase again when a game's progressed into maturity.Isn't the whole point of fighting games to play more and get better even if you may lose?
Because shit I must be doing things wrong.
I don't like it when people bring up the "there will always be top tiers" argument because it's not a question of if there will be top tiers, but rather how spread apart the tiers are. Is the tier spread S+ to F or A to C. The goal is there not to be characters that are S and especially not S+, as in the case with Yun in AE or arguably Cammy/Akuma in 2012.
Players will probably say they're not boycotting, but there was an increase in $5 (i think I heard one of them say) to play and people were using that as an excuse.
If you can't afford $5 extra to enjoy your hobby you need to find your ass a new hobby or something.
but that's not the real reason and everyone knows it
Isn't the whole point of fighting games to play more and get better even if you may lose?
Because shit I must be doing things wrong.
what the hell i got banned from chat? i only posted PogChamp
You realize that all Tier Lists are relative, right? There will always be a "best" character on paper, simply because there's no way to make 5-5 matchups across the board, but if they're all close enough, it starts becoming more of a metagame/personal choice issue than anything else.Like I said the character archtypes of SF will make it so that will always happen. Every version of SFIV has had S Ranked characters. Funny thing is orignal SFIV had the most. Viper, Seth, Gen, Rufus, Balrog, Sagat, Akuma, Ryu, and Gief were all ridiculously strong. Why not add in even more S tier characters so people can actually have fun and varity in the S tier. I want to see strong characters vs strong characters. Not weak characters vs weak characters.
The games are their most exciting/fun in the discovery phase. See: KUSORU! When the game's pretty much figured out, you lose the ability to level people with out-of-nowhere BS. That's when you grab all the dice and shake up the boggle cube again.That's the dumbest thing I have heard all day.
I mean the first part was dumb enough but then you added the project MVC3 line. A project MVC3 would make it even harder for people to win. All those Zero/Vergil/Missiles players who get their scumbag wins would have to work much harder in a more normalized game.
what the hell i got banned from chat? i only posted PogChamp
Trying to make everyone S tier will result in some chars no longer being S tier, and perhaps some ending up S+/SS/Kokonoe.
You act like a balance patch is a full game reset/rework. It's not... the skills/knowledge you learned in one version carry over to the next. Beginners will always be at a disadvantage... the players with more knowledge and experience will win.You can get better, but the list of BS/tricks that you can leverage ahead of the people who are fundamentally stronger (reaction times, etc.) diminishes over time. It's why balance updates help so much- blowing up the world gives you that discovery phase again when a game's progressed into maturity.
In one post you state that you don't like how extra BS/tricks are used by long time players to beat fundamentally strong players which is the reason why people are leaving the game...The games are their most exciting/fun in the discovery phase. See: KUSORU! When the game's pretty much figured out, you lose the ability to level people with out-of-nowhere BS. That's when you grab all the dice and shake up the boggle cube again.
Oh, of course. But it still gives you that Senor Taxi chance to do it. You will always lose players over time. You have to work to attract newbies and retain current ones and entice older ones to come back.You act like a balance patch is a full game reset/rework. It's not... the skills/knowledge you learned in one version carry over to the next. Beginners will always be at a disadvantage... the players with more knowledge and experience will win.
People act like if they released a Marvel update tomorrow your average joe will have a higher chance of winning... yea right. The Justin Wongs, ChrisGs, FChamps would still stomp everyone.
You realize that all Tier Lists are relative, right? There will always be a "best" character on paper, simply because there's no way to make 5-5 matchups across the board, but if they're all close enough, it starts becoming more of a metagame/personal choice issue than anything else.
The games are their most exciting/fun in the discovery phase. See: KUSORU! When the game's pretty much figured out, you lose the ability to level people with out-of-nowhere BS. That's when you grab all the dice and shake up the boggle cube again.
So like Apologyman beating FChamp yesterday?Oh, of course. But it still gives you that Senor Taxi chance to do it. You will always lose players over time. You have to work to attract newbies and retain current ones and entice older ones to come back.
So like Apologyman beating FChamp yesterday?
You can still have these moments when lesser players step up to the challenge. By most accounts, the "age of discovery" for the game is actually not over. I still saw new stuff at SCR in the game.
Where did I say this? What I was saying is that the field gradually levels out over time. The tricks become known, the tech is universally adopted, etc. There are less and less unusual/new things to be found to blindside people with. Raw skill starts to matter more and more as the game progresses from Discover->Maturity. You of course can never reset it to Square one- experience carries over from game to game.In one post you state that you don't like how extra BS/tricks are used by long time players to beat fundamentally strong players which is the reason why people are leaving the game...